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akaze: remove usage of int8_t / uint8_t
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@ -1205,12 +1205,11 @@ void Sample_Derivative_Response_Radius6(const Mat &Lx, const Mat &Ly,
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{ 0.00344629f, 0.00318132f, 0.00250252f, 0.00167749f, 0.00095820f, 0.00046640f, 0.00019346f },
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{ 0.00142946f, 0.00131956f, 0.00103800f, 0.00069579f, 0.00039744f, 0.00019346f, 0.00008024f }
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};
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static const int id[] = { 6, 5, 4, 3, 2, 1, 0, 1, 2, 3, 4, 5, 6 };
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static const struct gtable
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{
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float weight[109];
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int8_t xidx[109];
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int8_t yidx[109];
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int xidx[109];
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int yidx[109];
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explicit gtable(void)
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{
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@ -1219,29 +1218,28 @@ void Sample_Derivative_Response_Radius6(const Mat &Lx, const Mat &Ly,
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for (int i = -6; i <= 6; ++i) {
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for (int j = -6; j <= 6; ++j) {
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if (i*i + j*j < 36) {
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weight[k] = gauss25[id[i + 6]][id[j + 6]];
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yidx[k] = static_cast<int8_t>(i);
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xidx[k] = static_cast<int8_t>(j);
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CV_Assert(k < 109);
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weight[k] = gauss25[abs(i)][abs(j)];
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yidx[k] = i;
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xidx[k] = j;
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++k;
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}
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}
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}
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CV_DbgAssert(k == 109);
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}
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} g;
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const float * lx = Lx.ptr<float>(0);
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const float * ly = Ly.ptr<float>(0);
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int cols = Lx.cols;
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CV_Assert(x0 - 6 * scale >= 0 && x0 + 6 * scale < Lx.cols);
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CV_Assert(y0 - 6 * scale >= 0 && y0 + 6 * scale < Lx.rows);
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for (int i = 0; i < 109; i++) {
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int j = (y0 + g.yidx[i] * scale) * cols + (x0 + g.xidx[i] * scale);
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for (int i = 0; i < 109; i++)
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{
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int y = y0 + g.yidx[i] * scale;
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int x = x0 + g.xidx[i] * scale;
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resX[i] = g.weight[i] * lx[j];
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resY[i] = g.weight[i] * ly[j];
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CV_DbgAssert(isfinite(resX[i]));
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CV_DbgAssert(isfinite(resY[i]));
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float w = g.weight[i];
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resX[i] = w * Lx.at<float>(y, x);
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resY[i] = w * Ly.at<float>(y, x);
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}
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}
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@ -1250,7 +1248,7 @@ void Sample_Derivative_Response_Radius6(const Mat &Lx, const Mat &Ly,
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* @param a[] Input floating point array to sort
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* @param n The length of a[]
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* @param quantum The interval to convert a[i]'s float values to integers
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* @param max The upper bound of a[], meaning a[i] must be in [0, max]
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* @param nkeys a[i] < nkeys * quantum
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* @param idx[] Output array of the indices: a[idx[i]] forms a sorted array
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* @param cum[] Output array of the starting indices of quantized floats
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* @note The values of a[] in [k*quantum, (k + 1)*quantum) is labeled by
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@ -1260,25 +1258,35 @@ void Sample_Derivative_Response_Radius6(const Mat &Lx, const Mat &Ly,
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*/
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static inline
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void quantized_counting_sort(const float a[], const int n,
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const float quantum, const float max,
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uint8_t idx[], uint8_t cum[])
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const float quantum, const int nkeys,
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int idx[/*n*/], int cum[/*nkeys + 1*/])
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{
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const int nkeys = (int)(max / quantum);
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// The size of cum[] must be nkeys + 1
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memset(cum, 0, nkeys + 1);
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memset(cum, 0, sizeof(cum[0]) * (nkeys + 1));
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// Count up the quantized values
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for (int i = 0; i < n; i++)
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cum[(int)(a[i] / quantum)]++;
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{
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int b = (int)(a[i] / quantum);
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if (b < 0 || b >= nkeys)
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b = 0;
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cum[b]++;
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}
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// Compute the inclusive prefix sum i.e. the end indices; cum[nkeys] is the total
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for (int i = 1; i <= nkeys; i++)
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{
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cum[i] += cum[i - 1];
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}
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CV_Assert(cum[nkeys] == n);
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// Generate the sorted indices; cum[] becomes the exclusive prefix sum i.e. the start indices of keys
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for (int i = 0; i < n; i++)
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idx[--cum[(int)(a[i] / quantum)]] = static_cast<uint8_t>(i);
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{
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int b = (int)(a[i] / quantum);
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if (b < 0 || b >= nkeys)
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b = 0;
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idx[--cum[b]] = i;
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}
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}
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/**
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@ -1309,17 +1317,18 @@ void Compute_Main_Orientation(KeyPoint& kpt, const std::vector<Evolution>& evolu
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// Sort by the angles; angles are labeled by slices of 0.15 radian
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const int slices = 42;
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const float ang_step = (float)(2.0 * CV_PI / slices);
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uint8_t slice[slices + 1];
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uint8_t sorted_idx[ang_size];
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quantized_counting_sort(Ang, ang_size, ang_step, (float)(2.0 * CV_PI), sorted_idx, slice);
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int slice[slices + 1];
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int sorted_idx[ang_size];
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quantized_counting_sort(Ang, ang_size, ang_step, slices, sorted_idx, slice);
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// Find the main angle by sliding a window of 7-slice size(=PI/3) around the keypoint
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const int win = 7;
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float maxX = 0.0f, maxY = 0.0f;
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for (int i = slice[0]; i < slice[win]; i++) {
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maxX += resX[sorted_idx[i]];
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maxY += resY[sorted_idx[i]];
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const int idx = sorted_idx[i];
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maxX += resX[idx];
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maxY += resY[idx];
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}
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float maxNorm = maxX * maxX + maxY * maxY;
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@ -1330,8 +1339,9 @@ void Compute_Main_Orientation(KeyPoint& kpt, const std::vector<Evolution>& evolu
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float sumX = 0.0f, sumY = 0.0f;
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for (int i = slice[sn]; i < slice[sn + win]; i++) {
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sumX += resX[sorted_idx[i]];
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sumY += resY[sorted_idx[i]];
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const int idx = sorted_idx[i];
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sumX += resX[idx];
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sumY += resY[idx];
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}
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float norm = sumX * sumX + sumY * sumY;
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@ -1347,12 +1357,14 @@ void Compute_Main_Orientation(KeyPoint& kpt, const std::vector<Evolution>& evolu
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float sumX = 0.0f, sumY = 0.0f;
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for (int i = slice[sn]; i < slice[slices]; i++) {
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sumX += resX[sorted_idx[i]];
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sumY += resY[sorted_idx[i]];
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const int idx = sorted_idx[i];
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sumX += resX[idx];
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sumY += resY[idx];
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}
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for (int i = slice[0]; i < slice[remain]; i++) {
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sumX += resX[sorted_idx[i]];
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sumY += resY[sorted_idx[i]];
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const int idx = sorted_idx[i];
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sumX += resX[idx];
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sumY += resY[idx];
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}
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float norm = sumX * sumX + sumY * sumY;
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