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https://github.com/opencv/opencv.git
synced 2024-11-24 03:00:14 +08:00
fix CUDA build
CUDA implementation wants to convert std::vector<KeyPoint> <-> GpuMat. There is no direct mapping from KeyPoint (mix of int/float fields) into cv::Mat element type, so this conversion must be avoided. Legacy mode is turned back for CUDA builds.
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@ -940,6 +940,12 @@ function(ocv_target_link_libraries target)
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endif()
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endfunction()
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function(ocv_target_compile_definitions target)
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_ocv_fix_target(target)
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target_compile_definitions(${target} ${ARGN})
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endfunction()
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function(_ocv_append_target_includes target)
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if(DEFINED OCV_TARGET_INCLUDE_DIRS_${target})
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target_include_directories(${target} PRIVATE ${OCV_TARGET_INCLUDE_DIRS_${target}})
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@ -63,5 +63,9 @@ ocv_target_link_libraries(${the_module} LINK_PRIVATE
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"${OPENCV_HAL_LINKER_LIBS}"
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)
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if(HAVE_CUDA)
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ocv_target_compile_definitions(${the_module} PUBLIC OPENCV_TRAITS_ENABLE_DEPRECATED)
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endif()
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ocv_add_accuracy_tests()
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ocv_add_perf_tests()
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@ -186,7 +186,7 @@ namespace
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}
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BufferPool pool(stream);
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GpuMat objectsBuf = pool.getBuffer(1, maxNumObjects_, DataType<Rect>::type);
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GpuMat objectsBuf = pool.getBuffer(1, maxNumObjects_, traits::Type<Rect>::value);
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unsigned int numDetections;
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ncvSafeCall( process(image, objectsBuf, ncvMinSize, numDetections) );
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@ -220,7 +220,7 @@ namespace
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}
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CV_Assert( gpu_objects.rows == 1 );
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CV_Assert( gpu_objects.type() == DataType<Rect>::type );
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CV_Assert( gpu_objects.type() == traits::Type<Rect>::value );
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Rect* ptr = gpu_objects.ptr<Rect>();
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objects.assign(ptr, ptr + gpu_objects.cols);
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@ -533,7 +533,7 @@ namespace
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const float grouping_eps = 0.2f;
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BufferPool pool(stream);
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GpuMat objects = pool.getBuffer(1, maxNumObjects_, DataType<Rect>::type);
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GpuMat objects = pool.getBuffer(1, maxNumObjects_, traits::Type<Rect>::value);
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// used for debug
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// candidates.setTo(cv::Scalar::all(0));
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@ -625,7 +625,7 @@ namespace
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}
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CV_Assert( gpu_objects.rows == 1 );
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CV_Assert( gpu_objects.type() == DataType<Rect>::type );
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CV_Assert( gpu_objects.type() == traits::Type<Rect>::value );
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Rect* ptr = gpu_objects.ptr<Rect>();
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objects.assign(ptr, ptr + gpu_objects.cols);
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