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Merge pull request #22863 from savuor:tsdf_tests_join
### Changes * Duplicated code removal in TSDF tests by implementing them with fixtures and GTest params * e.g. separate OCL tests file removed * as a result, more test cases are covered * the same's done for perf tests ### Pull Request Readiness Checklist See details at https://github.com/opencv/opencv/wiki/How_to_contribute#making-a-good-pull-request - [x] I agree to contribute to the project under Apache 2 License. - [x] To the best of my knowledge, the proposed patch is not based on a code under GPL or another license that is incompatible with OpenCV - [x] The PR is proposed to the proper branch - [x] There is a reference to the original bug report and related work - [x] There is accuracy test, performance test and test data in opencv_extra repository, if applicable Patch to opencv_extra has the same branch name. - [x] The feature is well documented and sample code can be built with the project CMake
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@ -31,7 +31,6 @@ public:
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* @param volumeType volume type.
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*/
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VolumeSettings(VolumeType volumeType);
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VolumeSettings(const VolumeSettings& vs);
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~VolumeSettings();
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@ -416,549 +416,261 @@ void displayColorImage(Mat depth, Mat rgb, Mat points, Mat normals, Mat colors,
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static const bool display = false;
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// Perf_TSDF_GPU.integrate_mat
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enum PlatformType
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{
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CPU = 0, GPU = 1
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};
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CV_ENUM(PlatformTypeEnum, PlatformType::CPU, PlatformType::GPU);
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enum Sequence
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{
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ALL = 0, FIRST = 1
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};
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CV_ENUM(SequenceEnum, Sequence::ALL, Sequence::FIRST);
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enum class VolumeTestSrcType
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{
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MAT = 0,
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ODOMETRY_FRAME = 1
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};
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// used to store current OpenCL status (on/off) and revert it after test is done
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// works even after exceptions thrown in test body
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struct OpenCLStatusRevert
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{
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_TSDF_GPU, integrate_mat)
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OpenCLStatusRevert()
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{
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originalOpenCLStatus = cv::ocl::useOpenCL();
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}
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~OpenCLStatusRevert()
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{
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cv::ocl::setUseOpenCL(originalOpenCLStatus);
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}
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void off()
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{
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cv::ocl::setUseOpenCL(false);
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}
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bool originalOpenCLStatus;
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#else
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PERF_TEST(Perf_TSDF, integrate_mat)
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void off() { }
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#endif
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};
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// CV_ENUM does not support enum class types, so let's implement the class explicitly
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namespace
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{
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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struct VolumeTypeEnum
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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static const std::array<VolumeType, 3> vals;
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static const std::array<std::string, 3> svals;
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startTimer();
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volume.integrate(depth, pose);
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stopTimer();
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VolumeTypeEnum(VolumeType v = VolumeType::TSDF) : val(v) {}
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operator VolumeType() const { return val; }
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void PrintTo(std::ostream *os) const
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{
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int v = int(val);
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if (v >= 0 && v < 3)
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{
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*os << svals[v];
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}
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else
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{
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*os << "UNKNOWN";
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}
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}
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static ::testing::internal::ParamGenerator<VolumeTypeEnum> all()
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{
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return ::testing::Values(VolumeTypeEnum(vals[0]), VolumeTypeEnum(vals[1]), VolumeTypeEnum(vals[2]));
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}
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}
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SANITY_CHECK_NOTHING();
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private:
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VolumeType val;
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};
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const std::array<VolumeType, 3> VolumeTypeEnum::vals{VolumeType::TSDF, VolumeType::HashTSDF, VolumeType::ColorTSDF};
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const std::array<std::string, 3> VolumeTypeEnum::svals{std::string("TSDF"), std::string("HashTSDF"), std::string("ColorTSDF")};
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static inline void PrintTo(const VolumeTypeEnum &t, std::ostream *os) { t.PrintTo(os); }
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struct VolumeTestSrcTypeEnum
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{
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static const std::array<VolumeTestSrcType, 2> vals;
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static const std::array<std::string, 2> svals;
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VolumeTestSrcTypeEnum(VolumeTestSrcType v = VolumeTestSrcType::MAT) : val(v) {}
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operator VolumeTestSrcType() const { return val; }
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void PrintTo(std::ostream *os) const
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{
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int v = int(val);
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if (v >= 0 && v < 3)
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{
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*os << svals[v];
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}
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else
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{
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*os << "UNKNOWN";
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}
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}
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static ::testing::internal::ParamGenerator<VolumeTestSrcTypeEnum> all()
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{
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return ::testing::Values(VolumeTestSrcTypeEnum(vals[0]), VolumeTestSrcTypeEnum(vals[1]));
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}
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private:
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VolumeTestSrcType val;
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};
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const std::array<VolumeTestSrcType, 2> VolumeTestSrcTypeEnum::vals{VolumeTestSrcType::MAT, VolumeTestSrcType::ODOMETRY_FRAME};
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const std::array<std::string, 2> VolumeTestSrcTypeEnum::svals{std::string("UMat"), std::string("OdometryFrame")};
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static inline void PrintTo(const VolumeTestSrcTypeEnum &t, std::ostream *os) { t.PrintTo(os); }
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}
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// Perf_TSDF_GPU.integrate_frame
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_TSDF_GPU, integrate_frame)
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#else
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PERF_TEST(Perf_TSDF, integrate_frame)
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#endif
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typedef std::tuple<PlatformTypeEnum, VolumeTypeEnum> PlatformVolumeType;
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class VolumePerfFixture : public perf::TestBaseWithParam<std::tuple<PlatformVolumeType, VolumeTestSrcTypeEnum, SequenceEnum>>
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{
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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protected:
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void SetUp() override
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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OdometryFrame odf(noArray(), depth);
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TestBase::SetUp();
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startTimer();
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volume.integrate(odf, pose);
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stopTimer();
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auto p = GetParam();
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gpu = std::get<0>(std::get<0>(p));
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volumeType = std::get<1>(std::get<0>(p));
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testSrcType = std::get<1>(p);
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repeat1st = (std::get<2>(p) == Sequence::FIRST);
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if (!gpu)
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oclStatus.off();
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VolumeSettings vs(volumeType);
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volume = makePtr<Volume>(volumeType, vs);
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frameSize = Size(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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depthFactor = vs.getDepthFactor();
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scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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poses = scene->getPoses();
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}
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SANITY_CHECK_NOTHING();
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}
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// Perf_TSDF_GPU.raycast_mat
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_TSDF_GPU, raycast_mat)
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#else
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PERF_TEST(Perf_TSDF, raycast_mat)
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#endif
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bool gpu;
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VolumeType volumeType;
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VolumeTestSrcType testSrcType;
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bool repeat1st;
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OpenCLStatusRevert oclStatus;
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Ptr<Volume> volume;
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Size frameSize;
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Matx33f intrRaycast;
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Ptr<Scene> scene;
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std::vector<Affine3f> poses;
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float depthFactor;
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};
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PERF_TEST_P_(VolumePerfFixture, integrate)
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{
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Vec3f lightPose = Vec3f::all(0.f);
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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Mat points, normals;
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volume.integrate(depth, pose);
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startTimer();
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volume.raycast(pose, frameSize.height, frameSize.width, intrRaycast, points, normals);
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stopTimer();
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if (display)
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displayImage(depth, points, normals, depthFactor, lightPose);
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}
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SANITY_CHECK_NOTHING();
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}
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#ifdef HAVE_OPENCL
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// Perf_TSDF_CPU.integrate_mat
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PERF_TEST(Perf_TSDF_CPU, integrate_mat)
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{
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cv::ocl::setUseOpenCL(false);
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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startTimer();
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volume.integrate(depth, pose);
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stopTimer();
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}
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SANITY_CHECK_NOTHING();
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cv::ocl::setUseOpenCL(true);
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}
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// Perf_TSDF_CPU.integrate_frame
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PERF_TEST(Perf_TSDF_CPU, integrate_frame)
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{
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cv::ocl::setUseOpenCL(false);
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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OdometryFrame odf(noArray(), depth);
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startTimer();
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volume.integrate(odf, pose);
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stopTimer();
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}
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SANITY_CHECK_NOTHING();
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cv::ocl::setUseOpenCL(true);
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}
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// Perf_TSDF_CPU.raycast_mat
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PERF_TEST(Perf_TSDF_CPU, raycast_mat)
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{
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cv::ocl::setUseOpenCL(false);
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VolumeType volumeType = VolumeType::TSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Vec3f lightPose = Vec3f::all(0.f);
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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Mat points, normals;
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volume.integrate(depth, pose);
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startTimer();
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volume.raycast(pose, frameSize.height, frameSize.width, intrRaycast, points, normals);
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stopTimer();
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if (display)
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displayImage(depth, points, normals, depthFactor, lightPose);
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}
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SANITY_CHECK_NOTHING();
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cv::ocl::setUseOpenCL(true);
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}
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#endif
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// Perf_HashTSDF_GPU.integrate_mat
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_HashTSDF_GPU, integrate_mat)
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#else
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PERF_TEST(Perf_HashTSDF, integrate_mat)
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#endif
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{
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VolumeType volumeType = VolumeType::HashTSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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startTimer();
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volume.integrate(depth, pose);
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stopTimer();
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}
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SANITY_CHECK_NOTHING();
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}
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// Perf_HashTSDF_GPU.integrate_frame
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_HashTSDF_GPU, integrate_frame)
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#else
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PERF_TEST(Perf_HashTSDF, integrate_frame)
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#endif
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{
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VolumeType volumeType = VolumeType::HashTSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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OdometryFrame odf(noArray(), depth);
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startTimer();
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volume.integrate(odf, pose);
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stopTimer();
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}
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SANITY_CHECK_NOTHING();
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}
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// Perf_HashTSDF_GPU.raycast_mat
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#ifdef HAVE_OPENCL
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PERF_TEST(Perf_HashTSDF_GPU, raycast_mat)
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#else
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PERF_TEST(Perf_HashTSDF, raycast_mat)
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#endif
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{
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VolumeType volumeType = VolumeType::HashTSDF;
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VolumeSettings vs(volumeType);
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Volume volume(volumeType, vs);
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Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
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Matx33f intrIntegrate, intrRaycast;
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vs.getCameraIntegrateIntrinsics(intrIntegrate);
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vs.getCameraRaycastIntrinsics(intrRaycast);
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bool onlySemisphere = false;
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float depthFactor = vs.getDepthFactor();
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Vec3f lightPose = Vec3f::all(0.f);
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Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
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std::vector<Affine3f> poses = scene->getPoses();
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for (size_t i = 0; i < poses.size(); i++)
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{
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Matx44f pose = poses[i].matrix;
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Mat depth = scene->depth(pose);
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Mat points, normals;
|
||||
|
||||
volume.integrate(depth, pose);
|
||||
|
||||
startTimer();
|
||||
volume.raycast(pose, frameSize.height, frameSize.width, intrRaycast, points, normals);
|
||||
stopTimer();
|
||||
|
||||
if (display)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
}
|
||||
|
||||
#ifdef HAVE_OPENCL
|
||||
// Perf_HashTSDF_CPU.integrate_mat
|
||||
PERF_TEST(Perf_HashTSDF_CPU, integrate_mat)
|
||||
{
|
||||
cv::ocl::setUseOpenCL(false);
|
||||
|
||||
VolumeType volumeType = VolumeType::HashTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
|
||||
startTimer();
|
||||
volume.integrate(depth, pose);
|
||||
stopTimer();
|
||||
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
|
||||
cv::ocl::setUseOpenCL(true);
|
||||
}
|
||||
|
||||
// Perf_HashTSDF_CPU.integrate_frame
|
||||
PERF_TEST(Perf_HashTSDF_CPU, integrate_frame)
|
||||
{
|
||||
cv::ocl::setUseOpenCL(false);
|
||||
|
||||
VolumeType volumeType = VolumeType::HashTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
OdometryFrame odf(noArray(), depth);
|
||||
|
||||
startTimer();
|
||||
volume.integrate(odf, pose);
|
||||
stopTimer();
|
||||
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
|
||||
cv::ocl::setUseOpenCL(true);
|
||||
}
|
||||
|
||||
// Perf_HashTSDF_CPU.raycast_mat
|
||||
PERF_TEST(Perf_HashTSDF_CPU, raycast_mat)
|
||||
{
|
||||
cv::ocl::setUseOpenCL(false);
|
||||
|
||||
VolumeType volumeType = VolumeType::HashTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
Mat points, normals;
|
||||
|
||||
volume.integrate(depth, pose);
|
||||
|
||||
startTimer();
|
||||
volume.raycast(pose, frameSize.height, frameSize.width, intrRaycast, points, normals);
|
||||
stopTimer();
|
||||
|
||||
if (display)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
|
||||
cv::ocl::setUseOpenCL(true);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Perf_ColorTSDF_CPU.integrate_mat
|
||||
#ifdef HAVE_OPENCL
|
||||
PERF_TEST(Perf_ColorTSDF_CPU, integrate_mat)
|
||||
#else
|
||||
PERF_TEST(Perf_ColorTSDF, integrate_mat)
|
||||
#endif
|
||||
{
|
||||
VolumeType volumeType = VolumeType::ColorTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
for (size_t i = 0; i < (repeat1st ? 1 : poses.size()); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
Mat rgb = scene->rgb(pose);
|
||||
UMat urgb, udepth;
|
||||
depth.copyTo(udepth);
|
||||
rgb.copyTo(urgb);
|
||||
OdometryFrame odf(urgb, udepth);
|
||||
|
||||
startTimer();
|
||||
volume.integrate(depth, rgb, pose);
|
||||
stopTimer();
|
||||
bool done = false;
|
||||
while (repeat1st ? next() : !done)
|
||||
{
|
||||
startTimer();
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
if (volumeType == VolumeType::ColorTSDF)
|
||||
volume->integrate(udepth, urgb, pose);
|
||||
else
|
||||
volume->integrate(udepth, pose);
|
||||
else if (testSrcType == VolumeTestSrcType::ODOMETRY_FRAME)
|
||||
volume->integrate(odf, pose);
|
||||
stopTimer();
|
||||
|
||||
// perf check makes sense only for identical states
|
||||
if (repeat1st)
|
||||
volume->reset();
|
||||
|
||||
done = true;
|
||||
}
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
}
|
||||
|
||||
// Perf_ColorTSDF_CPU.integrate_frame
|
||||
#ifdef HAVE_OPENCL
|
||||
PERF_TEST(Perf_ColorTSDF_CPU, integrate_frame)
|
||||
#else
|
||||
PERF_TEST(Perf_ColorTSDF, integrate_frame)
|
||||
#endif
|
||||
|
||||
PERF_TEST_P_(VolumePerfFixture, raycast)
|
||||
{
|
||||
VolumeType volumeType = VolumeType::ColorTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
for (size_t i = 0; i < (repeat1st ? 1 : poses.size()); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
Mat rgb = scene->rgb(pose);
|
||||
OdometryFrame odf(rgb, depth);
|
||||
UMat urgb, udepth;
|
||||
depth.copyTo(udepth);
|
||||
rgb.copyTo(urgb);
|
||||
|
||||
startTimer();
|
||||
volume.integrate(odf, pose);
|
||||
stopTimer();
|
||||
OdometryFrame odf(urgb, udepth);
|
||||
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
}
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
if (volumeType == VolumeType::ColorTSDF)
|
||||
volume->integrate(udepth, urgb, pose);
|
||||
else
|
||||
volume->integrate(udepth, pose);
|
||||
else if (testSrcType == VolumeTestSrcType::ODOMETRY_FRAME)
|
||||
volume->integrate(odf, pose);
|
||||
|
||||
// Perf_ColorTSDF_CPU.raycast_mat
|
||||
#ifdef HAVE_OPENCL
|
||||
PERF_TEST(Perf_ColorTSDF_CPU, raycast_mat)
|
||||
#else
|
||||
PERF_TEST(Perf_ColorTSDF, raycast_mat)
|
||||
#endif
|
||||
{
|
||||
VolumeType volumeType = VolumeType::ColorTSDF;
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
UMat upoints, unormals, ucolors;
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = false;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
bool done = false;
|
||||
while (repeat1st ? next() : !done)
|
||||
{
|
||||
startTimer();
|
||||
if (volumeType == VolumeType::ColorTSDF)
|
||||
volume->raycast(pose, frameSize.height, frameSize.width, intrRaycast, upoints, unormals, ucolors);
|
||||
else
|
||||
volume->raycast(pose, frameSize.height, frameSize.width, intrRaycast, upoints, unormals);
|
||||
stopTimer();
|
||||
|
||||
for (size_t i = 0; i < poses.size(); i++)
|
||||
{
|
||||
Matx44f pose = poses[i].matrix;
|
||||
Mat depth = scene->depth(pose);
|
||||
Mat rgb = scene->rgb(pose);
|
||||
Mat points, normals, colors;
|
||||
|
||||
startTimer();
|
||||
volume.integrate(depth, rgb, pose);
|
||||
|
||||
startTimer();
|
||||
volume.raycast(pose, frameSize.height, frameSize.width, intrRaycast, points, normals, colors);
|
||||
stopTimer();
|
||||
done = true;
|
||||
}
|
||||
|
||||
if (display)
|
||||
displayColorImage(depth, rgb, points, normals, colors, depthFactor, lightPose);
|
||||
{
|
||||
Mat points, normals, colors;
|
||||
points = upoints.getMat(ACCESS_READ);
|
||||
normals = unormals.getMat(ACCESS_READ);
|
||||
colors = ucolors.getMat(ACCESS_READ);
|
||||
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
if (volumeType == VolumeType::ColorTSDF)
|
||||
displayColorImage(depth, rgb, points, normals, colors, depthFactor, lightPose);
|
||||
else
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
}
|
||||
}
|
||||
SANITY_CHECK_NOTHING();
|
||||
}
|
||||
|
||||
//TODO: fix it when ColorTSDF gets GPU version
|
||||
INSTANTIATE_TEST_CASE_P(Volume, VolumePerfFixture, /*::testing::Combine(PlatformTypeEnum::all(), VolumeTypeEnum::all())*/
|
||||
::testing::Combine(
|
||||
::testing::Values(PlatformVolumeType {PlatformType::CPU, VolumeType::TSDF},
|
||||
PlatformVolumeType {PlatformType::CPU, VolumeType::HashTSDF},
|
||||
PlatformVolumeType {PlatformType::CPU, VolumeType::ColorTSDF},
|
||||
PlatformVolumeType {PlatformType::GPU, VolumeType::TSDF},
|
||||
PlatformVolumeType {PlatformType::GPU, VolumeType::HashTSDF}),
|
||||
VolumeTestSrcTypeEnum::all(), SequenceEnum::all()));
|
||||
|
||||
}} // namespace
|
||||
|
@ -1243,16 +1243,15 @@ void fetchNormalsFromHashTsdfVolumeUnit(
|
||||
|
||||
Matx44f _pose;
|
||||
settings.getVolumePose(_pose);
|
||||
const Affine3f pose = Affine3f(_pose);
|
||||
const Affine3f pose(_pose);
|
||||
|
||||
auto HashPushNormals = [&](const ptype& point, const int* position) {
|
||||
//Affine3f invPose(pose.inv());
|
||||
Affine3f invPose(pose.inv());
|
||||
Point3f p = fromPtype(point);
|
||||
Point3f n = nan3;
|
||||
if (!isNaN(p))
|
||||
{
|
||||
//Point3f voxelPoint = invPose * p;
|
||||
Point3f voxelPoint = p;
|
||||
Point3f voxelPoint = invPose * p;
|
||||
n = pose.rotation() * getNormalVoxel(voxelPoint, voxelSizeInv, volumeUnitDegree, volDims, volUnitsData, volumeUnits);
|
||||
}
|
||||
normals(position[0], position[1]) = toPtype(n);
|
||||
@ -1262,7 +1261,7 @@ void fetchNormalsFromHashTsdfVolumeUnit(
|
||||
}
|
||||
|
||||
#ifdef HAVE_OPENCL
|
||||
void olc_fetchNormalsFromHashTsdfVolumeUnit(
|
||||
void ocl_fetchNormalsFromHashTsdfVolumeUnit(
|
||||
const VolumeSettings& settings, const int volumeUnitDegree, InputArray _volUnitsData, InputArray _volUnitsDataCopy,
|
||||
const CustomHashSet& hashTable, InputArray _points, OutputArray _normals)
|
||||
{
|
||||
@ -1332,6 +1331,10 @@ void fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
const Vec4i volDims;
|
||||
settings.getVolumeStrides(volDims);
|
||||
|
||||
Matx44f mpose;
|
||||
settings.getVolumePose(mpose);
|
||||
const Affine3f pose(mpose);
|
||||
|
||||
std::vector<Vec3i> totalVolUnits;
|
||||
for (const auto& keyvalue : volumeUnits)
|
||||
{
|
||||
@ -1343,6 +1346,7 @@ void fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
bool needNormals(_normals.needed());
|
||||
Mutex mutex;
|
||||
|
||||
//TODO: this is incorrect; a 0-surface should be captured instead of all non-zero voxels
|
||||
auto HashFetchPointsNormalsInvoker = [&](const Range& range)
|
||||
{
|
||||
std::vector<ptype> points, normals;
|
||||
@ -1363,14 +1367,15 @@ void fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
cv::Vec3i voxelIdx(x, y, z);
|
||||
TsdfVoxel voxel = _at(volUnitsData, voxelIdx, it->second.index, volResolution.x, volDims);
|
||||
|
||||
// floatToTsdf(1.0) == -128
|
||||
if (voxel.tsdf != -128 && voxel.weight != 0)
|
||||
{
|
||||
Point3f point = base_point + voxelCoordToVolume(voxelIdx, voxelSize);
|
||||
localPoints.push_back(toPtype(point));
|
||||
localPoints.push_back(toPtype(pose * point));
|
||||
if (needNormals)
|
||||
{
|
||||
Point3f normal = getNormalVoxel(point, voxelSizeInv, volumeUnitDegree, volDims, volUnitsData, volumeUnits);
|
||||
localNormals.push_back(toPtype(normal));
|
||||
localNormals.push_back(toPtype(pose.rotation() * normal));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1459,6 +1464,10 @@ void ocl_fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
const Vec4i volDims;
|
||||
settings.getVolumeStrides(volDims);
|
||||
|
||||
Matx44f mpose;
|
||||
settings.getVolumePose(mpose);
|
||||
const Affine3f pose(mpose);
|
||||
|
||||
Range _fetchRange(0, hashTable.last);
|
||||
|
||||
const int nstripes = -1;
|
||||
@ -1466,6 +1475,7 @@ void ocl_fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
bool needNormals(_normals.needed());
|
||||
Mutex mutex;
|
||||
|
||||
//TODO: this is incorrect; a 0-surface should be captured instead of all non-zero voxels
|
||||
auto _HashFetchPointsNormalsInvoker = [&](const Range& range)
|
||||
{
|
||||
std::vector<ptype> points, normals;
|
||||
@ -1485,15 +1495,16 @@ void ocl_fetchPointsNormalsFromHashTsdfVolumeUnit(
|
||||
cv::Vec3i voxelIdx(x, y, z);
|
||||
TsdfVoxel voxel = new_at(volUnitsDataCopy, voxelIdx, row, volumeUnitResolution, volDims);
|
||||
|
||||
// floatToTsdf(1.0) == -128
|
||||
if (voxel.tsdf != -128 && voxel.weight != 0)
|
||||
{
|
||||
Point3f point = base_point + voxelCoordToVolume(voxelIdx, voxelSize);
|
||||
|
||||
localPoints.push_back(toPtype(point));
|
||||
localPoints.push_back(toPtype(pose * point));
|
||||
if (needNormals)
|
||||
{
|
||||
Point3f normal = ocl_getNormalVoxel(point, voxelSizeInv, volumeUnitDegree, volDims, volUnitsDataCopy, hashTable);
|
||||
localNormals.push_back(toPtype(normal));
|
||||
localNormals.push_back(toPtype(pose.rotation() * normal));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -310,7 +310,7 @@ void ocl_raycastHashTsdfVolumeUnit(
|
||||
const VolumeSettings& settings, const Matx44f& cameraPose, int height, int width, InputArray intr, const int volumeUnitDegree,
|
||||
const CustomHashSet& hashTable, InputArray _volUnitsData, OutputArray _points, OutputArray _normals);
|
||||
|
||||
void olc_fetchNormalsFromHashTsdfVolumeUnit(
|
||||
void ocl_fetchNormalsFromHashTsdfVolumeUnit(
|
||||
const VolumeSettings& settings, const int volumeUnitDegree, InputArray _volUnitsData, InputArray _volUnitsDataCopy,
|
||||
const CustomHashSet& hashTable, InputArray _points, OutputArray _normals);
|
||||
|
||||
|
@ -1127,15 +1127,15 @@ void ocl_fetchNormalsFromTsdfVolumeUnit(const VolumeSettings& settings, InputArr
|
||||
Size frameSize = points.size();
|
||||
|
||||
k.args(ocl::KernelArg::ReadOnlyNoSize(points),
|
||||
ocl::KernelArg::WriteOnlyNoSize(normals),
|
||||
frameSize,
|
||||
ocl::KernelArg::PtrReadOnly(volume),
|
||||
ocl::KernelArg::PtrReadOnly(volPoseGpu),
|
||||
ocl::KernelArg::PtrReadOnly(invPoseGpu),
|
||||
voxelSizeInv,
|
||||
volResGpu.val,
|
||||
volDims.val,
|
||||
neighbourCoords.val);
|
||||
ocl::KernelArg::WriteOnlyNoSize(normals),
|
||||
frameSize,
|
||||
ocl::KernelArg::PtrReadOnly(volume),
|
||||
ocl::KernelArg::PtrReadOnly(volPoseGpu),
|
||||
ocl::KernelArg::PtrReadOnly(invPoseGpu),
|
||||
voxelSizeInv,
|
||||
volResGpu.val,
|
||||
volDims.val,
|
||||
neighbourCoords.val);
|
||||
|
||||
size_t globalSize[2];
|
||||
globalSize[0] = (size_t)points.cols;
|
||||
@ -1148,8 +1148,8 @@ void ocl_fetchNormalsFromTsdfVolumeUnit(const VolumeSettings& settings, InputArr
|
||||
#endif
|
||||
|
||||
inline void coord(const Mat& volume, const TsdfVoxel* volDataStart, std::vector<ptype>& points, std::vector<ptype>& normals,
|
||||
const Point3i volResolution, const Vec4i volDims, const Vec8i neighbourCoords, const Affine3f pose,
|
||||
const float voxelSize, const float voxelSizeInv, bool needNormals, int x, int y, int z, Point3f V, float v0, int axis)
|
||||
const Point3i volResolution, const Vec4i volDims, const Vec8i neighbourCoords, const Affine3f pose,
|
||||
const float voxelSize, const float voxelSizeInv, bool needNormals, int x, int y, int z, Point3f V, float v0, int axis)
|
||||
{
|
||||
// 0 for x, 1 for y, 2 for z
|
||||
bool limits = false;
|
||||
@ -1176,9 +1176,9 @@ inline void coord(const Mat& volume, const TsdfVoxel* volDataStart, std::vector<
|
||||
|
||||
if (limits)
|
||||
{
|
||||
const TsdfVoxel& voxeld = volDataStart[(x + shift.x) * volDims[0] +
|
||||
(y + shift.y) * volDims[1] +
|
||||
(z + shift.z) * volDims[2]];
|
||||
const TsdfVoxel &voxeld = volDataStart[(x + shift.x) * volDims[0] +
|
||||
(y + shift.y) * volDims[1] +
|
||||
(z + shift.z) * volDims[2]];
|
||||
float vd = tsdfToFloat(voxeld.tsdf);
|
||||
if (voxeld.weight != 0 && vd != 1.f)
|
||||
{
|
||||
@ -1190,13 +1190,13 @@ inline void coord(const Mat& volume, const TsdfVoxel* volDataStart, std::vector<
|
||||
float inter = (Vc * abs(vd) + Vn * abs(v0)) * dinv;
|
||||
|
||||
Point3f p(shift.x ? inter : V.x,
|
||||
shift.y ? inter : V.y,
|
||||
shift.z ? inter : V.z);
|
||||
shift.y ? inter : V.y,
|
||||
shift.z ? inter : V.z);
|
||||
{
|
||||
points.push_back(toPtype(pose * p));
|
||||
if (needNormals)
|
||||
normals.push_back(toPtype(pose.rotation() *
|
||||
getNormalVoxel(volume, volDims, neighbourCoords, volResolution, p * voxelSizeInv)));
|
||||
getNormalVoxel(volume, volDims, neighbourCoords, volResolution, p * voxelSizeInv)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1273,8 +1273,6 @@ void fetchPointsNormalsFromTsdfVolumeUnit(const VolumeSettings& settings, InputA
|
||||
|
||||
parallel_for_(fetchRange, FetchPointsNormalsInvoker, nstripes);
|
||||
|
||||
|
||||
|
||||
std::vector<ptype> points, normals;
|
||||
for (size_t i = 0; i < pVecs.size(); i++)
|
||||
{
|
||||
|
@ -324,7 +324,7 @@ void HashTsdfVolume::fetchNormals(InputArray points, OutputArray normals) const
|
||||
fetchNormalsFromHashTsdfVolumeUnit(settings, volUnitsData, volumeUnits, volumeUnitDegree, points, normals);
|
||||
#else
|
||||
if (useGPU)
|
||||
olc_fetchNormalsFromHashTsdfVolumeUnit(settings, volumeUnitDegree, gpu_volUnitsData, volUnitsDataCopy, hashTable, points, normals);
|
||||
ocl_fetchNormalsFromHashTsdfVolumeUnit(settings, volumeUnitDegree, gpu_volUnitsData, volUnitsDataCopy, hashTable, points, normals);
|
||||
else
|
||||
fetchNormalsFromHashTsdfVolumeUnit(settings, cpu_volUnitsData, cpu_volumeUnits, volumeUnitDegree, points, normals);
|
||||
|
||||
|
@ -1,682 +0,0 @@
|
||||
// This file is part of OpenCV project.
|
||||
// It is subject to the license terms in the LICENSE file found in the top-level directory
|
||||
// of this distribution and at http://opencv.org/license.html
|
||||
|
||||
#include "../test_precomp.hpp"
|
||||
#include "opencv2/ts/ocl_test.hpp"
|
||||
|
||||
#ifdef HAVE_OPENCL
|
||||
|
||||
namespace opencv_test {
|
||||
namespace {
|
||||
|
||||
using namespace cv;
|
||||
|
||||
/** Reprojects screen point to camera space given z coord. */
|
||||
struct Reprojector
|
||||
{
|
||||
Reprojector() {}
|
||||
inline Reprojector(Matx33f intr)
|
||||
{
|
||||
fxinv = 1.f / intr(0, 0), fyinv = 1.f / intr(1, 1);
|
||||
cx = intr(0, 2), cy = intr(1, 2);
|
||||
}
|
||||
template<typename T>
|
||||
inline cv::Point3_<T> operator()(cv::Point3_<T> p) const
|
||||
{
|
||||
T x = p.z * (p.x - cx) * fxinv;
|
||||
T y = p.z * (p.y - cy) * fyinv;
|
||||
return cv::Point3_<T>(x, y, p.z);
|
||||
}
|
||||
|
||||
float fxinv, fyinv, cx, cy;
|
||||
};
|
||||
|
||||
template<class Scene>
|
||||
struct RenderInvoker : ParallelLoopBody
|
||||
{
|
||||
RenderInvoker(Mat_<float>& _frame, Affine3f _pose,
|
||||
Reprojector _reproj, float _depthFactor, bool _onlySemisphere)
|
||||
: ParallelLoopBody(),
|
||||
frame(_frame),
|
||||
pose(_pose),
|
||||
reproj(_reproj),
|
||||
depthFactor(_depthFactor),
|
||||
onlySemisphere(_onlySemisphere)
|
||||
{ }
|
||||
|
||||
virtual void operator ()(const cv::Range& r) const
|
||||
{
|
||||
for (int y = r.start; y < r.end; y++)
|
||||
{
|
||||
float* frameRow = frame[y];
|
||||
for (int x = 0; x < frame.cols; x++)
|
||||
{
|
||||
float pix = 0;
|
||||
|
||||
Point3f orig = pose.translation();
|
||||
// direction through pixel
|
||||
Point3f screenVec = reproj(Point3f((float)x, (float)y, 1.f));
|
||||
float xyt = 1.f / (screenVec.x * screenVec.x +
|
||||
screenVec.y * screenVec.y + 1.f);
|
||||
Point3f dir = normalize(Vec3f(pose.rotation() * screenVec));
|
||||
// screen space axis
|
||||
dir.y = -dir.y;
|
||||
|
||||
const float maxDepth = 20.f;
|
||||
const float maxSteps = 256;
|
||||
float t = 0.f;
|
||||
for (int step = 0; step < maxSteps && t < maxDepth; step++)
|
||||
{
|
||||
Point3f p = orig + dir * t;
|
||||
float d = Scene::map(p, onlySemisphere);
|
||||
if (d < 0.000001f)
|
||||
{
|
||||
float depth = std::sqrt(t * t * xyt);
|
||||
pix = depth * depthFactor;
|
||||
break;
|
||||
}
|
||||
t += d;
|
||||
}
|
||||
|
||||
frameRow[x] = pix;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Mat_<float>& frame;
|
||||
Affine3f pose;
|
||||
Reprojector reproj;
|
||||
float depthFactor;
|
||||
bool onlySemisphere;
|
||||
};
|
||||
|
||||
struct Scene
|
||||
{
|
||||
virtual ~Scene() {}
|
||||
static Ptr<Scene> create(Size sz, Matx33f _intr, float _depthFactor, bool onlySemisphere);
|
||||
virtual Mat depth(Affine3f pose) = 0;
|
||||
virtual std::vector<Affine3f> getPoses() = 0;
|
||||
};
|
||||
|
||||
struct SemisphereScene : Scene
|
||||
{
|
||||
const int framesPerCycle = 72;
|
||||
const float nCycles = 0.25f;
|
||||
const Affine3f startPose = Affine3f(Vec3f(0.f, 0.f, 0.f), Vec3f(1.5f, 0.3f, -2.1f));
|
||||
|
||||
Size frameSize;
|
||||
Matx33f intr;
|
||||
float depthFactor;
|
||||
bool onlySemisphere;
|
||||
|
||||
SemisphereScene(Size sz, Matx33f _intr, float _depthFactor, bool _onlySemisphere) :
|
||||
frameSize(sz), intr(_intr), depthFactor(_depthFactor), onlySemisphere(_onlySemisphere)
|
||||
{ }
|
||||
|
||||
static float map(Point3f p, bool onlySemisphere)
|
||||
{
|
||||
float plane = p.y + 0.5f;
|
||||
Point3f spherePose = p - Point3f(-0.0f, 0.3f, 1.1f);
|
||||
float sphereRadius = 0.5f;
|
||||
float sphere = (float)cv::norm(spherePose) - sphereRadius;
|
||||
float sphereMinusBox = sphere;
|
||||
|
||||
float subSphereRadius = 0.05f;
|
||||
Point3f subSpherePose = p - Point3f(0.3f, -0.1f, -0.3f);
|
||||
float subSphere = (float)cv::norm(subSpherePose) - subSphereRadius;
|
||||
|
||||
float res;
|
||||
if (!onlySemisphere)
|
||||
res = min({ sphereMinusBox, subSphere, plane });
|
||||
else
|
||||
res = sphereMinusBox;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
Mat depth(Affine3f pose) override
|
||||
{
|
||||
Mat_<float> frame(frameSize);
|
||||
Reprojector reproj(intr);
|
||||
|
||||
Range range(0, frame.rows);
|
||||
parallel_for_(range, RenderInvoker<SemisphereScene>(frame, pose, reproj, depthFactor, onlySemisphere));
|
||||
|
||||
return std::move(frame);
|
||||
}
|
||||
|
||||
std::vector<Affine3f> getPoses() override
|
||||
{
|
||||
std::vector<Affine3f> poses;
|
||||
for (int i = 0; i < framesPerCycle * nCycles; i++)
|
||||
{
|
||||
float angle = (float)(CV_2PI * i / framesPerCycle);
|
||||
Affine3f pose;
|
||||
pose = pose.rotate(startPose.rotation());
|
||||
pose = pose.rotate(Vec3f(0.f, -0.5f, 0.f) * angle);
|
||||
pose = pose.translate(Vec3f(startPose.translation()[0] * sin(angle),
|
||||
startPose.translation()[1],
|
||||
startPose.translation()[2] * cos(angle)));
|
||||
poses.push_back(pose);
|
||||
}
|
||||
|
||||
return poses;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
Ptr<Scene> Scene::create(Size sz, Matx33f _intr, float _depthFactor, bool _onlySemisphere)
|
||||
{
|
||||
return makePtr<SemisphereScene>(sz, _intr, _depthFactor, _onlySemisphere);
|
||||
}
|
||||
|
||||
// this is a temporary solution
|
||||
// ----------------------------
|
||||
|
||||
typedef cv::Vec4f ptype;
|
||||
typedef cv::Mat_< ptype > Points;
|
||||
typedef Points Normals;
|
||||
typedef Size2i Size;
|
||||
|
||||
template<int p>
|
||||
inline float specPow(float x)
|
||||
{
|
||||
if (p % 2 == 0)
|
||||
{
|
||||
float v = specPow<p / 2>(x);
|
||||
return v * v;
|
||||
}
|
||||
else
|
||||
{
|
||||
float v = specPow<(p - 1) / 2>(x);
|
||||
return v * v * x;
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
inline float specPow<0>(float /*x*/)
|
||||
{
|
||||
return 1.f;
|
||||
}
|
||||
|
||||
template<>
|
||||
inline float specPow<1>(float x)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
inline cv::Vec3f fromPtype(const ptype& x)
|
||||
{
|
||||
return cv::Vec3f(x[0], x[1], x[2]);
|
||||
}
|
||||
|
||||
inline Point3f normalize(const Vec3f& v)
|
||||
{
|
||||
double nv = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
|
||||
return v * (nv ? 1. / nv : 0.);
|
||||
}
|
||||
|
||||
void renderPointsNormals(InputArray _points, InputArray _normals, OutputArray image, Affine3f lightPose)
|
||||
{
|
||||
Size sz = _points.size();
|
||||
image.create(sz, CV_8UC4);
|
||||
|
||||
Points points = _points.getMat();
|
||||
Normals normals = _normals.getMat();
|
||||
|
||||
Mat_<Vec4b> img = image.getMat();
|
||||
|
||||
Range range(0, sz.height);
|
||||
const int nstripes = -1;
|
||||
parallel_for_(range, [&](const Range&)
|
||||
{
|
||||
for (int y = range.start; y < range.end; y++)
|
||||
{
|
||||
Vec4b* imgRow = img[y];
|
||||
const ptype* ptsRow = points[y];
|
||||
const ptype* nrmRow = normals[y];
|
||||
|
||||
for (int x = 0; x < sz.width; x++)
|
||||
{
|
||||
Point3f p = fromPtype(ptsRow[x]);
|
||||
Point3f n = fromPtype(nrmRow[x]);
|
||||
|
||||
Vec4b color;
|
||||
|
||||
if (cvIsNaN(p.x) || cvIsNaN(p.y) || cvIsNaN(p.z))
|
||||
{
|
||||
color = Vec4b(0, 32, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
const float Ka = 0.3f; //ambient coeff
|
||||
const float Kd = 0.5f; //diffuse coeff
|
||||
const float Ks = 0.2f; //specular coeff
|
||||
const int sp = 20; //specular power
|
||||
|
||||
const float Ax = 1.f; //ambient color, can be RGB
|
||||
const float Dx = 1.f; //diffuse color, can be RGB
|
||||
const float Sx = 1.f; //specular color, can be RGB
|
||||
const float Lx = 1.f; //light color
|
||||
|
||||
Point3f l = normalize(lightPose.translation() - Vec3f(p));
|
||||
Point3f v = normalize(-Vec3f(p));
|
||||
Point3f r = normalize(Vec3f(2.f * n * n.dot(l) - l));
|
||||
|
||||
uchar ix = (uchar)((Ax * Ka * Dx + Lx * Kd * Dx * max(0.f, n.dot(l)) +
|
||||
Lx * Ks * Sx * specPow<sp>(max(0.f, r.dot(v)))) * 255.f);
|
||||
color = Vec4b(ix, ix, ix, 0);
|
||||
}
|
||||
|
||||
imgRow[x] = color;
|
||||
}
|
||||
}
|
||||
}, nstripes);
|
||||
}
|
||||
// ----------------------------
|
||||
|
||||
void displayImage(Mat depth, Mat points, Mat normals, float depthFactor, Vec3f lightPose)
|
||||
{
|
||||
Mat image;
|
||||
patchNaNs(points);
|
||||
imshow("depth", depth * (1.f / depthFactor / 4.f));
|
||||
renderPointsNormals(points, normals, image, lightPose);
|
||||
imshow("render", image);
|
||||
waitKey(2000);
|
||||
destroyAllWindows();
|
||||
}
|
||||
|
||||
void normalsCheck(Mat normals)
|
||||
{
|
||||
Vec4f vector;
|
||||
for (auto pvector = normals.begin<Vec4f>(); pvector < normals.end<Vec4f>(); pvector++)
|
||||
{
|
||||
vector = *pvector;
|
||||
if (!cvIsNaN(vector[0]))
|
||||
{
|
||||
float length = vector[0] * vector[0] +
|
||||
vector[1] * vector[1] +
|
||||
vector[2] * vector[2];
|
||||
ASSERT_LT(abs(1 - length), 0.0001f) << "There is normal with length != 1";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int counterOfValid(Mat points)
|
||||
{
|
||||
Vec4f* v;
|
||||
int i, j;
|
||||
int count = 0;
|
||||
for (i = 0; i < points.rows; ++i)
|
||||
{
|
||||
v = (points.ptr<Vec4f>(i));
|
||||
for (j = 0; j < points.cols; ++j)
|
||||
{
|
||||
if ((v[j])[0] != 0 ||
|
||||
(v[j])[1] != 0 ||
|
||||
(v[j])[2] != 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
enum class VolumeTestFunction
|
||||
{
|
||||
RAYCAST = 0,
|
||||
FETCH_NORMALS = 1,
|
||||
FETCH_POINTS_NORMALS = 2
|
||||
};
|
||||
|
||||
enum class VolumeTestSrcType
|
||||
{
|
||||
MAT = 0,
|
||||
ODOMETRY_FRAME = 1
|
||||
};
|
||||
|
||||
void normal_test_custom_framesize(VolumeType volumeType, VolumeTestFunction testFunction, VolumeTestSrcType testSrcType)
|
||||
{
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = true;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
Mat depth = scene->depth(poses[0]);
|
||||
UMat udepth;
|
||||
depth.copyTo(udepth);
|
||||
UMat upoints, unormals, utmpnormals;
|
||||
Mat points, normals;
|
||||
AccessFlag af = ACCESS_READ;
|
||||
|
||||
OdometryFrame odf(noArray(), udepth);
|
||||
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
volume.integrate(depth, poses[0].matrix);
|
||||
else
|
||||
volume.integrate(odf, poses[0].matrix);
|
||||
|
||||
if (testFunction == VolumeTestFunction::RAYCAST)
|
||||
{
|
||||
volume.raycast(poses[0].matrix, frameSize.height, frameSize.width, intrRaycast, upoints, unormals);
|
||||
}
|
||||
else if (testFunction == VolumeTestFunction::FETCH_NORMALS)
|
||||
{
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
{
|
||||
// takes only point from raycast for checking fetched normals on the display
|
||||
volume.raycast(poses[0].matrix, frameSize.height, frameSize.width, intrRaycast, upoints, utmpnormals);
|
||||
// volume.fetchPointsNormals(upoints, utmpnormals);
|
||||
volume.fetchNormals(upoints, unormals);
|
||||
}
|
||||
}
|
||||
else if (testFunction == VolumeTestFunction::FETCH_POINTS_NORMALS)
|
||||
{
|
||||
if (testSrcType == VolumeTestSrcType::MAT) // Odometry frame or Mats
|
||||
{
|
||||
volume.fetchPointsNormals(upoints, unormals);
|
||||
}
|
||||
}
|
||||
|
||||
normals = unormals.getMat(af);
|
||||
points = upoints.getMat(af);
|
||||
|
||||
if (testFunction == VolumeTestFunction::RAYCAST && cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
normalsCheck(normals);
|
||||
}
|
||||
|
||||
void normal_test_common_framesize(VolumeType volumeType, VolumeTestFunction testFunction, VolumeTestSrcType testSrcType)
|
||||
{
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = true;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
Mat depth = scene->depth(poses[0]);
|
||||
UMat udepth;
|
||||
depth.copyTo(udepth);
|
||||
UMat upoints, unormals, utmpnormals;
|
||||
Mat points, normals;
|
||||
AccessFlag af = ACCESS_READ;
|
||||
|
||||
OdometryFrame odf(noArray(), udepth);
|
||||
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
volume.integrate(depth, poses[0].matrix);
|
||||
else
|
||||
volume.integrate(odf, poses[0].matrix);
|
||||
|
||||
if (testFunction == VolumeTestFunction::RAYCAST)
|
||||
{
|
||||
volume.raycast(poses[0].matrix, upoints, unormals);
|
||||
}
|
||||
else if (testFunction == VolumeTestFunction::FETCH_NORMALS)
|
||||
{
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
{
|
||||
// takes only point from raycast for checking fetched normals on the display
|
||||
volume.raycast(poses[0].matrix, upoints, utmpnormals);
|
||||
//volume.fetchPointsNormals(upoints, utmpnormals);
|
||||
volume.fetchNormals(upoints, unormals);
|
||||
}
|
||||
}
|
||||
else if (testFunction == VolumeTestFunction::FETCH_POINTS_NORMALS)
|
||||
{
|
||||
if (testSrcType == VolumeTestSrcType::MAT) // Odometry frame or Mats
|
||||
{
|
||||
volume.fetchPointsNormals(upoints, unormals);
|
||||
}
|
||||
}
|
||||
|
||||
normals = unormals.getMat(af);
|
||||
points = upoints.getMat(af);
|
||||
|
||||
if (testFunction == VolumeTestFunction::RAYCAST && cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
normalsCheck(normals);
|
||||
}
|
||||
|
||||
void valid_points_test_custom_framesize(VolumeType volumeType, VolumeTestSrcType testSrcType)
|
||||
{
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = true;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
Mat depth = scene->depth(poses[0]);
|
||||
UMat udepth;
|
||||
depth.copyTo(udepth);
|
||||
UMat upoints, unormals;
|
||||
UMat upoints1, unormals1;
|
||||
Mat points, normals;
|
||||
AccessFlag af = ACCESS_READ;
|
||||
int anfas, profile;
|
||||
|
||||
OdometryFrame odf(noArray(), udepth);
|
||||
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
volume.integrate(depth, poses[0].matrix);
|
||||
else
|
||||
volume.integrate(odf, poses[0].matrix);
|
||||
|
||||
volume.raycast(poses[0].matrix, frameSize.height, frameSize.width, intrRaycast, upoints, unormals);
|
||||
|
||||
normals = unormals.getMat(af);
|
||||
points = upoints.getMat(af);
|
||||
patchNaNs(points);
|
||||
anfas = counterOfValid(points);
|
||||
|
||||
if (cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
volume.raycast(poses[17].matrix, frameSize.height, frameSize.width, intrRaycast, upoints1, unormals1);
|
||||
|
||||
normals = unormals1.getMat(af);
|
||||
points = upoints1.getMat(af);
|
||||
patchNaNs(points);
|
||||
profile = counterOfValid(points);
|
||||
|
||||
if (cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
// TODO: why profile == 2*anfas ?
|
||||
float percentValidity = float(anfas) / float(profile);
|
||||
|
||||
ASSERT_NE(profile, 0) << "There is no points in profile";
|
||||
ASSERT_NE(anfas, 0) << "There is no points in anfas";
|
||||
ASSERT_LT(abs(0.5 - percentValidity), 0.3) << "percentValidity out of [0.3; 0.7] (percentValidity=" << percentValidity << ")";
|
||||
}
|
||||
|
||||
void valid_points_test_common_framesize(VolumeType volumeType, VolumeTestSrcType testSrcType)
|
||||
{
|
||||
VolumeSettings vs(volumeType);
|
||||
Volume volume(volumeType, vs);
|
||||
|
||||
Size frameSize(vs.getRaycastWidth(), vs.getRaycastHeight());
|
||||
Matx33f intrIntegrate, intrRaycast;
|
||||
vs.getCameraIntegrateIntrinsics(intrIntegrate);
|
||||
vs.getCameraRaycastIntrinsics(intrRaycast);
|
||||
bool onlySemisphere = true;
|
||||
float depthFactor = vs.getDepthFactor();
|
||||
Vec3f lightPose = Vec3f::all(0.f);
|
||||
Ptr<Scene> scene = Scene::create(frameSize, intrIntegrate, depthFactor, onlySemisphere);
|
||||
std::vector<Affine3f> poses = scene->getPoses();
|
||||
|
||||
Mat depth = scene->depth(poses[0]);
|
||||
UMat udepth;
|
||||
depth.copyTo(udepth);
|
||||
UMat upoints, unormals;
|
||||
UMat upoints1, unormals1;
|
||||
Mat points, normals;
|
||||
AccessFlag af = ACCESS_READ;
|
||||
int anfas, profile;
|
||||
|
||||
OdometryFrame odf(noArray(), udepth);
|
||||
|
||||
if (testSrcType == VolumeTestSrcType::MAT)
|
||||
volume.integrate(depth, poses[0].matrix);
|
||||
else
|
||||
volume.integrate(odf, poses[0].matrix);
|
||||
|
||||
volume.raycast(poses[0].matrix, upoints, unormals);
|
||||
|
||||
normals = unormals.getMat(af);
|
||||
points = upoints.getMat(af);
|
||||
patchNaNs(points);
|
||||
anfas = counterOfValid(points);
|
||||
|
||||
if (cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
volume.raycast(poses[17].matrix, upoints1, unormals1);
|
||||
|
||||
normals = unormals1.getMat(af);
|
||||
points = upoints1.getMat(af);
|
||||
patchNaNs(points);
|
||||
profile = counterOfValid(points);
|
||||
|
||||
if (cvtest::debugLevel > 0)
|
||||
displayImage(depth, points, normals, depthFactor, lightPose);
|
||||
|
||||
// TODO: why profile == 2*anfas ?
|
||||
float percentValidity = float(anfas) / float(profile);
|
||||
|
||||
ASSERT_NE(profile, 0) << "There is no points in profile";
|
||||
ASSERT_NE(anfas, 0) << "There is no points in anfas";
|
||||
ASSERT_LT(abs(0.5 - percentValidity), 0.3) << "percentValidity out of [0.3; 0.7] (percentValidity=" << percentValidity << ")";
|
||||
}
|
||||
|
||||
|
||||
TEST(TSDF_GPU, raycast_custom_framesize_normals_mat)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::TSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, raycast_custom_framesize_normals_frame)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::TSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, raycast_common_framesize_normals_mat)
|
||||
{
|
||||
normal_test_common_framesize(VolumeType::TSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, raycast_common_framesize_normals_frame)
|
||||
{
|
||||
normal_test_common_framesize(VolumeType::TSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, fetch_points_normals)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::TSDF, VolumeTestFunction::FETCH_POINTS_NORMALS, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, fetch_normals)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::TSDF, VolumeTestFunction::FETCH_NORMALS, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, valid_points_custom_framesize_mat)
|
||||
{
|
||||
valid_points_test_custom_framesize(VolumeType::TSDF, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, valid_points_custom_framesize_frame)
|
||||
{
|
||||
valid_points_test_custom_framesize(VolumeType::TSDF, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, valid_points_common_framesize_mat)
|
||||
{
|
||||
valid_points_test_common_framesize(VolumeType::TSDF, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(TSDF_GPU, valid_points_common_framesize_frame)
|
||||
{
|
||||
valid_points_test_common_framesize(VolumeType::TSDF, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, raycast_custom_framesize_normals_mat)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::HashTSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, raycast_custom_framesize_normals_frame)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::HashTSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, raycast_common_framesize_normals_mat)
|
||||
{
|
||||
normal_test_common_framesize(VolumeType::HashTSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, raycast_common_framesize_normals_frame)
|
||||
{
|
||||
normal_test_common_framesize(VolumeType::HashTSDF, VolumeTestFunction::RAYCAST, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, fetch_points_normals)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::HashTSDF, VolumeTestFunction::FETCH_POINTS_NORMALS, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, fetch_normals)
|
||||
{
|
||||
normal_test_custom_framesize(VolumeType::HashTSDF, VolumeTestFunction::FETCH_NORMALS, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, valid_points_custom_framesize_mat)
|
||||
{
|
||||
valid_points_test_custom_framesize(VolumeType::HashTSDF, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, valid_points_custom_framesize_frame)
|
||||
{
|
||||
valid_points_test_custom_framesize(VolumeType::HashTSDF, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, valid_points_common_framesize_mat)
|
||||
{
|
||||
valid_points_test_common_framesize(VolumeType::HashTSDF, VolumeTestSrcType::MAT);
|
||||
}
|
||||
|
||||
TEST(HashTSDF_GPU, valid_points_common_framesize_frame)
|
||||
{
|
||||
valid_points_test_common_framesize(VolumeType::HashTSDF, VolumeTestSrcType::ODOMETRY_FRAME);
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user