Adding getStdAllocator() to cv::cuda::GpuMat

To be on par with `cv::Mat`, let's add `cv::cuda::GpuMat::getStdAllocator()`
This is useful anyway, because when a user wants to use custom allocators, he might want to resort to the standard default allocator behaviour, not some other allocator that could have been set by `setDefaultAllocator()`
This commit is contained in:
chacha21 2024-08-01 09:36:08 +02:00
parent bef5a87680
commit 2db7f8e827
2 changed files with 8 additions and 0 deletions

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@ -118,6 +118,7 @@ public:
//! default allocator
CV_WRAP static GpuMat::Allocator* defaultAllocator();
CV_WRAP static void setDefaultAllocator(GpuMat::Allocator* allocator);
CV_WRAP static GpuMat::Allocator* getStdAllocator();
//! default constructor
CV_WRAP explicit GpuMat(GpuMat::Allocator* allocator = GpuMat::defaultAllocator());

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@ -135,6 +135,7 @@ namespace
DefaultAllocator cudaDefaultAllocator;
GpuMat::Allocator* g_defaultAllocator = &cudaDefaultAllocator;
GpuMat::Allocator* g_stdAllocator = &cudaDefaultAllocator;
}
GpuMat::Allocator* cv::cuda::GpuMat::defaultAllocator()
@ -148,6 +149,12 @@ void cv::cuda::GpuMat::setDefaultAllocator(Allocator* allocator)
g_defaultAllocator = allocator;
}
GpuMat::Allocator* cv::cuda::GpuMat::getStdAllocator()
{
return g_stdAllocator;
}
/////////////////////////////////////////////////////
/// create