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Merge pull request #8789 from vpisarev:parallel_ccomp
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@ -3703,8 +3703,10 @@ image with 4 or 8 way connectivity - returns N, the total number of labels [0, N
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represents the background label. ltype specifies the output label image type, an important
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consideration based on the total number of labels or alternatively the total number of pixels in
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the source image. ccltype specifies the connected components labeling algorithm to use, currently
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Grana's (BBDT) and Wu's (SAUF) algorithms are supported, see the cv::ConnectedComponentsAlgorithmsTypes
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Grana (BBDT) and Wu's (SAUF) algorithms are supported, see the cv::ConnectedComponentsAlgorithmsTypes
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for details. Note that SAUF algorithm forces a row major ordering of labels while BBDT does not.
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This function uses parallel version of both Grana and Wu's algorithms if at least one allowed
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parallel framework is enabled and if the rows of the image are at least twice the number returned by getNumberOfCPUs.
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@param image the 8-bit single-channel image to be labeled
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@param labels destination labeled image
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@ -3735,7 +3737,8 @@ consideration based on the total number of labels or alternatively the total num
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the source image. ccltype specifies the connected components labeling algorithm to use, currently
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Grana's (BBDT) and Wu's (SAUF) algorithms are supported, see the cv::ConnectedComponentsAlgorithmsTypes
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for details. Note that SAUF algorithm forces a row major ordering of labels while BBDT does not.
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This function uses parallel version of both Grana and Wu's algorithms (statistics included) if at least one allowed
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parallel framework is enabled and if the rows of the image are at least twice the number returned by getNumberOfCPUs.
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@param image the 8-bit single-channel image to be labeled
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@param labels destination labeled image
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@ -188,7 +188,7 @@ public:
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A shadow is detected if pixel is a darker version of the background. The shadow threshold (Tau in
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the paper) is a threshold defining how much darker the shadow can be. Tau= 0.5 means that if a pixel
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is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiarra,
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is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiara,
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*Detecting Moving Shadows...*, IEEE PAMI,2003.
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*/
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CV_WRAP virtual double getShadowThreshold() const = 0;
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@ -289,7 +289,7 @@ public:
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A shadow is detected if pixel is a darker version of the background. The shadow threshold (Tau in
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the paper) is a threshold defining how much darker the shadow can be. Tau= 0.5 means that if a pixel
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is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiarra,
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is more than twice darker then it is not shadow. See Prati, Mikic, Trivedi and Cucchiara,
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*Detecting Moving Shadows...*, IEEE PAMI,2003.
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*/
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CV_WRAP virtual double getShadowThreshold() const = 0;
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@ -236,7 +236,7 @@ protected:
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// Tau - shadow threshold. The shadow is detected if the pixel is darker
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//version of the background. Tau is a threshold on how much darker the shadow can be.
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//Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
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//See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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//See: Prati,Mikic,Trivedi,Cucchiara,"Detecting Moving Shadows...",IEEE PAMI,2003.
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//model data
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int nLongCounter;//circular counter
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@ -386,7 +386,7 @@ protected:
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// Tau - shadow threshold. The shadow is detected if the pixel is darker
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//version of the background. Tau is a threshold on how much darker the shadow can be.
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//Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
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//See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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//See: Prati,Mikic,Trivedi,Cucchiara,"Detecting Moving Shadows...",IEEE PAMI,2003.
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String name_;
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@ -461,7 +461,7 @@ struct GaussBGStatModel2Params
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// Tau - shadow threshold. The shadow is detected if the pixel is darker
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//version of the background. Tau is a threshold on how much darker the shadow can be.
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//Tau= 0.5 means that if pixel is more than 2 times darker then it is not shadow
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//See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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//See: Prati,Mikic,Trivedi,Cucchiara,"Detecting Moving Shadows...",IEEE PAMI,2003.
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};
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struct GMM
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@ -472,7 +472,7 @@ struct GMM
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// shadow detection performed per pixel
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// should work for rgb data, could be usefull for gray scale and depth data as well
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// See: Prati,Mikic,Trivedi,Cucchiarra,"Detecting Moving Shadows...",IEEE PAMI,2003.
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// See: Prati,Mikic,Trivedi,Cucchiara,"Detecting Moving Shadows...",IEEE PAMI,2003.
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CV_INLINE bool
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detectShadowGMM(const float* data, int nchannels, int nmodes,
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const GMM* gmm, const float* mean,
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