fixed bug with loading to constant memory

This commit is contained in:
Anatoly Baksheev 2010-07-26 15:08:43 +00:00
parent 22f5376e82
commit 5732da9567

View File

@ -325,7 +325,12 @@ namespace cv
extern "C" void set_to_without_mask(DevMem2D mat, int depth, const double *scalar, int channels, const cudaStream_t & stream)
{
cudaSafeCall( cudaMemcpyToSymbol(mat_operators::scalar_d, &scalar, sizeof(double) * 4));
double data[4];
data[0] = scalar[0];
data[1] = scalar[1];
data[2] = scalar[2];
data[3] = scalar[3];
cudaSafeCall( cudaMemcpyToSymbol(mat_operators::scalar_d, &data, sizeof(data)));
static SetToFunc_without_mask tab[8] =
{
@ -350,7 +355,12 @@ namespace cv
extern "C" void set_to_with_mask(DevMem2D mat, int depth, const double * scalar, const DevMem2D& mask, int channels, const cudaStream_t & stream)
{
cudaSafeCall( cudaMemcpyToSymbol(mat_operators::scalar_d, &scalar, sizeof(double) * 4));
double data[4];
data[0] = scalar[0];
data[1] = scalar[1];
data[2] = scalar[2];
data[3] = scalar[3];
cudaSafeCall( cudaMemcpyToSymbol(mat_operators::scalar_d, &data, sizeof(data)));
static SetToFunc_with_mask tab[8] =
{