opencv/modules/gpu/src/frame_queue.h

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2012-10-17 15:12:04 +08:00
/*M///////////////////////////////////////////////////////////////////////////////////////
//
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// copy or use the software.
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// License Agreement
// For Open Source Computer Vision Library
//
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#ifndef __FRAME_QUEUE_H__
#define __FRAME_QUEUE_H__
#include "precomp.hpp"
#include "thread_wrappers.h"
#if defined(HAVE_CUDA) && !defined(__APPLE__)
namespace cv { namespace gpu
{
namespace detail
{
class FrameQueue
{
public:
static const int MaximumSize = 20; // MAX_FRM_CNT;
FrameQueue();
void endDecode() { endOfDecode_ = true; }
bool isEndOfDecode() const { return endOfDecode_ != 0;}
// Spins until frame becomes available or decoding gets canceled.
// If the requested frame is available the method returns true.
// If decoding was interupted before the requested frame becomes
// available, the method returns false.
bool waitUntilFrameAvailable(int pictureIndex);
void enqueue(const CUVIDPARSERDISPINFO* picParams);
// Deque the next frame.
// Parameters:
// displayInfo - New frame info gets placed into this object.
// Returns:
// true, if a new frame was returned,
// false, if the queue was empty and no new frame could be returned.
bool dequeue(CUVIDPARSERDISPINFO& displayInfo);
void releaseFrame(const CUVIDPARSERDISPINFO& picParams) { isFrameInUse_[picParams.picture_index] = false; }
private:
FrameQueue(const FrameQueue&);
FrameQueue& operator =(const FrameQueue&);
bool isInUse(int pictureIndex) const { return isFrameInUse_[pictureIndex] != 0; }
CriticalSection criticalSection_;
volatile int isFrameInUse_[MaximumSize];
volatile int endOfDecode_;
int framesInQueue_;
int readPosition_;
CUVIDPARSERDISPINFO displayQueue_[MaximumSize];
};
}
}}
#endif // HAVE_CUDA
#endif // __FRAME_QUEUE_H__