compilation for macos

This commit is contained in:
Anatoly Baksheev 2011-06-01 15:42:11 +00:00
parent 1eba407378
commit 68a2ec3394

View File

@ -59,14 +59,14 @@ void displayState(Mat &canvas, bool bHelp, bool bGpu, bool bLargestFace, bool bF
if (bHelp) if (bHelp)
{ {
matPrint(canvas, 2, fontColorNV, ostringstream("Space - switch GPU / CPU")); matPrint(canvas, 2, fontColorNV, (ostringstream&)(ostringstream() << "Space - switch GPU / CPU"));
matPrint(canvas, 3, fontColorNV, ostringstream("M - switch OneFace / MultiFace")); matPrint(canvas, 3, fontColorNV, (ostringstream&)(ostringstream() << "M - switch OneFace / MultiFace"));
matPrint(canvas, 4, fontColorNV, ostringstream("F - toggle rectangles Filter")); matPrint(canvas, 4, fontColorNV, (ostringstream&)(ostringstream() << "F - toggle rectangles Filter"));
matPrint(canvas, 5, fontColorNV, ostringstream("H - toggle hotkeys help")); matPrint(canvas, 5, fontColorNV, (ostringstream&)(ostringstream() << "H - toggle hotkeys help"));
} }
else else
{ {
matPrint(canvas, 2, fontColorNV, ostringstream("H - toggle hotkeys help")); matPrint(canvas, 2, fontColorNV, (ostringstream&)(ostringstream() << "H - toggle hotkeys help"));
} }
} }