diff --git a/modules/imgproc/src/min_enclosing_triangle.cpp b/modules/imgproc/src/min_enclosing_triangle.cpp index 640308515b..3d89f473cc 100644 --- a/modules/imgproc/src/min_enclosing_triangle.cpp +++ b/modules/imgproc/src/min_enclosing_triangle.cpp @@ -273,7 +273,7 @@ void cv::minEnclosingTriangle(cv::InputArray points, CV_OUT cv::OutputArray triangle, CV_OUT double& area) { std::vector resultingTriangle; - CV_Assert(triangle.getMat().depth() == CV_32F); + CV_Assert(triangle.depth() == CV_32F); createConvexHull(points); findMinEnclosingTriangle(resultingTriangle, area); diff --git a/samples/cpp/minarea.cpp b/samples/cpp/minarea.cpp index 13ac7c6d52..6837dc70d8 100644 --- a/samples/cpp/minarea.cpp +++ b/samples/cpp/minarea.cpp @@ -8,12 +8,13 @@ using namespace std; static void help() { - cout << "This program demonstrates finding the minimum enclosing box or circle of a set\n" - "of points using functions: minAreaRect() minEnclosingCircle().\n" - "Random points are generated and then enclosed.\n" - "Call:\n" - "./minarea\n" - "Using OpenCV v" << CV_VERSION << "\n" << endl; + cout << "This program demonstrates finding the minimum enclosing box, triangle or circle of a set\n" + << "of points using functions: minAreaRect() minEnclosingTriangle() minEnclosingCircle().\n" + << "Random points are generated and then enclosed.\n\n" + << "Press ESC, 'q' or 'Q' to exit and any other key to regenerate the set of points.\n\n" + << "Call:\n" + << "./minarea\n" + << "Using OpenCV v" << CV_VERSION << "\n" << endl; } int main( int /*argc*/, char** /*argv*/ ) @@ -27,6 +28,8 @@ int main( int /*argc*/, char** /*argv*/ ) { int i, count = rng.uniform(1, 101); vector points; + + // Generate a random set of points for( i = 0; i < count; i++ ) { Point pt; @@ -36,23 +39,39 @@ int main( int /*argc*/, char** /*argv*/ ) points.push_back(pt); } + // Find the minimum area enclosing bounding box RotatedRect box = minAreaRect(Mat(points)); + // Find the minimum area enclosing triangle + vector triangle; + double area; + + minEnclosingTriangle(points, triangle, area); + + // Find the minimum area enclosing circle Point2f center, vtx[4]; float radius = 0; minEnclosingCircle(Mat(points), center, radius); box.points(vtx); img = Scalar::all(0); + + // Draw the points for( i = 0; i < count; i++ ) circle( img, points[i], 3, Scalar(0, 0, 255), FILLED, LINE_AA ); + // Draw the bounding box for( i = 0; i < 4; i++ ) line(img, vtx[i], vtx[(i+1)%4], Scalar(0, 255, 0), 1, LINE_AA); + // Draw the triangle + for( i = 0; i < 3; i++ ) + line(img, triangle[i], triangle[(i+1)%3], Scalar(255, 255, 0), 1, LINE_AA); + + // Draw the circle circle(img, center, cvRound(radius), Scalar(0, 255, 255), 1, LINE_AA); - imshow( "rect & circle", img ); + imshow( "Rectangle, triangle & circle", img ); char key = (char)waitKey(); if( key == 27 || key == 'q' || key == 'Q' ) // 'ESC'