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Update core.hpp
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@ -1063,19 +1063,19 @@ around both axes.
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CV_EXPORTS_W void flip(InputArray src, OutputArray dst, int flipCode);
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enum RotateFlags {
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ROTATE_90_CLOCKWISE = 0, //Rotate 90 degrees clockwise
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ROTATE_180 = 1, //Rotate 180 degrees clockwise
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ROTATE_90_COUNTERCLOCKWISE = 2, //Rotate 270 degrees clockwise
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ROTATE_90_CLOCKWISE = 0, //!<Rotate 90 degrees clockwise
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ROTATE_180 = 1, //!<Rotate 180 degrees clockwise
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ROTATE_90_COUNTERCLOCKWISE = 2, //!<Rotate 270 degrees clockwise
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};
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/** @brief Rotates a 2D array in multiples of 90 degrees.
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The function rotate rotates the array in one of three different ways:
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* Rotate by 90 degrees clockwise (rotateCode = ROTATE_90).
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The function cv::rotate rotates the array in one of three different ways:
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* Rotate by 90 degrees clockwise (rotateCode = ROTATE_90_CLOCKWISE).
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* Rotate by 180 degrees clockwise (rotateCode = ROTATE_180).
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* Rotate by 270 degrees clockwise (rotateCode = ROTATE_270).
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* Rotate by 270 degrees clockwise (rotateCode = ROTATE_90_COUNTERCLOCKWISE).
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@param src input array.
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@param dst output array of the same type as src. The size is the same with ROTATE_180,
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and the rows and cols are switched for ROTATE_90 and ROTATE_270.
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@param rotateCode an enum to specify how to rotate the array; see the enum RotateFlags
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and the rows and cols are switched for ROTATE_90_CLOCKWISE and ROTATE_90_COUNTERCLOCKWISE.
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@param rotateCode an enum to specify how to rotate the array; see the enum #RotateFlags
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@sa transpose , repeat , completeSymm, flip, RotateFlags
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*/
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CV_EXPORTS_W void rotate(InputArray src, OutputArray dst, int rotateCode);
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