mirror of
https://github.com/opencv/opencv.git
synced 2024-11-25 19:50:38 +08:00
refactored; added Camera2, notify callbacks, front/back maxCamera sizes; disable new stuff if target API < 21
This commit is contained in:
parent
8e088d38a5
commit
15db8243ef
@ -181,6 +181,17 @@ else()
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list(REMOVE_ITEM handwrittren_lib_project_files_rel "${ANDROID_MANIFEST_FILE}")
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list(REMOVE_ITEM handwrittren_lib_project_files_rel "${ANDROID_MANIFEST_FILE}")
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endif()
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endif()
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# Calc default SDK Target
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android_get_compatible_target(android_sdk_target ${ANDROID_NATIVE_API_LEVEL} ${ANDROID_SDK_TARGET} 11)
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string(REGEX REPLACE "android-" "" android_sdk_target_num ${android_sdk_target})
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if( (ANDROID_SDK_TARGET AND ANDROID_SDK_TARGET LESS 21) OR (android_sdk_target_num LESS 21) )
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message(STATUS "[OpenCV for Android SDK]: A new OpenGL Camera Bridge (CameraGLSurfaceView, CameraGLRendererBase, CameraRenderer, Camera2Renderer) is disabled, because ANDROID_SDK_TARGET (${android_sdk_target_num}) < 21")
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ocv_list_filterout(handwritten_java_sources "android\\\\+CameraGL")
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ocv_list_filterout(handwritten_java_sources "android\\\\+Camera.?Renderer")
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endif()
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# IMPORTANT: add dependencies to cmake (we should rerun cmake if any of these files is modified)
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# IMPORTANT: add dependencies to cmake (we should rerun cmake if any of these files is modified)
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add_cmake_dependencies(${scripts_gen_java} ${scripts_hdr_parser} ${opencv_public_headers})
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add_cmake_dependencies(${scripts_gen_java} ${scripts_hdr_parser} ${opencv_public_headers})
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302
modules/java/generator/src/java/android+Camera2Renderer.java
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302
modules/java/generator/src/java/android+Camera2Renderer.java
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@ -0,0 +1,302 @@
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package org.opencv.android;
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import java.util.Arrays;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.TimeUnit;
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import android.annotation.TargetApi;
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import android.content.Context;
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import android.graphics.SurfaceTexture;
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import android.hardware.camera2.CameraAccessException;
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import android.hardware.camera2.CameraCaptureSession;
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import android.hardware.camera2.CameraCharacteristics;
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import android.hardware.camera2.CameraDevice;
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import android.hardware.camera2.CameraManager;
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import android.hardware.camera2.CaptureRequest;
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import android.hardware.camera2.params.StreamConfigurationMap;
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import android.os.Handler;
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import android.os.HandlerThread;
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import android.util.Log;
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import android.util.Size;
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import android.view.Surface;
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@TargetApi(21)
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public class Camera2Renderer extends CameraGLRendererBase {
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protected final String LOGTAG = "Camera2Renderer";
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private CameraDevice mCameraDevice;
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private CameraCaptureSession mCaptureSession;
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private CaptureRequest.Builder mPreviewRequestBuilder;
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private String mCameraID;
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private Size mPreviewSize = new Size(-1, -1);
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private HandlerThread mBackgroundThread;
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private Handler mBackgroundHandler;
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private Semaphore mCameraOpenCloseLock = new Semaphore(1);
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Camera2Renderer(CameraGLSurfaceView view) {
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super(view);
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}
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@Override
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protected void doStart() {
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Log.d(LOGTAG, "doStart");
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startBackgroundThread();
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super.doStart();
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}
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@Override
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protected void doStop() {
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Log.d(LOGTAG, "doStop");
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super.doStop();
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stopBackgroundThread();
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}
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boolean cacPreviewSize(final int width, final int height) {
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Log.i(LOGTAG, "cacPreviewSize: "+width+"x"+height);
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if(mCameraID == null) {
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Log.e(LOGTAG, "Camera isn't initialized!");
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return false;
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}
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CameraManager manager = (CameraManager) mView.getContext()
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.getSystemService(Context.CAMERA_SERVICE);
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try {
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CameraCharacteristics characteristics = manager
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.getCameraCharacteristics(mCameraID);
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StreamConfigurationMap map = characteristics
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.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP);
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int bestWidth = 0, bestHeight = 0;
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float aspect = (float)width / height;
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for (Size psize : map.getOutputSizes(SurfaceTexture.class)) {
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int w = psize.getWidth(), h = psize.getHeight();
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Log.d(LOGTAG, "trying size: "+w+"x"+h);
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if ( width >= w && height >= h &&
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bestWidth <= w && bestHeight <= h &&
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Math.abs(aspect - (float)w/h) < 0.2 ) {
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bestWidth = w;
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bestHeight = h;
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}
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}
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Log.i(LOGTAG, "best size: "+bestWidth+"x"+bestHeight);
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if( bestWidth == 0 || bestHeight == 0 ||
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mPreviewSize.getWidth() == bestWidth &&
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mPreviewSize.getHeight() == bestHeight )
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return false;
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else {
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mPreviewSize = new Size(bestWidth, bestHeight);
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return true;
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}
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} catch (CameraAccessException e) {
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Log.e(LOGTAG, "cacPreviewSize - Camera Access Exception");
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} catch (IllegalArgumentException e) {
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Log.e(LOGTAG, "cacPreviewSize - Illegal Argument Exception");
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} catch (SecurityException e) {
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Log.e(LOGTAG, "cacPreviewSize - Security Exception");
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}
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return false;
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}
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@Override
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protected void openCamera(int id) {
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Log.i(LOGTAG, "openCamera");
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CameraManager manager = (CameraManager) mView.getContext().getSystemService(Context.CAMERA_SERVICE);
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try {
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String camList[] = manager.getCameraIdList();
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if(camList.length == 0) {
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Log.e(LOGTAG, "Error: camera isn't detected.");
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return;
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}
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if(id == CameraBridgeViewBase.CAMERA_ID_ANY) {
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mCameraID = camList[0];
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} else {
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for (String cameraID : camList) {
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CameraCharacteristics characteristics = manager.getCameraCharacteristics(cameraID);
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if( id == CameraBridgeViewBase.CAMERA_ID_BACK &&
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characteristics.get(CameraCharacteristics.LENS_FACING) == CameraCharacteristics.LENS_FACING_BACK ||
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id == CameraBridgeViewBase.CAMERA_ID_FRONT &&
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characteristics.get(CameraCharacteristics.LENS_FACING) == CameraCharacteristics.LENS_FACING_FRONT) {
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mCameraID = cameraID;
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break;
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}
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}
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}
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if(mCameraID != null) {
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if (!mCameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
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throw new RuntimeException(
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"Time out waiting to lock camera opening.");
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}
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Log.i(LOGTAG, "Opening camera: " + mCameraID);
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manager.openCamera(mCameraID, mStateCallback, mBackgroundHandler);
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}
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} catch (CameraAccessException e) {
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Log.e(LOGTAG, "OpenCamera - Camera Access Exception");
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} catch (IllegalArgumentException e) {
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Log.e(LOGTAG, "OpenCamera - Illegal Argument Exception");
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} catch (SecurityException e) {
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Log.e(LOGTAG, "OpenCamera - Security Exception");
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} catch (InterruptedException e) {
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Log.e(LOGTAG, "OpenCamera - Interrupted Exception");
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}
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}
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@Override
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protected void closeCamera() {
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Log.i(LOGTAG, "closeCamera");
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try {
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mCameraOpenCloseLock.acquire();
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if (null != mCaptureSession) {
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mCaptureSession.close();
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mCaptureSession = null;
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}
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if (null != mCameraDevice) {
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mCameraDevice.close();
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mCameraDevice = null;
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}
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} catch (InterruptedException e) {
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throw new RuntimeException("Interrupted while trying to lock camera closing.", e);
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} finally {
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mCameraOpenCloseLock.release();
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}
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}
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private final CameraDevice.StateCallback mStateCallback = new CameraDevice.StateCallback() {
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@Override
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public void onOpened(CameraDevice cameraDevice) {
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mCameraDevice = cameraDevice;
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mCameraOpenCloseLock.release();
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createCameraPreviewSession();
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}
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@Override
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public void onDisconnected(CameraDevice cameraDevice) {
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cameraDevice.close();
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mCameraDevice = null;
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mCameraOpenCloseLock.release();
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}
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@Override
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public void onError(CameraDevice cameraDevice, int error) {
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cameraDevice.close();
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mCameraDevice = null;
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mCameraOpenCloseLock.release();
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}
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};
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private void createCameraPreviewSession() {
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int w=mPreviewSize.getWidth(), h=mPreviewSize.getHeight();
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Log.i(LOGTAG, "createCameraPreviewSession("+w+"x"+h+")");
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if(w<0 || h<0)
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return;
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try {
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mCameraOpenCloseLock.acquire();
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if (null == mCameraDevice) {
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mCameraOpenCloseLock.release();
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Log.e(LOGTAG, "createCameraPreviewSession: camera isn't opened");
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return;
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}
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if (null != mCaptureSession) {
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mCameraOpenCloseLock.release();
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Log.e(LOGTAG, "createCameraPreviewSession: mCaptureSession is already started");
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return;
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}
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if(null == mSTexture) {
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mCameraOpenCloseLock.release();
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Log.e(LOGTAG, "createCameraPreviewSession: preview SurfaceTexture is null");
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return;
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}
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mSTexture.setDefaultBufferSize(w, h);
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Surface surface = new Surface(mSTexture);
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mPreviewRequestBuilder = mCameraDevice
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.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
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mPreviewRequestBuilder.addTarget(surface);
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mCameraDevice.createCaptureSession(Arrays.asList(surface),
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new CameraCaptureSession.StateCallback() {
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@Override
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public void onConfigured( CameraCaptureSession cameraCaptureSession) {
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mCaptureSession = cameraCaptureSession;
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try {
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mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE);
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mPreviewRequestBuilder.set(CaptureRequest.CONTROL_AE_MODE, CaptureRequest.CONTROL_AE_MODE_ON_AUTO_FLASH);
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mCaptureSession.setRepeatingRequest(mPreviewRequestBuilder.build(), null, mBackgroundHandler);
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Log.i(LOGTAG, "CameraPreviewSession has been started");
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} catch (CameraAccessException e) {
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Log.e(LOGTAG, "createCaptureSession failed");
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}
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mCameraOpenCloseLock.release();
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}
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@Override
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public void onConfigureFailed(
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CameraCaptureSession cameraCaptureSession) {
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Log.e(LOGTAG, "createCameraPreviewSession failed");
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mCameraOpenCloseLock.release();
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}
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}, mBackgroundHandler);
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} catch (CameraAccessException e) {
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Log.e(LOGTAG, "createCameraPreviewSession");
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} catch (InterruptedException e) {
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throw new RuntimeException(
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"Interrupted while createCameraPreviewSession", e);
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}
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finally {
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//mCameraOpenCloseLock.release();
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}
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}
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private void startBackgroundThread() {
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Log.i(LOGTAG, "startBackgroundThread");
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stopBackgroundThread();
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mBackgroundThread = new HandlerThread("CameraBackground");
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mBackgroundThread.start();
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mBackgroundHandler = new Handler(mBackgroundThread.getLooper());
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}
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private void stopBackgroundThread() {
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Log.i(LOGTAG, "stopBackgroundThread");
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if(mBackgroundThread == null)
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return;
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mBackgroundThread.quitSafely();
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try {
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mBackgroundThread.join();
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mBackgroundThread = null;
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mBackgroundHandler = null;
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} catch (InterruptedException e) {
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Log.e(LOGTAG, "stopBackgroundThread");
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}
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}
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@Override
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protected void setCameraPreviewSize(int width, int height) {
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Log.i(LOGTAG, "setCameraPreviewSize("+width+"x"+height+")");
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if(mMaxCameraWidth > 0 && mMaxCameraWidth < width) width = mMaxCameraWidth;
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if(mMaxCameraHeight > 0 && mMaxCameraHeight < height) height = mMaxCameraHeight;
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try {
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mCameraOpenCloseLock.acquire();
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boolean needReconfig = cacPreviewSize(width, height);
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mCameraWidth = mPreviewSize.getWidth();
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mCameraHeight = mPreviewSize.getHeight();
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if( !needReconfig ) {
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mCameraOpenCloseLock.release();
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return;
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}
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if (null != mCaptureSession) {
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Log.d(LOGTAG, "closing existing previewSession");
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mCaptureSession.close();
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mCaptureSession = null;
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}
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mCameraOpenCloseLock.release();
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createCameraPreviewSession();
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} catch (InterruptedException e) {
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mCameraOpenCloseLock.release();
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throw new RuntimeException("Interrupted while setCameraPreviewSize.", e);
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}
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}
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}
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@ -0,0 +1,424 @@
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package org.opencv.android;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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import java.nio.FloatBuffer;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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import org.opencv.android.CameraGLSurfaceView.CameraTextureListener;
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import android.annotation.TargetApi;
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import android.graphics.SurfaceTexture;
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import android.opengl.GLES11Ext;
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import android.opengl.GLES20;
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import android.opengl.GLSurfaceView;
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import android.util.Log;
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import android.view.View;
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@TargetApi(15)
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public abstract class CameraGLRendererBase implements GLSurfaceView.Renderer, SurfaceTexture.OnFrameAvailableListener {
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protected final String LOGTAG = "CameraGLRendererBase";
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// shaders
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private final String vss = ""
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+ "attribute vec2 vPosition;\n"
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+ "attribute vec2 vTexCoord;\n" + "varying vec2 texCoord;\n"
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+ "void main() {\n" + " texCoord = vTexCoord;\n"
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+ " gl_Position = vec4 ( vPosition.x, vPosition.y, 0.0, 1.0 );\n"
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+ "}";
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private final String fssOES = ""
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+ "#extension GL_OES_EGL_image_external : require\n"
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+ "precision mediump float;\n"
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+ "uniform samplerExternalOES sTexture;\n"
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+ "varying vec2 texCoord;\n"
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+ "void main() {\n"
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+ " gl_FragColor = texture2D(sTexture,texCoord);\n" + "}";
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|
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private final String fss2D = ""
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+ "precision mediump float;\n"
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+ "uniform sampler2D sTexture;\n"
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+ "varying vec2 texCoord;\n"
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+ "void main() {\n"
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+ " gl_FragColor = texture2D(sTexture,texCoord);\n" + "}";
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|
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// coord-s
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private final float vertices[] = {
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-1, -1,
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||||||
|
-1, 1,
|
||||||
|
1, -1,
|
||||||
|
1, 1 };
|
||||||
|
private final float texCoordOES[] = {
|
||||||
|
0, 1,
|
||||||
|
0, 0,
|
||||||
|
1, 1,
|
||||||
|
1, 0 };
|
||||||
|
private final float texCoord2D[] = {
|
||||||
|
0, 0,
|
||||||
|
0, 1,
|
||||||
|
1, 0,
|
||||||
|
1, 1 };
|
||||||
|
|
||||||
|
private int[] texCamera = {0}, texFBO = {0}, texDraw = {0};
|
||||||
|
private int[] FBO = {0};
|
||||||
|
private int progOES = -1, prog2D = -1;
|
||||||
|
private int vPosOES, vTCOES, vPos2D, vTC2D;
|
||||||
|
|
||||||
|
private FloatBuffer vert, texOES, tex2D;
|
||||||
|
|
||||||
|
protected int mCameraWidth = -1, mCameraHeight = -1;
|
||||||
|
protected int mFBOWidth = -1, mFBOHeight = -1;
|
||||||
|
protected int mMaxCameraWidth = -1, mMaxCameraHeight = -1;
|
||||||
|
protected int mCameraIndex = CameraBridgeViewBase.CAMERA_ID_ANY;
|
||||||
|
|
||||||
|
protected SurfaceTexture mSTexture;
|
||||||
|
|
||||||
|
protected boolean mHaveSurface = false;
|
||||||
|
protected boolean mHaveFBO = false;
|
||||||
|
protected boolean mUpdateST = false;
|
||||||
|
protected boolean mEnabled = true;
|
||||||
|
protected boolean mIsStarted = false;
|
||||||
|
|
||||||
|
protected CameraGLSurfaceView mView;
|
||||||
|
|
||||||
|
protected abstract void openCamera(int id);
|
||||||
|
protected abstract void closeCamera();
|
||||||
|
protected abstract void setCameraPreviewSize(int width, int height); // updates mCameraWidth & mCameraHeight
|
||||||
|
|
||||||
|
public CameraGLRendererBase(CameraGLSurfaceView view) {
|
||||||
|
mView = view;
|
||||||
|
int bytes = vertices.length * Float.SIZE / Byte.SIZE;
|
||||||
|
vert = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||||
|
texOES = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||||
|
tex2D = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
||||||
|
vert.put(vertices).position(0);
|
||||||
|
texOES.put(texCoordOES).position(0);
|
||||||
|
tex2D.put(texCoord2D).position(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public synchronized void onFrameAvailable(SurfaceTexture surfaceTexture) {
|
||||||
|
//Log.i(LOGTAG, "onFrameAvailable");
|
||||||
|
mUpdateST = true;
|
||||||
|
mView.requestRender();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDrawFrame(GL10 gl) {
|
||||||
|
//Log.i(LOGTAG, "onDrawFrame start");
|
||||||
|
|
||||||
|
if (!mHaveFBO)
|
||||||
|
return;
|
||||||
|
|
||||||
|
synchronized(this) {
|
||||||
|
if (mUpdateST) {
|
||||||
|
mSTexture.updateTexImage();
|
||||||
|
mUpdateST = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
CameraTextureListener texListener = mView.getCameraTextureListener();
|
||||||
|
if(texListener != null) {
|
||||||
|
//Log.d(LOGTAG, "haveUserCallback");
|
||||||
|
// texCamera(OES) -> texFBO
|
||||||
|
drawTex(texCamera[0], true, FBO[0]);
|
||||||
|
|
||||||
|
// call user code (texFBO -> texDraw)
|
||||||
|
boolean modified = texListener.onCameraTexture(texFBO[0], texDraw[0], mCameraWidth, mCameraHeight);
|
||||||
|
|
||||||
|
if(modified) {
|
||||||
|
// texDraw -> screen
|
||||||
|
drawTex(texDraw[0], false, 0);
|
||||||
|
} else {
|
||||||
|
// texFBO -> screen
|
||||||
|
drawTex(texFBO[0], false, 0);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Log.d(LOGTAG, "texCamera(OES) -> screen");
|
||||||
|
// texCamera(OES) -> screen
|
||||||
|
drawTex(texCamera[0], true, 0);
|
||||||
|
}
|
||||||
|
//Log.i(LOGTAG, "onDrawFrame end");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onSurfaceChanged(GL10 gl, int surfaceWidth, int surfaceHeight) {
|
||||||
|
Log.i(LOGTAG, "onSurfaceChanged("+surfaceWidth+"x"+surfaceHeight+")");
|
||||||
|
mHaveSurface = true;
|
||||||
|
updateState();
|
||||||
|
setPreviewSize(surfaceWidth, surfaceHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
||||||
|
Log.i(LOGTAG, "onSurfaceCreated");
|
||||||
|
initShaders();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initShaders() {
|
||||||
|
String strGLVersion = GLES20.glGetString(GLES20.GL_VERSION);
|
||||||
|
if (strGLVersion != null)
|
||||||
|
Log.i(LOGTAG, "OpenGL ES version: " + strGLVersion);
|
||||||
|
|
||||||
|
GLES20.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
|
||||||
|
|
||||||
|
progOES = loadShader(vss, fssOES);
|
||||||
|
vPosOES = GLES20.glGetAttribLocation(progOES, "vPosition");
|
||||||
|
vTCOES = GLES20.glGetAttribLocation(progOES, "vTexCoord");
|
||||||
|
GLES20.glEnableVertexAttribArray(vPosOES);
|
||||||
|
GLES20.glEnableVertexAttribArray(vTCOES);
|
||||||
|
|
||||||
|
prog2D = loadShader(vss, fss2D);
|
||||||
|
vPos2D = GLES20.glGetAttribLocation(prog2D, "vPosition");
|
||||||
|
vTC2D = GLES20.glGetAttribLocation(prog2D, "vTexCoord");
|
||||||
|
GLES20.glEnableVertexAttribArray(vPos2D);
|
||||||
|
GLES20.glEnableVertexAttribArray(vTC2D);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initSurfaceTexture() {
|
||||||
|
Log.d(LOGTAG, "initSurfaceTexture");
|
||||||
|
deleteSurfaceTexture();
|
||||||
|
initTexOES(texCamera);
|
||||||
|
mSTexture = new SurfaceTexture(texCamera[0]);
|
||||||
|
mSTexture.setOnFrameAvailableListener(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void deleteSurfaceTexture() {
|
||||||
|
Log.d(LOGTAG, "deleteSurfaceTexture");
|
||||||
|
if(mSTexture != null) {
|
||||||
|
mSTexture.release();
|
||||||
|
mSTexture = null;
|
||||||
|
deleteTex(texCamera);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initTexOES(int[] tex) {
|
||||||
|
if(tex.length == 1) {
|
||||||
|
GLES20.glGenTextures(1, tex, 0);
|
||||||
|
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, tex[0]);
|
||||||
|
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
||||||
|
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void deleteTex(int[] tex) {
|
||||||
|
if(tex.length == 1) {
|
||||||
|
GLES20.glDeleteTextures(1, tex, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int loadShader(String vss, String fss) {
|
||||||
|
Log.d("CameraGLRendererBase", "loadShader");
|
||||||
|
int vshader = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
|
||||||
|
GLES20.glShaderSource(vshader, vss);
|
||||||
|
GLES20.glCompileShader(vshader);
|
||||||
|
int[] compiled = new int[1];
|
||||||
|
GLES20.glGetShaderiv(vshader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
||||||
|
if (compiled[0] == 0) {
|
||||||
|
Log.e("CameraGLRendererBase", "Could not compile vertex shader: "+GLES20.glGetShaderInfoLog(vshader));
|
||||||
|
GLES20.glDeleteShader(vshader);
|
||||||
|
vshader = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int fshader = GLES20.glCreateShader(GLES20.GL_FRAGMENT_SHADER);
|
||||||
|
GLES20.glShaderSource(fshader, fss);
|
||||||
|
GLES20.glCompileShader(fshader);
|
||||||
|
GLES20.glGetShaderiv(fshader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
||||||
|
if (compiled[0] == 0) {
|
||||||
|
Log.e("CameraGLRendererBase", "Could not compile fragment shader:"+GLES20.glGetShaderInfoLog(fshader));
|
||||||
|
GLES20.glDeleteShader(vshader);
|
||||||
|
GLES20.glDeleteShader(fshader);
|
||||||
|
fshader = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int program = GLES20.glCreateProgram();
|
||||||
|
GLES20.glAttachShader(program, vshader);
|
||||||
|
GLES20.glAttachShader(program, fshader);
|
||||||
|
GLES20.glLinkProgram(program);
|
||||||
|
Log.d("CameraGLRendererBase", "shaders were compiled OK");
|
||||||
|
GLES20.glDeleteShader(vshader);
|
||||||
|
GLES20.glDeleteShader(fshader);
|
||||||
|
|
||||||
|
return program;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void deleteFBO()
|
||||||
|
{
|
||||||
|
Log.d(LOGTAG, "deleteFBO("+mFBOWidth+"x"+mFBOHeight+")");
|
||||||
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
|
||||||
|
GLES20.glDeleteFramebuffers(1, FBO, 0);
|
||||||
|
|
||||||
|
deleteTex(texFBO);
|
||||||
|
deleteTex(texDraw);
|
||||||
|
mFBOWidth = mFBOHeight = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initFBO(int width, int height)
|
||||||
|
{
|
||||||
|
Log.d(LOGTAG, "initFBO("+width+"x"+height+")");
|
||||||
|
|
||||||
|
deleteFBO();
|
||||||
|
|
||||||
|
GLES20.glGenTextures(1, texDraw, 0);
|
||||||
|
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texDraw[0]);
|
||||||
|
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, null);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
||||||
|
|
||||||
|
GLES20.glGenTextures(1, texFBO, 0);
|
||||||
|
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texFBO[0]);
|
||||||
|
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, null);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
||||||
|
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
||||||
|
|
||||||
|
//int hFBO;
|
||||||
|
GLES20.glGenFramebuffers(1, FBO, 0);
|
||||||
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, FBO[0]);
|
||||||
|
GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, GLES20.GL_TEXTURE_2D, texFBO[0], 0);
|
||||||
|
Log.d(LOGTAG, "initFBO error status: " + GLES20.glGetError());
|
||||||
|
|
||||||
|
int FBOstatus = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER);
|
||||||
|
if (FBOstatus != GLES20.GL_FRAMEBUFFER_COMPLETE)
|
||||||
|
Log.e(LOGTAG, "initFBO failed, status: " + FBOstatus);
|
||||||
|
|
||||||
|
mFBOWidth = width;
|
||||||
|
mFBOHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
// draw texture to FBO or to screen if fbo == 0
|
||||||
|
private void drawTex(int tex, boolean isOES, int fbo)
|
||||||
|
{
|
||||||
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo);
|
||||||
|
|
||||||
|
if(fbo == 0)
|
||||||
|
GLES20.glViewport(0, 0, mView.getWidth(), mView.getHeight());
|
||||||
|
else
|
||||||
|
GLES20.glViewport(0, 0, mFBOWidth, mFBOHeight);
|
||||||
|
|
||||||
|
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
if(isOES) {
|
||||||
|
GLES20.glUseProgram(progOES);
|
||||||
|
GLES20.glVertexAttribPointer(vPosOES, 2, GLES20.GL_FLOAT, false, 4*2, vert);
|
||||||
|
GLES20.glVertexAttribPointer(vTCOES, 2, GLES20.GL_FLOAT, false, 4*2, texOES);
|
||||||
|
} else {
|
||||||
|
GLES20.glUseProgram(prog2D);
|
||||||
|
GLES20.glVertexAttribPointer(vPos2D, 2, GLES20.GL_FLOAT, false, 4*2, vert);
|
||||||
|
GLES20.glVertexAttribPointer(vTC2D, 2, GLES20.GL_FLOAT, false, 4*2, tex2D);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
|
||||||
|
|
||||||
|
if(isOES) {
|
||||||
|
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, tex);
|
||||||
|
GLES20.glUniform1i(GLES20.glGetUniformLocation(progOES, "sTexture"), 0);
|
||||||
|
} else {
|
||||||
|
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, tex);
|
||||||
|
GLES20.glUniform1i(GLES20.glGetUniformLocation(prog2D, "sTexture"), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
|
||||||
|
GLES20.glFlush();
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void enableView() {
|
||||||
|
Log.d(LOGTAG, "enableView");
|
||||||
|
mEnabled = true;
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void disableView() {
|
||||||
|
Log.d(LOGTAG, "disableView");
|
||||||
|
mEnabled = false;
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void updateState() {
|
||||||
|
Log.d(LOGTAG, "updateState");
|
||||||
|
Log.d(LOGTAG, "mEnabled="+mEnabled+", mHaveSurface="+mHaveSurface);
|
||||||
|
boolean willStart = mEnabled && mHaveSurface && mView.getVisibility() == View.VISIBLE;
|
||||||
|
if (willStart != mIsStarted) {
|
||||||
|
if(willStart) doStart();
|
||||||
|
else doStop();
|
||||||
|
} else {
|
||||||
|
Log.d(LOGTAG, "keeping State unchanged");
|
||||||
|
}
|
||||||
|
Log.d(LOGTAG, "updateState end");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected synchronized void doStart() {
|
||||||
|
Log.d(LOGTAG, "doStart");
|
||||||
|
initSurfaceTexture();
|
||||||
|
openCamera(mCameraIndex);
|
||||||
|
mIsStarted = true;
|
||||||
|
if(mCameraWidth>0 && mCameraHeight>0)
|
||||||
|
setPreviewSize(mCameraWidth, mCameraHeight); // start preview and call listener.onCameraViewStarted()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
protected void doStop() {
|
||||||
|
Log.d(LOGTAG, "doStop");
|
||||||
|
synchronized(this) {
|
||||||
|
mUpdateST = false;
|
||||||
|
mIsStarted = false;
|
||||||
|
mHaveFBO = false;
|
||||||
|
closeCamera();
|
||||||
|
deleteSurfaceTexture();
|
||||||
|
}
|
||||||
|
CameraTextureListener listener = mView.getCameraTextureListener();
|
||||||
|
if(listener != null) listener.onCameraViewStopped();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void setPreviewSize(int width, int height) {
|
||||||
|
synchronized(this) {
|
||||||
|
mHaveFBO = false;
|
||||||
|
mCameraWidth = width;
|
||||||
|
mCameraHeight = height;
|
||||||
|
setCameraPreviewSize(width, height); // can change mCameraWidth & mCameraHeight
|
||||||
|
initFBO(mCameraWidth, mCameraHeight);
|
||||||
|
mHaveFBO = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
CameraTextureListener listener = mView.getCameraTextureListener();
|
||||||
|
if(listener != null) listener.onCameraViewStarted(mCameraWidth, mCameraHeight);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCameraIndex(int cameraIndex) {
|
||||||
|
disableView();
|
||||||
|
mCameraIndex = cameraIndex;
|
||||||
|
enableView();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaxCameraPreviewSize(int maxWidth, int maxHeight) {
|
||||||
|
disableView();
|
||||||
|
mMaxCameraWidth = maxWidth;
|
||||||
|
mMaxCameraHeight = maxHeight;
|
||||||
|
enableView();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onResume() {
|
||||||
|
Log.i(LOGTAG, "onResume");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onPause() {
|
||||||
|
Log.i(LOGTAG, "onPause");
|
||||||
|
mHaveSurface = false;
|
||||||
|
updateState();
|
||||||
|
mCameraWidth = mCameraHeight = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,18 +1,18 @@
|
|||||||
package org.opencv.android;
|
package org.opencv.android;
|
||||||
|
|
||||||
import org.opencv.android.CameraBridgeViewBase.CvCameraViewFrame;
|
import org.opencv.R;
|
||||||
import org.opencv.core.Mat;
|
|
||||||
|
|
||||||
import android.app.Activity;
|
|
||||||
import android.content.Context;
|
import android.content.Context;
|
||||||
|
import android.content.res.TypedArray;
|
||||||
import android.opengl.GLSurfaceView;
|
import android.opengl.GLSurfaceView;
|
||||||
import android.util.AttributeSet;
|
import android.util.AttributeSet;
|
||||||
import android.view.MotionEvent;
|
import android.util.Log;
|
||||||
import android.view.SurfaceHolder;
|
import android.view.SurfaceHolder;
|
||||||
import android.widget.TextView;
|
|
||||||
|
|
||||||
public class CameraGLSurfaceView extends GLSurfaceView {
|
public class CameraGLSurfaceView extends GLSurfaceView {
|
||||||
|
|
||||||
|
private static final String LOGTAG = "CameraGLSurfaceView";
|
||||||
|
|
||||||
public interface CameraTextureListener {
|
public interface CameraTextureListener {
|
||||||
/**
|
/**
|
||||||
* This method is invoked when camera preview has started. After this method is invoked
|
* This method is invoked when camera preview has started. After this method is invoked
|
||||||
@ -29,24 +29,33 @@ public class CameraGLSurfaceView extends GLSurfaceView {
|
|||||||
public void onCameraViewStopped();
|
public void onCameraViewStopped();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This method is invoked when delivery of the frame needs to be done.
|
* This method is invoked when a new preview frame from Camera is ready.
|
||||||
* The returned values - is a modified frame which needs to be displayed on the screen.
|
* @param texIn - the OpenGL texture ID that contains frame in RGBA format
|
||||||
* TODO: pass the parameters specifying the format of the frame (BPP, YUV or RGB and etc)
|
* @param texOut - the OpenGL texture ID that can be used to store modified frame image t display
|
||||||
|
* @param width - the width of the frame
|
||||||
|
* @param height - the height of the frame
|
||||||
|
* @return `true` if `texOut` should be displayed, `false` - to show `texIn`
|
||||||
*/
|
*/
|
||||||
public boolean onCameraFrame(int texIn, int texOut, int width, int height);
|
public boolean onCameraTexture(int texIn, int texOut, int width, int height);
|
||||||
};
|
};
|
||||||
|
|
||||||
private CameraTextureListener mTexListener;
|
private CameraTextureListener mTexListener;
|
||||||
private CameraRenderer mRenderer;
|
private CameraGLRendererBase mRenderer;
|
||||||
|
|
||||||
public CameraGLSurfaceView(Context context, AttributeSet attrs) {
|
public CameraGLSurfaceView(Context context, AttributeSet attrs) {
|
||||||
super(context, attrs);
|
super(context, attrs);
|
||||||
|
|
||||||
/*if(android.os.Build.VERSION.SDK_INT >= 21)
|
TypedArray styledAttrs = getContext().obtainStyledAttributes(attrs, R.styleable.CameraBridgeViewBase);
|
||||||
|
int cameraIndex = styledAttrs.getInt(R.styleable.CameraBridgeViewBase_camera_id, -1);
|
||||||
|
styledAttrs.recycle();
|
||||||
|
|
||||||
|
if(android.os.Build.VERSION.SDK_INT >= 21)
|
||||||
mRenderer = new Camera2Renderer(this);
|
mRenderer = new Camera2Renderer(this);
|
||||||
else*/
|
else
|
||||||
mRenderer = new CameraRenderer(this);
|
mRenderer = new CameraRenderer(this);
|
||||||
|
|
||||||
|
setCameraIndex(cameraIndex);
|
||||||
|
|
||||||
setEGLContextClientVersion(2);
|
setEGLContextClientVersion(2);
|
||||||
setRenderer(mRenderer);
|
setRenderer(mRenderer);
|
||||||
setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
|
setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
|
||||||
@ -62,6 +71,14 @@ public class CameraGLSurfaceView extends GLSurfaceView {
|
|||||||
return mTexListener;
|
return mTexListener;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setCameraIndex(int cameraIndex) {
|
||||||
|
mRenderer.setCameraIndex(cameraIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaxCameraPreviewSize(int maxWidth, int maxHeight) {
|
||||||
|
mRenderer.setMaxCameraPreviewSize(maxWidth, maxHeight);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void surfaceCreated(SurfaceHolder holder) {
|
public void surfaceCreated(SurfaceHolder holder) {
|
||||||
super.surfaceCreated(holder);
|
super.surfaceCreated(holder);
|
||||||
@ -69,6 +86,7 @@ public class CameraGLSurfaceView extends GLSurfaceView {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||||
|
mRenderer.mHaveSurface = false;
|
||||||
super.surfaceDestroyed(holder);
|
super.surfaceDestroyed(holder);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,20 +97,23 @@ public class CameraGLSurfaceView extends GLSurfaceView {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onResume() {
|
public void onResume() {
|
||||||
|
Log.i(LOGTAG, "onResume");
|
||||||
super.onResume();
|
super.onResume();
|
||||||
mRenderer.onResume();
|
mRenderer.onResume();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPause() {
|
public void onPause() {
|
||||||
|
Log.i(LOGTAG, "onPause");
|
||||||
mRenderer.onPause();
|
mRenderer.onPause();
|
||||||
super.onPause();
|
super.onPause();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public void enableView() {
|
||||||
public boolean onTouchEvent(MotionEvent e) {
|
mRenderer.enableView();
|
||||||
if(e.getAction() == MotionEvent.ACTION_DOWN)
|
}
|
||||||
((Activity)getContext()).openOptionsMenu();
|
|
||||||
return true;
|
public void disableView() {
|
||||||
|
mRenderer.disableView();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,197 +1,132 @@
|
|||||||
package org.opencv.android;
|
package org.opencv.android;
|
||||||
|
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.nio.ByteBuffer;
|
|
||||||
import java.nio.ByteOrder;
|
|
||||||
import java.nio.FloatBuffer;
|
|
||||||
import java.nio.IntBuffer;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import javax.microedition.khronos.egl.EGLConfig;
|
|
||||||
import javax.microedition.khronos.opengles.GL10;
|
|
||||||
|
|
||||||
import org.opencv.android.CameraGLSurfaceView.CameraTextureListener;
|
|
||||||
|
|
||||||
import android.opengl.GLES11Ext;
|
|
||||||
import android.opengl.GLES20;
|
|
||||||
import android.opengl.GLSurfaceView;
|
|
||||||
import android.os.Build;
|
|
||||||
import android.util.Log;
|
|
||||||
import android.annotation.TargetApi;
|
import android.annotation.TargetApi;
|
||||||
import android.graphics.SurfaceTexture;
|
|
||||||
import android.hardware.Camera;
|
import android.hardware.Camera;
|
||||||
import android.hardware.Camera.Size;
|
import android.hardware.Camera.Size;
|
||||||
|
import android.os.Build;
|
||||||
|
import android.util.Log;
|
||||||
|
|
||||||
@TargetApi(15)
|
@TargetApi(15)
|
||||||
public class CameraRenderer implements GLSurfaceView.Renderer,
|
@SuppressWarnings("deprecation")
|
||||||
SurfaceTexture.OnFrameAvailableListener {
|
public class CameraRenderer extends CameraGLRendererBase {
|
||||||
|
|
||||||
public static final String LOGTAG = "CameraRenderer";
|
public static final String LOGTAG = "CameraRenderer";
|
||||||
|
|
||||||
// shaders
|
|
||||||
private final String vss = ""
|
|
||||||
+ "attribute vec2 vPosition;\n"
|
|
||||||
+ "attribute vec2 vTexCoord;\n" + "varying vec2 texCoord;\n"
|
|
||||||
+ "void main() {\n" + " texCoord = vTexCoord;\n"
|
|
||||||
+ " gl_Position = vec4 ( vPosition.x, vPosition.y, 0.0, 1.0 );\n"
|
|
||||||
+ "}";
|
|
||||||
|
|
||||||
private final String fssOES = ""
|
|
||||||
+ "#extension GL_OES_EGL_image_external : require\n"
|
|
||||||
+ "precision mediump float;\n"
|
|
||||||
+ "uniform samplerExternalOES sTexture;\n"
|
|
||||||
+ "varying vec2 texCoord;\n"
|
|
||||||
+ "void main() {\n"
|
|
||||||
+ " gl_FragColor = texture2D(sTexture,texCoord);\n" + "}";
|
|
||||||
|
|
||||||
private final String fss2D = ""
|
|
||||||
+ "precision mediump float;\n"
|
|
||||||
+ "uniform sampler2D sTexture;\n"
|
|
||||||
+ "varying vec2 texCoord;\n"
|
|
||||||
+ "void main() {\n"
|
|
||||||
+ " gl_FragColor = texture2D(sTexture,texCoord);\n" + "}";
|
|
||||||
|
|
||||||
// coord-s
|
|
||||||
private final float vertices[] = {
|
|
||||||
-1, -1,
|
|
||||||
-1, 1,
|
|
||||||
1, -1,
|
|
||||||
1, 1 };
|
|
||||||
private final float texCoordOES[] = {
|
|
||||||
0, 1,
|
|
||||||
0, 0,
|
|
||||||
1, 1,
|
|
||||||
1, 0 };
|
|
||||||
private final float texCoord2D[] = {
|
|
||||||
0, 0,
|
|
||||||
0, 1,
|
|
||||||
1, 0,
|
|
||||||
1, 1 };
|
|
||||||
|
|
||||||
private int[] texCamera = {0}, texFBO = {0}, texDraw = {0};
|
|
||||||
private int[] FBO = {0};
|
|
||||||
private int progOES, prog2D;
|
|
||||||
private int vPosOES, vTCOES, vPos2D, vTC2D;
|
|
||||||
|
|
||||||
private FloatBuffer vert, texOES, tex2D;
|
|
||||||
|
|
||||||
private Camera mCamera;
|
private Camera mCamera;
|
||||||
private boolean mPreviewStarted = false;
|
private boolean mPreviewStarted = false;
|
||||||
private int mPreviewWidth, mPreviewHeight;
|
|
||||||
|
|
||||||
private SurfaceTexture mSTexture;
|
|
||||||
|
|
||||||
private boolean mGLInit = false;
|
|
||||||
private boolean mUpdateST = false;
|
|
||||||
|
|
||||||
private CameraGLSurfaceView mView;
|
|
||||||
|
|
||||||
CameraRenderer(CameraGLSurfaceView view) {
|
CameraRenderer(CameraGLSurfaceView view) {
|
||||||
mView = view;
|
super(view);
|
||||||
int bytes = vertices.length * Float.SIZE / Byte.SIZE;
|
|
||||||
vert = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
|
||||||
texOES = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
|
||||||
tex2D = ByteBuffer.allocateDirect(bytes).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
|
||||||
vert.put(vertices).position(0);
|
|
||||||
texOES.put(texCoordOES).position(0);
|
|
||||||
tex2D.put(texCoord2D).position(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onResume() {
|
@Override
|
||||||
//nothing
|
protected synchronized void closeCamera() {
|
||||||
Log.i(LOGTAG, "onResume");
|
Log.i(LOGTAG, "closeCamera");
|
||||||
}
|
|
||||||
|
|
||||||
public void onPause() {
|
|
||||||
Log.i(LOGTAG, "onPause");
|
|
||||||
mGLInit = false;
|
|
||||||
mUpdateST = false;
|
|
||||||
|
|
||||||
if(mCamera != null) {
|
if(mCamera != null) {
|
||||||
mCamera.stopPreview();
|
mCamera.stopPreview();
|
||||||
|
mPreviewStarted = false;
|
||||||
mCamera.release();
|
mCamera.release();
|
||||||
mCamera = null;
|
mCamera = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mSTexture != null) {
|
|
||||||
mSTexture.release();
|
|
||||||
mSTexture = null;
|
|
||||||
deleteTex(texCamera);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onSurfaceCreated(GL10 unused, EGLConfig config) {
|
@Override
|
||||||
GLES20.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
|
protected synchronized void openCamera(int id) {
|
||||||
|
Log.i(LOGTAG, "openCamera");
|
||||||
|
closeCamera();
|
||||||
|
if (id == CameraBridgeViewBase.CAMERA_ID_ANY) {
|
||||||
|
Log.d(LOGTAG, "Trying to open camera with old open()");
|
||||||
|
try {
|
||||||
|
mCamera = Camera.open();
|
||||||
|
}
|
||||||
|
catch (Exception e){
|
||||||
|
Log.e(LOGTAG, "Camera is not available (in use or does not exist): " + e.getLocalizedMessage());
|
||||||
|
}
|
||||||
|
|
||||||
progOES = loadShader(vss, fssOES);
|
if(mCamera == null && Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
|
||||||
vPosOES = GLES20.glGetAttribLocation(progOES, "vPosition");
|
boolean connected = false;
|
||||||
vTCOES = GLES20.glGetAttribLocation(progOES, "vTexCoord");
|
for (int camIdx = 0; camIdx < Camera.getNumberOfCameras(); ++camIdx) {
|
||||||
GLES20.glEnableVertexAttribArray(vPosOES);
|
Log.d(LOGTAG, "Trying to open camera with new open(" + camIdx + ")");
|
||||||
GLES20.glEnableVertexAttribArray(vTCOES);
|
try {
|
||||||
|
mCamera = Camera.open(camIdx);
|
||||||
|
connected = true;
|
||||||
|
} catch (RuntimeException e) {
|
||||||
|
Log.e(LOGTAG, "Camera #" + camIdx + "failed to open: " + e.getLocalizedMessage());
|
||||||
|
}
|
||||||
|
if (connected) break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
|
||||||
|
int localCameraIndex = mCameraIndex;
|
||||||
|
if (mCameraIndex == CameraBridgeViewBase.CAMERA_ID_BACK) {
|
||||||
|
Log.i(LOGTAG, "Trying to open BACK camera");
|
||||||
|
Camera.CameraInfo cameraInfo = new Camera.CameraInfo();
|
||||||
|
for (int camIdx = 0; camIdx < Camera.getNumberOfCameras(); ++camIdx) {
|
||||||
|
Camera.getCameraInfo( camIdx, cameraInfo );
|
||||||
|
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
|
||||||
|
localCameraIndex = camIdx;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (mCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) {
|
||||||
|
Log.i(LOGTAG, "Trying to open FRONT camera");
|
||||||
|
Camera.CameraInfo cameraInfo = new Camera.CameraInfo();
|
||||||
|
for (int camIdx = 0; camIdx < Camera.getNumberOfCameras(); ++camIdx) {
|
||||||
|
Camera.getCameraInfo( camIdx, cameraInfo );
|
||||||
|
if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
|
||||||
|
localCameraIndex = camIdx;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (localCameraIndex == CameraBridgeViewBase.CAMERA_ID_BACK) {
|
||||||
|
Log.e(LOGTAG, "Back camera not found!");
|
||||||
|
} else if (localCameraIndex == CameraBridgeViewBase.CAMERA_ID_FRONT) {
|
||||||
|
Log.e(LOGTAG, "Front camera not found!");
|
||||||
|
} else {
|
||||||
|
Log.d(LOGTAG, "Trying to open camera with new open(" + localCameraIndex + ")");
|
||||||
|
try {
|
||||||
|
mCamera = Camera.open(localCameraIndex);
|
||||||
|
} catch (RuntimeException e) {
|
||||||
|
Log.e(LOGTAG, "Camera #" + localCameraIndex + "failed to open: " + e.getLocalizedMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(mCamera == null) {
|
||||||
|
Log.e(LOGTAG, "Error: can't open camera");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Camera.Parameters params = mCamera.getParameters();
|
||||||
|
List<String> FocusModes = params.getSupportedFocusModes();
|
||||||
|
if (FocusModes != null && FocusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO))
|
||||||
|
{
|
||||||
|
params.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO);
|
||||||
|
}
|
||||||
|
mCamera.setParameters(params);
|
||||||
|
|
||||||
prog2D = loadShader(vss, fss2D);
|
|
||||||
vPos2D = GLES20.glGetAttribLocation(prog2D, "vPosition");
|
|
||||||
vTC2D = GLES20.glGetAttribLocation(prog2D, "vTexCoord");
|
|
||||||
GLES20.glEnableVertexAttribArray(vPos2D);
|
|
||||||
GLES20.glEnableVertexAttribArray(vTC2D);
|
|
||||||
|
|
||||||
initTexOES(texCamera);
|
|
||||||
mSTexture = new SurfaceTexture(texCamera[0]);
|
|
||||||
mSTexture.setOnFrameAvailableListener(this);
|
|
||||||
|
|
||||||
mCamera = Camera.open();
|
|
||||||
try {
|
try {
|
||||||
mCamera.setPreviewTexture(mSTexture);
|
mCamera.setPreviewTexture(mSTexture);
|
||||||
} catch (IOException ioe) {
|
} catch (IOException ioe) {
|
||||||
}
|
Log.e(LOGTAG, "setPreviewTexture() failed: " + ioe.getMessage());
|
||||||
|
|
||||||
mGLInit = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void onDrawFrame(GL10 unused) {
|
|
||||||
if (!mGLInit)
|
|
||||||
return;
|
|
||||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
|
||||||
|
|
||||||
synchronized (this) {
|
|
||||||
if (mUpdateST) {
|
|
||||||
mSTexture.updateTexImage();
|
|
||||||
mUpdateST = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
CameraTextureListener texListener = mView.getCameraTextureListener();
|
|
||||||
if(texListener != null) {
|
|
||||||
Log.d(LOGTAG, "haveUserCallback");
|
|
||||||
// texCamera(OES) -> texFBO
|
|
||||||
drawTex(texCamera[0], true, FBO[0]);
|
|
||||||
|
|
||||||
// call user code (texFBO -> texDraw)
|
|
||||||
boolean modified = texListener.onCameraFrame(texFBO[0], texDraw[0], mPreviewWidth, mPreviewHeight);
|
|
||||||
|
|
||||||
if(modified) {
|
|
||||||
// texDraw -> screen
|
|
||||||
drawTex(texDraw[0], false, 0);
|
|
||||||
} else {
|
|
||||||
// texFBO -> screen
|
|
||||||
drawTex(texFBO[0], false, 0);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// texCamera(OES) -> screen
|
|
||||||
drawTex(texCamera[0], true, 0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onSurfaceChanged(GL10 unused, int width, int height) {
|
@Override
|
||||||
Log.i(LOGTAG, "onSurfaceChanged("+width+"x"+height+")");
|
public synchronized void setCameraPreviewSize(int width, int height) {
|
||||||
|
Log.i(LOGTAG, "setCameraPreviewSize: "+width+"x"+height);
|
||||||
if(mCamera == null)
|
if(mCamera == null) {
|
||||||
|
Log.e(LOGTAG, "Camera isn't initialized!");
|
||||||
return;
|
return;
|
||||||
if(mPreviewStarted) {
|
|
||||||
mCamera.stopPreview();
|
|
||||||
mPreviewStarted = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(mMaxCameraWidth > 0 && mMaxCameraWidth < width) width = mMaxCameraWidth;
|
||||||
|
if(mMaxCameraHeight > 0 && mMaxCameraHeight < height) height = mMaxCameraHeight;
|
||||||
|
|
||||||
Camera.Parameters param = mCamera.getParameters();
|
Camera.Parameters param = mCamera.getParameters();
|
||||||
List<Size> psize = param.getSupportedPreviewSizes();
|
List<Size> psize = param.getSupportedPreviewSizes();
|
||||||
int bestWidth = 0, bestHeight = 0;
|
int bestWidth = 0, bestHeight = 0;
|
||||||
@ -207,147 +142,25 @@ public class CameraRenderer implements GLSurfaceView.Renderer,
|
|||||||
bestHeight = h;
|
bestHeight = h;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(bestWidth > 0 && bestHeight > 0) {
|
if(bestWidth <= 0 || bestHeight <= 0) {
|
||||||
param.setPreviewSize(bestWidth, bestHeight);
|
bestWidth = psize.get(0).width;
|
||||||
Log.i(LOGTAG, "selected size: "+bestWidth+" x "+bestHeight);
|
bestHeight = psize.get(0).height;
|
||||||
|
Log.e(LOGTAG, "Error: best size was not selected, using "+bestWidth+" x "+bestHeight);
|
||||||
GLES20.glViewport(0, 0, bestWidth, bestWidth);
|
} else {
|
||||||
initFBO(bestWidth, bestHeight);
|
Log.i(LOGTAG, "Selected best size: "+bestWidth+" x "+bestHeight);
|
||||||
mPreviewWidth = bestWidth;
|
|
||||||
mPreviewHeight = bestHeight;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(mPreviewStarted) {
|
||||||
|
mCamera.stopPreview();
|
||||||
|
mPreviewStarted = false;
|
||||||
|
}
|
||||||
|
mCameraWidth = bestWidth;
|
||||||
|
mCameraHeight = bestHeight;
|
||||||
|
param.setPreviewSize(bestWidth, bestHeight);
|
||||||
}
|
}
|
||||||
//param.set("orientation", "landscape");
|
param.set("orientation", "landscape");
|
||||||
mCamera.setParameters(param);
|
mCamera.setParameters(param);
|
||||||
mCamera.startPreview();
|
mCamera.startPreview();
|
||||||
mPreviewStarted = true;
|
mPreviewStarted = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public synchronized void onFrameAvailable(SurfaceTexture st) {
|
|
||||||
mUpdateST = true;
|
|
||||||
mView.requestRender();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void initTexOES(int[] tex) {
|
|
||||||
if(tex.length == 1) {
|
|
||||||
GLES20.glGenTextures(1, tex, 0);
|
|
||||||
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, tex[0]);
|
|
||||||
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
|
||||||
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void deleteTex(int[] tex) {
|
|
||||||
if(tex.length == 1) {
|
|
||||||
GLES20.glDeleteTextures(1, tex, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int loadShader(String vss, String fss) {
|
|
||||||
int vshader = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
|
|
||||||
GLES20.glShaderSource(vshader, vss);
|
|
||||||
GLES20.glCompileShader(vshader);
|
|
||||||
int[] compiled = new int[1];
|
|
||||||
GLES20.glGetShaderiv(vshader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
|
||||||
if (compiled[0] == 0) {
|
|
||||||
Log.e(LOGTAG, "Could not compile vertex shader");
|
|
||||||
Log.v(LOGTAG, "Could not compile vertex shader:"+GLES20.glGetShaderInfoLog(vshader));
|
|
||||||
GLES20.glDeleteShader(vshader);
|
|
||||||
vshader = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int fshader = GLES20.glCreateShader(GLES20.GL_FRAGMENT_SHADER);
|
|
||||||
GLES20.glShaderSource(fshader, fss);
|
|
||||||
GLES20.glCompileShader(fshader);
|
|
||||||
GLES20.glGetShaderiv(fshader, GLES20.GL_COMPILE_STATUS, compiled, 0);
|
|
||||||
if (compiled[0] == 0) {
|
|
||||||
Log.e("Renderer", "Could not compile fragment shader");
|
|
||||||
Log.v("Renderer", "Could not compile fragment shader:"+GLES20.glGetShaderInfoLog(fshader));
|
|
||||||
GLES20.glDeleteShader(fshader);
|
|
||||||
fshader = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int program = GLES20.glCreateProgram();
|
|
||||||
GLES20.glAttachShader(program, vshader);
|
|
||||||
GLES20.glAttachShader(program, fshader);
|
|
||||||
GLES20.glLinkProgram(program);
|
|
||||||
|
|
||||||
return program;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void releaseFBO()
|
|
||||||
{
|
|
||||||
|
|
||||||
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
|
|
||||||
GLES20.glDeleteFramebuffers(1, FBO, 0);
|
|
||||||
|
|
||||||
deleteTex(texFBO);
|
|
||||||
deleteTex(texDraw);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void initFBO(int width, int height)
|
|
||||||
{
|
|
||||||
Log.d(LOGTAG, "initFBO("+width+"x"+height+")");
|
|
||||||
releaseFBO();
|
|
||||||
|
|
||||||
GLES20.glGenTextures(1, texDraw, 0);
|
|
||||||
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texDraw[0]);
|
|
||||||
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, null);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
|
||||||
|
|
||||||
GLES20.glGenTextures(1, texFBO, 0);
|
|
||||||
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texFBO[0]);
|
|
||||||
GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, null);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST);
|
|
||||||
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST);
|
|
||||||
|
|
||||||
//int hFBO;
|
|
||||||
GLES20.glGenFramebuffers(1, FBO, 0);
|
|
||||||
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, FBO[0]);
|
|
||||||
GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, GLES20.GL_TEXTURE_2D, texFBO[0], 0);
|
|
||||||
Log.d(LOGTAG, "initFBO status: " + GLES20.glGetError());
|
|
||||||
|
|
||||||
if (GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER) != GLES20.GL_FRAMEBUFFER_COMPLETE)
|
|
||||||
Log.e(LOGTAG, "initFBO failed: " + GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER));
|
|
||||||
|
|
||||||
//GLES20.glViewport(0, 0, width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
// draw texture to FBO or to screen if fbo == 0
|
|
||||||
private void drawTex(int tex, boolean isOES, int fbo)
|
|
||||||
{
|
|
||||||
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fbo);
|
|
||||||
GLES20.glViewport(0, 0, mPreviewWidth, mPreviewHeight);
|
|
||||||
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
|
|
||||||
|
|
||||||
if(isOES) {
|
|
||||||
GLES20.glUseProgram(progOES);
|
|
||||||
GLES20.glVertexAttribPointer(vPosOES, 2, GLES20.GL_FLOAT, false, 4*2, vert);
|
|
||||||
GLES20.glVertexAttribPointer(vTCOES, 2, GLES20.GL_FLOAT, false, 4*2, texOES);
|
|
||||||
} else {
|
|
||||||
GLES20.glUseProgram(prog2D);
|
|
||||||
GLES20.glVertexAttribPointer(vPos2D, 2, GLES20.GL_FLOAT, false, 4*2, vert);
|
|
||||||
GLES20.glVertexAttribPointer(vTC2D, 2, GLES20.GL_FLOAT, false, 4*2, tex2D);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
|
|
||||||
|
|
||||||
if(isOES) {
|
|
||||||
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, tex);
|
|
||||||
GLES20.glUniform1i(GLES20.glGetUniformLocation(progOES, "sTexture"), 0);
|
|
||||||
} else {
|
|
||||||
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, tex);
|
|
||||||
GLES20.glUniform1i(GLES20.glGetUniformLocation(prog2D, "sTexture"), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
|
|
||||||
GLES20.glFlush();
|
|
||||||
}
|
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user