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Continue to refeactor the dynamic stuff - may have broken build on last commit.
Fairly certain that it builds now.
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@ -1481,6 +1481,12 @@ public:
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* Beware that this is not thread safe - as the adjustment of parameters breaks the const
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* of the detection routine...
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* /TODO Make this const correct and thread safe
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*
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* sample usage:
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//will create a detector that attempts to find 100 - 110 FAST Keypoints, and will at most run
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//FAST feature detection 10 times until that number of keypoints are found
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Ptr<FeatureDetector> detector(new DynamicDetector (100, 110, 10,new FastAdjuster(20,true)));
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*/
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class CV_EXPORTS DynamicDetector: public FeatureDetector {
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public:
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@ -1503,8 +1509,14 @@ private:
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Ptr<AdjusterAdapter> adjuster_;
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};
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class FastAdjuster: public AdjusterAdapter {
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/**\brief an adjust for the FAST detector. This will basically decrement or increment the
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* threshhold by 1
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*/
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class CV_EXPORTS FastAdjuster: public AdjusterAdapter {
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public:
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/**\param init_thresh the initial threshhold to start with, default = 20
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* \param nonmax whether to use non max or not for fast feature detection
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*/
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FastAdjuster(int init_thresh = 20, bool nonmax = true);
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virtual void tooFew(int min, int n_detected);
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virtual void tooMany(int max, int n_detected);
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@ -1518,7 +1530,11 @@ protected:
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};
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struct StarAdjuster: public AdjusterAdapter {
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/** An adjuster for StarFeatureDetector, this one adjusts the responseThreshold for now
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* TODO find a faster way to converge the parameters for Star - use CvStarDetectorParams
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*/
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struct CV_EXPORTS StarAdjuster: public AdjusterAdapter {
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StarAdjuster(double initial_thresh = 30.0);
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virtual void tooFew(int min, int n_detected);
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virtual void tooMany(int max, int n_detected);
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@ -1528,9 +1544,10 @@ protected:
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std::vector<cv::KeyPoint>& keypoints, const cv::Mat& mask =
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cv::Mat()) const;
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double thresh_;
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CvStarDetectorParams params_; //todo use these instead of thresh_
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};
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struct SurfAdjuster: public AdjusterAdapter {
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struct CV_EXPORTS SurfAdjuster: public AdjusterAdapter {
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SurfAdjuster();
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virtual void tooFew(int min, int n_detected);
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virtual void tooMany(int max, int n_detected);
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@ -1821,6 +1838,8 @@ struct CV_EXPORTS HammingLUT
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typedef unsigned char ValueType;
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typedef int ResultType;
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/** this will count the bits in a ^ b
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*/
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ResultType operator()( const unsigned char* a, const unsigned char* b, int size ) const;
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/** \brief given a byte, count the bits using a compile time generated look up table
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@ -1838,7 +1857,13 @@ struct CV_EXPORTS HammingLUT
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struct CV_EXPORTS Hamming
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{
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typedef unsigned char ValueType;
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//! important that this is signed as weird behavior happens
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// in BruteForce if not
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typedef int ResultType;
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/** this will count the bits in a ^ b, using __builtin_popcountl try compiling with sse4
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*/
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ResultType operator()(const unsigned char* a, const unsigned char* b, int size) const;
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};
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@ -92,7 +92,7 @@ void pixelTests64(const Mat& sum, const std::vector<KeyPoint>& keypoints, Mat& d
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namespace cv
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{
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ResultType HammingLUT::operator()( const unsigned char* a, const unsigned char* b, int size ) const
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HammingLUT::ResultType HammingLUT::operator()( const unsigned char* a, const unsigned char* b, int size ) const
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{
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ResultType result = 0;
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for (int i = 0; i < size; i++)
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@ -101,7 +101,7 @@ ResultType HammingLUT::operator()( const unsigned char* a, const unsigned char*
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}
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return result;
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}
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ResultType Hamming::operator()(const unsigned char* a, const unsigned char* b, int size) const
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Hamming::ResultType Hamming::operator()(const unsigned char* a, const unsigned char* b, int size) const
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{
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#if __GNUC__
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ResultType result = 0;
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