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Clarified documentation cv::RotatedRect::points
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@ -484,7 +484,7 @@ public:
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RotatedRect(const Point2f& point1, const Point2f& point2, const Point2f& point3);
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RotatedRect(const Point2f& point1, const Point2f& point2, const Point2f& point3);
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/** returns 4 vertices of the rectangle
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/** returns 4 vertices of the rectangle
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@param pts The points array for storing rectangle vertices.
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@param pts The points array for storing rectangle vertices. The order is bottomLeft, topLeft, topRight, bottomRight.
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*/
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*/
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void points(Point2f pts[]) const;
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void points(Point2f pts[]) const;
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//! returns the minimal up-right integer rectangle containing the rotated rectangle
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//! returns the minimal up-right integer rectangle containing the rotated rectangle
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