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106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
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#include <opencv2/gpu/gpu.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#include <iostream>
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int main(int argc, char** argv)
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{
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const std::string keys =
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"{help h usage ? | | print this message }"
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"{cascade c | | path to configuration xml }"
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"{frames f | | path to configuration xml }"
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"{min_scale |0.4f | path to configuration xml }"
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"{max_scale |5.0f | path to configuration xml }"
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"{total_scales |55 | path to configuration xml }"
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"{device d |0 | path to configuration xml }"
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;
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cv::CommandLineParser parser(argc, argv, keys);
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parser.about("Soft cascade training application.");
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if (parser.has("help"))
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{
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parser.printMessage();
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return 0;
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}
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if (!parser.check())
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{
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parser.printErrors();
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return 1;
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}
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cv::gpu::setDevice(parser.get<int>("device"));
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std::string cascadePath = parser.get<std::string>("cascade");
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cv::FileStorage fs(cascadePath, cv::FileStorage::READ);
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if(!fs.isOpened())
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{
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std::cout << "Soft Cascade file " << cascadePath << " can't be opened." << std::endl << std::flush;
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return 1;
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}
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std::cout << "Read cascade from file " << cascadePath << std::endl;
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float minScale = parser.get<float>("min_scale");
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float maxScale = parser.get<float>("max_scale");
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int scales = parser.get<int>("total_scales");
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using cv::gpu::SCascade;
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SCascade cascade(minScale, maxScale, scales);
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if (!cascade.load(fs.getFirstTopLevelNode()))
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{
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std::cout << "Soft Cascade can't be parsed." << std::endl << std::flush;
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return 1;
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}
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std::string frames = parser.get<std::string>("frames");
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cv::VideoCapture capture(frames);
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if(!capture.isOpened())
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{
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std::cout << "Frame source " << frames << " can't be opened." << std::endl << std::flush;
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return 1;
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}
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cv::gpu::GpuMat objects(1, sizeof(SCascade::Detection) * 10000, CV_8UC1);
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cv::gpu::printShortCudaDeviceInfo(parser.get<int>("device"));
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for (;;)
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{
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cv::Mat frame;
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if (!capture.read(frame))
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{
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std::cout << "Nothing to read. " << std::endl << std::flush;
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return 0;
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}
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cv::gpu::GpuMat dframe(frame), roi(frame.rows, frame.cols, CV_8UC1), trois;
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roi.setTo(cv::Scalar::all(1));
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cascade.genRoi(roi, trois);
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cascade.detect(dframe, trois, objects);
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cv::Mat dt(objects);
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typedef cv::gpu::SCascade::Detection Detection;
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Detection* dts = ((Detection*)dt.data) + 1;
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int* count = dt.ptr<int>(0);
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std::cout << *count << std::endl;
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cv::Mat result;
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frame.copyTo(result);
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for (int i = 0; i < *count; ++i)
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{
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Detection d = dts[i];
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cv::rectangle(result, cv::Rect(d.x, d.y, d.w, d.h), cv::Scalar(255, 0, 0, 255), 1);
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}
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std::cout << "working..." << std::endl;
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cv::imshow("Soft Cascade demo", result);
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cv::waitKey(10);
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}
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return 0;
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}
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