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Refactored videostab module and sample
This commit is contained in:
parent
5fe493474c
commit
3e23bb6df6
@ -72,8 +72,6 @@ public:
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virtual void setBlurrinessRates(const std::vector<float> &val) { blurrinessRates_ = &val; }
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virtual const std::vector<float>& blurrinessRates() const { return *blurrinessRates_; }
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virtual void update() {}
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virtual void deblur(int idx, Mat &frame) = 0;
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protected:
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@ -72,6 +72,7 @@ struct CV_EXPORTS RansacParams
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float eps; // max outliers ratio
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float prob; // probability of success
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RansacParams() : size(0), thresh(0), eps(0), prob(0) {}
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RansacParams(int size, float thresh, float eps, float prob)
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: size(size), thresh(thresh), eps(eps), prob(prob) {}
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@ -78,8 +78,6 @@ public:
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virtual void setStabilizationMotions(const std::vector<Mat> &val) { stabilizationMotions_ = &val; }
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virtual const std::vector<Mat>& stabilizationMotions() const { return *stabilizationMotions_; }
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virtual void update() {}
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virtual void inpaint(int idx, Mat &frame, Mat &mask) = 0;
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protected:
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@ -108,8 +106,6 @@ public:
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virtual void setStabilizedFrames(const std::vector<Mat> &val);
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virtual void setStabilizationMotions(const std::vector<Mat> &val);
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virtual void update();
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virtual void inpaint(int idx, Mat &frame, Mat &mask);
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private:
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@ -79,6 +79,12 @@ class CV_EXPORTS GaussianMotionFilter : public MotionFilterBase
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{
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public:
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GaussianMotionFilter() : stdev_(-1.f) {}
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GaussianMotionFilter(int radius, float stdev = -1.f)
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{
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setRadius(radius);
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setStdev(stdev);
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update();
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}
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void setStdev(float val) { stdev_ = val; }
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float stdev() const { return stdev_; }
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@ -160,7 +160,7 @@ public:
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void setEstimateTrimRatio(bool val) { mustEstTrimRatio_ = val; }
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bool mustEstimateTrimaRatio() const { return mustEstTrimRatio_; }
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virtual void reset() { resetImpl(); }
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virtual void reset();
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virtual Mat nextFrame();
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// available after pre-pass, before it's empty
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@ -93,14 +93,6 @@ void InpaintingPipeline::setStabilizationMotions(const vector<Mat> &val)
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}
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void InpaintingPipeline::update()
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{
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for (size_t i = 0; i < inpainters_.size(); ++i)
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inpainters_[i]->update();
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InpainterBase::update();
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}
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void InpaintingPipeline::inpaint(int idx, Mat &frame, Mat &mask)
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{
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for (size_t i = 0; i < inpainters_.size(); ++i)
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@ -70,12 +70,10 @@ void StabilizerBase::setUp(int cacheSize, const Mat &frame)
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doInpainting_ = dynamic_cast<NullInpainter*>(inpainter) == 0;
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if (doInpainting_)
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{
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inpainter_->setRadius(radius_);
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inpainter_->setFrames(frames_);
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inpainter_->setMotions(motions_);
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inpainter_->setStabilizedFrames(stabilizedFrames_);
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inpainter_->setStabilizationMotions(stabilizationMotions_);
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inpainter_->update();
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}
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DeblurerBase *deblurer = static_cast<DeblurerBase*>(deblurer_);
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@ -86,11 +84,9 @@ void StabilizerBase::setUp(int cacheSize, const Mat &frame)
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float blurriness = calcBlurriness(frame);
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for (int i = -radius_; i <= 0; ++i)
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at(i, blurrinessRates_) = blurriness;
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deblurer_->setRadius(radius_);
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deblurer_->setFrames(frames_);
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deblurer_->setMotions(motions_);
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deblurer_->setBlurrinessRates(blurrinessRates_);
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deblurer_->update();
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}
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log_->print("processing frames");
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@ -242,7 +238,6 @@ void OnePassStabilizer::setUp(Mat &firstFrame)
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at(0, frames_) = firstFrame;
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motionFilter_->setRadius(radius_);
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motionFilter_->update();
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StabilizerBase::setUp(cacheSize, firstFrame);
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@ -267,7 +262,22 @@ TwoPassStabilizer::TwoPassStabilizer()
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{
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setMotionStabilizer(new GaussianMotionFilter());
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setEstimateTrimRatio(false);
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resetImpl();
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reset();
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}
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void TwoPassStabilizer::reset()
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{
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isPrePassDone_ = false;
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frameCount_ = 0;
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curPos_ = -1;
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curStabilizedPos_ = -1;
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frames_.clear();
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motions_.clear();
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stabilizedFrames_.clear();
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stabilizationMotions_.clear();
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doDeblurring_ = false;
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doInpainting_ = false;
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}
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@ -288,21 +298,6 @@ vector<Mat> TwoPassStabilizer::motions() const
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}
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void TwoPassStabilizer::resetImpl()
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{
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isPrePassDone_ = false;
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frameCount_ = 0;
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curPos_ = -1;
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curStabilizedPos_ = -1;
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frames_.clear();
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motions_.clear();
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stabilizedFrames_.clear();
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stabilizationMotions_.clear();
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doDeblurring_ = false;
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doInpainting_ = false;
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}
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void TwoPassStabilizer::runPrePassIfNecessary()
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{
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if (!isPrePassDone_)
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@ -335,10 +330,7 @@ void TwoPassStabilizer::runPrePassIfNecessary()
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IMotionStabilizer *motionStabilizer = static_cast<IMotionStabilizer*>(motionStabilizer_);
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MotionFilterBase *motionFilterBase = dynamic_cast<MotionFilterBase*>(motionStabilizer);
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if (motionFilterBase)
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{
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motionFilterBase->setRadius(radius_);
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motionFilterBase->update();
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}
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stabilizationMotions_.resize(frameCount_);
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motionStabilizer_->stabilize(&motions_[0], frameCount_, &stabilizationMotions_[0]);
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@ -9,11 +9,16 @@
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/videostab/videostab.hpp"
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#define arg(name) cmd.get<string>(name)
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#define argb(name) cmd.get<bool>(name)
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#define argi(name) cmd.get<int>(name)
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#define argf(name) cmd.get<float>(name)
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#define argd(name) cmd.get<double>(name)
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using namespace std;
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using namespace cv;
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using namespace cv::videostab;
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Ptr<IFrameSource> stabilizedFrames;
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string saveMotionsPath;
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double outputFps;
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@ -61,6 +66,7 @@ private:
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size_t pos_;
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};
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void run()
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{
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VideoWriter writer;
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@ -128,14 +134,15 @@ void printHelp()
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" --min-inlier-ratio=<float_number>\n"
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" Minimum inlier ratio to decide if estimated motion is OK. The default is 0.1,\n"
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" but you may want to increase it.\n\n"
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" --save-motions=<file_path>\n"
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" Save estimated motions into file.\n"
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" --load-motions=<file_path>\n"
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" Load motions from file.\n\n"
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" --save-motions=(<file_path>|no)\n"
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" Save estimated motions into file. The default is no.\n"
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" --load-motions=(<file_path>|no)\n"
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" Load motions from file. The default is no.\n\n"
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" -r, --radius=<int_number>\n"
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" Set smoothing radius. The default is 15.\n"
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" --stdev=<float_number>\n"
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" Set smoothing weights standard deviation. The default is sqrt(radius).\n\n"
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" Set sliding window radius. The default is 15.\n"
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" --stdev=(<float_number>|auto)\n"
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" Set smoothing weights standard deviation. The default is sqrt(radius),\n"
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" i.e. auto.\n\n"
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" --deblur=(yes|no)\n"
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" Do deblurring.\n"
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" --deblur-sens=<float_number>\n"
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@ -160,10 +167,11 @@ void printHelp()
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" --color-inpaint=(no|average|ns|telea)\n"
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" Do color inpainting. The defailt is no.\n"
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" --color-inpaint-radius=<float_number>\n"
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" Set color inpainting radius (for ns and telea options only).\n\n"
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" Set color inpainting radius (for ns and telea options only).\n"
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" The default is 2.0\n\n"
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" -o, --output=(no|<file_path>)\n"
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" Set output file path explicitely. The default is stabilized.avi.\n"
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" --fps=<int_number>\n"
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" --fps=(<int_number>|auto)\n"
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" Set output video FPS explicitely. By default the source FPS is used.\n"
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" -q, --quiet\n"
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" Don't show output video frames.\n\n"
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@ -179,182 +187,165 @@ int main(int argc, const char **argv)
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{
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const char *keys =
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"{ 1 | | | | }"
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"{ m | model | | }"
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"{ | min-inlier-ratio | | }"
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"{ | outlier-ratio | | }"
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"{ | save-motions | | }"
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"{ | load-motions | | }"
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"{ r | radius | | }"
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"{ | stdev | | }"
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"{ | deblur | | }"
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"{ | deblur-sens | | }"
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"{ m | model | affine| }"
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"{ | min-inlier-ratio | 0.1 | }"
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"{ | outlier-ratio | 0.5 | }"
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"{ | save-motions | no | }"
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"{ | load-motions | no | }"
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"{ r | radius | 15 | }"
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"{ | stdev | auto | }"
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"{ | deblur | no | }"
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"{ | deblur-sens | 0.1 | }"
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"{ | est-trim | yes | }"
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"{ t | trim-ratio | | }"
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"{ | incl-constr | | }"
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"{ | border-mode | | }"
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"{ | mosaic | | }"
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"{ | mosaic-stdev | | }"
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"{ | motion-inpaint | | }"
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"{ | dist-thresh | | }"
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"{ t | trim-ratio | 0.0 | }"
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"{ | incl-constr | no | }"
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"{ | border-mode | replicate | }"
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"{ | mosaic | no | }"
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"{ | mosaic-stdev | 10.0 | }"
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"{ | motion-inpaint | no | }"
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"{ | dist-thresh | 5.0 | }"
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"{ | color-inpaint | no | }"
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"{ | color-inpaint-radius | | }"
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"{ | color-inpaint-radius | 2 | }"
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"{ o | output | stabilized.avi | }"
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"{ | fps | | }"
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"{ | fps | auto | }"
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"{ q | quiet | false | }"
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"{ h | help | false | }";
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CommandLineParser cmd(argc, argv, keys);
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// parse command arguments
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if (cmd.get<bool>("help"))
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if (argb("help"))
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{
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printHelp();
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return 0;
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}
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StabilizerBase *stabilizer;
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GaussianMotionFilter *motionFilter = 0;
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if (!cmd.get<string>("stdev").empty())
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{
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motionFilter = new GaussianMotionFilter();
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motionFilter->setStdev(cmd.get<float>("stdev"));
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}
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if (!cmd.get<string>("save-motions").empty())
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saveMotionsPath = cmd.get<string>("save-motions");
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bool isTwoPass =
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cmd.get<string>("est-trim") == "yes" ||
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!cmd.get<string>("save-motions").empty();
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bool isTwoPass = arg("est-trim") == "yes" || arg("save-motions") != "no";
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if (isTwoPass)
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{
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TwoPassStabilizer *twoPassStabilizer = new TwoPassStabilizer();
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if (!cmd.get<string>("est-trim").empty())
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twoPassStabilizer->setEstimateTrimRatio(cmd.get<string>("est-trim") == "yes");
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if (motionFilter)
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twoPassStabilizer->setMotionStabilizer(motionFilter);
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stabilizer = twoPassStabilizer;
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twoPassStabilizer->setEstimateTrimRatio(arg("est-trim") == "yes");
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if (arg("stdev") == "auto")
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twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius")));
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else
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twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius"), argf("stdev")));
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}
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else
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{
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OnePassStabilizer *onePassStabilizer= new OnePassStabilizer();
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if (motionFilter)
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onePassStabilizer->setMotionFilter(motionFilter);
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OnePassStabilizer *onePassStabilizer = new OnePassStabilizer();
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stabilizer = onePassStabilizer;
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if (arg("stdev") == "auto")
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onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius")));
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else
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onePassStabilizer->setMotionFilter(new GaussianMotionFilter(argi("radius"), argf("stdev")));
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}
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stabilizedFrames = dynamic_cast<IFrameSource*>(stabilizer);
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string inputPath = cmd.get<string>("1");
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if (inputPath.empty())
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throw runtime_error("specify video file path");
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string inputPath = arg("1");
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if (inputPath.empty()) throw runtime_error("specify video file path");
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VideoFileSource *frameSource = new VideoFileSource(inputPath);
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outputFps = frameSource->fps();
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stabilizer->setFrameSource(frameSource);
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cout << "frame count: " << frameSource->frameCount() << endl;
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VideoFileSource *source = new VideoFileSource(inputPath);
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cout << "frame count: " << source->frameCount() << endl;
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if (arg("fps") == "auto") outputFps = source->fps(); else outputFps = argd("fps");
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stabilizer->setFrameSource(source);
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PyrLkRobustMotionEstimator *motionEstimator = new PyrLkRobustMotionEstimator();
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if (cmd.get<string>("model") == "transl")
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motionEstimator->setMotionModel(TRANSLATION);
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else if (cmd.get<string>("model") == "transl_and_scale")
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motionEstimator->setMotionModel(TRANSLATION_AND_SCALE);
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else if (cmd.get<string>("model") == "linear_sim")
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motionEstimator->setMotionModel(LINEAR_SIMILARITY);
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else if (cmd.get<string>("model") == "affine")
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motionEstimator->setMotionModel(AFFINE);
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else if (!cmd.get<string>("model").empty())
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throw runtime_error("unknow motion mode: " + cmd.get<string>("model"));
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if (!cmd.get<string>("outlier-ratio").empty())
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if (arg("load-motions") == "no")
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{
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RansacParams ransacParams = motionEstimator->ransacParams();
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ransacParams.eps = cmd.get<float>("outlier-ratio");
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motionEstimator->setRansacParams(ransacParams);
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RansacParams ransac;
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PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
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Ptr<IGlobalMotionEstimator> est_(est);
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if (arg("model") == "transl")
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{
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est->setMotionModel(TRANSLATION);
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ransac = RansacParams::translationMotionStd();
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}
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else if (arg("model") == "transl_and_scale")
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{
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est->setMotionModel(TRANSLATION_AND_SCALE);
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ransac = RansacParams::translationAndScale2dMotionStd();
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}
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else if (arg("model") == "linear_sim")
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{
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est->setMotionModel(LINEAR_SIMILARITY);
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ransac = RansacParams::linearSimilarityMotionStd();
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}
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else if (arg("model") == "affine")
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{
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est->setMotionModel(AFFINE);
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ransac = RansacParams::affine2dMotionStd();
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}
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else
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throw runtime_error("unknown motion model: " + arg("model"));
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ransac.eps = argf("outlier-ratio");
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est->setRansacParams(ransac);
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est->setMinInlierRatio(argf("min-inlier-ratio"));
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stabilizer->setMotionEstimator(est_);
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}
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if (!cmd.get<string>("min-inlier-ratio").empty())
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motionEstimator->setMinInlierRatio(cmd.get<float>("min-inlier-ratio"));
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stabilizer->setMotionEstimator(motionEstimator);
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if (!cmd.get<string>("load-motions").empty())
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stabilizer->setMotionEstimator(new GlobalMotionReader(cmd.get<string>("load-motions")));
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else
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stabilizer->setMotionEstimator(new GlobalMotionReader(arg("load-motions")));
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if (!cmd.get<string>("radius").empty())
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stabilizer->setRadius(cmd.get<int>("radius"));
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if (arg("save-motions") != "no")
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saveMotionsPath = arg("save-motions");
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if (cmd.get<string>("deblur") == "yes")
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stabilizer->setRadius(argi("radius"));
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if (arg("deblur") == "yes")
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{
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WeightingDeblurer *deblurer = new WeightingDeblurer();
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if (!cmd.get<string>("deblur-sens").empty())
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deblurer->setSensitivity(cmd.get<float>("deblur-sens"));
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deblurer->setRadius(argi("radius"));
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deblurer->setSensitivity(argf("deblur-sens"));
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stabilizer->setDeblurer(deblurer);
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}
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if (!cmd.get<string>("trim-ratio").empty())
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stabilizer->setTrimRatio(cmd.get<float>("trim-ratio"));
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stabilizer->setTrimRatio(argf("trim-ratio"));
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stabilizer->setCorrectionForInclusion(arg("incl-constr") == "yes");
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if (!cmd.get<string>("incl-constr").empty())
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stabilizer->setCorrectionForInclusion(cmd.get<string>("incl-constr") == "yes");
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if (cmd.get<string>("border-mode") == "reflect")
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if (arg("border-mode") == "reflect")
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stabilizer->setBorderMode(BORDER_REFLECT);
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else if (cmd.get<string>("border-mode") == "replicate")
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||||
else if (arg("border-mode") == "replicate")
|
||||
stabilizer->setBorderMode(BORDER_REPLICATE);
|
||||
else if (cmd.get<string>("border-mode") == "const")
|
||||
else if (arg("border-mode") == "const")
|
||||
stabilizer->setBorderMode(BORDER_CONSTANT);
|
||||
else if (!cmd.get<string>("border-mode").empty())
|
||||
throw runtime_error("unknown border extrapolation mode: " + cmd.get<string>("border-mode"));
|
||||
else
|
||||
throw runtime_error("unknown border extrapolation mode: "
|
||||
+ cmd.get<string>("border-mode"));
|
||||
|
||||
InpaintingPipeline *inpainters = new InpaintingPipeline();
|
||||
if (cmd.get<string>("mosaic") == "yes")
|
||||
Ptr<InpainterBase> inpainters_(inpainters);
|
||||
if (arg("mosaic") == "yes")
|
||||
{
|
||||
ConsistentMosaicInpainter *inpainter = new ConsistentMosaicInpainter();
|
||||
if (!cmd.get<string>("mosaic-stdev").empty())
|
||||
inpainter->setStdevThresh(cmd.get<float>("mosaic-stdev"));
|
||||
inpainters->pushBack(inpainter);
|
||||
ConsistentMosaicInpainter *inp = new ConsistentMosaicInpainter();
|
||||
inp->setStdevThresh(argf("mosaic-stdev"));
|
||||
inpainters->pushBack(inp);
|
||||
}
|
||||
if (cmd.get<string>("motion-inpaint") == "yes")
|
||||
if (arg("motion-inpaint") == "yes")
|
||||
{
|
||||
MotionInpainter *inpainter = new MotionInpainter();
|
||||
if (!cmd.get<string>("dist-thresh").empty())
|
||||
inpainter->setDistThreshold(cmd.get<float>("dist-thresh"));
|
||||
inpainters->pushBack(inpainter);
|
||||
}
|
||||
if (!cmd.get<string>("color-inpaint").empty())
|
||||
{
|
||||
if (cmd.get<string>("color-inpaint") == "average")
|
||||
inpainters->pushBack(new ColorAverageInpainter());
|
||||
else if (!cmd.get<string>("color-inpaint-radius").empty())
|
||||
{
|
||||
float radius = cmd.get<float>("color-inpaint-radius");
|
||||
if (cmd.get<string>("color-inpaint") == "ns")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_NS, radius));
|
||||
else if (cmd.get<string>("color-inpaint") == "telea")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, radius));
|
||||
else if (cmd.get<string>("color-inpaint") != "no")
|
||||
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cmd.get<string>("color-inpaint") == "ns")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_NS));
|
||||
else if (cmd.get<string>("color-inpaint") == "telea")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA));
|
||||
else if (cmd.get<string>("color-inpaint") != "no")
|
||||
throw runtime_error("unknown color inpainting method: " + cmd.get<string>("color-inpaint"));
|
||||
}
|
||||
MotionInpainter *inp = new MotionInpainter();
|
||||
inp->setDistThreshold(argf("dist-thresh"));
|
||||
inpainters->pushBack(inp);
|
||||
}
|
||||
if (arg("color-inpaint") == "average")
|
||||
inpainters->pushBack(new ColorAverageInpainter());
|
||||
else if (arg("color-inpaint") == "ns")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_NS, argd("color-inpaint-radius")));
|
||||
else if (arg("color-inpaint") == "telea")
|
||||
inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, argd("color-inpaint-radius")));
|
||||
else if (arg("color-inpaint") != "no")
|
||||
throw runtime_error("unknown color inpainting method: " + arg("color-inpaint"));
|
||||
if (!inpainters->empty())
|
||||
stabilizer->setInpainter(inpainters);
|
||||
{
|
||||
inpainters->setRadius(argi("radius"));
|
||||
stabilizer->setInpainter(inpainters_);
|
||||
}
|
||||
|
||||
stabilizer->setLog(new LogToStdout());
|
||||
|
||||
outputPath = cmd.get<string>("output") != "no" ? cmd.get<string>("output") : "";
|
||||
if (arg("output") != "no")
|
||||
outputPath = arg("output");
|
||||
|
||||
if (!cmd.get<string>("fps").empty())
|
||||
outputFps = cmd.get<double>("fps");
|
||||
|
||||
quietMode = cmd.get<bool>("quiet");
|
||||
|
||||
stabilizedFrames = dynamic_cast<IFrameSource*>(stabilizer);
|
||||
quietMode = argb("quite");
|
||||
|
||||
run();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user