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Merge pull request #15503 from cancerberoSgx:js-test-puppeteer
Js test puppeteer * run_puppeteer.js / tests * js run test section * rollback html * whitespace * js: update OpenCV.js tests infrastructure * js: exclude puppeteer from default 'npm install' * js: update notes * js: more fixes in run_puppeteer * fix build folder
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.gitignore
vendored
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.gitignore
vendored
@ -22,3 +22,4 @@ bin/
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*.log
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*.tlog
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build
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node_modules
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@ -91,21 +91,60 @@ Building OpenCV.js from Source
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python ./platforms/js/build_js.py build_js --build_test
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@endcode
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To run tests, launch a local web server in \<build_dir\>/bin folder. For example, node http-server which serves on `localhost:8080`.
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Running OpenCV.js Tests
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---------------------------------------
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Navigate the web browser to `http://localhost:8080/tests.html`, which runs the unit tests automatically.
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Remember to launch the build command passing `--build_test` as mentioned previously. This will generate test source code ready to run together with `opencv.js` file in `build_js/bin`
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You can also run tests using Node.js.
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### Manually in your browser
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For example:
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@code{.sh}
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cd bin
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npm install
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node tests.js
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@endcode
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To run tests, launch a local web server in `\<build_dir\>/bin` folder. For example, node http-server which serves on `localhost:8080`.
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Navigate the web browser to `http://localhost:8080/tests.html`, which runs the unit tests automatically. Command example:
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@code{.sh}
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npx http-server build_js/bin
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firefox http://localhost:8080/tests.html
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@endcode
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@note
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This snippet and the following require [Node.js](https://nodejs.org) to be installed.
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### Headless with Puppeteer
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Alternatively tests can run with [GoogleChrome/puppeteer](https://github.com/GoogleChrome/puppeteer#readme) which is a version of Google Chrome that runs in the terminal (useful for Continuos integration like travis CI, etc)
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@code{.sh}
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cd build_js/bin
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npm install
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npm install --no-save puppeteer # automatically downloads Chromium package
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node run_puppeteer.js
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@endcode
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@note
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Checkout `node run_puppeteer --help` for more options to debug and reporting.
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@note
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The command `npm install` only needs to be executed once, since installs the tools dependencies; after that they are ready to use.
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@note
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Use `PUPPETEER_SKIP_CHROMIUM_DOWNLOAD=1 npm install --no-save puppeteer` to skip automatic downloading of Chromium.
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You may specify own Chromium/Chrome binary through `PUPPETEER_EXECUTABLE_PATH=$(which google-chrome)` environment variable.
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**BEWARE**: Puppeteer is only guaranteed to work with the bundled Chromium, use at your own risk.
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### Using Node.js.
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For example:
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@code{.sh}
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cd build_js/bin
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npm install
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node tests.js
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@endcode
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@note If all tests are failed, then consider using Node.js from 8.x version (`lts/carbon` from `nvm`).
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@note
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It requires `node` installed in your development environment.
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-# [optional] To build `opencv.js` with threads optimization, append `--threads` option.
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@ -1,13 +1,15 @@
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{
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"name": "opencv_js_tests",
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"description": "Tests for opencv js bindings",
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"version": "1.0.0",
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"dependencies" : {
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"node-qunit" : "latest"
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"version": "1.0.1",
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"dependencies": {
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"ansi-colors": "^4.1.1",
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"minimist": "^1.2.0",
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"node-qunit": "latest"
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},
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"devDependencies": {
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"eslint" : "latest",
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"eslint-config-google" : "latest"
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"eslint": "latest",
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"eslint-config-google": "latest"
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},
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"scripts": {
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"test": "node tests.js"
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modules/js/test/run_puppeteer.js
Normal file
214
modules/js/test/run_puppeteer.js
Normal file
@ -0,0 +1,214 @@
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try {
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require('puppeteer')
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} catch (e) {
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console.error(
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"\nFATAL ERROR:" +
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"\n Package 'puppeteer' is not available." +
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"\n Run 'npm install --no-save puppeteer' before running this script" +
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"\n * You may use PUPPETEER_SKIP_CHROMIUM_DOWNLOAD=1 environment variable to avoid automatic Chromium downloading" +
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"\n (specify own Chromium/Chrome version through PUPPETEER_EXECUTABLE_PATH=`which google-chrome` environment variable)" +
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"\n");
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process.exit(1);
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}
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const puppeteer = require('puppeteer')
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const colors = require("ansi-colors")
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const path = require("path");
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const fs = require("fs");
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const http = require("http");
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run_main(require('minimist')(process.argv.slice(2)));
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async function run_main(o = {}) {
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try {
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await main(o);
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console.magenta("FATAL: Unexpected exit!");
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process.exit(1);
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} catch (e) {
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console.error(colors.magenta("FATAL: Unexpected exception!"));
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console.error(e);
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process.exit(1);
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}
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}
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async function main(o = {}) {
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o = Object.assign({}, {
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buildFolder: __dirname,
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port: 8080,
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debug: false,
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noHeadless: false,
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serverPrefix: `http://localhost`,
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noExit: false,
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screenshot: undefined,
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help: false,
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noTryCatch: false,
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maxBlockDuration: 30000
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}, o)
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if (typeof o.screenshot == 'string' && o.screenshot == 'false') {
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console.log(colors.red('ERROR: misused screenshot option, use --no-screenshot instead'));
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}
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if (o.noExit) {
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o.maxBlockDuration = 999999999
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}
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o.debug && console.log('Current Options', o);
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if (o.help) {
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printHelpAndExit();
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}
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const serverAddress = `${o.serverPrefix}:${o.port}`
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const url = `${serverAddress}/tests.html${o.noTryCatch ? '?notrycatch=1' : ''}`;
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if (!fs.existsSync(o.buildFolder)) {
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console.error(`Expected folder "${o.buildFolder}" to exists. Aborting`);
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}
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o.debug && debug('Server Listening at ' + url);
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const server = await staticServer(o.buildFolder, o.port, m => debug, m => error);
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o.debug && debug(`Browser launching ${!o.noHeadless ? 'headless' : 'not headless'}`);
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const browser = await puppeteer.launch({ headless: !o.noHeadless });
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const page = await browser.newPage();
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page.on('console', e => {
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locationMsg = formatMessage(`${e.location().url}:${e.location().lineNumber}:${e.location().columnNumber}`);
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if (e.type() === 'error') {
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console.log(colors.red(formatMessage('' + e.text(), `-- ERROR:${locationMsg}: `, )));
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}
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else if (o.debug) {
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o.debug && console.log(colors.grey(formatMessage('' + e.text(), `-- ${locationMsg}: `)));
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}
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});
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o.debug && debug(`Opening page address ${url}`);
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await page.goto(url);
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await page.waitForFunction(() => (document.querySelector(`#qunit-testresult`) && document.querySelector(`#qunit-testresult`).textContent || '').trim().toLowerCase().startsWith('tests completed'));
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const text = await getText(`#qunit-testresult`);
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if (!text) {
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return await fail(`An error occurred extracting test results. Check the build folder ${o.buildFolder} is correct and has build with tests enabled.`);
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}
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o.debug && debug(colors.blackBright("* UserAgent: " + await getText('#qunit-userAgent')));
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const testFailed = !text.includes(' 0 failed');
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if (testFailed && !o.debug) {
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process.stdout.write(colors.grey("* Use '--debug' parameter to see details of failed tests.\n"));
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}
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if (o.screenshot || (o.screenshot === undefined && testFailed)) {
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await page.screenshot({ path: 'screenshot.png', fullPage: 'true' });
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process.stdout.write(colors.grey(`* Screenshot taken: ${o.buildFolder}/screenshot.png\n`));
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}
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if (testFailed) {
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const report = await failReport();
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process.stdout.write(`
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${colors.red.bold.underline('Failed tests ! :(')}
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${colors.redBright(colors.symbols.cross + ' ' + report.join(`\n${colors.symbols.cross} `))}
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${colors.redBright(`=== Summary ===\n${text}`)}
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`);
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}
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else {
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process.stdout.write(colors.green(`
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${colors.symbols.check} No Errors :)
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=== Summary ===\n${text}
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`));
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}
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if (o.noExit) {
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while (true) {
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await new Promise(r => setTimeout(r, 5000));
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}
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}
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await server && server.close();
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await browser.close();
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process.exit(testFailed ? 1 : 0);
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async function getText(s) {
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return await page.evaluate((s) => (document.querySelector(s) && document.querySelector(s).innerText) || ''.trim(), s);
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}
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async function failReport() {
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const failures = await page.evaluate(() => Array.from(document.querySelectorAll('#qunit-tests .fail')).filter(e => e.querySelector('.module-name')).map(e => ({
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moduleName: e.querySelector('.module-name') && e.querySelector('.module-name').textContent,
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testName: e.querySelector('.test-name') && e.querySelector('.test-name').textContent,
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expected: e.querySelector('.test-expected pre') && e.querySelector('.test-expected pre').textContent,
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actual: e.querySelector('.test-actual pre') && e.querySelector('.test-actual pre').textContent,
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code: e.querySelector('.test-source') && e.querySelector('.test-source').textContent.replace("Source: at ", ""),
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})));
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return failures.map(f => `${f.moduleName}: ${f.testName} (${formatMessage(f.code)})`);
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}
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async function fail(s) {
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await failReport();
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process.stdout.write(colors.red(s) + '\n');
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if (o.screenshot || o.screenshot === undefined) {
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await page.screenshot({ path: 'screenshot.png', fullPage: 'true' });
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process.stdout.write(colors.grey(`* Screenshot taken: ${o.buildFolder}/screenshot.png\n`));
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}
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process.exit(1);
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}
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async function debug(s) {
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process.stdout.write(s + '\n');
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}
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async function error(s) {
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process.stdout.write(s + '\n');
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}
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function formatMessage(message, prefix) {
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prefix = prefix || '';
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return prefix + ('' + message).split('\n').map(l => l.replace(serverAddress, o.buildFolder)).join('\n' + prefix);
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}
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}
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function printHelpAndExit() {
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console.log(`
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Usage:
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# First, remember to build opencv.js with tests enabled:
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${colors.blueBright(`python ./platforms/js/build_js.py build_js --build_test`)}
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# Install the tool locally (needed only once) and run it
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${colors.blueBright(`cd build_js/bin`)}
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${colors.blueBright(`npm install`)}
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${colors.blueBright(`node run_puppeteer`)}
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By default will run a headless browser silently printing a small report in the terminal.
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But it could used to debug the tests in the browser, take screenshots, global tool or
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targeting external servers exposing the tests.
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TIP: you could install the tool globally (npm install --global build_js/bin) to execute it from any local folder.
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# Options
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* port?: number. Default 8080
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* buildFolder?: string. Default __dirname (this folder)
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* debug?: boolean. Default false
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* noHeadless?: boolean. Default false
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* serverPrefix?: string . Default http://localhost
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* help?: boolean
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* screenshot?: boolean . Make screenshot on failure by default. Use --no-screenshot to disable screenshots completely.
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* noExit?: boolean default false. If true it will keep running the server - together with noHeadless you can debug in the browser.
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* noTryCatch?: boolean will disable Qunit tryCatch - so exceptions are dump to stdout rather than in the browser.
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* maxBlockDuration: QUnit timeout. If noExit is given then is infinity.
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`);
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process.exit(0);
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}
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async function staticServer(basePath, port, onFound, onNotFound) {
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return new Promise(async (resolve) => {
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const server = http.createServer((req, res) => {
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var url = resolveUrl(req.url);
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onFound && onFound(url);
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var stream = fs.createReadStream(path.join(basePath, url || ''));
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stream.on('error', function () {
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onNotFound && onNotFound(url);
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res.writeHead(404);
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res.end();
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});
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stream.pipe(res);
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}).listen(port);
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server.on('listening', () => {
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resolve(server);
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});
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});
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function resolveUrl(url = '') {
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var i = url.indexOf('?');
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if (i != -1) {
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url = url.substr(0, i);
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}
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i = url.indexOf('#');
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if (i != -1) {
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url = url.substr(0, i);
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}
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return url;
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}
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}
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color: #0040ff;
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}
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</style>
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</head>
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<body>
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<div id="qunit"></div>
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<div id="qunit-fixture"></div>
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<script src="http://code.jquery.com/qunit/qunit-2.0.1.js"></script>
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<script type="application/javascript" async src="opencv.js"></script>
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<script type="application/javascript" src="test_mat.js"></script>
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<script type="application/javascript" src="test_utils.js"></script>
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<script type="application/javascript" src="test_imgproc.js"></script>
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<script type="application/javascript" src="test_objdetect.js"></script>
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<script type="application/javascript" src="test_video.js"></script>
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<script type="application/javascript" src="test_features2d.js"></script>
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<script type="application/javascript" src="test_calib3d.js"></script>
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<script type='text/javascript'>
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QUnit.config.autostart = false;
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<script type="text/javascript">
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QUnit.config.autostart = false;
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var Module = {
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QUnit.log(function(details) {
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if (details.result) {
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return;
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}
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var loc = details.module + ": " + details.name + ": ",
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output = "FAILED: " + loc + ( details.message ? details.message : "" )
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prefix = details.message ? ", " : "";
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if (details.actual) {
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output += prefix + "expected: " + details.expected + ", actual: " + details.actual;
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prefix = ', ';
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}
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if (details.source) {
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output += prefix + details.source;
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}
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console.warn(output);
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});
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QUnit.done(function(details) {
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console.log("Total: " + details.total + " Failed: " + details.failed + " Passed: " + details.passed);
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console.log("Time(ms): " + details.runtime);
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});
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// Helper for opencv.js (see below)
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var Module = {
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preRun: [function() {
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Module.FS_createPreloadedFile('/', 'haarcascade_frontalface_default.xml', 'haarcascade_frontalface_default.xml', true, false);
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Module.FS_createPreloadedFile('/', 'haarcascade_frontalface_default.xml', 'haarcascade_frontalface_default.xml', true, false);
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}],
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postRun: [] ,
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onRuntimeInitialized: function() {
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console.log("Runtime is ready...");
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QUnit.start();
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},
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onRuntimeInitialized: function() {
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console.log("Emscripten runtime is ready, launching QUnit tests...");
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//console.log(cv.getBuildInformation());
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QUnit.start();
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},
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print: (function() {
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var element = document.getElementById('output');
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if (element) element.value = ''; // clear browser cache
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@ -54,7 +64,7 @@
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};
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})(),
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printErr: function(text) {
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console.log(text);
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console.error(text);
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},
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setStatus: function(text) {
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console.log(text);
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@ -69,6 +79,30 @@
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if (text) Module.printErr('[post-exception status] ' + text);
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};
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};
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function opencvjs_LoadError() {
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Module.printErr('Failed to load/initialize opencv.js');
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QUnit.module('LoaderFatalError', {});
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QUnit.config.module = 'LoaderFatalError';
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QUnit.only("Failed to load OpenCV.js", function(assert) {
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assert.ok(false, "Can't load/initialize opencv.js");
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});
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QUnit.start();
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}
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</script>
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</head>
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<body>
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<div id="qunit"></div>
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<div id="qunit-fixture"></div>
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<script type="application/javascript" async src="opencv.js" onerror="opencvjs_LoadError()"></script>
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<script type="application/javascript" src="test_mat.js"></script>
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<script type="application/javascript" src="test_utils.js"></script>
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<script type="application/javascript" src="test_imgproc.js"></script>
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<script type="application/javascript" src="test_objdetect.js"></script>
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<script type="application/javascript" src="test_video.js"></script>
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<script type="application/javascript" src="test_features2d.js"></script>
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<script type="application/javascript" src="test_calib3d.js"></script>
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</body>
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</html>
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|
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