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An example how to use features2d for MSER. Data results are visualized in 3D using openglwith mouse or keyboard
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#include <opencv2/opencv.hpp>
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#include "opencv2/core/opengl.hpp"
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#include <vector>
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#include <map>
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#include <iostream>
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN 1
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#define NOMINMAX 1
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#include <windows.h>
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#endif
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#if defined(_WIN64)
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#include <windows.h>
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#endif
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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using namespace std;
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using namespace cv;
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void Example_MSER(vector<String> &fileName);
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static void help()
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{
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cout << "\n This program demonstrates how to use BLOB and MSER to detect region \n"
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"Usage: \n"
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" ./BLOB_MSER <image1(../data/forme2.jpg as default)>\n"
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"Press a key when image window is active to change descriptor";
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}
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struct MSERParams
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{
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MSERParams(int _delta = 5, int _min_area = 60, int _max_area = 14400,
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double _max_variation = 0.25, double _min_diversity = .2,
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int _max_evolution = 200, double _area_threshold = 1.01,
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double _min_margin = 0.003, int _edge_blur_size = 5)
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{
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delta = _delta;
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minArea = _min_area;
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maxArea = _max_area;
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maxVariation = _max_variation;
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minDiversity = _min_diversity;
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maxEvolution = _max_evolution;
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areaThreshold = _area_threshold;
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minMargin = _min_margin;
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edgeBlurSize = _edge_blur_size;
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pass2Only = false;
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}
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int delta;
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int minArea;
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int maxArea;
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double maxVariation;
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double minDiversity;
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bool pass2Only;
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int maxEvolution;
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double areaThreshold;
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double minMargin;
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int edgeBlurSize;
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};
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String Legende(SimpleBlobDetector::Params &pAct)
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{
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String s="";
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if (pAct.filterByArea)
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{
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String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minArea))->str();
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String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxArea))->str();
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s = " Area range [" + inf + " to " + sup + "]";
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}
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if (pAct.filterByCircularity)
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{
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String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minCircularity))->str();
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String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxCircularity))->str();
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if (s.length()==0)
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s = " Circularity range [" + inf + " to " + sup + "]";
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else
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s += " AND Circularity range [" + inf + " to " + sup + "]";
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}
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if (pAct.filterByColor)
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{
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String inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.blobColor))->str();
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if (s.length() == 0)
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s = " Blob color " + inf;
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else
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s += " AND Blob color " + inf;
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}
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if (pAct.filterByConvexity)
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{
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String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minConvexity))->str();
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String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxConvexity))->str();
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if (s.length() == 0)
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s = " Convexity range[" + inf + " to " + sup + "]";
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else
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s += " AND Convexity range[" + inf + " to " + sup + "]";
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}
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if (pAct.filterByInertia)
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{
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String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minInertiaRatio))->str();
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String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxInertiaRatio))->str();
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if (s.length() == 0)
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s = " Inertia ratio range [" + inf + " to " + sup + "]";
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else
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s += " AND Inertia ratio range [" + inf + " to " + sup + "]";
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}
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return s;
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}
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const int win_width = 800;
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const int win_height = 640;
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struct DrawData
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{
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ogl::Arrays arr;
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ogl::Texture2D tex;
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ogl::Buffer indices;
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};
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void draw(void* userdata);
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void draw(void* userdata)
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{
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DrawData* data = static_cast<DrawData*>(userdata);
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glRotated(0.6, 0, 1, 0);
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ogl::render(data->arr, data->indices, ogl::TRIANGLES);
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}
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int main(int argc, char *argv[])
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{
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Mat imgcol = imread("../data/lena.jpg");
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namedWindow("OpenGL", WINDOW_OPENGL);
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//resizeWindow("OpenGL", win_width, win_height);
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Mat_<Vec3f> vertex(1, 4);
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vertex << Vec3f(-1, 1,0), Vec3f(-1, -1,0), Vec3f(1, -1,1), Vec3f(1, 1,-1);
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Mat_<Vec2f> texCoords(1, 4);
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texCoords << Vec2f(0, 0), Vec2f(0, 1), Vec2f(1, 1), Vec2f(1, 0);
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Mat_<int> indices(1, 6);
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indices << 0, 1, 2,2, 3, 0;
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DrawData *data = new DrawData;
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data->arr.setVertexArray(vertex);
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data->arr.setTexCoordArray(texCoords);
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data->indices.copyFrom(indices);
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data->tex.copyFrom(imgcol);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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gluPerspective(45.0, (double)win_width / win_height, 0.1, 100.0);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(0, 0, 3, 0, 0, 0, 0, 1, 0);
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glEnable(GL_TEXTURE_2D);
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data->tex.bind();
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glDisable(GL_CULL_FACE);
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setOpenGlDrawCallback("OpenGL", draw, data);
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for (;;)
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{
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updateWindow("OpenGL");
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int key = waitKey(40);
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if ((key & 0xff) == 27)
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break;
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}
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setOpenGlDrawCallback("OpenGL", 0, 0);
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destroyAllWindows();
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vector<String> fileName;
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Example_MSER(fileName);
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Mat img(600,800,CV_8UC1);
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if (argc == 1)
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{
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fileName.push_back("../data/BLOB_MSER.bmp");
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}
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else if (argc == 2)
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{
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fileName.push_back(argv[1]);
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}
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else
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{
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help();
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return(0);
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}
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img = imread(fileName[0], IMREAD_UNCHANGED);
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if (img.rows*img.cols <= 0)
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{
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cout << "Image " << fileName[0] << " is empty or cannot be found\n";
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return(0);
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}
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SimpleBlobDetector::Params pDefaultBLOB;
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MSERParams pDefaultMSER;
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// This is default parameters for SimpleBlobDetector
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pDefaultBLOB.thresholdStep = 10;
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pDefaultBLOB.minThreshold = 10;
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pDefaultBLOB.maxThreshold = 220;
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pDefaultBLOB.minRepeatability = 2;
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pDefaultBLOB.minDistBetweenBlobs = 10;
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pDefaultBLOB.filterByColor = false;
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pDefaultBLOB.blobColor = 0;
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pDefaultBLOB.filterByArea = false;
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pDefaultBLOB.minArea = 25;
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pDefaultBLOB.maxArea = 5000;
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pDefaultBLOB.filterByCircularity = false;
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pDefaultBLOB.minCircularity = 0.9f;
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pDefaultBLOB.maxCircularity = std::numeric_limits<float>::max();
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pDefaultBLOB.filterByInertia = false;
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pDefaultBLOB.minInertiaRatio = 0.1f;
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pDefaultBLOB.maxInertiaRatio = std::numeric_limits<float>::max();
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pDefaultBLOB.filterByConvexity = false;
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pDefaultBLOB.minConvexity = 0.95f;
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pDefaultBLOB.maxConvexity = std::numeric_limits<float>::max();
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// Descriptor array (BLOB or MSER)
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vector<String> typeDesc;
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// Param array for BLOB
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vector<SimpleBlobDetector::Params> pBLOB;
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vector<SimpleBlobDetector::Params>::iterator itBLOB;
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// Param array for MSER
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vector<MSERParams> pMSER;
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vector<MSERParams>::iterator itMSER;
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// Color palette
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vector<Vec3b> palette;
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for (int i=0;i<65536;i++)
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palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
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help();
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/* typeDesc.push_back("MSER");
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pMSER.push_back(pDefaultMSER);
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pMSER.back().delta = 1;
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pMSER.back().minArea = 1;
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pMSER.back().maxArea = 180000;
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pMSER.back().maxVariation= 500;
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pMSER.back().minDiversity = 0;
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pMSER.back().pass2Only = false;*/
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typeDesc.push_back("BLOB");
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByColor = true;
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pBLOB.back().blobColor = 0;
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// This descriptor are going to be detect and compute 4 BLOBS with 4 differents params
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// Param for first BLOB detector we want all
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typeDesc.push_back("BLOB"); // see http://docs.opencv.org/trunk/d0/d7a/classcv_1_1SimpleBlobDetector.html
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByArea = true;
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pBLOB.back().minArea = 1;
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pBLOB.back().maxArea = int(img.rows*img.cols);
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// Param for second BLOB detector we want area between 500 and 2900 pixels
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typeDesc.push_back("BLOB");
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByArea = true;
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pBLOB.back().minArea = 500;
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pBLOB.back().maxArea = 2900;
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// Param for third BLOB detector we want only circular object
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typeDesc.push_back("BLOB");
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByCircularity = true;
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// Param for Fourth BLOB detector we want ratio inertia
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typeDesc.push_back("BLOB");
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByInertia = true;
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pBLOB.back().minInertiaRatio = 0;
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pBLOB.back().maxInertiaRatio = (float)0.2;
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// Param for Fourth BLOB detector we want ratio inertia
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typeDesc.push_back("BLOB");
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pBLOB.push_back(pDefaultBLOB);
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pBLOB.back().filterByConvexity = true;
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pBLOB.back().minConvexity = 0.;
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pBLOB.back().maxConvexity = (float)0.9;
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itBLOB = pBLOB.begin();
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itMSER = pMSER.begin();
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vector<double> desMethCmp;
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Ptr<Feature2D> b;
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String label;
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// Descriptor loop
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vector<String>::iterator itDesc;
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for (itDesc = typeDesc.begin(); itDesc != typeDesc.end(); itDesc++)
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{
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vector<KeyPoint> keyImg1;
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if (*itDesc == "BLOB"){
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b = SimpleBlobDetector::create(*itBLOB);
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label=Legende(*itBLOB);
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itBLOB++;
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}
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if (*itDesc == "MSER"){
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if(img.type()==CV_8UC3)
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{
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b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity, itMSER->maxEvolution,
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itMSER->areaThreshold, itMSER->minMargin, itMSER->edgeBlurSize);
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b.dynamicCast<MSER>()->setPass2Only(itMSER->pass2Only);
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}
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else
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{
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b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity);
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}
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//b = MSER::create();
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//b = MSER::create();
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}
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try {
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// We can detect keypoint with detect method
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vector<KeyPoint> keyImg;
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vector<Rect> zone;
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vector<vector <Point>> region;
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Mat desc, result(img.rows,img.cols,CV_8UC3);
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if (b.dynamicCast<SimpleBlobDetector>() != NULL)
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{
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Ptr<SimpleBlobDetector> sbd = b.dynamicCast<SimpleBlobDetector>();
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sbd->detect(img, keyImg, Mat());
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drawKeypoints(img,keyImg,result);
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int i=0;
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for (vector<KeyPoint>::iterator k=keyImg.begin();k!=keyImg.end();k++,i++)
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circle(result,k->pt,k->size,palette[i%65536]);
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}
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if (b.dynamicCast<MSER>() != NULL)
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{
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Ptr<MSER> sbd = b.dynamicCast<MSER>();
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sbd->detectRegions(img, region, zone);
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int i = 0;
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result=Scalar(0,0,0);
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for (vector<Rect>::iterator r = zone.begin(); r != zone.end();r++,i++)
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{
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// we draw a white rectangle which include all region pixels
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rectangle(result, *r, Vec3b(255, 0, 0), 2);
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}
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i=0;
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for (vector<vector <Point>>::iterator itr = region.begin(); itr != region.end(); itr++, i++)
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{
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for (vector <Point>::iterator itp = region[i].begin(); itp != region[i].end(); itp++)
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{
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// all pixels belonging to region are red
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result.at<Vec3b>(itp->y, itp->x) = Vec3b(0,0,128);
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}
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}
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}
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namedWindow(*itDesc+label , WINDOW_AUTOSIZE);
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imshow(*itDesc + label, result);
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imshow("Original", img);
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FileStorage fs(*itDesc + "_" + fileName[0] + ".xml", FileStorage::WRITE);
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fs<<*itDesc<<keyImg;
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waitKey();
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}
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catch (Exception& e)
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{
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cout << "Feature : " << *itDesc << "\n";
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cout<<e.msg<<endl;
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}
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}
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return 0;
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}
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void Example_MSER(vector<String> &fileName)
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{
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Mat img(800, 800, CV_8UC1);
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fileName.push_back("SyntheticImage.bmp");
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map<int, char> val;
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int fond = 0;
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img = Scalar(fond);
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val[fond] = 1;
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int width1[]={390,380,300,290,280,270,260,250,210,190,150,100, 80,70};
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int color1[]={ 80,180,160,140,120,100, 90,110,170,150,140,100,220};
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Point p0(10, 10);
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int *width,*color;
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width = width1;
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color = color1;
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for (int i = 0; i<13; i++)
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{
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rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
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p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
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floodFill(img, p0, Scalar(color[i]));
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}
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p0 = Point(200, 600);
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for (int i = 0; i<13; i++)
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{
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circle(img, p0, width[i] / 2, Scalar(color[i]), 1);
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floodFill(img, p0, Scalar(color[i]));
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}
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for (int i = 0; i<13; i++)
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color1[i] = 255 - color1[i];
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p0 = Point(410, 10);
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for (int i = 0; i<13; i++)
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{
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rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
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p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
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floodFill(img, p0, Scalar(color[i]));
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}
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p0 = Point(600, 600);
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for (int i = 0; i<13; i++)
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{
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circle(img, p0, width[i]/2,Scalar(color[i]), 1);
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floodFill(img, p0 , Scalar(color[i]));
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}
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int channel = 1;
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int histSize = 256 ;
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float range[] = { 0, 256 };
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const float* histRange[] = { range };
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Mat hist;
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// we compute the histogram from the 0-th and 1-st channels
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calcHist(&img, 1, 0, Mat(), hist, 1, &histSize, histRange, true, false);
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Mat cumHist(hist.size(), hist.type());
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cumHist.at<float>(0, 0) = hist.at<float>(0, 0);
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for (int i = 1; i < hist.rows; i++)
|
||||
cumHist.at<float>(i, 0) = cumHist.at<float>(i - 1, 0) + hist.at<float>(i, 0);
|
||||
imwrite(fileName[0], img);
|
||||
cout << "****************Maximal region************************\n";
|
||||
cout << "i\th\t\tsh\t\tq\n";
|
||||
cout << 0 << "\t" << hist.at<float>(0, 0) << "\t\t" << cumHist.at<float>(0, 0) << "\t\t\n";
|
||||
for (int i = 1; i < hist.rows-1 ; i++)
|
||||
{
|
||||
if (cumHist.at<float>(i, 0)>0)
|
||||
{
|
||||
cout << i << "\t" << hist.at<float>(i, 0) << "\t\t" << cumHist.at<float>(i, 0) << "\t\t" << (cumHist.at<float>(i + 1, 0) - cumHist.at<float>(i, 0)) / cumHist.at<float>(i, 0);
|
||||
}
|
||||
else
|
||||
cout << i << "\t" << hist.at<float>(i, 0) << "\t\t" << cumHist.at<float>(i, 0) << "\t\t";
|
||||
cout << endl;
|
||||
}
|
||||
cout << 255 << "\t" << hist.at<float>(255, 0) << "\t\t" << cumHist.at<float>(255, 0) << "\t\t\n";
|
||||
cout << "****************Minimal region************************\n";
|
||||
cumHist.at<float>(255, 0) = hist.at<float>(255, 0);
|
||||
for (int i = 254; i >= 0; i--)
|
||||
cumHist.at<float>(i, 0) = cumHist.at<float>(i + 1, 0) + hist.at<float>(i, 0);
|
||||
cout << "Minimal region\ni\th\t\tsh\t\tq\n";
|
||||
cout << 255-255 << "\t" << hist.at<float>(255, 0) << "\t\t" << cumHist.at<float>(255, 0) << "\t\t\n";
|
||||
for (int i = 254; i>=0; i--)
|
||||
{
|
||||
if (cumHist.at<float>(i, 0)>0)
|
||||
{
|
||||
cout << 255 - i << "\t" << i << "\t" << hist.at<float>(i, 0) << "\t\t" << cumHist.at<float>(i, 0) << "\t\t" << (cumHist.at<float>(i + 1, 0) - cumHist.at<float>(i, 0)) / cumHist.at<float>(i, 0);
|
||||
}
|
||||
else
|
||||
cout << 255 - i << "\t" << i << "\t" << hist.at<float>(i, 0) << "\t\t" << cumHist.at<float>(i, 0) << "\t\t";
|
||||
cout << endl;
|
||||
}
|
||||
// img = imread("C:/Users/laurent_2/Pictures/basketball1.png", IMREAD_GRAYSCALE);
|
||||
|
||||
MSERParams pDefaultMSER;
|
||||
// Descriptor array (BLOB or MSER)
|
||||
vector<String> typeDesc;
|
||||
// Param array for BLOB
|
||||
// Param array for MSER
|
||||
vector<MSERParams> pMSER;
|
||||
vector<MSERParams>::iterator itMSER;
|
||||
|
||||
// Color palette
|
||||
vector<Vec3b> palette;
|
||||
for (int i = 0; i<65536; i++)
|
||||
palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
|
||||
help();
|
||||
|
||||
typeDesc.push_back("MSER");
|
||||
pMSER.push_back(pDefaultMSER);
|
||||
pMSER.back().delta = 1000;
|
||||
pMSER.back().minArea = 1;
|
||||
pMSER.back().maxArea = 180000;
|
||||
pMSER.back().maxVariation = 1.701;
|
||||
pMSER.back().minDiversity = 0;
|
||||
pMSER.back().pass2Only = true;
|
||||
itMSER = pMSER.begin();
|
||||
vector<double> desMethCmp;
|
||||
Ptr<Feature2D> b;
|
||||
String label;
|
||||
// Descriptor loop
|
||||
vector<String>::iterator itDesc;
|
||||
for (itDesc = typeDesc.begin(); itDesc != typeDesc.end(); itDesc++)
|
||||
{
|
||||
vector<KeyPoint> keyImg1;
|
||||
if (*itDesc == "MSER"){
|
||||
if (img.type() == CV_8UC3)
|
||||
{
|
||||
b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity, itMSER->maxEvolution,
|
||||
itMSER->areaThreshold, itMSER->minMargin, itMSER->edgeBlurSize);
|
||||
}
|
||||
else
|
||||
{
|
||||
b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity);
|
||||
b.dynamicCast<MSER>()->setPass2Only(itMSER->pass2Only);
|
||||
}
|
||||
}
|
||||
try {
|
||||
// We can detect keypoint with detect method
|
||||
vector<KeyPoint> keyImg;
|
||||
vector<Rect> zone;
|
||||
vector<vector <Point>> region;
|
||||
Mat desc, result(img.rows, img.cols, CV_8UC3);
|
||||
int nb = img.channels();
|
||||
|
||||
if (b.dynamicCast<MSER>() != NULL)
|
||||
{
|
||||
Ptr<MSER> sbd = b.dynamicCast<MSER>();
|
||||
sbd->detectRegions(img, region, zone);
|
||||
int i = 0;
|
||||
result = Scalar(0, 0, 0);
|
||||
for (vector<vector <Point>>::iterator itr = region.begin(); itr != region.end(); itr++, i++)
|
||||
{
|
||||
for (vector <Point>::iterator itp = region[i].begin(); itp != region[i].end(); itp+=2)
|
||||
{
|
||||
// all pixels belonging to region are red
|
||||
result.at<Vec3b>(itp->y, itp->x) = Vec3b(0, 0, 128);
|
||||
}
|
||||
}
|
||||
i = 0;
|
||||
for (vector<Rect>::iterator r = zone.begin(); r != zone.end(); r++, i++)
|
||||
{
|
||||
// we draw a white rectangle which include all region pixels
|
||||
rectangle(result, *r, Vec3b(255, 0, 0), 2);
|
||||
}
|
||||
}
|
||||
namedWindow(*itDesc + label, WINDOW_AUTOSIZE);
|
||||
imshow(*itDesc + label, result);
|
||||
imshow("Original", img);
|
||||
FileStorage fs(*itDesc + "_" + fileName[0] + ".xml", FileStorage::WRITE);
|
||||
fs << *itDesc << keyImg;
|
||||
waitKey();
|
||||
}
|
||||
catch (Exception& e)
|
||||
{
|
||||
cout << "Feature : " << *itDesc << "\n";
|
||||
cout << e.msg << endl;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
524
samples/cpp/detect_mser.cpp
Normal file
524
samples/cpp/detect_mser.cpp
Normal file
@ -0,0 +1,524 @@
|
||||
#include <opencv2/opencv.hpp>
|
||||
#include "opencv2/core/opengl.hpp"
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <iostream>
|
||||
#ifdef WIN32
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#define NOMINMAX 1
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#if defined(_WIN64)
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h>
|
||||
#include <OpenGL/glu.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace cv;
|
||||
|
||||
|
||||
static void help()
|
||||
{
|
||||
cout << "\n This program demonstrates how to use MSER to detect extremal regions \n"
|
||||
"Usage: \n"
|
||||
" ./detect_mser <image1(without parameter a syntehtic image is used as default)>\n"
|
||||
"Press esc key when image window is active to change descriptor parameter\n";
|
||||
"Press 2, 8, 4, 6, +,- or 5 keys in openGL windows to change view or use mouse\n";
|
||||
}
|
||||
|
||||
struct MSERParams
|
||||
{
|
||||
MSERParams(int _delta = 5, int _min_area = 60, int _max_area = 14400,
|
||||
double _max_variation = 0.25, double _min_diversity = .2,
|
||||
int _max_evolution = 200, double _area_threshold = 1.01,
|
||||
double _min_margin = 0.003, int _edge_blur_size = 5)
|
||||
{
|
||||
delta = _delta;
|
||||
minArea = _min_area;
|
||||
maxArea = _max_area;
|
||||
maxVariation = _max_variation;
|
||||
minDiversity = _min_diversity;
|
||||
maxEvolution = _max_evolution;
|
||||
areaThreshold = _area_threshold;
|
||||
minMargin = _min_margin;
|
||||
edgeBlurSize = _edge_blur_size;
|
||||
pass2Only = false;
|
||||
}
|
||||
|
||||
int delta;
|
||||
int minArea;
|
||||
int maxArea;
|
||||
double maxVariation;
|
||||
double minDiversity;
|
||||
bool pass2Only;
|
||||
|
||||
int maxEvolution;
|
||||
double areaThreshold;
|
||||
double minMargin;
|
||||
int edgeBlurSize;
|
||||
};
|
||||
|
||||
String Legende(MSERParams &pAct)
|
||||
{
|
||||
String s="";
|
||||
String inf = static_cast<ostringstream*>(&(ostringstream() << pAct.minArea))->str();
|
||||
String sup = static_cast<ostringstream*>(&(ostringstream() << pAct.maxArea))->str();
|
||||
s = " Area[" + inf + "," + sup + "]";
|
||||
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << pAct.delta))->str();
|
||||
s += " del. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << pAct.maxVariation))->str();
|
||||
s += " var. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.minDiversity))->str();
|
||||
s += " div. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.pass2Only))->str();
|
||||
s += " pas. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.maxEvolution))->str();
|
||||
s += "RGb-> evo. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.areaThreshold))->str();
|
||||
s += " are. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.minMargin))->str();
|
||||
s += " mar. [" + inf + "]";
|
||||
inf = static_cast<ostringstream*>(&(ostringstream() << (int)pAct.edgeBlurSize))->str();
|
||||
s += " siz. [" + inf + "]";
|
||||
return s;
|
||||
}
|
||||
|
||||
|
||||
const int win_width = 800;
|
||||
const int win_height = 640;
|
||||
bool rotateEnable=true;
|
||||
bool keyPressed=false;
|
||||
|
||||
Vec4f rotAxis(1,0,1,0);
|
||||
Vec3f zoom(1,0,0);
|
||||
|
||||
float obsX = (float)0, obsY = (float)0, obsZ = (float)-10, tx = (float)0, ty = (float)0;
|
||||
float thetaObs = (float)-1.570, phiObs = (float)1.570, rObs = (float)10;
|
||||
int prevX=-1,prevY=-1,prevTheta=-1000,prevPhi=-1000;
|
||||
|
||||
struct DrawData
|
||||
|
||||
{
|
||||
ogl::Arrays arr;
|
||||
ogl::Texture2D tex;
|
||||
ogl::Buffer indices;
|
||||
};
|
||||
|
||||
void draw(void* userdata);
|
||||
|
||||
void draw(void* userdata)
|
||||
{
|
||||
DrawData* data = static_cast<DrawData*>(userdata);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
gluLookAt(obsX, obsY, obsZ, 0, 0, .0, .0, 10.0, 0.0);
|
||||
glTranslatef(tx,ty,0);
|
||||
keyPressed = false;
|
||||
ogl::render(data->arr, data->indices, ogl::TRIANGLES);
|
||||
}
|
||||
|
||||
static void onMouse(int event, int x, int y, int flags, void*)
|
||||
{
|
||||
if (event == EVENT_RBUTTONDOWN)
|
||||
{
|
||||
prevX = x;
|
||||
prevY = y;
|
||||
}
|
||||
if (event == EVENT_RBUTTONUP)
|
||||
{
|
||||
prevX = -1;
|
||||
prevY = -1;
|
||||
}
|
||||
if (prevX != -1)
|
||||
{
|
||||
tx += float((x - prevX) / 100.0);
|
||||
ty -= float((y - prevY) / 100.0);
|
||||
prevX = x;
|
||||
prevY = y;
|
||||
}
|
||||
if (event == EVENT_LBUTTONDOWN)
|
||||
{
|
||||
prevTheta = x;
|
||||
prevPhi = y;
|
||||
}
|
||||
if (event == EVENT_LBUTTONUP)
|
||||
{
|
||||
prevTheta = -1000;
|
||||
prevPhi = -1000;
|
||||
}
|
||||
if (prevTheta != -1000)
|
||||
{
|
||||
if (x - prevTheta<0)
|
||||
{
|
||||
thetaObs +=(float)0.02;
|
||||
}
|
||||
else if (x - prevTheta>0)
|
||||
{
|
||||
thetaObs -= (float)0.02;
|
||||
}
|
||||
if (y - prevPhi<0)
|
||||
{
|
||||
phiObs -= (float)0.02;
|
||||
}
|
||||
else if (y - prevPhi>0)
|
||||
{
|
||||
phiObs += (float)0.02;
|
||||
}
|
||||
prevTheta = x;
|
||||
prevPhi = y;
|
||||
}
|
||||
if (event==EVENT_MOUSEWHEEL)
|
||||
if (getMouseWheelDelta(flags)>0)
|
||||
rObs += (float)0.1;
|
||||
else
|
||||
rObs -= (float)0.1;
|
||||
float pi = (float)acos(-1.0);
|
||||
if (thetaObs>pi)
|
||||
{
|
||||
thetaObs = -2 * pi + thetaObs;
|
||||
}
|
||||
if (thetaObs<-pi)
|
||||
thetaObs = 2 * pi + thetaObs;
|
||||
if (phiObs>pi / 2)
|
||||
phiObs = pi / 2 - (float)0.0001;
|
||||
if (phiObs<-pi / 2)
|
||||
phiObs = -pi / 2 + (float)0.00001;
|
||||
if (rObs<0)
|
||||
rObs = 0;
|
||||
|
||||
}
|
||||
|
||||
void DrawOpenGLMSER(Mat img, Mat result)
|
||||
{
|
||||
Mat imgGray;
|
||||
if (img.type() != CV_8UC1)
|
||||
cvtColor(img, imgGray, COLOR_BGR2GRAY);
|
||||
else
|
||||
imgGray = img;
|
||||
namedWindow("OpenGL", WINDOW_OPENGL);
|
||||
setMouseCallback("OpenGL", onMouse, NULL);
|
||||
|
||||
Mat_<Vec3f> vertex(1, img.cols*img.rows);
|
||||
Mat_<Vec2f> texCoords(1, img.cols*img.rows);
|
||||
for (int i = 0, nbPix = 0; i<img.rows; i++)
|
||||
{
|
||||
for (int j = 0; j<img.cols; j++, nbPix++)
|
||||
{
|
||||
float x = (j) / (float)img.cols;
|
||||
float y = (i) / (float)img.rows;
|
||||
vertex.at< Vec3f >(0, nbPix) = Vec3f(float(2 * (x - 0.5)), float(2 * (0.5 - y)), float(imgGray.at<uchar>(i, j) / 512.0));
|
||||
texCoords.at< Vec2f>(0, nbPix) = Vec2f(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
Mat_<int> indices(1, (img.rows - 1)*(6 * img.cols));
|
||||
for (int i = 1, nbPix = 0; i<img.rows; i++)
|
||||
{
|
||||
for (int j = 1; j<img.cols; j++)
|
||||
{
|
||||
int c = i*img.cols + j;
|
||||
indices.at<int>(0, nbPix++) = c ;
|
||||
indices.at<int>(0, nbPix++) = c - 1;
|
||||
indices.at<int>(0, nbPix++) = c- img.cols - 1;
|
||||
indices.at<int>(0, nbPix++) = c- img.cols - 1;
|
||||
indices.at<int>(0, nbPix++) = c - img.cols;
|
||||
indices.at<int>(0, nbPix++) = c ;
|
||||
}
|
||||
}
|
||||
|
||||
DrawData *data = new DrawData;
|
||||
|
||||
data->arr.setVertexArray(vertex);
|
||||
data->arr.setTexCoordArray(texCoords);
|
||||
data->indices.copyFrom(indices);
|
||||
data->tex.copyFrom(result);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(45.0, (double)win_width / win_height, 0.0, 1000.0);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
data->tex.bind();
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
|
||||
glDisable(GL_CULL_FACE);
|
||||
setOpenGlDrawCallback("OpenGL", draw, data);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
updateWindow("OpenGL");
|
||||
int key = waitKey(40);
|
||||
if ((key & 0xff) == 27)
|
||||
break;
|
||||
if (key == 0x20)
|
||||
rotateEnable = !rotateEnable;
|
||||
float pi = (float)acos(-1);
|
||||
|
||||
switch (key) {
|
||||
case '5':
|
||||
obsX = 0, obsY = 0, obsZ = -10;
|
||||
thetaObs = -pi/2, phiObs = pi/2, rObs = 10;
|
||||
tx=0;ty=0;
|
||||
break;
|
||||
case '4':
|
||||
thetaObs += (float)0.1;
|
||||
break;
|
||||
case '6':
|
||||
thetaObs -= (float)0.1;
|
||||
break;
|
||||
case '2':
|
||||
phiObs -= (float).1;
|
||||
break;
|
||||
case '8':
|
||||
phiObs += (float).1;
|
||||
break;
|
||||
case '+':
|
||||
rObs -= (float).1;
|
||||
break;
|
||||
case '-':
|
||||
rObs += (float).1;
|
||||
break;
|
||||
}
|
||||
if (thetaObs>pi)
|
||||
{
|
||||
thetaObs = -2 * pi + thetaObs;
|
||||
}
|
||||
if (thetaObs<-pi)
|
||||
thetaObs = 2 * pi + thetaObs;
|
||||
if (phiObs>pi / 2)
|
||||
phiObs = pi / 2 - (float)0.0001;
|
||||
if (phiObs<-pi / 2)
|
||||
phiObs = -pi / 2 + (float)0.00001;
|
||||
if (rObs<0)
|
||||
rObs = 0;
|
||||
obsX = rObs*cos(thetaObs)*cos(phiObs);
|
||||
obsY = rObs*sin(thetaObs)*cos(phiObs);
|
||||
obsZ = rObs*sin(phiObs);
|
||||
}
|
||||
setOpenGlDrawCallback("OpenGL", 0, 0);
|
||||
destroyAllWindows();
|
||||
}
|
||||
|
||||
Mat MakeSyntheticImage()
|
||||
{
|
||||
Mat img(800, 800, CV_8UC1);
|
||||
map<int, char> val;
|
||||
int fond = 0;
|
||||
img = Scalar(fond);
|
||||
val[fond] = 1;
|
||||
int width1[] = { 390, 380, 300, 290, 280, 270, 260, 250, 210, 190, 150, 100, 80, 70 };
|
||||
int color1[] = { 80, 180, 160, 140, 120, 100, 90, 110, 170, 150, 140, 100, 220 };
|
||||
Point p0(10, 10);
|
||||
int *width, *color;
|
||||
|
||||
width = width1;
|
||||
color = color1;
|
||||
for (int i = 0; i<13; i++)
|
||||
{
|
||||
rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
|
||||
p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
|
||||
floodFill(img, p0, Scalar(color[i]));
|
||||
|
||||
}
|
||||
int color2[] = { 81, 181, 161, 141, 121, 101, 91, 111, 171, 151, 141, 101, 221 };
|
||||
color = color2;
|
||||
p0 = Point(200, 600);
|
||||
for (int i = 0; i<13; i++)
|
||||
{
|
||||
circle(img, p0, width[i] / 2, Scalar(color[i]), 1);
|
||||
floodFill(img, p0, Scalar(color[i]));
|
||||
|
||||
}
|
||||
int color3[] = { 175,75,95,115,135,155,165,145,85,105,115,156 };
|
||||
color = color3;
|
||||
p0 = Point(410, 10);
|
||||
for (int i = 0; i<13; i++)
|
||||
{
|
||||
rectangle(img, Rect(p0, Size(width[i], width[i])), Scalar(color[i]), 1);
|
||||
p0 += Point((width[i] - width[i + 1]) / 2, (width[i] - width[i + 1]) / 2);
|
||||
floodFill(img, p0, Scalar(color[i]));
|
||||
|
||||
}
|
||||
int color4[] = { 173,73,93,113,133,153,163,143,83,103,114,154 };
|
||||
color = color4;
|
||||
|
||||
p0 = Point(600, 600);
|
||||
for (int i = 0; i<13; i++)
|
||||
{
|
||||
circle(img, p0, width[i] / 2, Scalar(color[i]), 1);
|
||||
floodFill(img, p0, Scalar(color[i]));
|
||||
|
||||
}
|
||||
int histSize = 256;
|
||||
float range[] = { 0, 256 };
|
||||
const float* histRange[] = { range };
|
||||
Mat hist;
|
||||
// we compute the histogram
|
||||
|
||||
calcHist(&img, 1, 0, Mat(), hist, 1, &histSize, histRange, true, false);
|
||||
cout << "****************Maximal region************************\n";
|
||||
for (int i = 0; i < hist.rows ; i++)
|
||||
{
|
||||
if (hist.at<float>(i, 0)!=0)
|
||||
{
|
||||
cout << "h" << i << "=\t" << hist.at<float>(i, 0) << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
return img;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
vector<String> fileName;
|
||||
Mat imgOrig,img;
|
||||
Size blurSize(5,5);
|
||||
if (argc==2)
|
||||
{
|
||||
fileName.push_back(argv[1]);
|
||||
imgOrig = imread(fileName[0], IMREAD_GRAYSCALE); blur(imgOrig, img, blurSize);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
fileName.push_back("SyntheticImage.bmp");
|
||||
imgOrig = MakeSyntheticImage();
|
||||
img=imgOrig;
|
||||
}
|
||||
|
||||
MSERParams pDefaultMSER;
|
||||
// Descriptor array MSER
|
||||
vector<String> typeDesc;
|
||||
// Param array for MSER
|
||||
vector<MSERParams> pMSER;
|
||||
vector<MSERParams>::iterator itMSER;
|
||||
|
||||
// Color palette
|
||||
vector<Vec3b> palette;
|
||||
for (int i = 0; i<65536; i++)
|
||||
palette.push_back(Vec3b((uchar)rand(), (uchar)rand(), (uchar)rand()));
|
||||
help();
|
||||
|
||||
typeDesc.push_back("MSER");
|
||||
pMSER.push_back(pDefaultMSER);
|
||||
pMSER.back().delta = 10;
|
||||
pMSER.back().minArea = 100;
|
||||
pMSER.back().maxArea = 5000;
|
||||
pMSER.back().maxVariation = 2;
|
||||
pMSER.back().minDiversity = 0;
|
||||
pMSER.back().pass2Only = true;
|
||||
typeDesc.push_back("MSER");
|
||||
pMSER.push_back(pDefaultMSER);
|
||||
pMSER.back().delta = 10;
|
||||
pMSER.back().minArea = 100;
|
||||
pMSER.back().maxArea = 5000;
|
||||
pMSER.back().maxVariation = 2;
|
||||
pMSER.back().minDiversity = 0;
|
||||
pMSER.back().pass2Only = false;
|
||||
typeDesc.push_back("MSER");
|
||||
pMSER.push_back(pDefaultMSER);
|
||||
pMSER.back().delta = 100;
|
||||
pMSER.back().minArea = 100;
|
||||
pMSER.back().maxArea = 5000;
|
||||
pMSER.back().maxVariation = 2;
|
||||
pMSER.back().minDiversity = 0;
|
||||
pMSER.back().pass2Only = false;
|
||||
itMSER = pMSER.begin();
|
||||
vector<double> desMethCmp;
|
||||
Ptr<Feature2D> b;
|
||||
String label;
|
||||
// Descriptor loop
|
||||
vector<String>::iterator itDesc;
|
||||
Mat result(img.rows, img.cols, CV_8UC3);
|
||||
for (itDesc = typeDesc.begin(); itDesc != typeDesc.end(); itDesc++)
|
||||
{
|
||||
vector<KeyPoint> keyImg1;
|
||||
if (*itDesc == "MSER"){
|
||||
if (img.type() == CV_8UC3)
|
||||
{
|
||||
b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity, itMSER->maxEvolution,
|
||||
itMSER->areaThreshold, itMSER->minMargin, itMSER->edgeBlurSize);
|
||||
label = Legende(*itMSER);
|
||||
itMSER++;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
b = MSER::create(itMSER->delta, itMSER->minArea, itMSER->maxArea, itMSER->maxVariation, itMSER->minDiversity);
|
||||
b.dynamicCast<MSER>()->setPass2Only(itMSER->pass2Only);
|
||||
label = Legende(*itMSER);
|
||||
itMSER++;
|
||||
}
|
||||
}
|
||||
if (img.type()==CV_8UC3)
|
||||
{
|
||||
img.copyTo(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
vector<Mat> plan;
|
||||
plan.push_back(img);
|
||||
plan.push_back(img);
|
||||
plan.push_back(img);
|
||||
merge(plan,result);
|
||||
}
|
||||
try
|
||||
{
|
||||
// We can detect regions using detectRegions method
|
||||
vector<KeyPoint> keyImg;
|
||||
vector<Rect> zone;
|
||||
vector<vector <Point>> region;
|
||||
Mat desc;
|
||||
|
||||
if (b.dynamicCast<MSER>() != NULL)
|
||||
{
|
||||
Ptr<MSER> sbd = b.dynamicCast<MSER>();
|
||||
sbd->detectRegions(img, region, zone);
|
||||
int i = 0;
|
||||
//result = Scalar(0, 0, 0);
|
||||
int nbPixelInMSER=0;
|
||||
for (vector<vector <Point>>::iterator itr = region.begin(); itr != region.end(); itr++, i++)
|
||||
{
|
||||
for (vector <Point>::iterator itp = region[i].begin(); itp != region[i].end(); itp ++)
|
||||
{
|
||||
// all pixels belonging to region become blue
|
||||
result.at<Vec3b>(itp->y, itp->x) = Vec3b(128, 0, 0);
|
||||
nbPixelInMSER++;
|
||||
}
|
||||
}
|
||||
cout << "Number of MSER region " << region.size()<<" Number of pixels in all MSER region : "<<nbPixelInMSER<<"\n";
|
||||
}
|
||||
namedWindow(*itDesc + label, WINDOW_AUTOSIZE);
|
||||
imshow(*itDesc + label, result);
|
||||
imshow("Original", img);
|
||||
}
|
||||
catch (Exception& e)
|
||||
{
|
||||
cout << "Feature : " << *itDesc << "\n";
|
||||
cout << e.msg << endl;
|
||||
}
|
||||
DrawOpenGLMSER(img,result);
|
||||
waitKey();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user