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added asynchronous versions of transform- and projectPoints into the GPU module, added docs
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@ -421,3 +421,41 @@ void reprojectImageTo3D(const GpuMat\& disp, GpuMat\& xyzw, \par const Mat\& Q,
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\end{description}
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See also: \cvCppCross{reprojectImageTo3D}.
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\cvCppFunc{gpu::transformPoints}
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Rotates and translates points.
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\cvdefCpp{
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void transformPoints(const GpuMat\& src, const Mat\& rvec, \par const Mat\& tvec, GpuMat\& dst);\newline
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void transformPoints(const GpuMat\& src, const Mat\& rvec, \par const Mat\& tvec, GpuMat\& dst, const Stream\& stream);
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}
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\begin{description}
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\cvarg{src}{Source points. Single-row \texttt{CV\_32FC3} matrix.}
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\cvarg{rvec}{\texttt{CV\_32F} 3D rotation vector.}
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\cvarg{tvec}{\texttt{CV\_32F} 3D translation vector.}
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\cvarg{dst}{Transformed points. Single-row \texttt{CV\_32FC3} matrix.}
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\cvarg{stream}{Stream for the asynchronous version.}
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\end{description}
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\cvCppFunc{gpu::projectPoints}
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Projects points.
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\cvdefCpp{
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void projectPoints(const GpuMat\& src, const Mat\& rvec, \par const Mat\& tvec, const Mat\& camera\_mat, \par const Mat\& dist\_coef, GpuMat\& dst);\newline
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void projectPoints(const GpuMat\& src, const Mat\& rvec, \par const Mat\& tvec, const Mat\& camera\_mat, \par const Mat\& dist\_coef, GpuMat\& dst, const Stream\& stream);
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}
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\begin{description}
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\cvarg{src}{Source points. Single-row \texttt{CV\_32FC3} matrix.}
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\cvarg{rvec}{\texttt{CV\_32F} 3D rotation vector.}
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\cvarg{tvec}{\texttt{CV\_32F} 3D translation vector.}
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\cvarg{camera\_mat}{\texttt{CV\_32F} 3x3 camera matrix.}
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\cvarg{dist\_coef}{Distortion coefficients. This parameter isn't supported for now, must be empty matrix.}
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\cvarg{dst}{Projected points. Single-row \texttt{CV\_32FC2} matrix.}
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\cvarg{stream}{Stream for the asynchronous version.}
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\end{description}
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See also: \cvCppCross{projectPoints}.
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doc/opencv.pdf
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doc/opencv.pdf
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@ -858,9 +858,16 @@ namespace cv
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CV_EXPORTS void transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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GpuMat& dst);
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CV_EXPORTS void transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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GpuMat& dst, const Stream& stream);
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CV_EXPORTS void projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst);
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CV_EXPORTS void projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst,
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const Stream& stream);
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//////////////////////////////// Filter Engine ////////////////////////////////
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/*!
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@ -64,13 +64,14 @@ namespace cv { namespace gpu
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};
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void call(const DevMem2D_<float3> src, const float* rot,
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const float* transl, DevMem2D_<float3> dst)
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const float* transl, DevMem2D_<float3> dst,
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cudaStream_t stream)
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{
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cudaSafeCall(cudaMemcpyToSymbol(crot0, rot, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(crot1, rot + 3, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(crot2, rot + 6, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(ctransl, transl, sizeof(float) * 3));
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transform(src, dst, TransformOp());
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transform(src, dst, TransformOp(), stream);
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}
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} // namespace transform_points
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@ -100,7 +101,8 @@ namespace cv { namespace gpu
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};
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void call(const DevMem2D_<float3> src, const float* rot,
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const float* transl, const float* proj, DevMem2D_<float2> dst)
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const float* transl, const float* proj, DevMem2D_<float2> dst,
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cudaStream_t stream)
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{
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cudaSafeCall(cudaMemcpyToSymbol(crot0, rot, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(crot1, rot + 3, sizeof(float) * 3));
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@ -108,7 +110,7 @@ namespace cv { namespace gpu
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cudaSafeCall(cudaMemcpyToSymbol(ctransl, transl, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(cproj0, proj, sizeof(float) * 3));
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cudaSafeCall(cudaMemcpyToSymbol(cproj1, proj + 3, sizeof(float) * 3));
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transform(src, dst, ProjectOp());
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transform(src, dst, ProjectOp(), stream);
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}
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} // namespace project_points
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@ -47,52 +47,95 @@
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void cv::gpu::transformPoints(const GpuMat&, const Mat&, const Mat&,
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GpuMat&) { throw_nogpu(); }
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void cv::gpu::transformPoints(const GpuMat&, const Mat&, const Mat&,
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GpuMat&, const Stream&) { throw_nogpu(); }
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void cv::gpu::projectPoints(const GpuMat&, const Mat&, const Mat&,
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const Mat&, const Mat&, GpuMat&) { throw_nogpu(); }
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void cv::gpu::projectPoints(const GpuMat&, const Mat&, const Mat&,
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const Mat&, const Mat&, GpuMat&, const Stream&) { throw_nogpu(); }
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#else
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using namespace cv;
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using namespace cv::gpu;
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namespace cv { namespace gpu { namespace transform_points
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{
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void call(const DevMem2D_<float3> src, const float* rot, const float* transl, DevMem2D_<float3> dst);
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void call(const DevMem2D_<float3> src, const float* rot, const float* transl,
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DevMem2D_<float3> dst, cudaStream_t stream);
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}}}
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namespace
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{
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void transformPointsCaller(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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GpuMat& dst, cudaStream_t stream)
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{
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CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3);
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CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F);
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CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F);
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// Convert rotation vector into matrix
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Mat rot;
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Rodrigues(rvec, rot);
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dst.create(src.size(), src.type());
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transform_points::call(src, rot.ptr<float>(), tvec.ptr<float>(), dst, stream);
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}
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}
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void cv::gpu::transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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GpuMat& dst)
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{
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CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3);
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CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F);
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CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F);
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// Convert rotation vector into matrix
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Mat rot;
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Rodrigues(rvec, rot);
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dst.create(src.size(), src.type());
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transform_points::call(src, rot.ptr<float>(), tvec.ptr<float>(), dst);
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::transformPointsCaller(src, rvec, tvec, dst, 0);
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}
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void cv::gpu::transformPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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GpuMat& dst, const Stream& stream)
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{
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::transformPointsCaller(src, rvec, tvec, dst, StreamAccessor::getStream(stream));
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}
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namespace cv { namespace gpu { namespace project_points
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{
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void call(const DevMem2D_<float3> src, const float* rot, const float* transl, const float* proj, DevMem2D_<float2> dst);
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void call(const DevMem2D_<float3> src, const float* rot, const float* transl,
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const float* proj, DevMem2D_<float2> dst, cudaStream_t stream);
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}}}
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namespace
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{
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void projectPointsCaller(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst,
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cudaStream_t stream)
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{
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CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3);
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CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F);
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CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F);
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CV_Assert(camera_mat.size() == Size(3, 3) && camera_mat.type() == CV_32F);
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CV_Assert(dist_coef.empty()); // Undistortion isn't supported
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// Convert rotation vector into matrix
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Mat rot;
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Rodrigues(rvec, rot);
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dst.create(src.size(), CV_32FC2);
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project_points::call(src, rot.ptr<float>(), tvec.ptr<float>(),
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camera_mat.ptr<float>(), dst,stream);
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}
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}
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void cv::gpu::projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst)
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{
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CV_Assert(src.rows == 1 && src.cols > 0 && src.type() == CV_32FC3);
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CV_Assert(rvec.size() == Size(3, 1) && rvec.type() == CV_32F);
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CV_Assert(tvec.size() == Size(3, 1) && tvec.type() == CV_32F);
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CV_Assert(camera_mat.size() == Size(3, 3) && camera_mat.type() == CV_32F);
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CV_Assert(dist_coef.empty()); // Undistortion isn't supported
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::projectPointsCaller(src, rvec, tvec, camera_mat, dist_coef, dst, 0);
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}
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// Convert rotation vector into matrix
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Mat rot;
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Rodrigues(rvec, rot);
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dst.create(src.size(), CV_32FC2);
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project_points::call(src, rot.ptr<float>(), tvec.ptr<float>(), camera_mat.ptr<float>(), dst);
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void cv::gpu::projectPoints(const GpuMat& src, const Mat& rvec, const Mat& tvec,
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const Mat& camera_mat, const Mat& dist_coef, GpuMat& dst,
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const Stream& stream)
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{
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::projectPointsCaller(src, rvec, tvec, camera_mat, dist_coef, dst, StreamAccessor::getStream(stream));
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}
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#endif
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