mirror of
https://github.com/opencv/opencv.git
synced 2025-06-07 17:44:04 +08:00
Misc. typos
Found via `codespell -q 3 -I ../opencv-whitelist.txt --skip="./3rdparty"`
This commit is contained in:
parent
17196bb4fa
commit
2003eb1b9b
@ -16,7 +16,7 @@ void calib::Euler(const cv::Mat& src, cv::Mat& dst, int argType)
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{
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{
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if((src.rows == 3) && (src.cols == 3))
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if((src.rows == 3) && (src.cols == 3))
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{
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{
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//convert rotaion matrix to 3 angles (pitch, yaw, roll)
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//convert rotation matrix to 3 angles (pitch, yaw, roll)
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dst = cv::Mat(3, 1, CV_64F);
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dst = cv::Mat(3, 1, CV_64F);
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double pitch, yaw, roll;
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double pitch, yaw, roll;
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@ -55,7 +55,7 @@ void calib::Euler(const cv::Mat& src, cv::Mat& dst, int argType)
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else if( (src.cols == 1 && src.rows == 3) ||
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else if( (src.cols == 1 && src.rows == 3) ||
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(src.cols == 3 && src.rows == 1 ) )
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(src.cols == 3 && src.rows == 1 ) )
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{
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{
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//convert vector which contains 3 angles (pitch, yaw, roll) to rotaion matrix
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//convert vector which contains 3 angles (pitch, yaw, roll) to rotation matrix
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double pitch, yaw, roll;
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double pitch, yaw, roll;
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if(src.cols == 1 && src.rows == 3)
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if(src.cols == 1 && src.rows == 3)
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{
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{
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@ -141,7 +141,7 @@
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# -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
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# -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
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#
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#
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# CUDA_BUILD_CLEAN_TARGET()
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# CUDA_BUILD_CLEAN_TARGET()
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# -- Creates a convience target that deletes all the dependency files
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# -- Creates a convenience target that deletes all the dependency files
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# generated. You should make clean after running this target to ensure the
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# generated. You should make clean after running this target to ensure the
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# dependency files get regenerated.
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# dependency files get regenerated.
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#
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#
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@ -473,7 +473,7 @@ else()
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endif()
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endif()
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# Propagate the host flags to the host compiler via -Xcompiler
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# Propagate the host flags to the host compiler via -Xcompiler
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option(CUDA_PROPAGATE_HOST_FLAGS "Propage C/CXX_FLAGS and friends to the host compiler via -Xcompile" ON)
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option(CUDA_PROPAGATE_HOST_FLAGS "Propagate C/CXX_FLAGS and friends to the host compiler via -Xcompile" ON)
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# Enable CUDA_SEPARABLE_COMPILATION
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# Enable CUDA_SEPARABLE_COMPILATION
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option(CUDA_SEPARABLE_COMPILATION "Compile CUDA objects with separable compilation enabled. Requires CUDA 5.0+" OFF)
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option(CUDA_SEPARABLE_COMPILATION "Compile CUDA objects with separable compilation enabled. Requires CUDA 5.0+" OFF)
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@ -362,7 +362,7 @@ MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
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endif()
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endif()
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endforeach()
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endforeach()
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#also inlude ${oldProps} to have the same compile options
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#also include ${oldProps} to have the same compile options
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GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
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GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
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if (oldProps MATCHES NOTFOUND)
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if (oldProps MATCHES NOTFOUND)
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SET(oldProps "")
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SET(oldProps "")
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@ -260,7 +260,7 @@ endif()
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set(OpenCV_LIBRARIES ${OpenCV_LIBS})
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set(OpenCV_LIBRARIES ${OpenCV_LIBS})
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#
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#
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# Some macroses for samples
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# Some macros for samples
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#
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#
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macro(ocv_check_dependencies)
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macro(ocv_check_dependencies)
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set(OCV_DEPENDENCIES_FOUND TRUE)
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set(OCV_DEPENDENCIES_FOUND TRUE)
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@ -29,7 +29,7 @@ What happens in background ?
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objects). Everything inside rectangle is unknown. Similarly any user input specifying
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objects). Everything inside rectangle is unknown. Similarly any user input specifying
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foreground and background are considered as hard-labelling which means they won't change in
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foreground and background are considered as hard-labelling which means they won't change in
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the process.
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the process.
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- Computer does an initial labelling depeding on the data we gave. It labels the foreground and
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- Computer does an initial labelling depending on the data we gave. It labels the foreground and
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background pixels (or it hard-labels)
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background pixels (or it hard-labels)
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- Now a Gaussian Mixture Model(GMM) is used to model the foreground and background.
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- Now a Gaussian Mixture Model(GMM) is used to model the foreground and background.
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- Depending on the data we gave, GMM learns and create new pixel distribution. That is, the
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- Depending on the data we gave, GMM learns and create new pixel distribution. That is, the
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@ -129,7 +129,7 @@ function onOpenCvReady() {
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</html>
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</html>
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@endcode
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@endcode
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@note You have to call delete method of cv.Mat to free memory allocated in Emscripten's heap. Please refer to [Memeory management of Emscripten](https://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html#memory-management) for details.
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@note You have to call delete method of cv.Mat to free memory allocated in Emscripten's heap. Please refer to [Memory management of Emscripten](https://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/embind.html#memory-management) for details.
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Try it
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Try it
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------
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------
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@ -37,7 +37,7 @@ So what happens in background ?
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objects). Everything inside rectangle is unknown. Similarly any user input specifying
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objects). Everything inside rectangle is unknown. Similarly any user input specifying
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foreground and background are considered as hard-labelling which means they won't change in
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foreground and background are considered as hard-labelling which means they won't change in
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the process.
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the process.
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- Computer does an initial labelling depeding on the data we gave. It labels the foreground and
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- Computer does an initial labelling depending on the data we gave. It labels the foreground and
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background pixels (or it hard-labels)
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background pixels (or it hard-labels)
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- Now a Gaussian Mixture Model(GMM) is used to model the foreground and background.
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- Now a Gaussian Mixture Model(GMM) is used to model the foreground and background.
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- Depending on the data we gave, GMM learns and create new pixel distribution. That is, the
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- Depending on the data we gave, GMM learns and create new pixel distribution. That is, the
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@ -16,7 +16,7 @@ In this tutorial is explained how to build a real time application to estimate t
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order to track a textured object with six degrees of freedom given a 2D image and its 3D textured
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order to track a textured object with six degrees of freedom given a 2D image and its 3D textured
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model.
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model.
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The application will have the followings parts:
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The application will have the following parts:
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- Read 3D textured object model and object mesh.
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- Read 3D textured object model and object mesh.
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- Take input from Camera or Video.
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- Take input from Camera or Video.
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@ -426,16 +426,16 @@ Here is explained in detail the code for the real time application:
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@endcode
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@endcode
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OpenCV provides four PnP methods: ITERATIVE, EPNP, P3P and DLS. Depending on the application type,
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OpenCV provides four PnP methods: ITERATIVE, EPNP, P3P and DLS. Depending on the application type,
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the estimation method will be different. In the case that we want to make a real time application,
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the estimation method will be different. In the case that we want to make a real time application,
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the more suitable methods are EPNP and P3P due to that are faster than ITERATIVE and DLS at
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the more suitable methods are EPNP and P3P since they are faster than ITERATIVE and DLS at
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finding an optimal solution. However, EPNP and P3P are not especially robust in front of planar
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finding an optimal solution. However, EPNP and P3P are not especially robust in front of planar
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surfaces and sometimes the pose estimation seems to have a mirror effect. Therefore, in this this
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surfaces and sometimes the pose estimation seems to have a mirror effect. Therefore, in this
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tutorial is used ITERATIVE method due to the object to be detected has planar surfaces.
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tutorial an ITERATIVE method is used due to the object to be detected has planar surfaces.
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The OpenCV RANSAC implementation wants you to provide three parameters: the maximum number of
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The OpenCV RANSAC implementation wants you to provide three parameters: 1) the maximum number of
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iterations until stop the algorithm, the maximum allowed distance between the observed and
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iterations until the algorithm stops, 2) the maximum allowed distance between the observed and
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computed point projections to consider it an inlier and the confidence to obtain a good result.
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computed point projections to consider it an inlier and 3) the confidence to obtain a good result.
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You can tune these parameters in order to improve your algorithm performance. Increasing the
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You can tune these parameters in order to improve your algorithm performance. Increasing the
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number of iterations you will have a more accurate solution, but will take more time to find a
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number of iterations will have a more accurate solution, but will take more time to find a
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solution. Increasing the reprojection error will reduce the computation time, but your solution
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solution. Increasing the reprojection error will reduce the computation time, but your solution
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will be unaccurate. Decreasing the confidence your algorithm will be faster, but the obtained
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will be unaccurate. Decreasing the confidence your algorithm will be faster, but the obtained
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solution will be unaccurate.
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solution will be unaccurate.
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@ -46,7 +46,7 @@ cd /c/lib
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myRepo=$(pwd)
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myRepo=$(pwd)
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CMAKE_CONFIG_GENERATOR="Visual Studio 14 2015 Win64"
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CMAKE_CONFIG_GENERATOR="Visual Studio 14 2015 Win64"
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if [ ! -d "$myRepo/opencv" ]; then
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if [ ! -d "$myRepo/opencv" ]; then
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echo "clonning opencv"
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echo "cloning opencv"
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git clone https://github.com/opencv/opencv.git
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git clone https://github.com/opencv/opencv.git
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mkdir Build
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mkdir Build
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mkdir Build/opencv
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mkdir Build/opencv
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@ -58,7 +58,7 @@ else
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cd ..
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cd ..
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fi
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fi
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if [ ! -d "$myRepo/opencv_contrib" ]; then
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if [ ! -d "$myRepo/opencv_contrib" ]; then
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echo "clonning opencv_contrib"
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echo "cloning opencv_contrib"
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git clone https://github.com/opencv/opencv_contrib.git
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git clone https://github.com/opencv/opencv_contrib.git
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mkdir Build
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mkdir Build
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mkdir Build/opencv_contrib
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mkdir Build/opencv_contrib
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@ -198,7 +198,7 @@ void CV_ChessboardDetectorTest::run_batch( const string& filename )
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if( !fs.isOpened() || board_list.empty() || !board_list.isSeq() || board_list.size() % 2 != 0 )
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if( !fs.isOpened() || board_list.empty() || !board_list.isSeq() || board_list.size() % 2 != 0 )
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{
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{
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ts->printf( cvtest::TS::LOG, "%s can not be readed or is not valid\n", (folder + filename).c_str() );
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ts->printf( cvtest::TS::LOG, "%s can not be read or is not valid\n", (folder + filename).c_str() );
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ts->printf( cvtest::TS::LOG, "fs.isOpened=%d, board_list.empty=%d, board_list.isSeq=%d,board_list.size()%2=%d\n",
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ts->printf( cvtest::TS::LOG, "fs.isOpened=%d, board_list.empty=%d, board_list.isSeq=%d,board_list.size()%2=%d\n",
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fs.isOpened(), (int)board_list.empty(), board_list.isSeq(), board_list.size()%2);
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fs.isOpened(), (int)board_list.empty(), board_list.isSeq(), board_list.size()%2);
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ts->set_failed_test_info( cvtest::TS::FAIL_MISSING_TEST_DATA );
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ts->set_failed_test_info( cvtest::TS::FAIL_MISSING_TEST_DATA );
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@ -85,7 +85,7 @@ void CV_ChessboardDetectorTimingTest::run( int start_from )
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if( !fs || !board_list || !CV_NODE_IS_SEQ(board_list->tag) ||
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if( !fs || !board_list || !CV_NODE_IS_SEQ(board_list->tag) ||
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board_list->data.seq->total % 4 != 0 )
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board_list->data.seq->total % 4 != 0 )
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{
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{
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ts->printf( cvtest::TS::LOG, "chessboard_timing_list.dat can not be readed or is not valid" );
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ts->printf( cvtest::TS::LOG, "chessboard_timing_list.dat can not be read or is not valid" );
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code = cvtest::TS::FAIL_MISSING_TEST_DATA;
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code = cvtest::TS::FAIL_MISSING_TEST_DATA;
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goto _exit_;
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goto _exit_;
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}
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}
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@ -1764,7 +1764,7 @@ typedef struct CvString
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}
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}
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CvString;
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CvString;
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/** All the keys (names) of elements in the readed file storage
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/** All the keys (names) of elements in the read file storage
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are stored in the hash to speed up the lookup operations: */
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are stored in the hash to speed up the lookup operations: */
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typedef struct CvStringHashNode
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typedef struct CvStringHashNode
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{
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{
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@ -2779,7 +2779,7 @@ cvGraphAddEdgeByPtr( CvGraph* graph,
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if( start_vtx == end_vtx )
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if( start_vtx == end_vtx )
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CV_Error( start_vtx ? CV_StsBadArg : CV_StsNullPtr,
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CV_Error( start_vtx ? CV_StsBadArg : CV_StsNullPtr,
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"vertex pointers coinside (or set to NULL)" );
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"vertex pointers coincide (or set to NULL)" );
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edge = (CvGraphEdge*)cvSetNew( (CvSet*)(graph->edges) );
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edge = (CvGraphEdge*)cvSetNew( (CvSet*)(graph->edges) );
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assert( edge->flags >= 0 );
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assert( edge->flags >= 0 );
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@ -1063,7 +1063,7 @@ cvReadRawDataSlice( const CvFileStorage* fs, CvSeqReader* reader,
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CV_Error( CV_StsNullPtr, "Null pointer to reader or destination array" );
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CV_Error( CV_StsNullPtr, "Null pointer to reader or destination array" );
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if( !reader->seq && len != 1 )
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if( !reader->seq && len != 1 )
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CV_Error( CV_StsBadSize, "The readed sequence is a scalar, thus len must be 1" );
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CV_Error( CV_StsBadSize, "The read sequence is a scalar, thus len must be 1" );
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fmt_pair_count = icvDecodeFormat( dt, fmt_pairs, CV_FS_MAX_FMT_PAIRS );
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fmt_pair_count = icvDecodeFormat( dt, fmt_pairs, CV_FS_MAX_FMT_PAIRS );
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size_t step = ::icvCalcStructSize(dt, 0);
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size_t step = ::icvCalcStructSize(dt, 0);
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@ -246,7 +246,7 @@ namespace cv { namespace cuda { namespace device
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}
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}
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__syncthreads();
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__syncthreads();
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// Fot all remaining rows in the median filter, add the values to the the histogram
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// For all remaining rows in the median filter, add the values to the the histogram
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for (int j=threadIdx.x; j<cols; j+=blockDim.x){
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for (int j=threadIdx.x; j<cols; j+=blockDim.x){
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for(int i=initStartRow; i<initStopRow; i++){
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for(int i=initStartRow; i<initStopRow; i++){
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int pos=::min(i,rows-1);
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int pos=::min(i,rows-1);
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@ -342,7 +342,7 @@ void cv::cuda::meanShiftSegmentation(InputArray _src, OutputArray _dst, int sp,
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}
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}
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}
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}
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// Sort all graph's edges connecting different components (in asceding order)
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// Sort all graph's edges connecting different components (in ascending order)
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std::sort(edges.begin(), edges.end());
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std::sort(edges.begin(), edges.end());
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// Exclude small components (starting from the nearest couple)
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// Exclude small components (starting from the nearest couple)
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@ -131,7 +131,7 @@ my $success_structured;
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}
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}
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close $in2 or die "Can't close $filein: $!";
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close $in2 or die "Can't close $filein: $!";
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}
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}
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#find next else and interprete it
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#find next else and interpret it
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open(my $in3, "<", $filein) or die "Can't open $filein: $!";
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open(my $in3, "<", $filein) or die "Can't open $filein: $!";
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$i3=1;
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$i3=1;
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$ifcount3=0;
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$ifcount3=0;
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@ -119,7 +119,7 @@ my $is_a_corner;
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}
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}
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close $in2 or die "Can't close $filein: $!";
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close $in2 or die "Can't close $filein: $!";
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}
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}
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#find next else and interprete it
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#find next else and interpret it
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open(my $in3, "<", $filein) or die "Can't open $filein: $!";
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open(my $in3, "<", $filein) or die "Can't open $filein: $!";
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$i3=1;
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$i3=1;
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$ifcount3=0;
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$ifcount3=0;
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@ -2048,7 +2048,7 @@ public:
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svmType == NU_SVC ? "NU_SVC" :
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svmType == NU_SVC ? "NU_SVC" :
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svmType == ONE_CLASS ? "ONE_CLASS" :
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svmType == ONE_CLASS ? "ONE_CLASS" :
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svmType == EPS_SVR ? "EPS_SVR" :
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svmType == EPS_SVR ? "EPS_SVR" :
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svmType == NU_SVR ? "NU_SVR" : format("Uknown_%d", svmType);
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svmType == NU_SVR ? "NU_SVR" : format("Unknown_%d", svmType);
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String kernel_type_str =
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String kernel_type_str =
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kernelType == LINEAR ? "LINEAR" :
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kernelType == LINEAR ? "LINEAR" :
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kernelType == POLY ? "POLY" :
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kernelType == POLY ? "POLY" :
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@ -9013,7 +9013,7 @@ class NativeArray {
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// Implements Boolean test assertions such as EXPECT_TRUE. expression can be
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// Implements Boolean test assertions such as EXPECT_TRUE. expression can be
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// either a boolean expression or an AssertionResult. text is a textual
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// either a boolean expression or an AssertionResult. text is a textual
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// represenation of expression as it was passed into the EXPECT_TRUE.
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// representation of expression as it was passed into the EXPECT_TRUE.
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#define GTEST_TEST_BOOLEAN_(expression, text, actual, expected, fail) \
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#define GTEST_TEST_BOOLEAN_(expression, text, actual, expected, fail) \
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GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
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GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
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if (const ::testing::AssertionResult gtest_ar_ = \
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if (const ::testing::AssertionResult gtest_ar_ = \
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@ -204,7 +204,7 @@ int main( int argc, char** argv )
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const char* keys =
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const char* keys =
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{
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{
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"{help h| | show help message}"
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"{help h| | show help message}"
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"{pd | | path of directory contains possitive images}"
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"{pd | | path of directory contains positive images}"
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"{nd | | path of directory contains negative images}"
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"{nd | | path of directory contains negative images}"
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"{td | | path of directory contains test images}"
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"{td | | path of directory contains test images}"
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"{tv | | test video file name}"
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"{tv | | test video file name}"
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@ -1,6 +1,6 @@
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/**
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/**
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* @file introduction_to_pca.cpp
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* @file introduction_to_pca.cpp
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* @brief This program demonstrates how to use OpenCV PCA to extract the orienation of an object
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* @brief This program demonstrates how to use OpenCV PCA to extract the orientation of an object
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* @author OpenCV team
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* @author OpenCV team
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*/
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*/
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@ -26,7 +26,7 @@ static void help(char** argv)
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"\tESC, q - quit the program\n"
|
"\tESC, q - quit the program\n"
|
||||||
"\tr - change order of points to rotate transformation\n"
|
"\tr - change order of points to rotate transformation\n"
|
||||||
"\tc - delete selected points\n"
|
"\tc - delete selected points\n"
|
||||||
"\ti - change order of points to invers transformation \n"
|
"\ti - change order of points to inverse transformation \n"
|
||||||
"\nUse your mouse to select a point and move it to see transformation changes" << endl;
|
"\nUse your mouse to select a point and move it to see transformation changes" << endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -198,7 +198,7 @@ private:
|
|||||||
//! [ResizeBilinearLayer]
|
//! [ResizeBilinearLayer]
|
||||||
|
|
||||||
//
|
//
|
||||||
// The folowing code is used only to generate tutorials documentation.
|
// The following code is used only to generate tutorials documentation.
|
||||||
//
|
//
|
||||||
|
|
||||||
//! [A custom layer interface]
|
//! [A custom layer interface]
|
||||||
|
@ -1091,7 +1091,7 @@ Style x:Key="SkipBackAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{Static
|
|||||||
</Style>
|
</Style>
|
||||||
<Style x:Key="PermissionsAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{StaticResource AppBarButtonStyle}">
|
<Style x:Key="PermissionsAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{StaticResource AppBarButtonStyle}">
|
||||||
<Setter Property="AutomationProperties.AutomationId" Value="PermissionsAppBarButton"/>
|
<Setter Property="AutomationProperties.AutomationId" Value="PermissionsAppBarButton"/>
|
||||||
<Setter Property="AutomationProperties.Name" Value="Permisions"/>
|
<Setter Property="AutomationProperties.Name" Value="Permissions"/>
|
||||||
<Setter Property="Content" Value=""/>
|
<Setter Property="Content" Value=""/>
|
||||||
</Style>
|
</Style>
|
||||||
<Style x:Key="HighlightAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{StaticResource AppBarButtonStyle}">
|
<Style x:Key="HighlightAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{StaticResource AppBarButtonStyle}">
|
||||||
|
Loading…
Reference in New Issue
Block a user