Merge pull request #18094 from komakai:macos-universal-binary

* Universal Build for Big Sur

* Refactor MacOS/iOS build to only ever build one architecture at a time + improve code readability

* Workaround for CMake issue 20989
This commit is contained in:
Giles Payne 2020-08-30 07:41:54 +09:00 committed by GitHub
parent 2e6e9c14b5
commit 60354e3901
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 46 additions and 46 deletions

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@ -103,7 +103,13 @@ set(CMAKE_POSITION_INDEPENDENT_CODE ${ENABLE_PIC})
ocv_cmake_hook(PRE_CMAKE_BOOTSTRAP)
# Bootstap CMake system: setup CMAKE_SYSTEM_NAME and other vars
if(OPENCV_WORKAROUND_CMAKE_20989)
set(CMAKE_SYSTEM_PROCESSOR_BACKUP ${CMAKE_SYSTEM_PROCESSOR})
endif()
enable_language(CXX C)
if(OPENCV_WORKAROUND_CMAKE_20989)
set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_SYSTEM_PROCESSOR_BACKUP})
endif()
ocv_cmake_hook(POST_CMAKE_BOOTSTRAP)

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@ -84,12 +84,9 @@ class Builder:
self.run_tests = run_tests
self.build_docs = build_docs
def getBD(self, parent, t):
def getBuildDir(self, parent, target):
if len(t[0]) == 1:
res = os.path.join(parent, 'build-%s-%s' % (t[0][0].lower(), t[1].lower()))
else:
res = os.path.join(parent, 'build-%s' % t[1].lower())
res = os.path.join(parent, 'build-%s-%s' % (target[0].lower(), target[1].lower()))
if not os.path.isdir(res):
os.makedirs(res)
@ -99,39 +96,35 @@ class Builder:
outdir = os.path.abspath(outdir)
if not os.path.isdir(outdir):
os.makedirs(outdir)
mainWD = os.path.join(outdir, "build")
main_working_dir = os.path.join(outdir, "build")
dirs = []
xcode_ver = getXCodeMajor()
if self.dynamic and not self.build_objc_wrapper:
alltargets = self.targets
else:
# if we are building a static library, we must build each architecture separately
alltargets = []
# build each architecture separately
alltargets = []
for t in self.targets:
for at in t[0]:
current = ( [at], t[1] )
for target_group in self.targets:
for arch in target_group[0]:
current = ( arch, target_group[1] )
alltargets.append(current)
alltargets.append(current)
for t in alltargets:
mainBD = self.getBD(mainWD, t)
dirs.append(mainBD)
for target in alltargets:
main_build_dir = self.getBuildDir(main_working_dir, target)
dirs.append(main_build_dir)
cmake_flags = []
if self.contrib:
cmake_flags.append("-DOPENCV_EXTRA_MODULES_PATH=%s" % self.contrib)
if xcode_ver >= 7 and t[1] == 'iPhoneOS' and self.bitcodedisabled == False:
if xcode_ver >= 7 and target[1] == 'iPhoneOS' and self.bitcodedisabled == False:
cmake_flags.append("-DCMAKE_C_FLAGS=-fembed-bitcode")
cmake_flags.append("-DCMAKE_CXX_FLAGS=-fembed-bitcode")
self.buildOne(t[0], t[1], mainBD, cmake_flags)
self.buildOne(target[0], target[1], main_build_dir, cmake_flags)
if not self.dynamic:
self.mergeLibs(mainBD)
elif self.dynamic and self.build_objc_wrapper:
self.makeDynamicLib(mainBD)
self.mergeLibs(main_build_dir)
else:
self.makeDynamicLib(main_build_dir)
self.makeFramework(outdir, dirs)
if self.build_objc_wrapper:
if self.run_tests:
@ -198,7 +191,7 @@ class Builder:
return args
def getBuildCommand(self, archs, target):
def getBuildCommand(self, arch, target):
buildcmd = [
"xcodebuild",
@ -207,28 +200,17 @@ class Builder:
if (self.dynamic or self.build_objc_wrapper) and not self.bitcodedisabled and target == "iPhoneOS":
buildcmd.append("BITCODE_GENERATION_MODE=bitcode")
if self.dynamic and not self.build_objc_wrapper:
buildcmd += [
"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
"ONLY_ACTIVE_ARCH=NO",
]
for arch in archs:
buildcmd.append("-arch")
buildcmd.append(arch.lower())
else:
arch = ";".join(archs)
buildcmd += [
"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
"ARCHS=%s" % arch,
]
buildcmd += [
"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
"ARCHS=%s" % arch,
]
buildcmd += [
"-sdk", target.lower(),
"-configuration", self.getConfiguration(),
"-parallelizeTargets",
"-jobs", str(multiprocessing.cpu_count()),
] + (["-target","ALL_BUILD"] if self.dynamic and not self.build_objc_wrapper else [])
]
return buildcmd
@ -241,6 +223,15 @@ class Builder:
(["-DCMAKE_TOOLCHAIN_FILE=%s" % toolchain] if toolchain is not None else [])
if target.lower().startswith("iphoneos"):
cmakecmd.append("-DCPU_BASELINE=DETECT")
if target.lower() == "macosx":
build_arch = check_output(["uname", "-m"]).rstrip()
if build_arch != arch:
cmakecmd.append("-DCMAKE_SYSTEM_PROCESSOR=" + arch)
cmakecmd.append("-DCMAKE_OSX_ARCHITECTURES=" + arch)
cmakecmd.append("-DCPU_BASELINE=DETECT")
cmakecmd.append("-DCMAKE_CROSSCOMPILING=ON")
cmakecmd.append("-DOPENCV_WORKAROUND_CMAKE_20989=ON")
cmakecmd.append(dir)
cmakecmd.extend(cmakeargs)
return cmakecmd
@ -344,6 +335,7 @@ class Builder:
"x86_64": "x86_64-apple-ios-simulator",
} if builddirs[0].find("iphone") != -1 else {
"x86_64": "x86_64-apple-macos",
"arm64": "arm64-apple-macos",
}
for d in builddirs:
copy_tree(os.path.join(d, "install", "lib", name + ".framework", "Modules"), os.path.join(dstdir, "Modules"))
@ -398,8 +390,6 @@ class iOSBuilder(Builder):
return toolchain
def getCMakeArgs(self, arch, target):
arch = ";".join(arch)
args = Builder.getCMakeArgs(self, arch, target)
args = args + [
'-DIOS_ARCH=%s' % arch

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@ -17,11 +17,11 @@ class OSXBuilder(Builder):
def getToolchain(self, arch, target):
return None
def getBuildCommand(self, archs, target):
def getBuildCommand(self, arch, target):
buildcmd = [
"xcodebuild",
"MACOSX_DEPLOYMENT_TARGET=" + os.environ['MACOSX_DEPLOYMENT_TARGET'],
"ARCHS=%s" % archs[0],
"ARCHS=%s" % arch,
"-sdk", target.lower(),
"-configuration", "Debug" if self.debug else "Release",
"-parallelizeTargets",
@ -43,6 +43,7 @@ if __name__ == "__main__":
parser.add_argument('--disable', metavar='FEATURE', default=[], action='append', help='OpenCV features to disable (add WITH_*=OFF)')
parser.add_argument('--enable_nonfree', default=False, dest='enablenonfree', action='store_true', help='enable non-free modules (disabled by default)')
parser.add_argument('--macosx_deployment_target', default=os.environ.get('MACOSX_DEPLOYMENT_TARGET', MACOSX_DEPLOYMENT_TARGET), help='specify MACOSX_DEPLOYMENT_TARGET')
parser.add_argument('--archs', default='x86_64', help='Select target ARCHS (set to "x86_64,arm64" to build Universal Binary for Big Sur and later)')
parser.add_argument('--debug', action='store_true', help='Build "Debug" binaries (CMAKE_BUILD_TYPE=Debug)')
parser.add_argument('--debug_info', action='store_true', help='Build with debug information (useful for Release mode: BUILD_WITH_DEBUG_INFO=ON)')
parser.add_argument('--framework_name', default='opencv2', dest='framework_name', action='store_true', help='Name of OpenCV framework (default: opencv2, will change to OpenCV in future version)')
@ -54,6 +55,9 @@ if __name__ == "__main__":
os.environ['MACOSX_DEPLOYMENT_TARGET'] = args.macosx_deployment_target
print('Using MACOSX_DEPLOYMENT_TARGET=' + os.environ['MACOSX_DEPLOYMENT_TARGET'])
archs = args.archs.split(',')
print('Using ARCHS=' + str(archs))
if args.legacy_build:
args.framework_name = "opencv2"
if not "objc" in args.without:
@ -61,6 +65,6 @@ if __name__ == "__main__":
b = OSXBuilder(args.opencv, args.contrib, False, False, args.without, args.disable, args.enablenonfree,
[
(["x86_64"], "MacOSX")
(archs, "MacOSX")
], args.debug, args.debug_info, args.framework_name, args.run_tests, args.build_docs)
b.build(args.out)