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Camera calibration With OpenCV {#tutorial_camera_calibration}
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Camera calibration With OpenCV {#tutorial_camera_calibration}
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==============================
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==============================
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@prev_tutorial{tutorial_camera_calibration_square_chess}
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@next_tutorial{tutorial_real_time_pose}
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Cameras have been around for a long-long time. However, with the introduction of the cheap *pinhole*
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Cameras have been around for a long-long time. However, with the introduction of the cheap *pinhole*
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cameras in the late 20th century, they became a common occurrence in our everyday life.
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cameras in the late 20th century, they became a common occurrence in our everyday life.
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Unfortunately, this cheapness comes with its price: significant distortion. Luckily, these are
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Unfortunately, this cheapness comes with its price: significant distortion. Luckily, these are
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Create calibration pattern {#tutorial_camera_calibration_pattern}
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Create calibration pattern {#tutorial_camera_calibration_pattern}
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=========================================
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=========================================
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@next_tutorial{tutorial_camera_calibration_square_chess}
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The goal of this tutorial is to learn how to create calibration pattern.
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The goal of this tutorial is to learn how to create calibration pattern.
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You can find a chessboard pattern in https://github.com/opencv/opencv/blob/3.4/doc/pattern.png
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You can find a chessboard pattern in https://github.com/opencv/opencv/blob/3.4/doc/pattern.png
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Camera calibration with square chessboard {#tutorial_camera_calibration_square_chess}
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Camera calibration with square chessboard {#tutorial_camera_calibration_square_chess}
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=========================================
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=========================================
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@prev_tutorial{tutorial_camera_calibration_pattern}
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@next_tutorial{tutorial_camera_calibration}
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The goal of this tutorial is to learn how to calibrate a camera given a set of chessboard images.
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The goal of this tutorial is to learn how to calibrate a camera given a set of chessboard images.
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*Test data*: use images in your data/chess folder.
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*Test data*: use images in your data/chess folder.
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Interactive camera calibration application {#tutorial_interactive_calibration}
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Interactive camera calibration application {#tutorial_interactive_calibration}
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==============================
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==============================
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@prev_tutorial{tutorial_real_time_pose}
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According to classical calibration technique user must collect all data first and when run @ref cv::calibrateCamera function
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According to classical calibration technique user must collect all data first and when run @ref cv::calibrateCamera function
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to obtain camera parameters. If average re-projection error is huge or if estimated parameters seems to be wrong, process of
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to obtain camera parameters. If average re-projection error is huge or if estimated parameters seems to be wrong, process of
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selection or collecting data and starting of @ref cv::calibrateCamera repeats.
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selection or collecting data and starting of @ref cv::calibrateCamera repeats.
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Real Time pose estimation of a textured object {#tutorial_real_time_pose}
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Real Time pose estimation of a textured object {#tutorial_real_time_pose}
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==============================================
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==============================================
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@prev_tutorial{tutorial_camera_calibration}
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@next_tutorial{tutorial_interactive_calibration}
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Nowadays, augmented reality is one of the top research topic in computer vision and robotics fields.
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Nowadays, augmented reality is one of the top research topic in computer vision and robotics fields.
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The most elemental problem in augmented reality is the estimation of the camera pose respect of an
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The most elemental problem in augmented reality is the estimation of the camera pose respect of an
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object in the case of computer vision area to do later some 3D rendering or in the case of robotics
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object in the case of computer vision area to do later some 3D rendering or in the case of robotics
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# How to run deep networks on Android device {#tutorial_dnn_android}
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# How to run deep networks on Android device {#tutorial_dnn_android}
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@prev_tutorial{tutorial_dnn_halide_scheduling}
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@next_tutorial{tutorial_dnn_yolo}
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## Introduction
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## Introduction
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In this tutorial you'll know how to run deep learning networks on Android device
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In this tutorial you'll know how to run deep learning networks on Android device
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using OpenCV deep learning module.
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using OpenCV deep learning module.
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# Custom deep learning layers support {#tutorial_dnn_custom_layers}
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# Custom deep learning layers support {#tutorial_dnn_custom_layers}
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@prev_tutorial{tutorial_dnn_javascript}
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## Introduction
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## Introduction
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Deep learning is a fast growing area. The new approaches to build neural networks
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Deep learning is a fast growing area. The new approaches to build neural networks
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usually introduce new types of layers. They could be modifications of existing
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usually introduce new types of layers. They could be modifications of existing
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Load Caffe framework models {#tutorial_dnn_googlenet}
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Load Caffe framework models {#tutorial_dnn_googlenet}
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===========================
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===========================
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@next_tutorial{tutorial_dnn_halide}
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Introduction
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Introduction
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------------
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------------
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# How to enable Halide backend for improve efficiency {#tutorial_dnn_halide}
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# How to enable Halide backend for improve efficiency {#tutorial_dnn_halide}
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@prev_tutorial{tutorial_dnn_googlenet}
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@next_tutorial{tutorial_dnn_halide_scheduling}
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## Introduction
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## Introduction
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This tutorial guidelines how to run your models in OpenCV deep learning module
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This tutorial guidelines how to run your models in OpenCV deep learning module
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using Halide language backend. Halide is an open-source project that let us
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using Halide language backend. Halide is an open-source project that let us
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# How to schedule your network for Halide backend {#tutorial_dnn_halide_scheduling}
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# How to schedule your network for Halide backend {#tutorial_dnn_halide_scheduling}
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@prev_tutorial{tutorial_dnn_halide}
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@next_tutorial{tutorial_dnn_android}
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## Introduction
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## Introduction
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Halide code is the same for every device we use. But for achieving the satisfied
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Halide code is the same for every device we use. But for achieving the satisfied
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efficiency we should schedule computations properly. In this tutorial we describe
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efficiency we should schedule computations properly. In this tutorial we describe
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# How to run deep networks in browser {#tutorial_dnn_javascript}
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# How to run deep networks in browser {#tutorial_dnn_javascript}
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@prev_tutorial{tutorial_dnn_yolo}
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@next_tutorial{tutorial_dnn_custom_layers}
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## Introduction
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## Introduction
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This tutorial will show us how to run deep learning models using OpenCV.js right
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This tutorial will show us how to run deep learning models using OpenCV.js right
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in a browser. Tutorial refers a sample of face detection and face recognition
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in a browser. Tutorial refers a sample of face detection and face recognition
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YOLO DNNs {#tutorial_dnn_yolo}
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YOLO DNNs {#tutorial_dnn_yolo}
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===============================
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===============================
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@prev_tutorial{tutorial_dnn_android}
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@next_tutorial{tutorial_dnn_javascript}
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Introduction
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Introduction
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------------
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------------
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AKAZE local features matching {#tutorial_akaze_matching}
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AKAZE local features matching {#tutorial_akaze_matching}
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=============================
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=============================
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@prev_tutorial{tutorial_detection_of_planar_objects}
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@next_tutorial{tutorial_akaze_tracking}
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Introduction
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Introduction
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------------
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------------
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AKAZE and ORB planar tracking {#tutorial_akaze_tracking}
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AKAZE and ORB planar tracking {#tutorial_akaze_tracking}
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=============================
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=============================
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@prev_tutorial{tutorial_akaze_matching}
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@next_tutorial{tutorial_homography}
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Introduction
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Introduction
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------------
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------------
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Detection of planar objects {#tutorial_detection_of_planar_objects}
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Detection of planar objects {#tutorial_detection_of_planar_objects}
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===========================
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===========================
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@prev_tutorial{tutorial_feature_homography}
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@next_tutorial{tutorial_akaze_matching}
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The goal of this tutorial is to learn how to use *features2d* and *calib3d* modules for detecting
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The goal of this tutorial is to learn how to use *features2d* and *calib3d* modules for detecting
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known planar objects in scenes.
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known planar objects in scenes.
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Feature Description {#tutorial_feature_description}
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Feature Description {#tutorial_feature_description}
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===================
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===================
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@prev_tutorial{tutorial_feature_detection}
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@next_tutorial{tutorial_feature_flann_matcher}
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Goal
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Goal
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----
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----
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Feature Detection {#tutorial_feature_detection}
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Feature Detection {#tutorial_feature_detection}
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=================
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=================
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@prev_tutorial{tutorial_corner_subpixels}
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@next_tutorial{tutorial_feature_description}
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Goal
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Goal
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----
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----
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Feature Matching with FLANN {#tutorial_feature_flann_matcher}
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Feature Matching with FLANN {#tutorial_feature_flann_matcher}
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===========================
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===========================
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@prev_tutorial{tutorial_feature_description}
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@next_tutorial{tutorial_feature_homography}
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Goal
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Goal
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----
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----
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Features2D + Homography to find a known object {#tutorial_feature_homography}
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Features2D + Homography to find a known object {#tutorial_feature_homography}
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==============================================
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==============================================
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@prev_tutorial{tutorial_feature_flann_matcher}
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@next_tutorial{tutorial_detection_of_planar_objects}
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Goal
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Goal
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----
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----
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Basic concepts of the homography explained with code {#tutorial_homography}
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Basic concepts of the homography explained with code {#tutorial_homography}
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====================================================
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====================================================
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@prev_tutorial{tutorial_akaze_tracking}
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@tableofcontents
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@tableofcontents
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Introduction {#tutorial_homography_Introduction}
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Introduction {#tutorial_homography_Introduction}
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Detecting corners location in subpixels {#tutorial_corner_subpixels}
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Detecting corners location in subpixels {#tutorial_corner_subpixels}
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=======================================
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=======================================
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@prev_tutorial{tutorial_generic_corner_detector}
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@next_tutorial{tutorial_feature_detection}
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Goal
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Goal
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----
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----
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Creating your own corner detector {#tutorial_generic_corner_detector}
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Creating your own corner detector {#tutorial_generic_corner_detector}
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=================================
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=================================
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@prev_tutorial{tutorial_good_features_to_track}
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@next_tutorial{tutorial_corner_subpixels}
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Goal
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Goal
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----
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----
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Shi-Tomasi corner detector {#tutorial_good_features_to_track}
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Shi-Tomasi corner detector {#tutorial_good_features_to_track}
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==========================
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==========================
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@prev_tutorial{tutorial_harris_detector}
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@next_tutorial{tutorial_generic_corner_detector}
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Goal
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Goal
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----
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----
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Harris corner detector {#tutorial_harris_detector}
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Harris corner detector {#tutorial_harris_detector}
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======================
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======================
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@next_tutorial{tutorial_good_features_to_track}
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Goal
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Goal
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----
|
----
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===========================================
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===========================================
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@todo update this tutorial
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@todo update this tutorial
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@next_tutorial{tutorial_gpu_thrust_interop}
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Goal
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Goal
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----
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----
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Using a cv::cuda::GpuMat with thrust {#tutorial_gpu_thrust_interop}
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Using a cv::cuda::GpuMat with thrust {#tutorial_gpu_thrust_interop}
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===========================================
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===========================================
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@prev_tutorial{tutorial_gpu_basics_similarity}
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Goal
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Goal
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----
|
----
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OpenCV4Android SDK {#tutorial_O4A_SDK}
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OpenCV4Android SDK {#tutorial_O4A_SDK}
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==================
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==================
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@prev_tutorial{tutorial_android_dev_intro}
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@next_tutorial{tutorial_dev_with_OCV_on_Android}
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This tutorial was designed to help you with installation and configuration of OpenCV4Android SDK.
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This tutorial was designed to help you with installation and configuration of OpenCV4Android SDK.
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This guide was written with MS Windows 7 in mind, though it should work with GNU Linux and Apple Mac
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This guide was written with MS Windows 7 in mind, though it should work with GNU Linux and Apple Mac
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Introduction into Android Development {#tutorial_android_dev_intro}
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Introduction into Android Development {#tutorial_android_dev_intro}
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=====================================
|
=====================================
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@prev_tutorial{tutorial_clojure_dev_intro}
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@next_tutorial{tutorial_O4A_SDK}
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|
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This guide was designed to help you in learning Android development basics and setting up your
|
This guide was designed to help you in learning Android development basics and setting up your
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working environment quickly. It was written with Windows 7 in mind, though it would work with Linux
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working environment quickly. It was written with Windows 7 in mind, though it would work with Linux
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(Ubuntu), Mac OS X and any other OS supported by Android SDK.
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(Ubuntu), Mac OS X and any other OS supported by Android SDK.
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Use OpenCL in Android camera preview based CV application {#tutorial_android_ocl_intro}
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Use OpenCL in Android camera preview based CV application {#tutorial_android_ocl_intro}
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||||||
=====================================
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=====================================
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@prev_tutorial{tutorial_dev_with_OCV_on_Android}
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@next_tutorial{tutorial_macos_install}
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This guide was designed to help you in use of [OpenCL ™](https://www.khronos.org/opencl/) in Android camera preview based CV application.
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This guide was designed to help you in use of [OpenCL ™](https://www.khronos.org/opencl/) in Android camera preview based CV application.
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It was written for [Eclipse-based ADT tools](http://developer.android.com/tools/help/adt.html)
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It was written for [Eclipse-based ADT tools](http://developer.android.com/tools/help/adt.html)
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(deprecated by Google now), but it easily can be reproduced with [Android Studio](http://developer.android.com/tools/studio/index.html).
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(deprecated by Google now), but it easily can be reproduced with [Android Studio](http://developer.android.com/tools/studio/index.html).
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Android Development with OpenCV {#tutorial_dev_with_OCV_on_Android}
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Android Development with OpenCV {#tutorial_dev_with_OCV_on_Android}
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||||||
===============================
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===============================
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|
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@prev_tutorial{tutorial_O4A_SDK}
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@next_tutorial{tutorial_android_ocl_intro}
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This tutorial has been created to help you use OpenCV library within your Android project.
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This tutorial has been created to help you use OpenCV library within your Android project.
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This guide was written with Windows 7 in mind, though it should work with any other OS supported by
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This guide was written with Windows 7 in mind, though it should work with any other OS supported by
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Building OpenCV for Tegra with CUDA {#tutorial_building_tegra_cuda}
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Building OpenCV for Tegra with CUDA {#tutorial_building_tegra_cuda}
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||||||
===================================
|
===================================
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|
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@prev_tutorial{tutorial_arm_crosscompile_with_cmake}
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@next_tutorial{tutorial_display_image}
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|
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@tableofcontents
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@tableofcontents
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OpenCV with CUDA for Tegra
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OpenCV with CUDA for Tegra
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Introduction to OpenCV Development with Clojure {#tutorial_clojure_dev_intro}
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Introduction to OpenCV Development with Clojure {#tutorial_clojure_dev_intro}
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||||||
===============================================
|
===============================================
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@prev_tutorial{tutorial_java_eclipse}
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@next_tutorial{tutorial_android_dev_intro}
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|
||||||
As of OpenCV 2.4.4, OpenCV supports desktop Java development using nearly the same interface as for
|
As of OpenCV 2.4.4, OpenCV supports desktop Java development using nearly the same interface as for
|
||||||
Android development.
|
Android development.
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Cross referencing OpenCV from other Doxygen projects {#tutorial_cross_referencing}
|
Cross referencing OpenCV from other Doxygen projects {#tutorial_cross_referencing}
|
||||||
====================================================
|
====================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_transition_guide}
|
||||||
|
|
||||||
|
|
||||||
Cross referencing OpenCV
|
Cross referencing OpenCV
|
||||||
------------------------
|
------------------------
|
||||||
|
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Cross compilation for ARM based Linux systems {#tutorial_arm_crosscompile_with_cmake}
|
Cross compilation for ARM based Linux systems {#tutorial_arm_crosscompile_with_cmake}
|
||||||
=============================================
|
=============================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_ios_install}
|
||||||
|
@next_tutorial{tutorial_building_tegra_cuda}
|
||||||
|
|
||||||
|
|
||||||
This steps are tested on Ubuntu Linux 12.04, but should work for other Linux distributions. I case
|
This steps are tested on Ubuntu Linux 12.04, but should work for other Linux distributions. I case
|
||||||
of other distributions package names and names of cross compilation tools may differ. There are
|
of other distributions package names and names of cross compilation tools may differ. There are
|
||||||
several popular EABI versions that are used on ARM platform. This tutorial is written for *gnueabi*
|
several popular EABI versions that are used on ARM platform. This tutorial is written for *gnueabi*
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Introduction to Java Development {#tutorial_java_dev_intro}
|
Introduction to Java Development {#tutorial_java_dev_intro}
|
||||||
================================
|
================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_windows_visual_studio_image_watch}
|
||||||
|
@next_tutorial{tutorial_java_eclipse}
|
||||||
|
|
||||||
|
|
||||||
As of OpenCV 2.4.4, OpenCV supports desktop Java development using nearly the same interface as for
|
As of OpenCV 2.4.4, OpenCV supports desktop Java development using nearly the same interface as for
|
||||||
Android development. This guide will help you to create your first Java (or Scala) application using
|
Android development. This guide will help you to create your first Java (or Scala) application using
|
||||||
OpenCV. We will use either [Apache Ant](http://ant.apache.org/) or [Simple Build Tool
|
OpenCV. We will use either [Apache Ant](http://ant.apache.org/) or [Simple Build Tool
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Getting Started with Images {#tutorial_display_image}
|
Getting Started with Images {#tutorial_display_image}
|
||||||
===========================
|
===========================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_building_tegra_cuda}
|
||||||
|
@next_tutorial{tutorial_documentation}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Writing documentation for OpenCV {#tutorial_documentation}
|
Writing documentation for OpenCV {#tutorial_documentation}
|
||||||
================================
|
================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_display_image}
|
||||||
|
@next_tutorial{tutorial_transition_guide}
|
||||||
|
|
||||||
|
|
||||||
@tableofcontents
|
@tableofcontents
|
||||||
|
|
||||||
Doxygen overview {#tutorial_documentation_overview}
|
Doxygen overview {#tutorial_documentation_overview}
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Installation in iOS {#tutorial_ios_install}
|
Installation in iOS {#tutorial_ios_install}
|
||||||
===================
|
===================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_macos_install}
|
||||||
|
@next_tutorial{tutorial_arm_crosscompile_with_cmake}
|
||||||
|
|
||||||
Required Packages
|
Required Packages
|
||||||
-----------------
|
-----------------
|
||||||
|
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Using OpenCV Java with Eclipse {#tutorial_java_eclipse}
|
Using OpenCV Java with Eclipse {#tutorial_java_eclipse}
|
||||||
==============================
|
==============================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_java_dev_intro}
|
||||||
|
@next_tutorial{tutorial_clojure_dev_intro}
|
||||||
|
|
||||||
|
|
||||||
Since version 2.4.4 [OpenCV supports Java](http://opencv.org/opencv-java-api.html). In this tutorial
|
Since version 2.4.4 [OpenCV supports Java](http://opencv.org/opencv-java-api.html). In this tutorial
|
||||||
I will explain how to setup development environment for using OpenCV Java with Eclipse in
|
I will explain how to setup development environment for using OpenCV Java with Eclipse in
|
||||||
**Windows**, so you can enjoy the benefits of garbage collected, very refactorable (rename variable,
|
**Windows**, so you can enjoy the benefits of garbage collected, very refactorable (rename variable,
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Using OpenCV with Eclipse (plugin CDT) {#tutorial_linux_eclipse}
|
Using OpenCV with Eclipse (plugin CDT) {#tutorial_linux_eclipse}
|
||||||
======================================
|
======================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_linux_gcc_cmake}
|
||||||
|
@next_tutorial{tutorial_windows_install}
|
||||||
|
|
||||||
Prerequisites
|
Prerequisites
|
||||||
-------------
|
-------------
|
||||||
Two ways, one by forming a project directly, and another by CMake Prerequisites
|
Two ways, one by forming a project directly, and another by CMake Prerequisites
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Using OpenCV with gcc and CMake {#tutorial_linux_gcc_cmake}
|
Using OpenCV with gcc and CMake {#tutorial_linux_gcc_cmake}
|
||||||
===============================
|
===============================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_linux_install}
|
||||||
|
@next_tutorial{tutorial_linux_eclipse}
|
||||||
|
|
||||||
|
|
||||||
@note We assume that you have successfully installed OpenCV in your workstation.
|
@note We assume that you have successfully installed OpenCV in your workstation.
|
||||||
|
|
||||||
- The easiest way of using OpenCV in your code is to use [CMake](http://www.cmake.org/). A few
|
- The easiest way of using OpenCV in your code is to use [CMake](http://www.cmake.org/). A few
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Installation in Linux {#tutorial_linux_install}
|
Installation in Linux {#tutorial_linux_install}
|
||||||
=====================
|
=====================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_linux_gcc_cmake}
|
||||||
|
|
||||||
|
|
||||||
The following steps have been tested for Ubuntu 10.04 but should work with other distros as well.
|
The following steps have been tested for Ubuntu 10.04 but should work with other distros as well.
|
||||||
|
|
||||||
Required Packages
|
Required Packages
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Installation in MacOS {#tutorial_macos_install}
|
Installation in MacOS {#tutorial_macos_install}
|
||||||
=====================
|
=====================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_android_ocl_intro}
|
||||||
|
@next_tutorial{tutorial_ios_install}
|
||||||
|
|
||||||
|
|
||||||
The following steps have been tested for MacOSX (Mavericks) but should work with other versions as well.
|
The following steps have been tested for MacOSX (Mavericks) but should work with other versions as well.
|
||||||
|
|
||||||
Required Packages
|
Required Packages
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Transition guide {#tutorial_transition_guide}
|
Transition guide {#tutorial_transition_guide}
|
||||||
================
|
================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_documentation}
|
||||||
|
@next_tutorial{tutorial_cross_referencing}
|
||||||
|
|
||||||
|
|
||||||
@tableofcontents
|
@tableofcontents
|
||||||
|
|
||||||
Changes overview {#tutorial_transition_overview}
|
Changes overview {#tutorial_transition_overview}
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Installation in Windows {#tutorial_windows_install}
|
Installation in Windows {#tutorial_windows_install}
|
||||||
=======================
|
=======================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_linux_eclipse}
|
||||||
|
@next_tutorial{tutorial_windows_visual_studio_opencv}
|
||||||
|
|
||||||
|
|
||||||
The description here was tested on Windows 7 SP1. Nevertheless, it should also work on any other
|
The description here was tested on Windows 7 SP1. Nevertheless, it should also work on any other
|
||||||
relatively modern version of Windows OS. If you encounter errors after following the steps described
|
relatively modern version of Windows OS. If you encounter errors after following the steps described
|
||||||
below, feel free to contact us via our [OpenCV Q&A forum](http://answers.opencv.org). We'll do our
|
below, feel free to contact us via our [OpenCV Q&A forum](http://answers.opencv.org). We'll do our
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Image Watch: viewing in-memory images in the Visual Studio debugger {#tutorial_windows_visual_studio_image_watch}
|
Image Watch: viewing in-memory images in the Visual Studio debugger {#tutorial_windows_visual_studio_image_watch}
|
||||||
===================================================================
|
===================================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_windows_visual_studio_opencv}
|
||||||
|
@next_tutorial{tutorial_java_dev_intro}
|
||||||
|
|
||||||
|
|
||||||
Image Watch is a plug-in for Microsoft Visual Studio that lets you to visualize in-memory images
|
Image Watch is a plug-in for Microsoft Visual Studio that lets you to visualize in-memory images
|
||||||
(*cv::Mat* or *IplImage_* objects, for example) while debugging an application. This can be helpful
|
(*cv::Mat* or *IplImage_* objects, for example) while debugging an application. This can be helpful
|
||||||
for tracking down bugs, or for simply understanding what a given piece of code is doing.
|
for tracking down bugs, or for simply understanding what a given piece of code is doing.
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
How to build applications with OpenCV inside the "Microsoft Visual Studio" {#tutorial_windows_visual_studio_opencv}
|
How to build applications with OpenCV inside the "Microsoft Visual Studio" {#tutorial_windows_visual_studio_opencv}
|
||||||
==========================================================================
|
==========================================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_windows_install}
|
||||||
|
@next_tutorial{tutorial_windows_visual_studio_image_watch}
|
||||||
|
|
||||||
|
|
||||||
Everything I describe here will apply to the `C\C++` interface of OpenCV. I start out from the
|
Everything I describe here will apply to the `C\C++` interface of OpenCV. I start out from the
|
||||||
assumption that you have read and completed with success the @ref tutorial_windows_install tutorial.
|
assumption that you have read and completed with success the @ref tutorial_windows_install tutorial.
|
||||||
Therefore, before you go any further make sure you have an OpenCV directory that contains the OpenCV
|
Therefore, before you go any further make sure you have an OpenCV directory that contains the OpenCV
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
OpenCV iOS Hello {#tutorial_hello}
|
OpenCV iOS Hello {#tutorial_hello}
|
||||||
================
|
================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_image_manipulation}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
OpenCV iOS - Image Processing {#tutorial_image_manipulation}
|
OpenCV iOS - Image Processing {#tutorial_image_manipulation}
|
||||||
=============================
|
=============================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_hello}
|
||||||
|
@next_tutorial{tutorial_video_processing}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
OpenCV iOS - Video Processing {#tutorial_video_processing}
|
OpenCV iOS - Video Processing {#tutorial_video_processing}
|
||||||
=============================
|
=============================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_image_manipulation}
|
||||||
|
|
||||||
|
|
||||||
This tutorial explains how to process video frames using the iPhone's camera and OpenCV.
|
This tutorial explains how to process video frames using the iPhone's camera and OpenCV.
|
||||||
|
|
||||||
Prerequisites:
|
Prerequisites:
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Introduction to Principal Component Analysis (PCA) {#tutorial_introduction_to_pca}
|
Introduction to Principal Component Analysis (PCA) {#tutorial_introduction_to_pca}
|
||||||
=======================================
|
=======================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_non_linear_svms}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Introduction to Support Vector Machines {#tutorial_introduction_to_svm}
|
Introduction to Support Vector Machines {#tutorial_introduction_to_svm}
|
||||||
=======================================
|
=======================================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_non_linear_svms}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Support Vector Machines for Non-Linearly Separable Data {#tutorial_non_linear_svms}
|
Support Vector Machines for Non-Linearly Separable Data {#tutorial_non_linear_svms}
|
||||||
=======================================================
|
=======================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_introduction_to_svm}
|
||||||
|
@next_tutorial{tutorial_introduction_to_pca}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Cascade Classifier {#tutorial_cascade_classifier}
|
Cascade Classifier {#tutorial_cascade_classifier}
|
||||||
==================
|
==================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_traincascade}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Cascade Classifier Training {#tutorial_traincascade}
|
Cascade Classifier Training {#tutorial_traincascade}
|
||||||
===========================
|
===========================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_cascade_classifier}
|
||||||
|
|
||||||
Introduction
|
Introduction
|
||||||
------------
|
------------
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
How to Use Background Subtraction Methods {#tutorial_background_subtraction}
|
How to Use Background Subtraction Methods {#tutorial_background_subtraction}
|
||||||
=========================================
|
=========================================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_meanshift}
|
||||||
|
|
||||||
- Background subtraction (BS) is a common and widely used technique for generating a foreground
|
- Background subtraction (BS) is a common and widely used technique for generating a foreground
|
||||||
mask (namely, a binary image containing the pixels belonging to moving objects in the scene) by
|
mask (namely, a binary image containing the pixels belonging to moving objects in the scene) by
|
||||||
using static cameras.
|
using static cameras.
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Meanshift and Camshift {#tutorial_meanshift}
|
Meanshift and Camshift {#tutorial_meanshift}
|
||||||
======================
|
======================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_background_subtraction}
|
||||||
|
@next_tutorial{tutorial_optical_flow}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Optical Flow {#tutorial_optical_flow}
|
Optical Flow {#tutorial_optical_flow}
|
||||||
============
|
============
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_meanshift}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Using Creative Senz3D and other Intel Perceptual Computing SDK compatible depth sensors {#tutorial_intelperc}
|
Using Creative Senz3D and other Intel Perceptual Computing SDK compatible depth sensors {#tutorial_intelperc}
|
||||||
=======================================================================================
|
=======================================================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_kinect_openni}
|
||||||
|
|
||||||
|
|
||||||
Depth sensors compatible with Intel Perceptual Computing SDK are supported through VideoCapture
|
Depth sensors compatible with Intel Perceptual Computing SDK are supported through VideoCapture
|
||||||
class. Depth map, RGB image and some other formats of output can be retrieved by using familiar
|
class. Depth map, RGB image and some other formats of output can be retrieved by using familiar
|
||||||
interface of VideoCapture.
|
interface of VideoCapture.
|
||||||
|
@ -1,6 +1,10 @@
|
|||||||
Using Kinect and other OpenNI compatible depth sensors {#tutorial_kinect_openni}
|
Using Kinect and other OpenNI compatible depth sensors {#tutorial_kinect_openni}
|
||||||
======================================================
|
======================================================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_video_write}
|
||||||
|
@next_tutorial{tutorial_intelperc}
|
||||||
|
|
||||||
|
|
||||||
Depth sensors compatible with OpenNI (Kinect, XtionPRO, ...) are supported through VideoCapture
|
Depth sensors compatible with OpenNI (Kinect, XtionPRO, ...) are supported through VideoCapture
|
||||||
class. Depth map, BGR image and some other formats of output can be retrieved by using familiar
|
class. Depth map, BGR image and some other formats of output can be retrieved by using familiar
|
||||||
interface of VideoCapture.
|
interface of VideoCapture.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Video Input with OpenCV and similarity measurement {#tutorial_video_input_psnr_ssim}
|
Video Input with OpenCV and similarity measurement {#tutorial_video_input_psnr_ssim}
|
||||||
==================================================
|
==================================================
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_video_write}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Creating a video with OpenCV {#tutorial_video_write}
|
Creating a video with OpenCV {#tutorial_video_write}
|
||||||
============================
|
============================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_video_input_psnr_ssim}
|
||||||
|
@next_tutorial{tutorial_kinect_openni}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Creating Widgets {#tutorial_creating_widgets}
|
Creating Widgets {#tutorial_creating_widgets}
|
||||||
================
|
================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_transformations}
|
||||||
|
@next_tutorial{tutorial_histo3D}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Creating a 3D histogram {#tutorial_histo3D}
|
Creating a 3D histogram {#tutorial_histo3D}
|
||||||
================
|
================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_creating_widgets}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
Launching Viz {#tutorial_launching_viz}
|
Launching Viz {#tutorial_launching_viz}
|
||||||
=============
|
=============
|
||||||
|
|
||||||
|
@next_tutorial{tutorial_widget_pose}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Transformations {#tutorial_transformations}
|
Transformations {#tutorial_transformations}
|
||||||
===============
|
===============
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_widget_pose}
|
||||||
|
@next_tutorial{tutorial_creating_widgets}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
Pose of a widget {#tutorial_widget_pose}
|
Pose of a widget {#tutorial_widget_pose}
|
||||||
================
|
================
|
||||||
|
|
||||||
|
@prev_tutorial{tutorial_launching_viz}
|
||||||
|
@next_tutorial{tutorial_transformations}
|
||||||
|
|
||||||
Goal
|
Goal
|
||||||
----
|
----
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user