2013-07-03 21:31:41 +08:00
|
|
|
/*M///////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
|
|
|
//
|
|
|
|
// By downloading, copying, installing or using the software you agree to this license.
|
|
|
|
// If you do not agree to this license, do not download, install,
|
|
|
|
// copy or use the software.
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// License Agreement
|
|
|
|
// For Open Source Computer Vision Library
|
|
|
|
//
|
|
|
|
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
|
|
|
|
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
|
|
|
|
// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
|
|
|
|
// Third party copyrights are property of their respective owners.
|
|
|
|
//
|
|
|
|
// Redistribution and use in source and binary forms, with or without modification,
|
|
|
|
// are permitted provided that the following conditions are met:
|
|
|
|
//
|
|
|
|
// * Redistribution's of source code must retain the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer.
|
|
|
|
//
|
|
|
|
// * Redistribution's in binary form must reproduce the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
|
|
// and/or other materials provided with the distribution.
|
|
|
|
//
|
|
|
|
// * The name of the copyright holders may not be used to endorse or promote products
|
|
|
|
// derived from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// This software is provided by the copyright holders and contributors "as is" and
|
|
|
|
// any express or implied warranties, including, but not limited to, the implied
|
|
|
|
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
|
|
|
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
|
|
|
// indirect, incidental, special, exemplary, or consequential damages
|
|
|
|
// (including, but not limited to, procurement of substitute goods or services;
|
|
|
|
// loss of use, data, or profits; or business interruption) however caused
|
|
|
|
// and on any theory of liability, whether in contract, strict liability,
|
|
|
|
// or tort (including negligence or otherwise) arising in any way out of
|
|
|
|
// the use of this software, even if advised of the possibility of such damage.
|
|
|
|
//
|
|
|
|
//M*/
|
|
|
|
|
|
|
|
#include "test_precomp.hpp"
|
|
|
|
|
|
|
|
using namespace cv;
|
2013-08-28 19:45:13 +08:00
|
|
|
using namespace cv::cuda;
|
2013-07-03 21:31:41 +08:00
|
|
|
using namespace cv::cudev;
|
|
|
|
using namespace cvtest;
|
|
|
|
|
|
|
|
// remap
|
|
|
|
|
|
|
|
enum { HALF_SIZE=0, UPSIDE_DOWN, REFLECTION_X, REFLECTION_BOTH };
|
|
|
|
|
|
|
|
static void generateMap(Mat& mapx, Mat& mapy, int remapMode)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < mapx.rows; ++j)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < mapx.cols; ++i)
|
|
|
|
{
|
|
|
|
switch (remapMode)
|
|
|
|
{
|
|
|
|
case HALF_SIZE:
|
|
|
|
if (i > mapx.cols*0.25 && i < mapx.cols*0.75 && j > mapx.rows*0.25 && j < mapx.rows*0.75)
|
|
|
|
{
|
|
|
|
mapx.at<float>(j,i) = 2.f * (i - mapx.cols * 0.25f) + 0.5f;
|
|
|
|
mapy.at<float>(j,i) = 2.f * (j - mapx.rows * 0.25f) + 0.5f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
mapx.at<float>(j,i) = 0.f;
|
|
|
|
mapy.at<float>(j,i) = 0.f;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case UPSIDE_DOWN:
|
|
|
|
mapx.at<float>(j,i) = static_cast<float>(i);
|
|
|
|
mapy.at<float>(j,i) = static_cast<float>(mapx.rows - j);
|
|
|
|
break;
|
|
|
|
case REFLECTION_X:
|
|
|
|
mapx.at<float>(j,i) = static_cast<float>(mapx.cols - i);
|
|
|
|
mapy.at<float>(j,i) = static_cast<float>(j);
|
|
|
|
break;
|
|
|
|
case REFLECTION_BOTH:
|
|
|
|
mapx.at<float>(j,i) = static_cast<float>(mapx.cols - i);
|
|
|
|
mapy.at<float>(j,i) = static_cast<float>(mapx.rows - j);
|
|
|
|
break;
|
|
|
|
} // end of switch
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void test_remap(int remapMode)
|
|
|
|
{
|
|
|
|
const Size size = randomSize(100, 400);
|
|
|
|
|
|
|
|
Mat src = randomMat(size, CV_32FC1, 0, 1);
|
|
|
|
|
|
|
|
Mat mapx(size, CV_32FC1);
|
|
|
|
Mat mapy(size, CV_32FC1);
|
|
|
|
generateMap(mapx, mapy, remapMode);
|
|
|
|
|
|
|
|
GpuMat_<float> d_src(src);
|
|
|
|
GpuMat_<float> d_mapx(mapx);
|
|
|
|
GpuMat_<float> d_mapy(mapy);
|
|
|
|
|
|
|
|
GpuMat_<float> dst = remap_(interNearest(brdReplicate(d_src)), d_mapx, d_mapy);
|
|
|
|
|
|
|
|
Mat dst_gold;
|
|
|
|
cv::remap(src, dst_gold, mapx, mapy, INTER_NEAREST, BORDER_REPLICATE);
|
|
|
|
|
|
|
|
EXPECT_MAT_NEAR(dst_gold, dst, 0.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(Remap, HALF_SIZE)
|
|
|
|
{
|
|
|
|
test_remap(HALF_SIZE);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(Remap, UPSIDE_DOWN)
|
|
|
|
{
|
|
|
|
test_remap(UPSIDE_DOWN);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(Remap, REFLECTION_X)
|
|
|
|
{
|
|
|
|
test_remap(REFLECTION_X);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(Remap, REFLECTION_BOTH)
|
|
|
|
{
|
|
|
|
test_remap(REFLECTION_BOTH);
|
|
|
|
}
|
|
|
|
|
|
|
|
// resize
|
|
|
|
|
|
|
|
TEST(Resize, Upscale)
|
|
|
|
{
|
|
|
|
const Size size = randomSize(100, 400);
|
|
|
|
|
|
|
|
Mat src = randomMat(size, CV_32FC1, 0, 1);
|
|
|
|
|
|
|
|
GpuMat_<float> d_src(src);
|
|
|
|
Texture<float> tex_src(d_src);
|
|
|
|
|
|
|
|
GpuMat_<float> dst1 = resize_(interCubic(tex_src), 2, 2);
|
|
|
|
|
|
|
|
Mat mapx(size.height * 2, size.width * 2, CV_32FC1);
|
|
|
|
Mat mapy(size.height * 2, size.width * 2, CV_32FC1);
|
|
|
|
|
|
|
|
for (int y = 0; y < mapx.rows; ++y)
|
|
|
|
{
|
|
|
|
for (int x = 0; x < mapx.cols; ++x)
|
|
|
|
{
|
|
|
|
mapx.at<float>(y, x) = static_cast<float>(x / 2);
|
|
|
|
mapy.at<float>(y, x) = static_cast<float>(y / 2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GpuMat_<float> d_mapx(mapx);
|
|
|
|
GpuMat_<float> d_mapy(mapy);
|
|
|
|
|
|
|
|
GpuMat_<float> dst2 = remap_(interCubic(brdReplicate(d_src)), d_mapx, d_mapy);
|
|
|
|
|
|
|
|
EXPECT_MAT_NEAR(dst1, dst2, 0.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(Resize, Downscale)
|
|
|
|
{
|
|
|
|
const Size size = randomSize(100, 400);
|
|
|
|
|
|
|
|
Mat src = randomMat(size, CV_32FC1, 0, 1);
|
|
|
|
const float fx = 1.0f / 3.0f;
|
|
|
|
const float fy = 1.0f / 3.0f;
|
|
|
|
|
|
|
|
GpuMat_<float> d_src(src);
|
|
|
|
Texture<float> tex_src(d_src);
|
|
|
|
|
|
|
|
GpuMat_<float> dst1 = resize_(interArea(tex_src, Size(3, 3)), fx, fy);
|
|
|
|
|
|
|
|
Mat mapx(cv::saturate_cast<int>(size.height * fy), cv::saturate_cast<int>(size.width * fx), CV_32FC1);
|
|
|
|
Mat mapy(cv::saturate_cast<int>(size.height * fy), cv::saturate_cast<int>(size.width * fx), CV_32FC1);
|
|
|
|
|
|
|
|
for (int y = 0; y < mapx.rows; ++y)
|
|
|
|
{
|
|
|
|
for (int x = 0; x < mapx.cols; ++x)
|
|
|
|
{
|
|
|
|
mapx.at<float>(y, x) = x / fx;
|
|
|
|
mapy.at<float>(y, x) = y / fy;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GpuMat_<float> d_mapx(mapx);
|
|
|
|
GpuMat_<float> d_mapy(mapy);
|
|
|
|
|
|
|
|
GpuMat_<float> dst2 = remap_(interArea(brdReplicate(d_src), Size(3, 3)), d_mapx, d_mapy);
|
|
|
|
|
|
|
|
EXPECT_MAT_NEAR(dst1, dst2, 0.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
// warpAffine & warpPerspective
|
|
|
|
|
|
|
|
Mat createAffineTransfomMatrix(Size srcSize, float angle, bool perspective)
|
|
|
|
{
|
|
|
|
cv::Mat M(perspective ? 3 : 2, 3, CV_32FC1);
|
|
|
|
|
|
|
|
{
|
|
|
|
M.at<float>(0, 0) = std::cos(angle); M.at<float>(0, 1) = -std::sin(angle); M.at<float>(0, 2) = static_cast<float>(srcSize.width / 2);
|
|
|
|
M.at<float>(1, 0) = std::sin(angle); M.at<float>(1, 1) = std::cos(angle); M.at<float>(1, 2) = 0.0f;
|
|
|
|
}
|
|
|
|
if (perspective)
|
|
|
|
{
|
|
|
|
M.at<float>(2, 0) = 0.0f ; M.at<float>(2, 1) = 0.0f ; M.at<float>(2, 2) = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
return M;
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(WarpAffine, Rotation)
|
|
|
|
{
|
|
|
|
const Size size = randomSize(100, 400);
|
|
|
|
|
|
|
|
Mat src = randomMat(size, CV_32FC1, 0, 1);
|
|
|
|
Mat M = createAffineTransfomMatrix(size, static_cast<float>(CV_PI / 4), false);
|
|
|
|
|
|
|
|
GpuMat_<float> d_src(src);
|
|
|
|
GpuMat_<float> d_M;
|
|
|
|
createContinuous(M.size(), M.type(), d_M);
|
|
|
|
d_M.upload(M);
|
|
|
|
|
|
|
|
GpuMat_<float> dst = warpAffine_(interNearest(brdConstant(d_src)), size, d_M);
|
|
|
|
|
|
|
|
Mat dst_gold;
|
|
|
|
cv::warpAffine(src, dst_gold, M, size, INTER_NEAREST | WARP_INVERSE_MAP);
|
|
|
|
|
|
|
|
EXPECT_MAT_SIMILAR(dst_gold, dst, 1e-3);
|
|
|
|
}
|
|
|
|
|
|
|
|
TEST(WarpPerspective, Rotation)
|
|
|
|
{
|
|
|
|
const Size size = randomSize(100, 400);
|
|
|
|
|
|
|
|
Mat src = randomMat(size, CV_32FC1, 0, 1);
|
|
|
|
Mat M = createAffineTransfomMatrix(size, static_cast<float>(CV_PI / 4), true);
|
|
|
|
|
|
|
|
GpuMat_<float> d_src(src);
|
|
|
|
GpuMat_<float> d_M;
|
|
|
|
createContinuous(M.size(), M.type(), d_M);
|
|
|
|
d_M.upload(M);
|
|
|
|
|
|
|
|
GpuMat_<float> dst = warpPerspective_(interNearest(brdConstant(d_src)), size, d_M);
|
|
|
|
|
|
|
|
Mat dst_gold;
|
|
|
|
cv::warpPerspective(src, dst_gold, M, size, INTER_NEAREST | WARP_INVERSE_MAP);
|
|
|
|
|
|
|
|
EXPECT_MAT_SIMILAR(dst_gold, dst, 1e-3);
|
|
|
|
}
|