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enable processing of 16, 32 and 64 bit 4 channel data using GDAL1.2
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@ -308,6 +308,11 @@ void write_pixel( const double& pixelValue,
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// input: 4 channel, output: 4 channel
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// input: 4 channel, output: 4 channel
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else if( gdalChannels == 4 && image.channels() == 4 ){
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else if( gdalChannels == 4 && image.channels() == 4 ){
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if( image.depth() == CV_8U ){ image.at<Vec4b>(row,col)[channel] = newValue; }
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if( image.depth() == CV_8U ){ image.at<Vec4b>(row,col)[channel] = newValue; }
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else if( image.depth() == CV_16U ){ image.at<Vec4s>(row,col)[channel] = newValue; }
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else if( image.depth() == CV_16S ){ image.at<Vec4s>(row,col)[channel] = newValue; }
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else if( image.depth() == CV_32S ){ image.at<Vec4i>(row,col)[channel] = newValue; }
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else if( image.depth() == CV_32F ){ image.at<Vec4f>(row,col)[channel] = newValue; }
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else if( image.depth() == CV_64F ){ image.at<Vec4d>(row,col)[channel] = newValue; }
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else{ throw std::runtime_error("Unknown image depth, gdal: 4, image: 4"); }
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else{ throw std::runtime_error("Unknown image depth, gdal: 4, image: 4"); }
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}
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}
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