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added BruteForceMatcher_GPU
This commit is contained in:
parent
77027f6075
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8891acb67a
@ -1,6 +1,6 @@
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set(name "gpu")
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set(DEPS "opencv_core" "opencv_imgproc" "opencv_objdetect")
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set(DEPS "opencv_core" "opencv_imgproc" "opencv_objdetect" "opencv_features2d" "opencv_flann")
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set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} opencv_gpu)
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@ -48,6 +48,7 @@
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#include "opencv2/imgproc/imgproc.hpp"
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#include "opencv2/objdetect/objdetect.hpp"
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#include "opencv2/gpu/devmem2d.hpp"
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#include "opencv2/features2d/features2d.hpp"
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namespace cv
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{
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@ -1118,7 +1119,152 @@ namespace cv
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// Gradients conputation results
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GpuMat grad, qangle;
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};
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};
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////////////////////////////////// BruteForceMatcher //////////////////////////////////
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class CV_EXPORTS BruteForceMatcher_GPU_base
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{
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public:
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enum DistType {L1Dist = 0, L2Dist};
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explicit BruteForceMatcher_GPU_base(DistType distType = L2Dist);
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// Add descriptors to train descriptor collection.
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void add(const std::vector<GpuMat>& descCollection);
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// Get train descriptors collection.
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const std::vector<GpuMat>& getTrainDescriptors() const;
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// Clear train descriptors collection.
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void clear();
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// Return true if there are not train descriptors in collection.
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bool empty() const;
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// Return true if the matcher supports mask in match methods.
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bool isMaskSupported() const;
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// Find one best match for each query descriptor.
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// trainIdx.at<int>(0, queryIdx) will contain best train index for queryIdx
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// distance.at<float>(0, queryIdx) will contain distance
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void matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& distance,
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const GpuMat& mask = GpuMat());
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// Download trainIdx and distance to CPU vector with DMatch
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static void matchDownload(const GpuMat& trainIdx, const GpuMat& distance, std::vector<DMatch>& matches);
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// Find one best match for each query descriptor.
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void match(const GpuMat& queryDescs, const GpuMat& trainDescs, std::vector<DMatch>& matches,
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const GpuMat& mask = GpuMat());
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// Make gpu collection of trains and masks in suitable format for matchCollection function
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void makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
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const vector<GpuMat>& masks = std::vector<GpuMat>());
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// Find one best match from train collection for each query descriptor.
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// trainIdx.at<int>(0, queryIdx) will contain best train index for queryIdx
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// imgIdx.at<int>(0, queryIdx) will contain best image index for queryIdx
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// distance.at<float>(0, queryIdx) will contain distance
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void matchCollection(const GpuMat& queryDescs, const GpuMat& trainCollection,
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GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance,
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const GpuMat& maskCollection);
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// Download trainIdx, imgIdx and distance to CPU vector with DMatch
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static void matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx, const GpuMat& distance,
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std::vector<DMatch>& matches);
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// Find one best match from train collection for each query descriptor.
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void match(const GpuMat& queryDescs, std::vector<DMatch>& matches,
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const std::vector<GpuMat>& masks = std::vector<GpuMat>());
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// Find k best matches for each query descriptor (in increasing order of distances).
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// trainIdx.at<int>(queryIdx, i) will contain index of i'th best trains (i < k).
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// distance.at<float>(queryIdx, i) will contain distance.
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// allDist is a buffer to store all distance between query descriptors and train descriptors
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// it have size (nQuery,nTrain) and CV_32F type
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// allDist.at<float>(queryIdx, trainIdx) will contain FLT_MAX, if trainIdx is one from k best,
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// otherwise it will contain distance between queryIdx and trainIdx descriptors
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void knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k, const GpuMat& mask = GpuMat());
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// Download trainIdx and distance to CPU vector with DMatch
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// compactResult is used when mask is not empty. If compactResult is false matches
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// vector will have the same size as queryDescriptors rows. If compactResult is true
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// matches vector will not contain matches for fully masked out query descriptors.
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static void knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance,
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std::vector< std::vector<DMatch> >& matches, bool compactResult = false);
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// Find k best matches for each query descriptor (in increasing order of distances).
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// compactResult is used when mask is not empty. If compactResult is false matches
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// vector will have the same size as queryDescriptors rows. If compactResult is true
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// matches vector will not contain matches for fully masked out query descriptors.
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void knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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std::vector< std::vector<DMatch> >& matches, int k, const GpuMat& mask = GpuMat(),
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bool compactResult = false);
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// Find k best matches for each query descriptor (in increasing order of distances).
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// compactResult is used when mask is not empty. If compactResult is false matches
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// vector will have the same size as queryDescriptors rows. If compactResult is true
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// matches vector will not contain matches for fully masked out query descriptors.
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void knnMatch(const GpuMat& queryDescs, std::vector< std::vector<DMatch> >& matches, int knn,
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const std::vector<GpuMat>& masks = std::vector<GpuMat>(), bool compactResult = false );
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// Find best matches for each query descriptor which have distance less than maxDistance.
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// nMatches.at<unsigned int>(0, queruIdx) will contain matches count for queryIdx.
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// carefully nMatches can be greater than trainIdx.cols - it means that matcher didn't find all matches,
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// because it didn't have enough memory.
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// trainIdx.at<int>(queruIdx, i) will contain ith train index (i < min(nMatches.at<unsigned int>(0, queruIdx), trainIdx.cols))
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// distance.at<int>(queruIdx, i) will contain ith distance (i < min(nMatches.at<unsigned int>(0, queruIdx), trainIdx.cols))
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// If trainIdx is empty, then trainIdx and distance will be created with size nQuery x nTrain,
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// otherwize user can pass own allocated trainIdx and distance with size nQuery x nMaxMatches
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// Matches doesn't sorted.
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void radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& nMatches, GpuMat& distance, float maxDistance,
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const GpuMat& mask = GpuMat());
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// Download trainIdx, nMatches and distance to CPU vector with DMatch.
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// matches will be sorted in increasing order of distances.
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// compactResult is used when mask is not empty. If compactResult is false matches
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// vector will have the same size as queryDescriptors rows. If compactResult is true
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// matches vector will not contain matches for fully masked out query descriptors.
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static void radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& nMatches, const GpuMat& distance,
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std::vector< std::vector<DMatch> >& matches, bool compactResult = false);
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// Find best matches for each query descriptor which have distance less than maxDistance
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// in increasing order of distances).
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void radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
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std::vector< std::vector<DMatch> >& matches, float maxDistance,
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const GpuMat& mask = GpuMat(), bool compactResult = false);
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// Find best matches from train collection for each query descriptor which have distance less than
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// maxDistance (in increasing order of distances).
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void radiusMatch(const GpuMat& queryDescs, std::vector< std::vector<DMatch> >& matches, float maxDistance,
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const std::vector<GpuMat>& masks = std::vector<GpuMat>(), bool compactResult = false);
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private:
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DistType distType;
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std::vector<GpuMat> trainDescCollection;
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};
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template <class Distance>
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class CV_EXPORTS BruteForceMatcher_GPU;
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template <typename T>
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class CV_EXPORTS BruteForceMatcher_GPU< L1<T> > : public BruteForceMatcher_GPU_base
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{
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public:
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explicit BruteForceMatcher_GPU(L1<T> d = L1<T>()) : BruteForceMatcher_GPU_base(L1Dist) {}
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};
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template <typename T>
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class CV_EXPORTS BruteForceMatcher_GPU< L2<T> > : public BruteForceMatcher_GPU_base
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{
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public:
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explicit BruteForceMatcher_GPU(L2<T> d = L2<T>()) : BruteForceMatcher_GPU_base(L2Dist) {}
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};
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}
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605
modules/gpu/src/brute_force_matcher.cpp
Normal file
605
modules/gpu/src/brute_force_matcher.cpp
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@ -0,0 +1,605 @@
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other GpuMaterials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or bpied warranties, including, but not limited to, the bpied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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using namespace cv;
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using namespace cv::gpu;
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using namespace std;
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#if !defined (HAVE_CUDA)
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>&) { throw_nogpu(); }
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const { throw_nogpu(); return trainDescCollection; }
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void cv::gpu::BruteForceMatcher_GPU_base::clear() { throw_nogpu(); }
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const { throw_nogpu(); return true; }
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const { throw_nogpu(); return true; }
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, const GpuMat&, vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, const GpuMat&, vector<DMatch>&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat&, GpuMat&, const vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat&, GpuMat&, const GpuMat&, std::vector<DMatch>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat&, std::vector<DMatch>&, const std::vector<GpuMat>&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, int, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat&, const GpuMat&, std::vector< std::vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, const GpuMat&, std::vector< std::vector<DMatch> >&, int, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat&, std::vector< std::vector<DMatch> >&, int, const std::vector<GpuMat>&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&, GpuMat&, float, const GpuMat&) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat&, const GpuMat&, const GpuMat&, std::vector< std::vector<DMatch> >&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, const GpuMat&, std::vector< std::vector<DMatch> >&, float, const GpuMat&, bool) { throw_nogpu(); }
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void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat&, std::vector< std::vector<DMatch> >&, float, const std::vector<GpuMat>&, bool) { throw_nogpu(); }
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#else /* !defined (HAVE_CUDA) */
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namespace cv { namespace gpu { namespace bfmatcher
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{
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template <typename T>
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void matchSingleL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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template <typename T>
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void matchSingleL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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template <typename T>
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void matchCollectionL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance);
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template <typename T>
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void matchCollectionL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
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const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
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const DevMem2Df& distance);
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template <typename T>
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void knnMatchL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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template <typename T>
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void knnMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
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template <typename T>
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void radiusMatchL1_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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template <typename T>
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void radiusMatchL2_gpu(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
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const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
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}}}
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cv::gpu::BruteForceMatcher_GPU_base::BruteForceMatcher_GPU_base(DistType distType_) : distType(distType_)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Train collection
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void cv::gpu::BruteForceMatcher_GPU_base::add(const vector<GpuMat>& descCollection)
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{
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trainDescCollection.insert(trainDescCollection.end(), descCollection.begin(), descCollection.end());
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}
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const vector<GpuMat>& cv::gpu::BruteForceMatcher_GPU_base::getTrainDescriptors() const
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{
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return trainDescCollection;
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}
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void cv::gpu::BruteForceMatcher_GPU_base::clear()
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{
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trainDescCollection.clear();
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}
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bool cv::gpu::BruteForceMatcher_GPU_base::empty() const
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{
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return trainDescCollection.empty();
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}
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bool cv::gpu::BruteForceMatcher_GPU_base::isMaskSupported() const
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{
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Match
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void cv::gpu::BruteForceMatcher_GPU_base::matchSingle(const GpuMat& queryDescs, const GpuMat& trainDescs,
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GpuMat& trainIdx, GpuMat& distance, const GpuMat& mask)
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{
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using namespace cv::gpu::bfmatcher;
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typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs,
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const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx, const DevMem2Df& distance);
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static const match_caller_t match_callers[2][8] =
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{
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{
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matchSingleL1_gpu<unsigned char>, matchSingleL1_gpu<char>, matchSingleL1_gpu<unsigned short>,
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matchSingleL1_gpu<short>, matchSingleL1_gpu<int>, matchSingleL1_gpu<float>, 0, 0
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},
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{
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matchSingleL2_gpu<unsigned char>, matchSingleL2_gpu<char>, matchSingleL2_gpu<unsigned short>,
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matchSingleL2_gpu<short>, matchSingleL2_gpu<int>, matchSingleL2_gpu<float>, 0, 0
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}
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};
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CV_Assert(queryDescs.channels() == 1);
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CV_Assert(trainDescs.cols == queryDescs.cols && trainDescs.type() == queryDescs.type());
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const int nQuery = queryDescs.rows;
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trainIdx.create(1, nQuery, CV_32S);
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distance.create(1, nQuery, CV_32F);
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match_caller_t func = match_callers[distType][queryDescs.depth()];
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CV_Assert(func != 0);
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// For single train there is no need to save imgIdx, so we just save imgIdx to trainIdx.
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// trainIdx store after imgIdx, so we doesn't lose it value.
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func(queryDescs, trainDescs, mask, trainIdx, trainIdx, distance);
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}
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void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, const GpuMat& distance,
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vector<DMatch>& matches)
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{
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const int nQuery = trainIdx.cols;
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Mat trainIdxCPU = trainIdx;
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Mat distanceCPU = distance;
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matches.clear();
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matches.reserve(nQuery);
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const int* trainIdx_ptr = trainIdxCPU.ptr<int>();
|
||||
const float* distance_ptr = distanceCPU.ptr<float>();
|
||||
for (int queryIdx = 0; queryIdx < nQuery; ++queryIdx, ++trainIdx_ptr, ++distance_ptr)
|
||||
{
|
||||
int trainIdx = *trainIdx_ptr;
|
||||
if (trainIdx == -1)
|
||||
continue;
|
||||
|
||||
float distance = *distance_ptr;
|
||||
|
||||
DMatch m(queryIdx, trainIdx, 0, distance);
|
||||
|
||||
matches.push_back(m);
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, const GpuMat& trainDescs,
|
||||
vector<DMatch>& matches, const GpuMat& mask)
|
||||
{
|
||||
GpuMat trainIdx, distance;
|
||||
matchSingle(queryDescs, trainDescs, trainIdx, distance, mask);
|
||||
matchDownload(trainIdx, distance, matches);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::makeGpuCollection(GpuMat& trainCollection, GpuMat& maskCollection,
|
||||
const vector<GpuMat>& masks)
|
||||
{
|
||||
if (masks.empty())
|
||||
{
|
||||
Mat trainCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(DevMem2D)));
|
||||
|
||||
for (size_t i = 0; i < trainDescCollection.size(); ++i)
|
||||
{
|
||||
const GpuMat& trainDescs = trainDescCollection[i];
|
||||
|
||||
trainCollectionCPU.ptr<DevMem2D>(0)[i] = trainDescs;
|
||||
}
|
||||
|
||||
trainCollection.upload(trainCollectionCPU);
|
||||
}
|
||||
else
|
||||
{
|
||||
CV_Assert(masks.size() == trainDescCollection.size());
|
||||
|
||||
Mat trainCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(DevMem2D)));
|
||||
Mat maskCollectionCPU(1, trainDescCollection.size(), CV_8UC(sizeof(PtrStep)));
|
||||
|
||||
for (size_t i = 0; i < trainDescCollection.size(); ++i)
|
||||
{
|
||||
const GpuMat& trainDescs = trainDescCollection[i];
|
||||
const GpuMat& mask = masks[i];
|
||||
|
||||
CV_Assert(mask.empty() || (mask.type() == CV_8UC1));
|
||||
|
||||
trainCollectionCPU.ptr<DevMem2D>(0)[i] = trainDescs;
|
||||
|
||||
maskCollectionCPU.ptr<PtrStep>(0)[i] = static_cast<PtrStep>(mask);
|
||||
}
|
||||
|
||||
trainCollection.upload(trainCollectionCPU);
|
||||
maskCollection.upload(maskCollectionCPU);
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::matchCollection(const GpuMat& queryDescs, const GpuMat& trainCollection,
|
||||
GpuMat& trainIdx, GpuMat& imgIdx, GpuMat& distance, const GpuMat& maskCollection)
|
||||
{
|
||||
using namespace cv::gpu::bfmatcher;
|
||||
|
||||
typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainCollection,
|
||||
const DevMem2D_<PtrStep>& maskCollection, const DevMem2Di& trainIdx, const DevMem2Di& imgIdx,
|
||||
const DevMem2Df& distance);
|
||||
|
||||
static const match_caller_t match_callers[2][8] =
|
||||
{
|
||||
{
|
||||
matchCollectionL1_gpu<unsigned char>, matchCollectionL1_gpu<char>,
|
||||
matchCollectionL1_gpu<unsigned short>, matchCollectionL1_gpu<short>,
|
||||
matchCollectionL1_gpu<int>, matchCollectionL1_gpu<float>, 0, 0
|
||||
},
|
||||
{
|
||||
matchCollectionL2_gpu<unsigned char>, matchCollectionL2_gpu<char>,
|
||||
matchCollectionL2_gpu<unsigned short>, matchCollectionL2_gpu<short>,
|
||||
matchCollectionL2_gpu<int>, matchCollectionL2_gpu<float>, 0, 0
|
||||
}
|
||||
};
|
||||
|
||||
CV_Assert(queryDescs.channels() == 1);
|
||||
|
||||
const int nQuery = queryDescs.rows;
|
||||
|
||||
trainIdx.create(1, nQuery, CV_32S);
|
||||
imgIdx.create(1, nQuery, CV_32S);
|
||||
distance.create(1, nQuery, CV_32F);
|
||||
|
||||
match_caller_t func = match_callers[distType][queryDescs.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
func(queryDescs, trainCollection, maskCollection, trainIdx, imgIdx, distance);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::matchDownload(const GpuMat& trainIdx, GpuMat& imgIdx,
|
||||
const GpuMat& distance, vector<DMatch>& matches)
|
||||
{
|
||||
const int nQuery = trainIdx.cols;
|
||||
|
||||
Mat trainIdxCPU = trainIdx;
|
||||
Mat imgIdxCPU = imgIdx;
|
||||
Mat distanceCPU = distance;
|
||||
|
||||
matches.clear();
|
||||
matches.reserve(nQuery);
|
||||
|
||||
const int* trainIdx_ptr = trainIdxCPU.ptr<int>();
|
||||
const int* imgIdx_ptr = imgIdxCPU.ptr<int>();
|
||||
const float* distance_ptr = distanceCPU.ptr<float>();
|
||||
for (int queryIdx = 0; queryIdx < nQuery; ++queryIdx, ++trainIdx_ptr, ++imgIdx_ptr, ++distance_ptr)
|
||||
{
|
||||
int trainIdx = *trainIdx_ptr;
|
||||
if (trainIdx == -1)
|
||||
continue;
|
||||
|
||||
int imgIdx = *imgIdx_ptr;
|
||||
|
||||
float distance = *distance_ptr;
|
||||
|
||||
DMatch m(queryIdx, trainIdx, imgIdx, distance);
|
||||
|
||||
matches.push_back(m);
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::match(const GpuMat& queryDescs, vector<DMatch>& matches,
|
||||
const vector<GpuMat>& masks)
|
||||
{
|
||||
GpuMat trainCollection;
|
||||
GpuMat maskCollection;
|
||||
|
||||
makeGpuCollection(trainCollection, maskCollection, masks);
|
||||
|
||||
GpuMat trainIdx, imgIdx, distance;
|
||||
|
||||
matchCollection(queryDescs, trainCollection, trainIdx, imgIdx, distance, maskCollection);
|
||||
matchDownload(trainIdx, imgIdx, distance, matches);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// KnnMatch
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
|
||||
GpuMat& trainIdx, GpuMat& distance, GpuMat& allDist, int k, const GpuMat& mask)
|
||||
{
|
||||
using namespace cv::gpu::bfmatcher;
|
||||
|
||||
typedef void (*match_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, int knn,
|
||||
const DevMem2D& mask, const DevMem2Di& trainIdx, const DevMem2Df& distance, const DevMem2Df& allDist);
|
||||
|
||||
static const match_caller_t match_callers[2][8] =
|
||||
{
|
||||
{
|
||||
knnMatchL1_gpu<unsigned char>, knnMatchL1_gpu<char>, knnMatchL1_gpu<unsigned short>,
|
||||
knnMatchL1_gpu<short>, knnMatchL1_gpu<int>, knnMatchL1_gpu<float>, 0, 0
|
||||
},
|
||||
{
|
||||
knnMatchL2_gpu<unsigned char>, knnMatchL2_gpu<char>, knnMatchL2_gpu<unsigned short>,
|
||||
knnMatchL2_gpu<short>, knnMatchL2_gpu<int>, knnMatchL2_gpu<float>, 0, 0
|
||||
}
|
||||
};
|
||||
|
||||
CV_Assert(queryDescs.channels() == 1);
|
||||
|
||||
const int nQuery = queryDescs.rows;
|
||||
const int nTrain = trainDescs.rows;
|
||||
|
||||
trainIdx.create(nQuery, k, CV_32S);
|
||||
trainIdx.setTo(Scalar::all(-1));
|
||||
distance.create(nQuery, k, CV_32F);
|
||||
|
||||
allDist.create(nQuery, nTrain, CV_32F);
|
||||
|
||||
match_caller_t func = match_callers[distType][queryDescs.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
func(queryDescs, trainDescs, k, mask, trainIdx, distance, allDist);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatchDownload(const GpuMat& trainIdx, const GpuMat& distance,
|
||||
vector< vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
const int nQuery = distance.rows;
|
||||
const int k = trainIdx.cols;
|
||||
|
||||
Mat trainIdxCPU = trainIdx;
|
||||
Mat distanceCPU = distance;
|
||||
|
||||
matches.clear();
|
||||
matches.reserve(nQuery);
|
||||
|
||||
for (int queryIdx = 0; queryIdx < nQuery; ++queryIdx)
|
||||
{
|
||||
matches.push_back(vector<DMatch>());
|
||||
vector<DMatch>& curMatches = matches.back();
|
||||
curMatches.reserve(k);
|
||||
|
||||
int* trainIdx_ptr = trainIdxCPU.ptr<int>(queryIdx);
|
||||
float* distance_ptr = distanceCPU.ptr<float>(queryIdx);
|
||||
for (int i = 0; i < k; ++i, ++trainIdx_ptr, ++distance_ptr)
|
||||
{
|
||||
int trainIdx = *trainIdx_ptr;
|
||||
|
||||
if (trainIdx != -1)
|
||||
{
|
||||
float distance = *distance_ptr;
|
||||
|
||||
DMatch m(queryIdx, trainIdx, 0, distance);
|
||||
|
||||
curMatches.push_back(m);
|
||||
}
|
||||
}
|
||||
|
||||
if (compactResult && curMatches.empty())
|
||||
matches.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
|
||||
vector< vector<DMatch> >& matches, int k, const GpuMat& mask, bool compactResult)
|
||||
{
|
||||
GpuMat trainIdx, distance, allDist;
|
||||
knnMatch(queryDescs, trainDescs, trainIdx, distance, allDist, k, mask);
|
||||
knnMatchDownload(trainIdx, distance, matches, compactResult);
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
class ImgIdxSetter
|
||||
{
|
||||
public:
|
||||
ImgIdxSetter(int imgIdx_) : imgIdx(imgIdx_) {}
|
||||
void operator()(DMatch& m) const {m.imgIdx = imgIdx;}
|
||||
private:
|
||||
int imgIdx;
|
||||
};
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::knnMatch(const GpuMat& queryDescs,
|
||||
vector< vector<DMatch> >& matches, int knn, const vector<GpuMat>& masks, bool compactResult)
|
||||
{
|
||||
vector< vector<DMatch> > curMatches;
|
||||
vector<DMatch> temp;
|
||||
temp.reserve(2 * knn);
|
||||
|
||||
matches.resize(queryDescs.rows);
|
||||
for_each(matches.begin(), matches.end(), bind2nd(mem_fun_ref(&vector<DMatch>::reserve), knn));
|
||||
|
||||
for (size_t imgIdx = 0; imgIdx < trainDescCollection.size(); ++imgIdx)
|
||||
{
|
||||
knnMatch(queryDescs, trainDescCollection[imgIdx], curMatches, knn,
|
||||
masks.empty() ? GpuMat() : masks[imgIdx]);
|
||||
|
||||
for (int queryIdx = 0; queryIdx < queryDescs.rows; ++queryIdx)
|
||||
{
|
||||
vector<DMatch>& localMatch = curMatches[queryIdx];
|
||||
vector<DMatch>& globalMatch = matches[queryIdx];
|
||||
|
||||
for_each(localMatch.begin(), localMatch.end(), ImgIdxSetter(imgIdx));
|
||||
|
||||
temp.clear();
|
||||
merge(globalMatch.begin(), globalMatch.end(), localMatch.begin(), localMatch.end(), back_inserter(temp));
|
||||
|
||||
globalMatch.clear();
|
||||
const size_t count = std::min((size_t)knn, temp.size());
|
||||
copy(temp.begin(), temp.begin() + count, back_inserter(globalMatch));
|
||||
}
|
||||
}
|
||||
|
||||
if (compactResult)
|
||||
{
|
||||
vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
|
||||
mem_fun_ref(&vector<DMatch>::empty));
|
||||
matches.erase(new_end, matches.end());
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////
|
||||
// RadiusMatch
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
|
||||
GpuMat& trainIdx, GpuMat& nMatches, GpuMat& distance, float maxDistance, const GpuMat& mask)
|
||||
{
|
||||
using namespace cv::gpu::bfmatcher;
|
||||
|
||||
typedef void (*radiusMatch_caller_t)(const DevMem2D& queryDescs, const DevMem2D& trainDescs, float maxDistance,
|
||||
const DevMem2D& mask, const DevMem2Di& trainIdx, unsigned int* nMatches, const DevMem2Df& distance);
|
||||
|
||||
static const radiusMatch_caller_t radiusMatch_callers[2][8] =
|
||||
{
|
||||
{
|
||||
radiusMatchL1_gpu<unsigned char>, radiusMatchL1_gpu<char>, radiusMatchL1_gpu<unsigned short>,
|
||||
radiusMatchL1_gpu<short>, radiusMatchL1_gpu<int>, radiusMatchL1_gpu<float>, 0, 0
|
||||
},
|
||||
{
|
||||
radiusMatchL2_gpu<unsigned char>, radiusMatchL2_gpu<char>, radiusMatchL2_gpu<unsigned short>,
|
||||
radiusMatchL2_gpu<short>, radiusMatchL2_gpu<int>, radiusMatchL2_gpu<float>, 0, 0
|
||||
}
|
||||
};
|
||||
|
||||
const int nQuery = queryDescs.rows;
|
||||
const int nTrain = trainDescs.rows;
|
||||
|
||||
CV_Assert(queryDescs.channels() == 1);
|
||||
CV_Assert(trainDescs.type() == queryDescs.type() && trainDescs.cols == queryDescs.cols);
|
||||
CV_Assert(trainIdx.empty() || trainIdx.rows == nQuery);
|
||||
|
||||
nMatches.create(1, nQuery, CV_32SC1);
|
||||
nMatches.setTo(Scalar::all(0));
|
||||
if (trainIdx.empty())
|
||||
{
|
||||
trainIdx.create(nQuery, nTrain, CV_32SC1);
|
||||
distance.create(nQuery, nTrain, CV_32FC1);
|
||||
}
|
||||
|
||||
radiusMatch_caller_t func = radiusMatch_callers[distType][queryDescs.depth()];
|
||||
CV_Assert(func != 0);
|
||||
|
||||
func(queryDescs, trainDescs, maxDistance, mask, trainIdx, nMatches.ptr<unsigned int>(), distance);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatchDownload(const GpuMat& trainIdx, const GpuMat& nMatches,
|
||||
const GpuMat& distance, std::vector< std::vector<DMatch> >& matches, bool compactResult)
|
||||
{
|
||||
const int nQuery = trainIdx.rows;
|
||||
|
||||
Mat trainIdxCPU = trainIdx;
|
||||
Mat nMatchesCPU = nMatches;
|
||||
Mat distanceCPU = distance;
|
||||
|
||||
matches.clear();
|
||||
matches.reserve(nQuery);
|
||||
|
||||
const unsigned int* nMatches_ptr = nMatchesCPU.ptr<unsigned int>();
|
||||
for (int queryIdx = 0; queryIdx < nQuery; ++queryIdx)
|
||||
{
|
||||
const int* trainIdx_ptr = trainIdxCPU.ptr<int>(queryIdx);
|
||||
const float* distance_ptr = distanceCPU.ptr<float>(queryIdx);
|
||||
|
||||
const int nMatches = std::min(static_cast<int>(nMatches_ptr[queryIdx]), trainIdx.cols);
|
||||
|
||||
if (nMatches == 0)
|
||||
{
|
||||
if (!compactResult)
|
||||
matches.push_back(vector<DMatch>());
|
||||
continue;
|
||||
}
|
||||
|
||||
matches.push_back(vector<DMatch>());
|
||||
vector<DMatch>& curMatches = matches.back();
|
||||
curMatches.reserve(nMatches);
|
||||
|
||||
for (int i = 0; i < nMatches; ++i, ++trainIdx_ptr, ++distance_ptr)
|
||||
{
|
||||
int trainIdx = *trainIdx_ptr;
|
||||
|
||||
float distance = *distance_ptr;
|
||||
|
||||
DMatch m(queryIdx, trainIdx, 0, distance);
|
||||
|
||||
curMatches.push_back(m);
|
||||
}
|
||||
sort(curMatches.begin(), curMatches.end());
|
||||
}
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, const GpuMat& trainDescs,
|
||||
vector< vector<DMatch> >& matches, float maxDistance, const GpuMat& mask, bool compactResult)
|
||||
{
|
||||
GpuMat trainIdx, nMatches, distance;
|
||||
radiusMatch(queryDescs, trainDescs, trainIdx, nMatches, distance, maxDistance, mask);
|
||||
radiusMatchDownload(trainIdx, nMatches, distance, matches, compactResult);
|
||||
}
|
||||
|
||||
void cv::gpu::BruteForceMatcher_GPU_base::radiusMatch(const GpuMat& queryDescs, vector< vector<DMatch> >& matches,
|
||||
float maxDistance, const vector<GpuMat>& masks, bool compactResult)
|
||||
|
||||
{
|
||||
matches.resize(queryDescs.rows);
|
||||
|
||||
vector< vector<DMatch> > curMatches;
|
||||
|
||||
for (size_t imgIdx = 0; imgIdx < trainDescCollection.size(); ++imgIdx)
|
||||
{
|
||||
radiusMatch(queryDescs, trainDescCollection[imgIdx], curMatches, maxDistance,
|
||||
masks.empty() ? GpuMat() : masks[imgIdx]);
|
||||
|
||||
for (int queryIdx = 0; queryIdx < queryDescs.rows; ++queryIdx)
|
||||
{
|
||||
vector<DMatch>& localMatch = curMatches[queryIdx];
|
||||
vector<DMatch>& globalMatch = matches[queryIdx];
|
||||
|
||||
for_each(localMatch.begin(), localMatch.end(), ImgIdxSetter(imgIdx));
|
||||
|
||||
const size_t oldSize = globalMatch.size();
|
||||
|
||||
copy(localMatch.begin(), localMatch.end(), back_inserter(globalMatch));
|
||||
inplace_merge(globalMatch.begin(), globalMatch.begin() + oldSize, globalMatch.end());
|
||||
}
|
||||
}
|
||||
|
||||
if (compactResult)
|
||||
{
|
||||
vector< vector<DMatch> >::iterator new_end = remove_if(matches.begin(), matches.end(),
|
||||
mem_fun_ref(&vector<DMatch>::empty));
|
||||
matches.erase(new_end, matches.end());
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* !defined (HAVE_CUDA) */
|
1205
modules/gpu/src/cuda/brute_force_matcher.cu
Normal file
1205
modules/gpu/src/cuda/brute_force_matcher.cu
Normal file
File diff suppressed because it is too large
Load Diff
175
tests/gpu/src/brute_force_matcher.cpp
Normal file
175
tests/gpu/src/brute_force_matcher.cpp
Normal file
@ -0,0 +1,175 @@
|
||||
/*M///////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
|
||||
//
|
||||
// By downloading, copying, installing or using the software you agree to this license.
|
||||
// If you do not agree to this license, do not download, install,
|
||||
// copy or use the software.
|
||||
//
|
||||
//
|
||||
// Intel License Agreement
|
||||
// For Open Source Computer Vision Library
|
||||
//
|
||||
// Copyright (C) 2000, Intel Corporation, all rights reserved.
|
||||
// Third party copyrights are property of their respective owners.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without modification,
|
||||
// are permitted provided that the following conditions are met:
|
||||
//
|
||||
// * Redistribution's of source code must retain the above copyright notice,
|
||||
// this list of conditions and the following disclaimer.
|
||||
//
|
||||
// * Redistribution's in binary form must reproduce the above copyright notice,
|
||||
// this list of conditions and the following disclaimer in the documentation
|
||||
// and/or other materials provided with the distribution.
|
||||
//
|
||||
// * The name of Intel Corporation may not be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
// This software is provided by the copyright holders and contributors "as is" and
|
||||
// any express or implied warranties, including, but not limited to, the implied
|
||||
// warranties of merchantability and fitness for a particular purpose are disclaimed.
|
||||
// In no event shall the Intel Corporation or contributors be liable for any direct,
|
||||
// indirect, incidental, special, exemplary, or consequential damages
|
||||
// (including, but not limited to, procurement of substitute goods or services;
|
||||
// loss of use, data, or profits; or business interruption) however caused
|
||||
// and on any theory of liability, whether in contract, strict liability,
|
||||
// or tort (including negligence or otherwise) arising in any way out of
|
||||
// the use of this software, even if advised of the possibility of such damage.
|
||||
//
|
||||
//M*/
|
||||
|
||||
#include "gputest.hpp"
|
||||
|
||||
using namespace cv;
|
||||
using namespace cv::gpu;
|
||||
using namespace std;
|
||||
|
||||
class CV_GpuBruteForceMatcherTest : public CvTest
|
||||
{
|
||||
public:
|
||||
CV_GpuBruteForceMatcherTest() : CvTest( "GPU-BruteForceMatcher", "BruteForceMatcher" ) {}
|
||||
|
||||
protected:
|
||||
void run(int)
|
||||
{
|
||||
try
|
||||
{
|
||||
BruteForceMatcher< L2<float> > matcherCPU;
|
||||
BruteForceMatcher_GPU< L2<float> > matcherGPU;
|
||||
|
||||
vector<DMatch> matchesCPU, matchesGPU;
|
||||
vector< vector<DMatch> > knnMatchesCPU, knnMatchesGPU;
|
||||
vector< vector<DMatch> > radiusMatchesCPU, radiusMatchesGPU;
|
||||
|
||||
RNG rng(*ts->get_rng());
|
||||
|
||||
const int desc_len = rng.uniform(40, 300);
|
||||
|
||||
Mat queryCPU(rng.uniform(100, 300), desc_len, CV_32F);
|
||||
rng.fill(queryCPU, cv::RNG::UNIFORM, cv::Scalar::all(0.0), cv::Scalar::all(1.0));
|
||||
GpuMat queryGPU(queryCPU);
|
||||
|
||||
const int nTrains = rng.uniform(1, 5);
|
||||
|
||||
vector<Mat> trainsCPU(nTrains);
|
||||
vector<GpuMat> trainsGPU(nTrains);
|
||||
|
||||
vector<Mat> masksCPU(nTrains);
|
||||
vector<GpuMat> masksGPU(nTrains);
|
||||
|
||||
for (int i = 0; i < nTrains; ++i)
|
||||
{
|
||||
Mat train(rng.uniform(100, 300), desc_len, CV_32F);
|
||||
rng.fill(train, cv::RNG::UNIFORM, cv::Scalar::all(0.0), cv::Scalar::all(1.0));
|
||||
|
||||
trainsCPU[i] = train;
|
||||
trainsGPU[i].upload(train);
|
||||
|
||||
bool with_mask = rng.uniform(0, 10) < 5;
|
||||
if (with_mask)
|
||||
{
|
||||
Mat mask(queryCPU.rows, train.rows, CV_8U, Scalar::all(1));
|
||||
rng.fill(mask, cv::RNG::UNIFORM, cv::Scalar::all(0), cv::Scalar::all(200));
|
||||
|
||||
masksCPU[i] = mask;
|
||||
masksGPU[i].upload(mask);
|
||||
}
|
||||
}
|
||||
|
||||
matcherCPU.add(trainsCPU);
|
||||
matcherGPU.add(trainsGPU);
|
||||
|
||||
matcherCPU.match(queryCPU, matchesCPU, masksCPU);
|
||||
matcherGPU.match(queryGPU, matchesGPU, masksGPU);
|
||||
|
||||
if (!compareMatches(matchesCPU, matchesGPU))
|
||||
{
|
||||
ts->set_failed_test_info(CvTS::FAIL_MISMATCH);
|
||||
return;
|
||||
}
|
||||
|
||||
const int knn = rng.uniform(3, 10);
|
||||
|
||||
matcherCPU.knnMatch(queryCPU, knnMatchesCPU, knn, masksCPU);
|
||||
matcherGPU.knnMatch(queryGPU, knnMatchesGPU, knn, masksGPU);
|
||||
|
||||
if (!compareMatches(knnMatchesCPU, knnMatchesGPU))
|
||||
{
|
||||
ts->set_failed_test_info(CvTS::FAIL_MISMATCH);
|
||||
return;
|
||||
}
|
||||
|
||||
const float maxDistance = rng.uniform(0.01f, 0.3f);
|
||||
|
||||
matcherCPU.radiusMatch(queryCPU, radiusMatchesCPU, maxDistance, masksCPU);
|
||||
matcherGPU.radiusMatch(queryGPU, radiusMatchesGPU, maxDistance, masksGPU);
|
||||
|
||||
if (!compareMatches(radiusMatchesCPU, radiusMatchesGPU))
|
||||
{
|
||||
ts->set_failed_test_info(CvTS::FAIL_MISMATCH);
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (const cv::Exception& e)
|
||||
{
|
||||
if (!check_and_treat_gpu_exception(e, ts))
|
||||
throw;
|
||||
return;
|
||||
}
|
||||
|
||||
ts->set_failed_test_info(CvTS::OK);
|
||||
}
|
||||
|
||||
private:
|
||||
static void convertMatches(const vector< vector<DMatch> >& knnMatches, vector<DMatch>& matches)
|
||||
{
|
||||
matches.clear();
|
||||
for (size_t i = 0; i < knnMatches.size(); ++i)
|
||||
copy(knnMatches[i].begin(), knnMatches[i].end(), back_inserter(matches));
|
||||
}
|
||||
|
||||
static bool compareMatches(const vector<DMatch>& matches1, const vector<DMatch>& matches2)
|
||||
{
|
||||
if (matches1.size() != matches2.size())
|
||||
return false;
|
||||
|
||||
struct DMatchEqual : public binary_function<DMatch, DMatch, bool>
|
||||
{
|
||||
bool operator()(const DMatch& m1, const DMatch& m2)
|
||||
{
|
||||
return m1.imgIdx == m2.imgIdx && m1.queryIdx == m2.queryIdx && m1.trainIdx == m2.trainIdx;
|
||||
}
|
||||
};
|
||||
|
||||
return equal(matches1.begin(), matches1.end(), matches2.begin(), DMatchEqual());
|
||||
}
|
||||
|
||||
static bool compareMatches(const vector< vector<DMatch> >& matches1, const vector< vector<DMatch> >& matches2)
|
||||
{
|
||||
vector<DMatch> m1, m2;
|
||||
convertMatches(matches1, m1);
|
||||
convertMatches(matches2, m2);
|
||||
return compareMatches(m1, m2);
|
||||
}
|
||||
} brute_force_matcher_test;
|
@ -50,7 +50,8 @@
|
||||
|
||||
#include <opencv2/gpu/gpu.hpp>
|
||||
#include <opencv2/highgui/highgui.hpp>
|
||||
#include <opencv2/imgproc/imgproc.hpp>
|
||||
#include <opencv2/imgproc/imgproc.hpp>
|
||||
#include <opencv2/features2d/features2d.hpp>
|
||||
#include "cxts.h"
|
||||
|
||||
/****************************************************************************************/
|
||||
|
Loading…
Reference in New Issue
Block a user