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Use "src" not "*this" for source GpuMat
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@ -561,7 +561,7 @@ void cv::cuda::GpuMat::convertTo(OutputArray _dst, int rtype, Stream& stream) co
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{convertToNoScale<double, uchar>, convertToNoScale<double, schar>, convertToNoScale<double, ushort>, convertToNoScale<double, short>, convertToNoScale<double, int>, convertToNoScale<double, float>, 0}
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};
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funcs[sdepth][ddepth](reshape(1), dst.reshape(1), stream);
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funcs[sdepth][ddepth](src.reshape(1), dst.reshape(1), stream);
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}
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void cv::cuda::GpuMat::convertTo(OutputArray _dst, int rtype, double alpha, double beta, Stream& stream) const
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@ -591,7 +591,7 @@ void cv::cuda::GpuMat::convertTo(OutputArray _dst, int rtype, double alpha, doub
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{convertToScale<double, uchar>, convertToScale<double, schar>, convertToScale<double, ushort>, convertToScale<double, short>, convertToScale<double, int>, convertToScale<double, float>, convertToScale<double, double>}
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};
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funcs[sdepth][ddepth](reshape(1), dst.reshape(1), alpha, beta, stream);
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funcs[sdepth][ddepth](src.reshape(1), dst.reshape(1), alpha, beta, stream);
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}
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void cv::cuda::convertFp16(InputArray _src, OutputArray _dst, Stream& stream)
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