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fixed compile error under linux
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parent
49ec8ba742
commit
442cd75c32
@ -75,18 +75,18 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, std::vector
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namespace cv { namespace gpu { namespace bfmatcher
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{
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template <typename T>
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void matchSingleL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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void matchSingleL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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template <typename T>
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void matchSingleL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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void matchSingleL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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template <typename T>
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void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance);
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template <typename T>
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void matchCollectionL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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void matchCollectionL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance);
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template <typename T>
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@ -116,12 +116,12 @@ void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>& descCollecti
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trainDescCollection.insert(trainDescCollection.end(), descCollection.begin(), descCollection.end());
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}
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const
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{
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return trainDescCollection;
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}
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void cv::gpu::BruteForceMatcher_GPU_base::clear()
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void cv::gpu::BruteForceMatcher_GPU_base::clear()
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{
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trainDescCollection.clear();
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}
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@ -139,29 +139,29 @@ bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const
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////////////////////////////////////////////////////////////////////
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// Match
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& distance, const GpuMat& mask)
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{
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using namespace cv::gpu::bfmatcher;
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[2][8] =
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{
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{
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matchSingleL1_gpu<unsigned char>, matchSingleL1_gpu<char>, matchSingleL1_gpu<unsigned short>,
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matchSingleL1_gpu<unsigned char>, matchSingleL1_gpu<char>, matchSingleL1_gpu<unsigned short>,
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matchSingleL1_gpu<short>, matchSingleL1_gpu<int>, matchSingleL1_gpu<float>, 0, 0
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},
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{
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matchSingleL2_gpu<unsigned char>, matchSingleL2_gpu<char>, matchSingleL2_gpu<unsigned short>,
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matchSingleL2_gpu<unsigned char>, matchSingleL2_gpu<char>, matchSingleL2_gpu<unsigned short>,
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matchSingleL2_gpu<short>, matchSingleL2_gpu<int>, matchSingleL2_gpu<float>, 0, 0
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}
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};
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CV_Assert(queryDescs.channels() == 1);
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CV_Assert(trainDescs.cols == queryDescs.cols && trainDescs.type() == queryDescs.type());
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const int nQuery = queryDescs.rows;
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trainIdx.create(1, nQuery, CV_32S);
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@ -170,12 +170,12 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs,
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match_caller_t func = match_callers[distType][queryDescs.depth()];
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CV_Assert(func != 0);
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// For single train there is no need to save imgIdx, so we just save imgIdx to trainIdx.
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// For single train there is no need to save imgIdx, so we just save imgIdx to trainIdx.
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// trainIdx store after imgIdx, so we doesn't lose it value.
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func(queryDescs, trainDescs, mask, trainIdx, trainIdx, distance);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& distance,
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& distance,
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vector<DMatch>& matches)
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{
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const int nQuery = trainIdx.cols;
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@ -202,7 +202,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx,
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, const GpuMat& trainDescs,
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vector<DMatch>& matches, const GpuMat& mask)
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{
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GpuMat trainIdx, distance;
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@ -210,11 +210,11 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, const
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matchDownload(trainIdx, distance, matches);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
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const vector<GpuMat>& masks)
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{
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if (masks.empty())
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{
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{
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Mat trainCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(DevMem2D)));
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for (size_t i = 0; i < trainDescCollection.size(); ++i)
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@ -229,7 +229,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollect
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else
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{
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CV_Assert(masks.size() == trainDescCollection.size());
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Mat trainCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(DevMem2D)));
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Mat maskCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(PtrStep)));
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@ -242,7 +242,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollect
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trainCollectionCPU.ptr<DevMem2D>(0)[i] = trainDescs;
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maskCollectionCPU.ptr<PtrStep>(0)[i] = static_cast<PtrStep>(mask);
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maskCollectionCPU.ptr<PtrStep>(0)[i] = mask;
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}
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trainCollection.upload(trainCollectionCPU);
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@ -250,31 +250,31 @@ void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollect
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDescs, const GpuMat& trainCollection,
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDescs, const GpuMat& trainCollection,
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GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, const GpuMat& maskCollection)
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{
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using namespace cv::gpu::bfmatcher;
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[2][8] =
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{
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{
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matchCollectionL1_gpu<unsigned char>, matchCollectionL1_gpu<char>,
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matchCollectionL1_gpu<unsigned short>, matchCollectionL1_gpu<short>,
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matchCollectionL1_gpu<unsigned char>, matchCollectionL1_gpu<char>,
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matchCollectionL1_gpu<unsigned short>, matchCollectionL1_gpu<short>,
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matchCollectionL1_gpu<int>, matchCollectionL1_gpu<float>, 0, 0
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},
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{
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matchCollectionL2_gpu<unsigned char>, matchCollectionL2_gpu<char>,
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matchCollectionL2_gpu<unsigned short>, matchCollectionL2_gpu<short>,
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matchCollectionL2_gpu<unsigned char>, matchCollectionL2_gpu<char>,
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matchCollectionL2_gpu<unsigned short>, matchCollectionL2_gpu<short>,
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matchCollectionL2_gpu<int>, matchCollectionL2_gpu<float>, 0, 0
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}
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};
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CV_Assert(queryDescs.channels() == 1);
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const int nQuery = queryDescs.rows;
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trainIdx.create(1, nQuery, CV_32S);
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@ -287,7 +287,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDes
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func(queryDescs, trainCollection, maskCollection, trainIdx, imgIdx, distance);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx,
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx,
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const GpuMat& distance, vector<DMatch>& matches)
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{
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const int nQuery = trainIdx.cols;
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@ -318,9 +318,9 @@ void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx,
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, vector<DMatch>& matches,
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, vector<DMatch>& matches,
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const vector<GpuMat>& masks)
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{
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{
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GpuMat trainCollection;
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GpuMat maskCollection;
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@ -335,7 +335,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, vector
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////////////////////////////////////////////////////////////////////
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// KnnMatch
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k, const GpuMat& mask)
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{
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using namespace cv::gpu::bfmatcher;
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@ -343,20 +343,20 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, con
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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static const match_caller_t match_callers[2][8] =
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static const match_caller_t match_callers[2][8] =
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{
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{
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knnMatchL1_gpu<unsigned char>, knnMatchL1_gpu<char>, knnMatchL1_gpu<unsigned short>,
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knnMatchL1_gpu<unsigned char>, knnMatchL1_gpu<char>, knnMatchL1_gpu<unsigned short>,
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knnMatchL1_gpu<short>, knnMatchL1_gpu<int>, knnMatchL1_gpu<float>, 0, 0
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},
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{
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knnMatchL2_gpu<unsigned char>, knnMatchL2_gpu<char>, knnMatchL2_gpu<unsigned short>,
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knnMatchL2_gpu<unsigned char>, knnMatchL2_gpu<char>, knnMatchL2_gpu<unsigned short>,
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knnMatchL2_gpu<short>, knnMatchL2_gpu<int>, knnMatchL2_gpu<float>, 0, 0
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}
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};
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CV_Assert(queryDescs.channels() == 1);
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const int nQuery = queryDescs.rows;
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const int nTrain = trainDescs.rows;
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@ -411,7 +411,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainId
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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vector< vector<DMatch> >& matches, int k, const GpuMat& mask, bool compactResult)
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{
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GpuMat trainIdx, distance, allDist;
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@ -431,7 +431,7 @@ namespace
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};
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}
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
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vector< vector<DMatch> >& matches, int knn, const vector<GpuMat>& masks, bool compactResult)
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{
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vector< vector<DMatch> > curMatches;
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@ -443,7 +443,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
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for (size_t imgIdx = 0; imgIdx < trainDescCollection.size(); ++imgIdx)
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{
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knnMatch(queryDescs, trainDescCollection[imgIdx], curMatches, knn,
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knnMatch(queryDescs, trainDescCollection[imgIdx], curMatches, knn,
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masks.empty() ? GpuMat() : masks[imgIdx]);
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for (int queryIdx = 0; queryIdx < queryDescs.rows; ++queryIdx)
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@ -464,7 +464,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
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if (compactResult)
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{
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vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
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vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
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mem_fun_ref(&vector<DMatch>::empty));
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matches.erase(new_end, matches.end());
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}
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@ -473,7 +473,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
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////////////////////////////////////////////////////////////////////
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// RadiusMatch
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& nMatches, GpuMat& distance, float maxDistance, const GpuMat& mask)
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{
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using namespace cv::gpu::bfmatcher;
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@ -481,14 +481,14 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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typedef void (*radiusMatch_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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static const radiusMatch_caller_t radiusMatch_callers[2][8] =
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static const radiusMatch_caller_t radiusMatch_callers[2][8] =
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{
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{
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radiusMatchL1_gpu<unsigned char>, radiusMatchL1_gpu<char>, radiusMatchL1_gpu<unsigned short>,
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radiusMatchL1_gpu<unsigned char>, radiusMatchL1_gpu<char>, radiusMatchL1_gpu<unsigned short>,
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radiusMatchL1_gpu<short>, radiusMatchL1_gpu<int>, radiusMatchL1_gpu<float>, 0, 0
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},
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{
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radiusMatchL2_gpu<unsigned char>, radiusMatchL2_gpu<char>, radiusMatchL2_gpu<unsigned short>,
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radiusMatchL2_gpu<unsigned char>, radiusMatchL2_gpu<char>, radiusMatchL2_gpu<unsigned short>,
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radiusMatchL2_gpu<short>, radiusMatchL2_gpu<int>, radiusMatchL2_gpu<float>, 0, 0
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}
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};
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@ -496,14 +496,14 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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int major, minor;
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getComputeCapability(getDevice(), major, minor);
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CV_Assert(100 * major + 10 * minor >= 110); // works onle on device with CC >= 1.1
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const int nQuery = queryDescs.rows;
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const int nTrain = trainDescs.rows;
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CV_Assert(queryDescs.channels() == 1);
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CV_Assert(trainDescs.type() == queryDescs.type() && trainDescs.cols == queryDescs.cols);
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CV_Assert(trainIdx.empty() || trainIdx.rows == nQuery);
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CV_Assert(trainIdx.empty() || trainIdx.rows == nQuery);
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nMatches.create(1, nQuery, CV_32SC1);
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nMatches.setTo(Scalar::all(0));
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if (trainIdx.empty())
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@ -518,7 +518,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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func(queryDescs, trainDescs, maxDistance, mask, trainIdx, nMatches.ptr<unsigned int>(), distance);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& nMatches,
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& nMatches,
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const GpuMat& distance, std::vector< std::vector<DMatch> >& matches, bool compactResult)
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{
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const int nQuery = trainIdx.rows;
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@ -554,7 +554,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai
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int trainIdx = *trainIdx_ptr;
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float distance = *distance_ptr;
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DMatch m(queryIdx, trainIdx, 0, distance);
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curMatches.push_back(m);
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@ -563,7 +563,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trai
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}
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}
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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vector< vector<DMatch> >& matches, float maxDistance, const GpuMat& mask, bool compactResult)
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{
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GpuMat trainIdx, nMatches, distance;
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@ -571,7 +571,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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radiusMatchDownload(trainIdx, nMatches, distance, matches, compactResult);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, vector< vector<DMatch> >& matches,
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, vector< vector<DMatch> >& matches,
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float maxDistance, const vector<GpuMat>& masks, bool compactResult)
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{
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@ -581,7 +581,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
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for (size_t imgIdx = 0; imgIdx < trainDescCollection.size(); ++imgIdx)
|
||||
{
|
||||
radiusMatch(queryDescs, trainDescCollection[imgIdx], curMatches, maxDistance,
|
||||
radiusMatch(queryDescs, trainDescCollection[imgIdx], curMatches, maxDistance,
|
||||
masks.empty() ? GpuMat() : masks[imgIdx]);
|
||||
|
||||
for (int queryIdx = 0; queryIdx < queryDescs.rows; ++queryIdx)
|
||||
@ -600,7 +600,7 @@ void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs,
|
||||
|
||||
if (compactResult)
|
||||
{
|
||||
vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
|
||||
vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
|
||||
mem_fun_ref(&vector<DMatch>::empty));
|
||||
matches.erase(new_end, matches.end());
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user