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Use transpose() as suggested, because it works on pre-existing destination Mats.
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@ -833,14 +833,14 @@ static bool ocl_rotate(InputArray _src, OutputArray _dst, int rotateMode)
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switch (rotateMode)
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{
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case ROTATE_90_CLOCKWISE:
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_dst.getUMat() = _src.getUMat().t();
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transpose(_src, _dst);
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flip(_dst, _dst, 1);
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break;
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case ROTATE_180:
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flip(_src, _dst, -1);
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break;
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case ROTATE_90_COUNTERCLOCKWISE:
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_dst.getUMat() = _src.getUMat().t();
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transpose(_src, _dst);
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flip(_dst, _dst, 0);
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break;
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default:
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@ -859,14 +859,14 @@ void rotate(InputArray _src, OutputArray _dst, int rotateMode)
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switch (rotateMode)
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{
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case ROTATE_90_CLOCKWISE:
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_dst.getMat() = _src.getMat().t();
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transpose(_src, _dst);
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flip(_dst, _dst, 1);
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break;
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case ROTATE_180:
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flip(_src, _dst, -1);
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break;
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case ROTATE_90_COUNTERCLOCKWISE:
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_dst.getMat() = _src.getMat().t();
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transpose(_src, _dst);
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flip(_dst, _dst, 0);
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break;
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default:
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