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https://github.com/opencv/opencv.git
synced 2024-11-24 03:00:14 +08:00
fixed linker errors on Win and some warnings
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121e51d35b
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4395bad911
@ -1505,7 +1505,7 @@ void CalonderDescriptorExtractor<T>::compute( const cv::Mat& image,
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int offset = patchSize / 2;
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for (size_t i = 0; i < keypoints.size(); ++i) {
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cv::Point2f pt = keypoints[i].pt;
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IplImage ipl = image( Rect(pt.x - offset, pt.y - offset, patchSize, patchSize) );
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IplImage ipl = image( Rect((int)(pt.x - offset), (int)(pt.y - offset), patchSize, patchSize) );
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classifier_.getSignature( &ipl, descriptors.ptr<T>(i));
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}
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}
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@ -1515,7 +1515,7 @@ void CalonderDescriptorExtractor<T>::read( const FileNode& )
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{}
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template<typename T>
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void CalonderDescriptorExtractor<T>::write( FileStorage&s ) const
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void CalonderDescriptorExtractor<T>::write( FileStorage& ) const
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{}
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CV_EXPORTS Ptr<DescriptorExtractor> createDescriptorExtractor( const string& descriptorExtractorType );
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@ -79,11 +79,11 @@ Mat windowedMatchingMask( const vector<KeyPoint>& keypoints1, const vector<KeyPo
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static inline void _drawKeypoint( Mat& img, const KeyPoint& p, const Scalar& color, int flags )
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{
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Point center( p.pt.x * draw_multiplier, p.pt.y * draw_multiplier );
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Point center( cvRound(p.pt.x * draw_multiplier), cvRound(p.pt.y * draw_multiplier) );
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if( flags & DrawMatchesFlags::DRAW_RICH_KEYPOINTS )
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{
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int radius = p.size/2 * draw_multiplier; // KeyPoint::size is a diameter
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int radius = cvRound(p.size/2 * draw_multiplier); // KeyPoint::size is a diameter
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// draw the circles around keypoints with the keypoints size
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circle( img, center, radius, color, 1, CV_AA, draw_shift_bits );
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@ -91,8 +91,9 @@ static inline void _drawKeypoint( Mat& img, const KeyPoint& p, const Scalar& col
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// draw orientation of the keypoint, if it is applicable
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if( p.angle != -1 )
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{
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float srcAngleRad = p.angle*CV_PI/180;
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Point orient(cos(srcAngleRad)*radius, sin(srcAngleRad)*radius);
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float srcAngleRad = p.angle*(float)CV_PI/180.f;
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Point orient(cvRound(cos(srcAngleRad)*radius),
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cvRound(sin(srcAngleRad)*radius));
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line( img, center, center+orient, color, 1, CV_AA, draw_shift_bits );
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}
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#if 0
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@ -175,7 +176,9 @@ static inline void _drawMatch( Mat& outImg, Mat& outImg1, Mat& outImg2 ,
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pt2 = kp2.pt,
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dpt2 = Point2f( std::min(pt2.x+outImg1.cols, float(outImg.cols-1)), pt2.y );
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line( outImg, Point(pt1.x*draw_multiplier, pt1.y*draw_multiplier), Point(dpt2.x*draw_multiplier, dpt2.y*draw_multiplier),
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line( outImg,
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Point(cvRound(pt1.x*draw_multiplier), cvRound(pt1.y*draw_multiplier)),
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Point(cvRound(dpt2.x*draw_multiplier), cvRound(dpt2.y*draw_multiplier)),
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color, 1, CV_AA, draw_shift_bits );
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}
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@ -461,7 +464,7 @@ void BruteForceMatcher<L2<float> >::matchImpl( const Mat& query, const Mat& mask
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{
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match.indexQuery = i;
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double queryNorm = norm( query.row(i) );
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match.distance = sqrt( minVal + queryNorm*queryNorm );
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match.distance = (float)sqrt( minVal + queryNorm*queryNorm );
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matches.push_back( match );
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}
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}
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@ -46,18 +46,18 @@
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using namespace cv;
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using namespace std;
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inline Point2f applyHomography( const Mat_<double>& H, const Point2f& pt )
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static inline Point2f applyHomography( const Mat_<double>& H, const Point2f& pt )
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{
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double z = H(2,0)*pt.x + H(2,1)*pt.y + H(2,2);
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if( z )
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{
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double w = 1./z;
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return Point2f( (H(0,0)*pt.x + H(0,1)*pt.y + H(0,2))*w, (H(1,0)*pt.x + H(1,1)*pt.y + H(1,2))*w );
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return Point2f( (float)((H(0,0)*pt.x + H(0,1)*pt.y + H(0,2))*w), (float)((H(1,0)*pt.x + H(1,1)*pt.y + H(1,2))*w) );
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}
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return Point2f( numeric_limits<double>::max(), numeric_limits<double>::max() );
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return Point2f( numeric_limits<float>::max(), numeric_limits<float>::max() );
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}
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inline void linearizeHomographyAt( const Mat_<double>& H, const Point2f& pt, Mat_<double>& A )
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static inline void linearizeHomographyAt( const Mat_<double>& H, const Point2f& pt, Mat_<double>& A )
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{
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A.create(2,2);
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double p1 = H(0,0)*pt.x + H(0,1)*pt.y + H(0,2),
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@ -110,12 +110,12 @@ EllipticKeyPoint::EllipticKeyPoint( const Point2f& _center, const Scalar& _ellip
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Mat_<double> M = getSecondMomentsMatrix(_ellipse), eval;
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eigen( M, eval );
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assert( eval.rows == 2 && eval.cols == 1 );
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axes.width = 1.f / sqrt(eval(0,0));
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axes.height = 1.f / sqrt(eval(1,0));
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axes.width = 1.f / (float)sqrt(eval(0,0));
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axes.height = 1.f / (float)sqrt(eval(1,0));
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float ac_b2 = ellipse[0]*ellipse[2] - ellipse[1]*ellipse[1];
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boundingBox.width = sqrt(ellipse[2]/ac_b2);
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boundingBox.height = sqrt(ellipse[0]/ac_b2);
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double ac_b2 = ellipse[0]*ellipse[2] - ellipse[1]*ellipse[1];
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boundingBox.width = (float)sqrt(ellipse[2]/ac_b2);
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boundingBox.height = (float)sqrt(ellipse[0]/ac_b2);
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}
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Mat_<double> EllipticKeyPoint::getSecondMomentsMatrix( const Scalar& _ellipse )
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@ -223,7 +223,7 @@ static void overlap( const vector<EllipticKeyPoint>& keypoints1, const vector<El
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fac=3;
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maxDist = maxDist*4;
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fac = 1.0/(fac*fac);
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fac = 1.f/(fac*fac);
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EllipticKeyPoint keypoint1a = EllipticKeyPoint( kp1.center, Scalar(fac*kp1.ellipse[0], fac*kp1.ellipse[1], fac*kp1.ellipse[2]) );
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@ -246,8 +246,8 @@ static void overlap( const vector<EllipticKeyPoint>& keypoints1, const vector<El
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float miny = floor((-keypoint1a.boundingBox.height < (diff.y-keypoint2a.boundingBox.height)) ?
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-keypoint1a.boundingBox.height : (diff.y-keypoint2a.boundingBox.height));
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float mina = (maxx-minx) < (maxy-miny) ? (maxx-minx) : (maxy-miny) ;
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float dr = mina/50.0;
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float bua = 0, bna = 0;
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float dr = mina/50.f;
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float bua = 0.f, bna = 0.f;
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//compute the area
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for( float rx1 = minx; rx1 <= maxx; rx1+=dr )
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{
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@ -256,8 +256,8 @@ static void overlap( const vector<EllipticKeyPoint>& keypoints1, const vector<El
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{
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float ry2=ry1-diff.y;
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//compute the distance from the ellipse center
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float e1 = keypoint1a.ellipse[0]*rx1*rx1+2*keypoint1a.ellipse[1]*rx1*ry1+keypoint1a.ellipse[2]*ry1*ry1;
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float e2 = keypoint2a.ellipse[0]*rx2*rx2+2*keypoint2a.ellipse[1]*rx2*ry2+keypoint2a.ellipse[2]*ry2*ry2;
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float e1 = (float)(keypoint1a.ellipse[0]*rx1*rx1+2*keypoint1a.ellipse[1]*rx1*ry1+keypoint1a.ellipse[2]*ry1*ry1);
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float e2 = (float)(keypoint2a.ellipse[0]*rx2*rx2+2*keypoint2a.ellipse[1]*rx2*ry2+keypoint2a.ellipse[2]*ry2*ry2);
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//compute the area
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if( e1<1 && e2<1 ) bna++;
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if( e1<1 || e2<1 ) bua++;
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@ -118,7 +118,7 @@ float KeyPoint::overlap( const KeyPoint& kp1, const KeyPoint& kp2 )
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Point2f p1 = kp1.pt;
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Point2f p2 = kp2.pt;
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float c = norm( p1 - p2 );
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float c = (float)norm( p1 - p2 );
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float ovrl = 0.f;
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@ -143,7 +143,7 @@ float KeyPoint::overlap( const KeyPoint& kp1, const KeyPoint& kp2 )
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float triangleAreaB = b_2 * sinAlpha * cosAlpha;
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float intersectionArea = segmentAreaA + segmentAreaB - triangleAreaA - triangleAreaB;
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float unionArea = (a_2 + b_2) * CV_PI - intersectionArea;
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float unionArea = (a_2 + b_2) * (float)CV_PI - intersectionArea;
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ovrl = intersectionArea / unionArea;
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}
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@ -125,7 +125,7 @@ void CV_CalonderTest::run(int)
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CalonderDescriptorExtractor<float> fde(dir + "/classifier.rtc");
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Mat fdescriptors;
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double t = getTickCount();
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double t = (double)getTickCount();
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fde.compute(img, keypoints, fdescriptors);
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t = getTickCount() - t;
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ts->printf(CvTS::LOG, "\nAverage time of computiting float descriptor = %g ms\n", t/((double)cvGetTickFrequency()*1000.)/fdescriptors.rows );
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@ -143,7 +143,7 @@ void CV_CalonderTest::run(int)
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CalonderDescriptorExtractor<uchar> cde(dir + "/classifier.rtc");
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Mat cdescriptors;
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t = getTickCount();
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t = (double)getTickCount();
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cde.compute(img, keypoints, cdescriptors);
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t = getTickCount() - t;
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ts->printf(CvTS::LOG, "Average time of computiting uchar descriptor = %g ms\n", t/((double)cvGetTickFrequency()*1000.)/cdescriptors.rows );
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@ -52,8 +52,35 @@ using namespace cv;
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* Functions to evaluate affine covariant detectors and descriptors. *
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\****************************************************************************************/
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Point2f applyHomography( const Mat_<double>& H, const Point2f& pt );
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void linearizeHomographyAt( const Mat_<double>& H, const Point2f& pt, Mat_<double>& A );
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static inline Point2f applyHomography( const Mat_<double>& H, const Point2f& pt )
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{
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double z = H(2,0)*pt.x + H(2,1)*pt.y + H(2,2);
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if( z )
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{
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double w = 1./z;
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return Point2f( (H(0,0)*pt.x + H(0,1)*pt.y + H(0,2))*w, (H(1,0)*pt.x + H(1,1)*pt.y + H(1,2))*w );
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}
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return Point2f( numeric_limits<float>::max(), numeric_limits<float>::max() );
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}
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static inline void linearizeHomographyAt( const Mat_<double>& H, const Point2f& pt, Mat_<double>& A )
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{
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A.create(2,2);
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double p1 = H(0,0)*pt.x + H(0,1)*pt.y + H(0,2),
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p2 = H(1,0)*pt.x + H(1,1)*pt.y + H(1,2),
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p3 = H(2,0)*pt.x + H(2,1)*pt.y + H(2,2),
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p3_2 = p3*p3;
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if( p3 )
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{
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A(0,0) = H(0,0)/p3 - p1*H(2,0)/p3_2; // fxdx
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A(0,1) = H(0,1)/p3 - p1*H(2,1)/p3_2; // fxdy
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A(1,0) = H(1,0)/p3 - p2*H(2,0)/p3_2; // fydx
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A(1,1) = H(1,1)/p3 - p2*H(2,1)/p3_2; // fydx
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}
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else
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A.setTo(Scalar::all(numeric_limits<double>::max()));
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}
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void calcKeyPointProjections( const vector<KeyPoint>& src, const Mat_<double>& H, vector<KeyPoint>& dst )
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{
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@ -1066,7 +1093,7 @@ int DescriptorQualityTest::processResults( int datasetIdx, int caseIdx )
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Quality valid = validQuality[datasetIdx][caseIdx], calc = calcQuality[datasetIdx][caseIdx];
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bool isBadAccuracy;
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const float rltvEps = 0.001;
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const float rltvEps = 0.001f;
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ts->printf(CvTS::LOG, "%s: calc=%f, valid=%f", RECALL.c_str(), calc.recall, valid.recall );
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isBadAccuracy = valid.recall - calc.recall > rltvEps;
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testLog( ts, isBadAccuracy );
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