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fix typos.
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@ -2762,7 +2762,7 @@ public:
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double a1 = rng.uniform((double)0, (double)1);
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// produces float from [0, 1)
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double b = rng.uniform(0.f, 1.f);
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float b = rng.uniform(0.f, 1.f);
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// produces double from [0, 1)
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double c = rng.uniform(0., 1.);
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@ -2778,8 +2778,8 @@ public:
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want a floating-point random number, but the range boundaries are
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integer numbers, either put dots in the end, if they are constants, or
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use explicit type cast operators, as in the a1 initialization above.
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@param a lower inclusive boundary of the returned random numbers.
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@param b upper non-inclusive boundary of the returned random numbers.
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@param a lower inclusive boundary of the returned random number.
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@param b upper non-inclusive boundary of the returned random number.
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*/
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int uniform(int a, int b);
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/** @overload */
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