Fixed Windows build of videostab module.

This commit is contained in:
Andrey Kamaev 2012-03-19 18:58:42 +00:00
parent 2e03e6c06c
commit 7cabfc5441
2 changed files with 3 additions and 3 deletions

View File

@ -97,7 +97,7 @@ static Mat estimateGlobMotionLeastSquaresTranslationAndScale(
solve(A, b, sol, DECOMP_SVD);
if (rmse)
*rmse = norm(A*sol, b, NORM_L2) / sqrt(npoints);
*rmse = norm(A*sol, b, NORM_L2) / sqrt((double)npoints);
Mat_<float> M = Mat::eye(3, 3, CV_32F);
M(0,0) = M(1,1) = sol(0,0);
@ -130,7 +130,7 @@ static Mat estimateGlobMotionLeastSquaresAffine(
solve(A, b, sol, DECOMP_SVD);
if (rmse)
*rmse = norm(A*sol, b, NORM_L2) / sqrt(npoints);
*rmse = norm(A*sol, b, NORM_L2) / sqrt((double)npoints);
Mat_<float> M = Mat::eye(3, 3, CV_32F);
for (int i = 0, k = 0; i < 2; ++i)

View File

@ -54,7 +54,7 @@ Stabilizer::Stabilizer()
{
setFrameSource(new NullFrameSource());
setMotionEstimator(new PyrLkRobustMotionEstimator());
setMotionFilter(new GaussianMotionFilter(15, sqrt(15)));
setMotionFilter(new GaussianMotionFilter(15, sqrt(15.0)));
setDeblurer(new NullDeblurer());
setInpainter(new NullInpainter());
setEstimateTrimRatio(true);