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Added extra comment to test buildbot
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@ -121,6 +121,7 @@ int rotatedRectangleIntersection( const RotatedRect& rect1, const RotatedRect& r
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float t2 = (vx1*y21 - vy1*x21) / det;
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// This takes care of parallel lines
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// MSVC does not have std::infinite?
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#ifdef _WIN32
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if( !_finite(t1) || ! _finite(t2) )
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#else
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