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removed incorrect and unnecessarily methods from Affine3f
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@ -73,9 +73,6 @@ namespace cv
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//Combines all contructors above. Supports 4x4, 3x3, 1x3, 3x1 sizes of data matrix
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explicit Affine3(const cv::Mat& data, const Vec3& t = Vec3::all(0));
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//Euler angles
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Affine3(float_type alpha, float_type beta, float_type gamma, const Vec3& t = Vec3::all(0));
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static Affine3 Identity();
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//Rotation matrix
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@ -87,9 +84,6 @@ namespace cv
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//Combines rotation methods above. Suports 3x3, 1x3, 3x1 sizes of data matrix;
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void rotation(const Mat& data);
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//Euler angles
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void rotation(float_type alpha, float_type beta, float_type gamma);
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void linear(const Mat3& L);
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void translation(const Vec3& t);
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@ -186,15 +180,6 @@ cv::Affine3<T>::Affine3(const cv::Mat& data, const Vec3& t)
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matrix.val[15] = 1;
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}
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template<typename T> inline
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cv::Affine3<T>::Affine3(float_type alpha, float_type beta, float_type gamma, const Vec3& t)
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{
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rotation(alpha, beta, gamma);
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translation(t);
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matrix.val[12] = matrix.val[13] = matrix.val[14] = 0;
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matrix.val[15] = 1;
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}
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template<typename T> inline
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cv::Affine3<T> cv::Affine3<T>::Identity()
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{
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@ -261,12 +246,6 @@ void cv::Affine3<T>::rotation(const cv::Mat& data)
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CV_Assert(!"Input marix can be 3x3, 1x3 or 3x1");
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}
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template<typename T> inline
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void cv::Affine3<T>::rotation(float_type alpha, float_type beta, float_type gamma)
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{
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rotation(Vec3(alpha, beta, gamma));
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}
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template<typename T> inline
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void cv::Affine3<T>::linear(const Mat3& L)
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{
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