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Fix typo with cameramatrix command for documentation.
Fix link for "RANSAC for Dummies" tutorial.
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@ -1310,7 +1310,7 @@
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title={RANSAC for Dummies With examples using the RANSAC toolbox for Matlab \& Octave and more...},
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author={Marco Zuliani},
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year={2014},
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url = {https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.475.1243&rep=rep1&type=pdf}
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url = {http://www.marcozuliani.com/docs/RANSAC4Dummies.pdf}
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}
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@inproceedings{forstner1987fast,
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title={A fast operator for detection and precise location of distincs points, corners and center of circular features},
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@ -3805,7 +3805,7 @@ namespace fisheye
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@param imagePoints Output array of image points, 2xN/Nx2 1-channel or 1xN/Nx1 2-channel, or
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vector\<Point2f\>.
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@param affine
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param alpha The skew coefficient.
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@param jacobian Optional output 2Nx15 jacobian matrix of derivatives of image points with respect
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@ -3829,7 +3829,7 @@ namespace fisheye
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@param undistorted Array of object points, 1xN/Nx1 2-channel (or vector\<Point2f\> ), where N is
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the number of points in the view.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param alpha The skew coefficient.
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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@ -3841,12 +3841,12 @@ namespace fisheye
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CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);
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/** @overload
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Overload of distortPoints function to handle cases when undistorted points are got with non-identity
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Overload of distortPoints function to handle cases when undistorted points are obtained with non-identity
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camera matrix, e.g. output of #estimateNewCameraMatrixForUndistortRectify.
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@param undistorted Array of object points, 1xN/Nx1 2-channel (or vector\<Point2f\> ), where N is
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the number of points in the view.
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@param Kundistorted Camera intrinsic matrix used as new camera matrix for undistortion.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param alpha The skew coefficient.
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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@ -3858,7 +3858,7 @@ namespace fisheye
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@param distorted Array of object points, 1xN/Nx1 2-channel (or vector\<Point2f\> ), where N is the
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number of points in the view.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
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1-channel or 1x1 3-channel
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@ -3873,7 +3873,7 @@ namespace fisheye
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/** @brief Computes undistortion and rectification maps for image transform by #remap. If D is empty zero
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distortion is used, if R or P is empty identity matrixes are used.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
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1-channel or 1x1 3-channel
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@ -3891,7 +3891,7 @@ namespace fisheye
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@param distorted image with fisheye lens distortion.
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@param undistorted Output image with compensated fisheye lens distortion.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param Knew Camera intrinsic matrix of the distorted image. By default, it is the identity matrix but you
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may additionally scale and shift the result by using a different matrix.
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@ -3920,7 +3920,7 @@ namespace fisheye
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/** @brief Estimates new camera intrinsic matrix for undistortion or rectification.
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@param K Camera intrinsic matrix \f$cameramatrix{K}\f$.
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@param K Camera intrinsic matrix \f$\cameramatrix{K}\f$.
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@param image_size Size of the image
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@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param R Rectification transformation in the object space: 3x3 1-channel, or vector: 3x1/1x3
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@ -3947,7 +3947,7 @@ namespace fisheye
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@ref fisheye::CALIB_USE_INTRINSIC_GUESS is specified, some or all of fx, fy, cx, cy must be
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initialized before calling the function.
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@param D Output vector of distortion coefficients \f$\distcoeffsfisheye\f$.
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@param rvecs Output vector of rotation vectors (see Rodrigues ) estimated for each pattern view.
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@param rvecs Output vector of rotation vectors (see @ref Rodrigues ) estimated for each pattern view.
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That is, each k-th rotation vector together with the corresponding k-th translation vector (see
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the next output parameter description) brings the calibration pattern from the model coordinate
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space (in which object points are specified) to the world coordinate space, that is, a real
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@ -4088,7 +4088,7 @@ optimization. It is the \f$max(width,height)/\pi\f$ or the provided \f$f_x\f$, \
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- for all the other flags, number of input points must be >= 4 and object points can be in any configuration.
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@param criteria Termination criteria for internal undistortPoints call.
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The function interally undistorts points with @ref undistortPoints and call @ref cv::solvePnP,
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thus the input are very similar. Check there and Perspective-n-Points is described in @ref calib3d_solvePnP
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thus the input are very similar. More information about Perspective-n-Points is described in @ref calib3d_solvePnP
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for more information.
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*/
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CV_EXPORTS_W bool solvePnP( InputArray objectPoints, InputArray imagePoints,
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