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build: fix warning
C4189: 'clImageUV' : local variable is initialized but not referenced
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@ -794,7 +794,9 @@ void convertToD3D11Texture2D(InputArray src, ID3D11Texture2D* pD3D11Texture2D)
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cl_int status = 0;
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cl_mem clImage = 0;
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#ifdef HAVE_DIRECTX_NV12
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cl_mem clImageUV = 0;
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#endif
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clImage = clCreateFromD3D11Texture2DKHR(context, CL_MEM_WRITE_ONLY, pD3D11Texture2D, 0, &status);
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if (status != CL_SUCCESS)
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