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Replaced DECOMP_SVD with DECOMP_NORMAL|DECOMP_LU for speed (videostab)
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@ -136,7 +136,7 @@ static Mat estimateGlobMotionLeastSquaresTranslationAndScale(
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}
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Mat_<float> sol;
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solve(A, b, sol, DECOMP_SVD);
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solve(A, b, sol, DECOMP_NORMAL | DECOMP_LU);
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if (rmse)
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*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
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@ -173,7 +173,7 @@ static Mat estimateGlobMotionLeastSquaresSimilarity(
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}
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Mat_<float> sol;
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solve(A, b, sol, DECOMP_SVD);
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solve(A, b, sol, DECOMP_NORMAL | DECOMP_LU);
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if (rmse)
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*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
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@ -212,7 +212,7 @@ static Mat estimateGlobMotionLeastSquaresAffine(
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}
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Mat_<float> sol;
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solve(A, b, sol, DECOMP_SVD);
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solve(A, b, sol, DECOMP_NORMAL | DECOMP_LU);
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if (rmse)
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*rmse = static_cast<float>(norm(A*sol, b, NORM_L2) / sqrt(static_cast<double>(npoints)));
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