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Callib3d 4channel image detection
3.2 version doesn't support 4 channel color image detections, unlike 3.1. Now, we don't call CV_Error() if 4 channel image is given. resolve #8326
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@ -442,7 +442,7 @@ int cvFindChessboardCorners( const void* arr, CvSize pattern_size,
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Mat img = cvarrToMat((CvMat*)arr).clone();
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if( img.depth() != CV_8U || (img.channels() != 1 && img.channels() != 3) )
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if( img.depth() != CV_8U || (img.channels() != 1 && img.channels() != 3 && img.channels() != 4) )
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CV_Error( CV_StsUnsupportedFormat, "Only 8-bit grayscale or color images are supported" );
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if( pattern_size.width <= 2 || pattern_size.height <= 2 )
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