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Merge pull request #22505 from asmorkalov:as/matcher_score_thresh
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@ -180,19 +180,22 @@ public:
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estimation used in the inliers classification step
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@param num_matches_thresh2 Minimum number of matches required for the 2D projective transform
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re-estimation on inliers
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@param matches_confindece_thresh Matching confidence threshold to take the match into account.
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The threshold was determined experimentally and set to 3 by default.
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*/
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CV_WRAP BestOf2NearestMatcher(bool try_use_gpu = false, float match_conf = 0.3f, int num_matches_thresh1 = 6,
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int num_matches_thresh2 = 6);
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int num_matches_thresh2 = 6, double matches_confindece_thresh = 3.);
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CV_WRAP void collectGarbage() CV_OVERRIDE;
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CV_WRAP static Ptr<BestOf2NearestMatcher> create(bool try_use_gpu = false, float match_conf = 0.3f, int num_matches_thresh1 = 6,
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int num_matches_thresh2 = 6);
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int num_matches_thresh2 = 6, double matches_confindece_thresh = 3.);
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protected:
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void match(const ImageFeatures &features1, const ImageFeatures &features2, MatchesInfo &matches_info) CV_OVERRIDE;
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int num_matches_thresh1_;
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int num_matches_thresh2_;
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double matches_confindece_thresh_;
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Ptr<FeaturesMatcher> impl_;
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};
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@ -365,7 +365,7 @@ void FeaturesMatcher::operator ()(const std::vector<ImageFeatures> &features, st
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//////////////////////////////////////////////////////////////////////////////
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BestOf2NearestMatcher::BestOf2NearestMatcher(bool try_use_gpu, float match_conf, int num_matches_thresh1, int num_matches_thresh2)
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BestOf2NearestMatcher::BestOf2NearestMatcher(bool try_use_gpu, float match_conf, int num_matches_thresh1, int num_matches_thresh2, double matches_confindece_thresh)
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{
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CV_UNUSED(try_use_gpu);
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@ -383,11 +383,13 @@ BestOf2NearestMatcher::BestOf2NearestMatcher(bool try_use_gpu, float match_conf,
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is_thread_safe_ = impl_->isThreadSafe();
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num_matches_thresh1_ = num_matches_thresh1;
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num_matches_thresh2_ = num_matches_thresh2;
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matches_confindece_thresh_ = matches_confindece_thresh;
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}
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Ptr<BestOf2NearestMatcher> BestOf2NearestMatcher::create(bool try_use_gpu, float match_conf, int num_matches_thresh1, int num_matches_thresh2)
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Ptr<BestOf2NearestMatcher> BestOf2NearestMatcher::create(bool try_use_gpu, float match_conf, int num_matches_thresh1, int num_matches_thresh2,
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double matches_confindece_thresh)
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{
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return makePtr<BestOf2NearestMatcher>(try_use_gpu, match_conf, num_matches_thresh1, num_matches_thresh2);
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return makePtr<BestOf2NearestMatcher>(try_use_gpu, match_conf, num_matches_thresh1, num_matches_thresh2, matches_confindece_thresh);
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}
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@ -437,8 +439,8 @@ void BestOf2NearestMatcher::match(const ImageFeatures &features1, const ImageFea
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matches_info.confidence = matches_info.num_inliers / (8 + 0.3 * matches_info.matches.size());
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// Set zero confidence to remove matches between too close images, as they don't provide
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// additional information anyway. The threshold was set experimentally.
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matches_info.confidence = matches_info.confidence > 3. ? 0. : matches_info.confidence;
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// additional information anyway.
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matches_info.confidence = matches_info.confidence > matches_confindece_thresh_ ? 0. : matches_info.confidence;
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// Check if we should try to refine motion
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if (matches_info.num_inliers < num_matches_thresh2_)
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