boost dependency has been removed

This commit is contained in:
ozantonkal 2013-05-30 20:01:33 +02:00
parent e10582ce4f
commit 6603cc4405
8 changed files with 70 additions and 125 deletions

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@ -36,26 +36,7 @@ macro(find_vtk)
endif()
endmacro()
macro(find_boost)
# Disable the config mode of find_package(Boost)
set(Boost_NO_BOOST_CMAKE ON)
set(Boost_USE_STATIC_LIBS ON)
find_package(Boost 1.49.0 REQUIRED COMPONENTS system thread)
if(Boost_FOUND)
set(HAVE_BOOST ON)
# Obtain diagnostic information about Boost's automatic linking outputted during compilation time.
add_definitions(${Boost_LIB_DIAGNOSTIC_DEFINITIONS})
include_directories(SYSTEM ${Boost_INCLUDE_DIRS})
link_directories(${Boost_LIBRARY_DIRS})
message(STATUS "Boost found (include: ${Boost_INCLUDE_DIRS})")
endif()
endmacro()
find_vtk()
find_boost()
find_package(OpenGL)

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@ -59,7 +59,8 @@ namespace temp_viz
void spin ();
void spinOnce (int time = 1, bool force_redraw = false);
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = NULL);
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = 0);
void registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie = 0);
private:
Viz3d(const Viz3d&);

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@ -36,9 +36,13 @@ void temp_viz::InteractorStyle::Initialize ()
init_ = true;
stereo_anaglyph_mask_default_ = true;
// Initialize the keyboard callback as none
keyboardCallback_ = NULL;
keyboard_callback_cookie_ = NULL;
// Initialize the keyboard event callback as none
keyboardCallback_ = 0;
keyboard_callback_cookie_ = 0;
// Initialize the mouse event callback as none
mouseCallback_ = 0;
mouse_callback_cookie_ = 0;
}
//////////////////////////////////////////////////////////////////////////////////////////////
@ -142,23 +146,19 @@ void temp_viz::InteractorStyle::OnChar ()
}
//////////////////////////////////////////////////////////////////////////////////////////////
boost::signals2::connection temp_viz::InteractorStyle::registerMouseCallback (boost::function<void (const cv::MouseEvent&)> callback)
void temp_viz::InteractorStyle::registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie)
{
return (mouse_signal_.connect (callback));
// Register the callback function and store the user data
mouseCallback_ = callback;
mouse_callback_cookie_ = cookie;
}
//////////////////////////////////////////////////////////////////////////////////////////////
// boost::signals2::connection temp_viz::InteractorStyle::registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> callback)
// {
// return (keyboard_signal_.connect (callback));
// }
//////////////////////////////////////////////////////////////////////////////////////////////
void temp_viz::InteractorStyle::registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void *cookie)
{
/* Register the new callback function by assigning it to the internal callback function pointer */
// Register the callback function and store the user data
keyboardCallback_ = callback;
keyboard_callback_cookie_ = NULL;
keyboard_callback_cookie_ = cookie;
}
//////////////////////////////////////////////////////////////////////////////////////////////
@ -521,9 +521,8 @@ temp_viz::InteractorStyle::OnKeyDown ()
KeyboardEvent event (true, Interactor->GetKeySym (), Interactor->GetKeyCode (), Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
// Check if there is a keyboard callback registered
if (keyboardCallback_ != NULL)
if (keyboardCallback_)
keyboardCallback_(event, keyboard_callback_cookie_);
//keyboard_signal_ (event);
renderer_->Render ();
Interactor->Render ();
@ -534,9 +533,9 @@ void temp_viz::InteractorStyle::OnKeyUp ()
{
KeyboardEvent event (false, Interactor->GetKeySym (), Interactor->GetKeyCode (), Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
// Check if there is a keyboard callback registered
if (keyboardCallback_ != NULL)
if (keyboardCallback_)
keyboardCallback_(event, keyboard_callback_cookie_);
// keyboard_signal_ (event);
Superclass::OnKeyUp ();
}
@ -545,7 +544,8 @@ void temp_viz::InteractorStyle::OnMouseMove ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseMove, MouseEvent::NoButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMouseMove ();
}
@ -555,7 +555,8 @@ void temp_viz::InteractorStyle::OnLeftButtonDown ()
Vec2i p(Interactor->GetEventPosition());
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event (type, MouseEvent::LeftButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnLeftButtonDown ();
}
@ -564,7 +565,8 @@ void temp_viz::InteractorStyle::OnLeftButtonUp ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseButtonRelease, MouseEvent::LeftButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnLeftButtonUp ();
}
@ -575,7 +577,8 @@ void temp_viz::InteractorStyle::OnMiddleButtonDown ()
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event (type, MouseEvent::MiddleButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMiddleButtonDown ();
}
@ -584,7 +587,8 @@ void temp_viz::InteractorStyle::OnMiddleButtonUp ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseButtonRelease, MouseEvent::MiddleButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnMiddleButtonUp ();
}
@ -595,7 +599,8 @@ void temp_viz::InteractorStyle::OnRightButtonDown ()
MouseEvent::Type type = (Interactor->GetRepeatCount() == 0) ? MouseEvent::MouseButtonPress : MouseEvent::MouseDblClick;
MouseEvent event (type, MouseEvent::RightButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnRightButtonDown ();
}
@ -604,7 +609,8 @@ void temp_viz::InteractorStyle::OnRightButtonUp ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseButtonRelease, MouseEvent::RightButton, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
Superclass::OnRightButtonUp ();
}
@ -613,9 +619,11 @@ void temp_viz::InteractorStyle::OnMouseWheelForward ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseScrollUp, MouseEvent::VScroll, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (Interactor->GetRepeatCount ())
mouse_signal_ (event);
// If a mouse callback registered, call it!
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
if (Interactor->GetRepeatCount () && mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
if (Interactor->GetAltKey ())
{
@ -643,10 +651,13 @@ void temp_viz::InteractorStyle::OnMouseWheelBackward ()
{
Vec2i p(Interactor->GetEventPosition());
MouseEvent event (MouseEvent::MouseScrollDown, MouseEvent::VScroll, p, Interactor->GetAltKey (), Interactor->GetControlKey (), Interactor->GetShiftKey ());
mouse_signal_ (event);
if (Interactor->GetRepeatCount ())
mouse_signal_ (event);
// If a mouse callback registered, call it!
if (mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
if (Interactor->GetRepeatCount () && mouseCallback_)
mouseCallback_(event, mouse_callback_cookie_);
if (Interactor->GetAltKey ())
{
// zoom

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@ -4,11 +4,11 @@
#include <map>
#include <vector>
/*
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/signals2.hpp>
#include <boost/thread.hpp>
#include <boost/thread.hpp>*/
#include <Eigen/Geometry>

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@ -56,38 +56,22 @@ namespace temp_viz
*/
inline void setCloudActorMap (const cv::Ptr<CloudActorMap>& actors) { actors_ = actors; }
/** \brief Pass a set of renderers to the interactor style.
* \param[in] rens the vtkRendererCollection to use
*/
void setRenderer (vtkSmartPointer<vtkRenderer>& ren) { renderer_ = ren; }
/** \brief Register a callback function for mouse events
* \param[in] cb a boost function that will be registered as a callback for a mouse event
* \return a connection object that allows to disconnect the callback function.
*/
boost::signals2::connection registerMouseCallback (boost::function<void (const cv::MouseEvent&)> cb);
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
*/
void registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie = 0);
/** \brief Register a callback function for keyboard events
* \param[in] callback a function that will be registered as a callback for a keyboard event
* \param[in] cookie user data passed to the callback function
*/
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void * cookie = NULL);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// {
// registerKeyboardCallback(callback, cookie);
// // Set the instance for calling the callback
// keyboard_callback_instance_ = (void *) &instance;
//
// }
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void * cookie = 0);
/** \brief Save the current rendered image to disk, as a PNG screenshot.
* \param[in] file the name of the PNG file
@ -127,9 +111,6 @@ namespace temp_viz
/** \brief Internal window to image filter. Needed by \a snapshot_writer_. */
vtkSmartPointer<vtkWindowToImageFilter> wif_;
boost::signals2::signal<void (const cv::MouseEvent&)> mouse_signal_;
boost::signals2::signal<void (const cv::KeyboardEvent&)> keyboard_signal_;
/** \brief Interactor style internal method. Gets called whenever a key is pressed. */
virtual void OnChar ();
@ -161,9 +142,14 @@ namespace temp_viz
/** \brief The keyboard modifier to use. Default: Alt. */
KeyboardModifier modifier_;
/** \brief Keyboard-Callback function */
/** \brief KeyboardEvent callback function pointer*/
void (*keyboardCallback_)(const cv::KeyboardEvent&, void*);
/** \brief KeyboardEvent callback user data*/
void *keyboard_callback_cookie_;
void *keyboard_callback_instance_;
/** \brief MouseEvent callback function pointer */
void (*mouseCallback_)(const cv::MouseEvent&, void*);
/** \brief MouseEvent callback user data */
void *mouse_callback_cookie_;
};
}

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@ -27,53 +27,13 @@ public:
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] cookie for passing user data to callback
*/
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = NULL);
void registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie = 0);
// TODO Implement callback function as a method of an instance
/** \brief Register a callback function for keyboard input
* \param[in] callback function that will be registered as a callback for a keyboard event
* \param[in] instance the instance that the callback function belongs to
* \param[in] cookie for passing user data to callback
*/
// template<typename T> inline void registerKeyboardCallback(void (T::*callback)(const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { }
// /** \brief Register a callback boost::function for keyboard events
// * \param[in] cb a boost function that will be registered as a callback for a keyboard event
// * \return a connection object that allows to disconnect the callback function.
// */
// void registerKeyboardCallback (boost::function<void (const cv::KeyboardEvent&)> cb);
// inline boost::signals2::connection registerKeyboardCallback (void (*callback) (const cv::KeyboardEvent&, void*), void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, _1, cookie))); }
//
// /** \brief Register a callback function for keyboard events
// * \param[in] callback the member function that will be registered as a callback for a keyboard event
// * \param[in] instance instance to the class that implements the callback function
// * \param[in] cookie user data that is passed to the callback
// * \return a connection object that allows to disconnect the callback function.
// */
// template<typename T> inline boost::signals2::connection registerKeyboardCallback (void (T::*callback) (const cv::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
// { return (registerKeyboardCallback (boost::bind (callback, boost::ref (instance), _1, cookie))); }
/** \brief Register a callback function for mouse events
* \param[in] cb a boost function that will be registered as a callback for a mouse event
* \return a connection object that allows to disconnect the callback function.
* \param[in] ccallback function that will be registered as a callback for a mouse event
* \param[in] cookie for passing user data to callback
*/
boost::signals2::connection registerMouseCallback (boost::function<void (const cv::MouseEvent&)> cb);
inline boost::signals2::connection registerMouseCallback (void (*callback) (const cv::MouseEvent&, void*), void* cookie = NULL)
{ return (registerMouseCallback (boost::bind (callback, _1, cookie))); }
/** \brief Register a callback function for mouse events
* \param[in] callback the member function that will be registered as a callback for a mouse event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return a connection object that allows to disconnect the callback function.
*/
template<typename T> inline boost::signals2::connection registerMouseCallback (void (T::*callback) (const cv::MouseEvent&, void*), T& instance, void* cookie = NULL)
{ return (registerMouseCallback (boost::bind (callback, boost::ref (instance), _1, cookie))); }
void registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie = 0);
void spin ();
void spinOnce (int time = 1, bool force_redraw = false);

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@ -96,4 +96,9 @@ bool temp_viz::Viz3d::removeCoordinateSystem (const String &id)
void temp_viz::Viz3d::registerKeyboardCallback(void (*callback)(const cv::KeyboardEvent&, void*), void* cookie)
{
impl_->registerKeyboardCallback(callback, cookie);
}
void temp_viz::Viz3d::registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie)
{
impl_->registerMouseCallback(callback, cookie);
}

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@ -95,9 +95,10 @@ temp_viz::Viz3d::VizImpl::~VizImpl ()
void temp_viz::Viz3d::VizImpl::saveScreenshot (const std::string &file) { style_->saveScreenshot (file); }
/////////////////////////////////////////////////////////////////////////////////////////////
boost::signals2::connection temp_viz::Viz3d::VizImpl::registerMouseCallback (boost::function<void (const cv::MouseEvent&)> callback)
void temp_viz::Viz3d::VizImpl::registerMouseCallback(void (*callback)(const cv::MouseEvent&, void*), void* cookie)
{
return (style_->registerMouseCallback (callback));
// Register the callback function in the interactor style
style_->registerMouseCallback(callback, cookie);
}
/////////////////////////////////////////////////////////////////////////////////////////////