removed VizAccessor from docs

This commit is contained in:
Anatoly Baksheev 2013-11-24 20:10:14 +04:00
parent fb62a66b69
commit a6ab9be5a6

View File

@ -76,68 +76,6 @@ Checks **point** for nan
:param p: return true if **any** of the elements of the point is *nan*.
viz::VizAccessor
----------------
.. ocv:class:: VizAccessor
A singleton class that provides access by name infrastructure for 3D visualization windows. ::
class CV_EXPORTS VizAccessor
{
public:
static VizAccessor & getInstance();
static void release();
Viz3d get(const String &window_name);
//! window names automatically have Viz - prefix even though not provided by the users
static void generateWindowName(const String &window_name, String &output);
private:
/* hidden */
};
viz::VizAccessor::getInstance
-----------------------------
Returns the single instance of VizAccessor.
.. ocv:function:: static VizAccessor & getInstance()
viz::VizAccessor::release
-------------------------
Deletes the single instance of VizAccessor.
.. ocv:function:: static void release()
viz::VizAccessor::get
---------------------
Retrieves a window by its name.
.. ocv:function:: Viz3d get(const String &window_name)
:param window_name: Name of the window that is to be retrieved.
This function returns a :ocv:class:`Viz3d` object with the given name.
.. note:: If the window with that name already exists, that window is returned. Otherwise, new window is created with the given name, and it is returned.
.. note:: Window names are automatically prefixed by "Viz - " if it is not done by the user.
.. code-block:: cpp
/// window and window_2 are the same windows.
viz::Viz3d window = viz::get("myWindow");
viz::Viz3d window_2 = viz::get("Viz - myWindow");
viz::VizAccessor::generateWindowName
------------------------------------
Generates a window name by prefixing "Viz - " if it has not already been prefixed.
.. ocv:function:: static void generateWindowName(const String &window_name, String &output)
:param window_name: Window name
:param output: Prefixed window name
viz::Viz3d
----------
.. ocv:class:: Viz3d