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add auxiliary functions to work with Input/Output arrays:
they allow to perform asynchronous upload/download into temporary buffer to get valid GpuMat object
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@ -106,6 +106,16 @@ namespace cv { namespace cuda
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GpuMat::Allocator* allocator_;
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};
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CV_EXPORTS GpuMat getInputMat(InputArray _src, Stream& stream);
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CV_EXPORTS GpuMat getOutputMat(OutputArray _dst, int rows, int cols, int type, Stream& stream);
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static inline GpuMat getOutputMat(OutputArray _dst, Size size, int type, Stream& stream)
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{
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return getOutputMat(_dst, size.height, size.width, type, stream);
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}
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CV_EXPORTS void syncOutput(const GpuMat& dst, OutputArray _dst, Stream& stream);
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static inline void checkNppError(int code, const char* file, const int line, const char* func)
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{
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if (code < 0)
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@ -342,6 +342,53 @@ void cv::cuda::ensureSizeIsEnough(int rows, int cols, int type, OutputArray arr)
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}
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}
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GpuMat cv::cuda::getInputMat(InputArray _src, Stream& stream)
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{
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GpuMat src;
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if (_src.kind() == _InputArray::CUDA_GPU_MAT)
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{
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src = _src.getGpuMat();
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}
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else if (!_src.empty())
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{
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BufferPool pool(stream);
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src = pool.getBuffer(_src.size(), _src.type());
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src.upload(_src, stream);
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}
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return src;
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}
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GpuMat cv::cuda::getOutputMat(OutputArray _dst, int rows, int cols, int type, Stream& stream)
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{
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GpuMat dst;
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if (_dst.kind() == _InputArray::CUDA_GPU_MAT)
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{
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_dst.create(rows, cols, type);
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dst = _dst.getGpuMat();
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}
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else
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{
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BufferPool pool(stream);
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dst = pool.getBuffer(rows, cols, type);
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}
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return dst;
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}
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void cv::cuda::syncOutput(const GpuMat& dst, OutputArray _dst, Stream& stream)
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{
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if (_dst.kind() != _InputArray::CUDA_GPU_MAT)
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{
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if (stream)
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dst.download(_dst, stream);
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else
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dst.download(_dst);
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}
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}
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#ifndef HAVE_CUDA
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GpuMat::Allocator* cv::cuda::GpuMat::defaultAllocator()
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