Removed LUT3D API entry

This commit is contained in:
Ruslan Garnov 2019-06-04 17:13:21 +03:00
parent e329c84d5e
commit 25e4bce1a6

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@ -1564,25 +1564,6 @@ number of channels as in the input matrix.
*/
GAPI_EXPORTS GMat LUT(const GMat& src, const Mat& lut);
/** @brief Performs a 3D look-up table transform of a multi-channel matrix.
The function LUT3D fills the output matrix with values from the look-up table. Indices of the entries
are taken from the input matrix. Interpolation is applied for mapping 0-255 range values to 0-16 range of 3DLUT table.
The function processes each element of src as follows:
@code{.cpp}
dst[i][j][k] = lut3D[~src_r][~src_g][~src_b];
@endcode
where ~ means approximation.
Output is a matrix of of @ref CV_8UC3.
@note Function textual ID is "org.opencv.core.transform.LUT3D"
@param src input matrix of @ref CV_8UC3.
@param lut3D look-up table 17x17x17 3-channel elements.
@param interpolation The depth of interpoolation to be used.
*/
GAPI_EXPORTS GMat LUT3D(const GMat& src, const GMat& lut3D, int interpolation = INTER_NEAREST);
/** @brief Converts a matrix to another data depth with optional scaling.
The method converts source pixel values to the target data depth. saturate_cast\<\> is applied at