2012-08-25 04:31:49 +08:00
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
|
|
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
|
|
|
|
// Digital Ltd. LLC
|
2012-10-17 07:18:30 +08:00
|
|
|
//
|
2012-08-25 04:31:49 +08:00
|
|
|
// All rights reserved.
|
2012-10-17 07:18:30 +08:00
|
|
|
//
|
2012-08-25 04:31:49 +08:00
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following disclaimer
|
|
|
|
// in the documentation and/or other materials provided with the
|
|
|
|
// distribution.
|
|
|
|
// * Neither the name of Industrial Light & Magic nor the names of
|
|
|
|
// its contributors may be used to endorse or promote products derived
|
2012-10-17 07:18:30 +08:00
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
2012-08-25 04:31:49 +08:00
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
//
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef INCLUDED_IMATHGLU_H
|
|
|
|
#define INCLUDED_IMATHGLU_H
|
|
|
|
|
|
|
|
#include <GL/gl.h>
|
|
|
|
#include <GL/glu.h>
|
|
|
|
|
|
|
|
#include "ImathVec.h"
|
|
|
|
|
|
|
|
inline
|
|
|
|
void
|
|
|
|
gluLookAt(const Imath::V3f &pos, const Imath::V3f &interest, const Imath::V3f &up)
|
|
|
|
{
|
|
|
|
gluLookAt(pos.x, pos.y, pos.z,
|
|
|
|
interest.x, interest.y, interest.z,
|
|
|
|
up.x, up.y, up.z);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|