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Merge pull request #16889 from mehlukas:3.4-consolidateImshow
* consolidate tutorials on image read/display/write * fix unsused variables * apply requested changes * apply requested changes * fix mistake
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@ -1,153 +1,4 @@
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Getting Started with Images {#tutorial_py_image_display}
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===========================
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Goals
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-----
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- Here, you will learn how to read an image, how to display it, and how to save it back
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- You will learn these functions : **cv.imread()**, **cv.imshow()** , **cv.imwrite()**
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- Optionally, you will learn how to display images with Matplotlib
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Using OpenCV
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------------
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### Read an image
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Use the function **cv.imread()** to read an image. The image should be in the working directory or
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a full path of image should be given.
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Second argument is a flag which specifies the way image should be read.
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- cv.IMREAD_COLOR : Loads a color image. Any transparency of image will be neglected. It is the
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default flag.
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- cv.IMREAD_GRAYSCALE : Loads image in grayscale mode
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- cv.IMREAD_UNCHANGED : Loads image as such including alpha channel
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@note Instead of these three flags, you can simply pass integers 1, 0 or -1 respectively.
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See the code below:
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@code{.py}
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import numpy as np
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import cv2 as cv
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# Load a color image in grayscale
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img = cv.imread('messi5.jpg',0)
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@endcode
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**warning**
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Even if the image path is wrong, it won't throw any error, but `print img` will give you `None`
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### Display an image
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Use the function **cv.imshow()** to display an image in a window. The window automatically fits to
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the image size.
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First argument is a window name which is a string. Second argument is our image. You can create as
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many windows as you wish, but with different window names.
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@code{.py}
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cv.imshow('image',img)
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cv.waitKey(0)
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cv.destroyAllWindows()
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@endcode
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A screenshot of the window will look like this (in Fedora-Gnome machine):
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**cv.waitKey()** is a keyboard binding function. Its argument is the time in milliseconds. The
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function waits for specified milliseconds for any keyboard event. If you press any key in that time,
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the program continues. If **0** is passed, it waits indefinitely for a key stroke. It can also be
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set to detect specific key strokes like, if key a is pressed etc which we will discuss below.
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@note Besides binding keyboard events this function also processes many other GUI events, so you
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MUST use it to actually display the image.
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**cv.destroyAllWindows()** simply destroys all the windows we created. If you want to destroy any
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specific window, use the function **cv.destroyWindow()** where you pass the exact window name as
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the argument.
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@note There is a special case where you can create an empty window and load an image to it later. In
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that case, you can specify whether the window is resizable or not. It is done with the function
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**cv.namedWindow()**. By default, the flag is cv.WINDOW_AUTOSIZE. But if you specify the flag to be
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cv.WINDOW_NORMAL, you can resize window. It will be helpful when an image is too large in dimension
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and when adding track bars to windows.
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See the code below:
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@code{.py}
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cv.namedWindow('image', cv.WINDOW_NORMAL)
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cv.imshow('image',img)
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cv.waitKey(0)
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cv.destroyAllWindows()
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@endcode
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### Write an image
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Use the function **cv.imwrite()** to save an image.
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First argument is the file name, second argument is the image you want to save.
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@code{.py}
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cv.imwrite('messigray.png',img)
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@endcode
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This will save the image in PNG format in the working directory.
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### Sum it up
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Below program loads an image in grayscale, displays it, saves the image if you press 's' and exit, or
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simply exits without saving if you press ESC key.
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@code{.py}
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import numpy as np
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import cv2 as cv
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img = cv.imread('messi5.jpg',0)
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cv.imshow('image',img)
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k = cv.waitKey(0)
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if k == 27: # wait for ESC key to exit
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cv.destroyAllWindows()
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elif k == ord('s'): # wait for 's' key to save and exit
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cv.imwrite('messigray.png',img)
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cv.destroyAllWindows()
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@endcode
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**warning**
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If you are using a 64-bit machine, you will have to modify `k = cv.waitKey(0)` line as follows :
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`k = cv.waitKey(0) & 0xFF`
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Using Matplotlib
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----------------
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Matplotlib is a plotting library for Python which gives you wide variety of plotting methods. You
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will see them in coming articles. Here, you will learn how to display image with Matplotlib. You can
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zoom images, save them, etc, using Matplotlib.
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@code{.py}
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import numpy as np
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import cv2 as cv
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from matplotlib import pyplot as plt
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img = cv.imread('messi5.jpg',0)
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plt.imshow(img, cmap = 'gray', interpolation = 'bicubic')
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plt.xticks([]), plt.yticks([]) # to hide tick values on X and Y axis
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plt.show()
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@endcode
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A screen-shot of the window will look like this :
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@note Plenty of plotting options are available in Matplotlib. Please refer to Matplotlib docs for more
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details. Some, we will see on the way.
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__warning__
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Color image loaded by OpenCV is in BGR mode. But Matplotlib displays in RGB mode. So color images
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will not be displayed correctly in Matplotlib if image is read with OpenCV. Please see the exercises
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for more details.
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Additional Resources
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--------------------
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-# [Matplotlib Plotting Styles and Features](http://matplotlib.org/api/pyplot_api.html)
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Exercises
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---------
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-# There is some problem when you try to load color image in OpenCV and display it in Matplotlib.
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Read [this discussion](http://stackoverflow.com/a/15074748/1134940) and understand it.
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Tutorial content has been moved: @ref tutorial_display_image
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@ -1,7 +1,7 @@
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Gui Features in OpenCV {#tutorial_py_table_of_contents_gui}
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======================
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- @subpage tutorial_py_image_display
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- @ref tutorial_display_image
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Learn to load an
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image, display it, and save it back
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@ -1,63 +1,82 @@
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Load and Display an Image {#tutorial_display_image}
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=========================
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Getting Started with Images {#tutorial_display_image}
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===========================
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Goal
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----
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In this tutorial you will learn how to:
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- Load an image (using @ref cv::imread )
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- Create a named OpenCV window (using @ref cv::namedWindow )
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- Display an image in an OpenCV window (using @ref cv::imshow )
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- Read an image from file (using @ref cv::imread)
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- Display an image in an OpenCV window (using @ref cv::imshow)
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- Write an image to a file (using @ref cv::imwrite)
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Source Code
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-----------
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Download the source code from
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[here](https://github.com/opencv/opencv/tree/3.4/samples/cpp/tutorial_code/introduction/display_image/display_image.cpp).
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@add_toggle_cpp
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- **Downloadable code**: Click
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[here](https://github.com/opencv/opencv/tree/3.4/samples/cpp/tutorial_code/introduction/display_image/display_image.cpp)
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- **Code at glance:**
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@include samples/cpp/tutorial_code/introduction/display_image/display_image.cpp
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@end_toggle
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@add_toggle_python
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- **Downloadable code**: Click
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[here](https://github.com/opencv/opencv/tree/3.4/samples/python/tutorial_code/introduction/display_image/display_image.py)
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- **Code at glance:**
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@include samples/python/tutorial_code/introduction/display_image/display_image.py
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@end_toggle
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@include cpp/tutorial_code/introduction/display_image/display_image.cpp
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Explanation
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-----------
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In OpenCV 2 we have multiple modules. Each one takes care of a different area or approach towards
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@add_toggle_cpp
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In OpenCV 3 we have multiple modules. Each one takes care of a different area or approach towards
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image processing. You could already observe this in the structure of the user guide of these
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tutorials itself. Before you use any of them you first need to include the header files where the
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content of each individual module is declared.
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You'll almost always end up using the:
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- *core* section, as here are defined the basic building blocks of the library
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- *highgui* module, as this contains the functions for input and output operations
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- @ref core "core" section, as here are defined the basic building blocks of the library
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- @ref imgcodecs "imgcodecs" module, which provides functions for reading and writing
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- @ref highgui "highgui" module, as this contains the functions to show an image in a window
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We also include the *iostream* to facilitate console line output and input.
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By declaring `using namespace cv;`, in the following, the library functions can be accessed without explicitly stating the namespace.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp includes
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@end_toggle
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We also include the *iostream* to facilitate console line output and input. To avoid data structure
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and function name conflicts with other libraries, OpenCV has its own namespace: *cv*. To avoid the
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need appending prior each of these the *cv::* keyword you can import the namespace in the whole file
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by using the lines:
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@add_toggle_python
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As a first step, the OpenCV python library is imported.
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The proper way to do this is to additionally assign it the name *cv*, which is used in the following to reference the library.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp namespace
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imports
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@end_toggle
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This is true for the STL library too (used for console I/O). Now, let's analyze the *main* function.
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We start up assuring that we acquire a valid image name argument from the command line. Otherwise
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take a picture by default: "HappyFish.jpg".
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Now, let's analyze the main code.
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As a first step, we read the image "starry_night.jpg" from the OpenCV samples.
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In order to do so, a call to the @ref cv::imread function loads the image using the file path specified by the first argument.
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The second argument is optional and specifies the format in which we want the image. This may be:
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp load
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- IMREAD_COLOR loads the image in the BGR 8-bit format. This is the **default** that is used here.
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- IMREAD_UNCHANGED loads the image as is (including the alpha channel if present)
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- IMREAD_GRAYSCALE loads the image as an intensity one
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Then create a *Mat* object that will store the data of the loaded image.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp mat
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Now we call the @ref cv::imread function which loads the image name specified by the first argument
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(*argv[1]*). The second argument specifies the format in what we want the image. This may be:
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- IMREAD_UNCHANGED (\<0) loads the image as is (including the alpha channel if present)
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- IMREAD_GRAYSCALE ( 0) loads the image as an intensity one
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- IMREAD_COLOR (\>0) loads the image in the RGB format
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After reading in the image data will be stored in a @ref cv::Mat object.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imread
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@end_toggle
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imread
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@end_toggle
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@note
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OpenCV offers support for the image formats Windows bitmap (bmp), portable image formats (pbm,
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@ -67,42 +86,38 @@ Now we call the @ref cv::imread function which loads the image name specified by
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Jasper), TIFF files (tiff, tif) and portable network graphics (png). Furthermore, OpenEXR is
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also a possibility.
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After checking that the image data was loaded correctly, we want to display our image, so we create
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an OpenCV window using the @ref cv::namedWindow function. These are automatically managed by OpenCV
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once you create them. For this you need to specify its name and how it should handle the change of
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the image it contains from a size point of view. It may be:
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Afterwards, a check is executed, if the image was loaded correctly.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp empty
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@end_toggle
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- *WINDOW_AUTOSIZE* is the only supported one if you do not use the Qt backend. In this case the
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window size will take up the size of the image it shows. No resize permitted!
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- *WINDOW_NORMAL* on Qt you may use this to allow window resize. The image will resize itself
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according to the current window size. By using the | operator you also need to specify if you
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would like the image to keep its aspect ratio (*WINDOW_KEEPRATIO*) or not
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(*WINDOW_FREERATIO*).
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py empty
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@end_toggle
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp window
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Finally, to update the content of the OpenCV window with a new image use the @ref cv::imshow
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function. Specify the OpenCV window name to update and the image to use during this operation:
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imshow
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Then, the image is shown using a call to the @ref cv::imshow function.
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The first argument is the title of the window and the second argument is the @ref cv::Mat object that will be shown.
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Because we want our window to be displayed until the user presses a key (otherwise the program would
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end far too quickly), we use the @ref cv::waitKey function whose only parameter is just how long
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should it wait for a user input (measured in milliseconds). Zero means to wait forever.
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The return value is the key that was pressed.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp wait
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imshow
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@end_toggle
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Result
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------
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imshow
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@end_toggle
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- Compile your code and then run the executable giving an image path as argument. If you're on
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Windows the executable will of course contain an *exe* extension too. Of course assure the image
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file is near your program file.
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@code{.sh}
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./DisplayImage HappyFish.jpg
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@endcode
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- You should get a nice window as the one shown below:
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In the end, the image is written to a file if the pressed key was the "s"-key.
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For this the cv::imwrite function is called that has the file path and the cv::Mat object as an argument.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imsave
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@end_toggle
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@youtube{1OJEqpuaGc4}
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imsave
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@end_toggle
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Load, Modify, and Save an Image {#tutorial_load_save_image}
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===============================
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@note
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We assume that by now you know how to load an image using @ref cv::imread and to display it in a
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window (using @ref cv::imshow ). Read the @ref tutorial_display_image tutorial otherwise.
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Goals
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-----
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|
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In this tutorial you will learn how to:
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|
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- Load an image using @ref cv::imread
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- Transform an image from BGR to Grayscale format by using @ref cv::cvtColor
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- Save your transformed image in a file on disk (using @ref cv::imwrite )
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Code
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----
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Here it is:
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@code{.cpp}
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#include <opencv2/opencv.hpp>
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using namespace cv;
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int main( int argc, char** argv )
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{
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char* imageName = argv[1];
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Mat image;
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image = imread( imageName, IMREAD_COLOR );
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if( argc != 2 || !image.data )
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{
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printf( " No image data \n " );
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return -1;
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}
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Mat gray_image;
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cvtColor( image, gray_image, COLOR_BGR2GRAY );
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imwrite( "../../images/Gray_Image.jpg", gray_image );
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namedWindow( imageName, WINDOW_AUTOSIZE );
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namedWindow( "Gray image", WINDOW_AUTOSIZE );
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imshow( imageName, image );
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imshow( "Gray image", gray_image );
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waitKey(0);
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return 0;
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}
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@endcode
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Explanation
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-----------
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-# We begin by loading an image using @ref cv::imread , located in the path given by *imageName*.
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For this example, assume you are loading a BGR image.
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-# Now we are going to convert our image from BGR to Grayscale format. OpenCV has a really nice
|
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function to do this kind of transformations:
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@code{.cpp}
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cvtColor( image, gray_image, COLOR_BGR2GRAY );
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@endcode
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As you can see, @ref cv::cvtColor takes as arguments:
|
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- a source image (*image*)
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- a destination image (*gray_image*), in which we will save the converted image.
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- an additional parameter that indicates what kind of transformation will be performed. In
|
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this case we use **COLOR_BGR2GRAY** (because of @ref cv::imread has BGR default channel
|
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order in case of color images).
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-# So now we have our new *gray_image* and want to save it on disk (otherwise it will get lost
|
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after the program ends). To save it, we will use a function analogous to @ref cv::imread : @ref
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||||
cv::imwrite
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@code{.cpp}
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imwrite( "../../images/Gray_Image.jpg", gray_image );
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||||
@endcode
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Which will save our *gray_image* as *Gray_Image.jpg* in the folder *images* located two levels
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up of my current location.
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-# Finally, let's check out the images. We create two windows and use them to show the original
|
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image as well as the new one:
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@code{.cpp}
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namedWindow( imageName, WINDOW_AUTOSIZE );
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namedWindow( "Gray image", WINDOW_AUTOSIZE );
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imshow( imageName, image );
|
||||
imshow( "Gray image", gray_image );
|
||||
@endcode
|
||||
-# Add the *waitKey(0)* function call for the program to wait forever for an user key press.
|
||||
|
||||
Result
|
||||
------
|
||||
|
||||
When you run your program you should get something like this:
|
||||
|
||||

|
||||
|
||||
And if you check in your folder (in my case *images*), you should have a newly .jpg file named
|
||||
*Gray_Image.jpg*:
|
||||
|
||||

|
||||
|
||||
Congratulations, you are done with this tutorial!
|
||||
Tutorial content has been moved: @ref tutorial_display_image
|
||||
|
@ -144,19 +144,13 @@ Additionally you can find very basic sample source code to introduce you to the
|
||||
|
||||
- @subpage tutorial_display_image
|
||||
|
||||
_Compatibility:_ \> OpenCV 2.0
|
||||
_Languages:_ C++, Python
|
||||
|
||||
_Compatibility:_ \> OpenCV 3.4.4
|
||||
|
||||
_Author:_ Ana Huamán
|
||||
|
||||
We will learn how to display an image using OpenCV
|
||||
|
||||
- @subpage tutorial_load_save_image
|
||||
|
||||
_Compatibility:_ \> OpenCV 2.0
|
||||
|
||||
_Author:_ Ana Huamán
|
||||
|
||||
We will learn how to save an Image in OpenCV...plus a small conversion to grayscale
|
||||
We will learn how to read an image, display it in a window and write it to a file using OpenCV
|
||||
|
||||
- @subpage tutorial_documentation
|
||||
|
||||
|
@ -4,48 +4,36 @@
|
||||
#include <opencv2/highgui.hpp>
|
||||
|
||||
#include <iostream>
|
||||
|
||||
using namespace cv;
|
||||
//! [includes]
|
||||
|
||||
//! [namespace]
|
||||
using namespace cv;
|
||||
using namespace std;
|
||||
//! [namespace]
|
||||
|
||||
|
||||
int main( int argc, char** argv )
|
||||
int main()
|
||||
{
|
||||
//! [load]
|
||||
String imageName( "HappyFish.jpg" ); // by default
|
||||
if( argc > 1)
|
||||
{
|
||||
imageName = argv[1];
|
||||
}
|
||||
//! [load]
|
||||
|
||||
//! [mat]
|
||||
Mat image;
|
||||
//! [mat]
|
||||
|
||||
//! [imread]
|
||||
image = imread( samples::findFile( imageName ), IMREAD_COLOR ); // Read the file
|
||||
std::string image_path = samples::findFile("starry_night.jpg");
|
||||
Mat img = imread(image_path, IMREAD_COLOR);
|
||||
//! [imread]
|
||||
|
||||
if( image.empty() ) // Check for invalid input
|
||||
//! [empty]
|
||||
if(img.empty())
|
||||
{
|
||||
cout << "Could not open or find the image" << std::endl ;
|
||||
return -1;
|
||||
std::cout << "Could not read the image: " << image_path << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
//! [window]
|
||||
namedWindow( "Display window", WINDOW_AUTOSIZE ); // Create a window for display.
|
||||
//! [window]
|
||||
//! [empty]
|
||||
|
||||
//! [imshow]
|
||||
imshow( "Display window", image ); // Show our image inside it.
|
||||
imshow("Display window", img);
|
||||
int k = waitKey(0); // Wait for a keystroke in the window
|
||||
//! [imshow]
|
||||
|
||||
//! [wait]
|
||||
waitKey(0); // Wait for a keystroke in the window
|
||||
//! [wait]
|
||||
//! [imsave]
|
||||
if(k == 's')
|
||||
{
|
||||
imwrite("starry_night.png", img);
|
||||
}
|
||||
//! [imsave]
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -0,0 +1,19 @@
|
||||
## [imports]
|
||||
import cv2 as cv
|
||||
import sys
|
||||
## [imports]
|
||||
## [imread]
|
||||
img = cv.imread(cv.samples.findFile("starry_night.jpg"))
|
||||
## [imread]
|
||||
## [empty]
|
||||
if img is None:
|
||||
sys.exit("Could not read the image.")
|
||||
## [empty]
|
||||
## [imshow]
|
||||
cv.imshow("Display window", img)
|
||||
k = cv.waitKey(0)
|
||||
## [imshow]
|
||||
## [imsave]
|
||||
if k == ord("s"):
|
||||
cv.imwrite("starry_night.png", img)
|
||||
## [imsave]
|
Loading…
Reference in New Issue
Block a user