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https://github.com/opencv/opencv.git
synced 2025-01-18 06:03:15 +08:00
move frompolyfile to widget class as static method, remove addpolygon and its alikes
This commit is contained in:
parent
0bbaf5d47a
commit
b032b4dded
@ -27,13 +27,6 @@ namespace cv
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void setBackgroundColor(const Color& color = Color::black());
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//to refactor
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bool addPolygonMesh(const Mesh3d& mesh, const String& id = "polygon");
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bool updatePolygonMesh(const Mesh3d& mesh, const String& id = "polygon");
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bool addPolylineFromPolygonMesh (const Mesh3d& mesh, const String& id = "polyline");
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bool addPolygon(const Mat& cloud, const Color& color, const String& id = "polygon");
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void showWidget(const String &id, const Widget &widget, const Affine3f &pose = Affine3f::Identity());
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void removeWidget(const String &id);
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Widget getWidget(const String &id) const;
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@ -17,6 +17,8 @@ namespace cv
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Widget(const Widget &other);
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Widget& operator =(const Widget &other);
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static Widget fromPlyFile(const String &file_name);
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~Widget();
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template<typename _W> _W cast();
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@ -969,7 +969,6 @@ cv::viz::CameraPositionWidget::CameraPositionWidget(const Matx33f &K, const Mat
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// Create a camera
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vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
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float f_x = K(0,0);
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float f_y = K(1,1);
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float c_y = K(1,2);
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float aspect_ratio = float(image.cols)/float(image.rows);
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@ -44,26 +44,6 @@ void cv::viz::Viz3d::release()
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void cv::viz::Viz3d::setBackgroundColor(const Color& color) { impl_->setBackgroundColor(color); }
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bool cv::viz::Viz3d::addPolygonMesh (const Mesh3d& mesh, const String& id)
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{
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return impl_->addPolygonMesh(mesh, Mat(), id);
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}
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bool cv::viz::Viz3d::updatePolygonMesh (const Mesh3d& mesh, const String& id)
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{
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return impl_->updatePolygonMesh(mesh, Mat(), id);
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}
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bool cv::viz::Viz3d::addPolylineFromPolygonMesh (const Mesh3d& mesh, const String& id)
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{
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return impl_->addPolylineFromPolygonMesh(mesh, id);
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}
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bool cv::viz::Viz3d::addPolygon(const Mat& cloud, const Color& color, const String& id)
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{
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return impl_->addPolygon(cloud, color, id);
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}
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void cv::viz::Viz3d::spin() { impl_->spin(); }
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void cv::viz::Viz3d::spinOnce (int time, bool force_redraw) { impl_->spinOnce(time, force_redraw); }
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bool cv::viz::Viz3d::wasStopped() const { return impl_->wasStopped(); }
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@ -331,29 +331,6 @@ bool cv::viz::Viz3d::VizImpl::setPointCloudRenderingProperties (int property, do
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::setPointCloudSelected (const bool selected, const std::string &id)
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{
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CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
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if (am_it == cloud_actor_map_->end ())
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return std::cout << "[setPointCloudRenderingProperties] Could not find any PointCloud datasets with id <" << id << ">!" << std::endl, false;
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vtkLODActor* actor = vtkLODActor::SafeDownCast (am_it->second.actor);
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if (selected)
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{
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actor->GetProperty ()->EdgeVisibilityOn ();
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actor->GetProperty ()->SetEdgeColor (1.0, 0.0, 0.0);
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actor->Modified ();
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}
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else
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{
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actor->GetProperty ()->EdgeVisibilityOff ();
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actor->Modified ();
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}
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return true;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::setShapeRenderingProperties (int property, double value, const std::string &id)
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{
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@ -618,148 +595,6 @@ void cv::viz::Viz3d::VizImpl::resetCameraViewpoint (const std::string &id)
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renderer_->Render ();
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, const std::string & id)
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{
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ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
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if (am_it != shape_actor_map_->end ())
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{
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std::cout << "[addModelFromPolyData] A shape with id <" << id << "> already exists! Please choose a different id and retry." << std::endl;
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return (false);
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}
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vtkSmartPointer<vtkLODActor> actor;
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createActorFromVTKDataSet (polydata, actor);
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actor->GetProperty ()->SetRepresentationToWireframe ();
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renderer_->AddActor(actor);
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// Save the pointer/ID pair to the global actor map
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(*shape_actor_map_)[id] = actor;
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return (true);
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, vtkSmartPointer<vtkTransform> transform, const std::string & id)
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{
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ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
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if (am_it != shape_actor_map_->end ())
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{
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std::cout << "[addModelFromPolyData] A shape with id <"<<id<<"> already exists! Please choose a different id and retry." << std::endl;
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return (false);
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}
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vtkSmartPointer <vtkTransformFilter> trans_filter = vtkSmartPointer<vtkTransformFilter>::New ();
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trans_filter->SetTransform (transform);
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trans_filter->SetInput (polydata);
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trans_filter->Update();
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// Create an Actor
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vtkSmartPointer <vtkLODActor> actor;
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createActorFromVTKDataSet (trans_filter->GetOutput (), actor);
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actor->GetProperty ()->SetRepresentationToWireframe ();
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renderer_->AddActor(actor);
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// Save the pointer/ID pair to the global actor map
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(*shape_actor_map_)[id] = actor;
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return (true);
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::addModelFromPLYFile (const std::string &filename, const std::string &id)
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{
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ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
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if (am_it != shape_actor_map_->end ())
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return std::cout << "[addModelFromPLYFile] A shape with id <"<<id<<"> already exists! Please choose a different id and retry.." << std::endl, false;
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vtkSmartPointer<vtkPLYReader> reader = vtkSmartPointer<vtkPLYReader>::New ();
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reader->SetFileName (filename.c_str ());
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vtkSmartPointer<vtkLODActor> actor;
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createActorFromVTKDataSet (reader->GetOutput (), actor);
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actor->GetProperty ()->SetRepresentationToWireframe ();
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renderer_->AddActor(actor);
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(*shape_actor_map_)[id] = actor;
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////////////////
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bool cv::viz::Viz3d::VizImpl::addModelFromPLYFile (const std::string &filename, vtkSmartPointer<vtkTransform> transform, const std::string &id)
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{
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ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
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if (am_it != shape_actor_map_->end ())
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return std::cout << "[addModelFromPLYFile] A shape with id <"<<id<<"> already exists! Please choose a different id and retry." << std::endl, false;
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vtkSmartPointer <vtkPLYReader > reader = vtkSmartPointer<vtkPLYReader>::New ();
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reader->SetFileName (filename.c_str ());
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vtkSmartPointer <vtkTransformFilter> trans_filter = vtkSmartPointer<vtkTransformFilter>::New ();
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trans_filter->SetTransform (transform);
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trans_filter->SetInputConnection (reader->GetOutputPort ());
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vtkSmartPointer <vtkLODActor> actor;
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createActorFromVTKDataSet (trans_filter->GetOutput (), actor);
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actor->GetProperty ()->SetRepresentationToWireframe ();
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renderer_->AddActor(actor);
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(*shape_actor_map_)[id] = actor;
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return (true);
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}
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bool cv::viz::Viz3d::VizImpl::addPolylineFromPolygonMesh (const Mesh3d& /*mesh*/, const std::string &/*id*/)
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{
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// CV_Assert(mesh.cloud.rows == 1 && mesh.cloud.type() == CV_32FC3);
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//
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// ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
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// if (am_it != shape_actor_map_->end ())
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// return std::cout << "[addPolylineFromPolygonMesh] A shape with id <"<< id << "> already exists! Please choose a different id and retry.\n" << std::endl, false;
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//
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// vtkSmartPointer<vtkPoints> poly_points = vtkSmartPointer<vtkPoints>::New ();
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// poly_points->SetNumberOfPoints (mesh.cloud.size().area());
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//
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// const cv::Point3f *cdata = mesh.cloud.ptr<cv::Point3f>();
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// for (int i = 0; i < mesh.cloud.cols; ++i)
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// poly_points->InsertPoint (i, cdata[i].x, cdata[i].y,cdata[i].z);
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//
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//
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// // Create a cell array to store the lines in and add the lines to it
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// vtkSmartPointer <vtkCellArray> cells = vtkSmartPointer<vtkCellArray>::New ();
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// vtkSmartPointer <vtkPolyData> polyData;
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// allocVtkPolyData (polyData);
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//
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// for (size_t i = 0; i < mesh.polygons.size (); i++)
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// {
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// vtkSmartPointer<vtkPolyLine> polyLine = vtkSmartPointer<vtkPolyLine>::New();
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// polyLine->GetPointIds()->SetNumberOfIds(mesh.polygons[i].vertices.size());
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// for(unsigned int k = 0; k < mesh.polygons[i].vertices.size(); k++)
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// {
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// polyLine->GetPointIds()->SetId(k,mesh. polygons[i].vertices[k]);
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// }
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//
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// cells->InsertNextCell (polyLine);
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// }
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//
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// // Add the points to the dataset
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// polyData->SetPoints (poly_points);
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//
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// // Add the lines to the dataset
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// polyData->SetLines (cells);
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//
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// // Setup actor and mapper
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// vtkSmartPointer < vtkPolyDataMapper > mapper = vtkSmartPointer<vtkPolyDataMapper>::New ();
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// mapper->SetInput (polyData);
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//
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// vtkSmartPointer <vtkActor> actor = vtkSmartPointer<vtkActor>::New ();
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// actor->SetMapper (mapper);
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// renderer_->AddActor(actor);
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//
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// // Save the pointer/ID pair to the global actor map
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// (*shape_actor_map_)[id] = actor;
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return (true);
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}
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///////////////////////////////////////////////////////////////////////////////////
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void cv::viz::Viz3d::VizImpl::setRepresentationToSurfaceForAllActors ()
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{
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@ -883,450 +718,6 @@ void cv::viz::Viz3d::VizImpl::setWindowPosition (int x, int y) { window_->SetPos
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void cv::viz::Viz3d::VizImpl::setWindowSize (int xw, int yw) { window_->SetSize (xw, yw); }
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cv::Size cv::viz::Viz3d::VizImpl::getWindowSize() const { return Size(window_->GetSize()[0], window_->GetSize()[1]); }
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bool cv::viz::Viz3d::VizImpl::addPolygonMesh (const Mesh3d& /*mesh*/, const Mat& /*mask*/, const std::string &/*id*/)
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{
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// CV_Assert(mesh.cloud.type() == CV_32FC3 && mesh.cloud.rows == 1 && !mesh.polygons.empty ());
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// CV_Assert(mesh.colors.empty() || (!mesh.colors.empty() && mesh.colors.size() == mesh.cloud.size() && mesh.colors.type() == CV_8UC3));
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// CV_Assert(mask.empty() || (!mask.empty() && mask.size() == mesh.cloud.size() && mask.type() == CV_8U));
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//
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// if (cloud_actor_map_->find (id) != cloud_actor_map_->end ())
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// return std::cout << "[addPolygonMesh] A shape with id <" << id << "> already exists! Please choose a different id and retry." << std::endl, false;
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//
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// // int rgb_idx = -1;
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// // std::vector<sensor_msgs::PointField> fields;
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//
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//
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// // rgb_idx = temp_viz::getFieldIndex (*cloud, "rgb", fields);
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// // if (rgb_idx == -1)
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// // rgb_idx = temp_viz::getFieldIndex (*cloud, "rgba", fields);
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//
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// vtkSmartPointer<vtkUnsignedCharArray> colors_array;
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// #if 1
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// if (!mesh.colors.empty())
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// {
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// colors_array = vtkSmartPointer<vtkUnsignedCharArray>::New ();
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// colors_array->SetNumberOfComponents (3);
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// colors_array->SetName ("Colors");
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//
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// const unsigned char* data = mesh.colors.ptr<unsigned char>();
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//
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// //TODO check mask
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// CV_Assert(mask.empty()); //because not implemented;
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//
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// for(int i = 0; i < mesh.colors.cols; ++i)
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// colors_array->InsertNextTupleValue(&data[i*3]);
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//
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// // temp_viz::RGB rgb_data;
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// // for (size_t i = 0; i < cloud->size (); ++i)
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// // {
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// // if (!isFinite (cloud->points[i]))
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// // continue;
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// // memcpy (&rgb_data, reinterpret_cast<const char*> (&cloud->points[i]) + fields[rgb_idx].offset, sizeof (temp_viz::RGB));
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// // unsigned char color[3];
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// // color[0] = rgb_data.r;
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// // color[1] = rgb_data.g;
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// // color[2] = rgb_data.b;
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// // colors->InsertNextTupleValue (color);
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// // }
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// }
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// #endif
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//
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// // Create points from polyMesh.cloud
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// vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New ();
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// vtkIdType nr_points = mesh.cloud.size().area();
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//
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// points->SetNumberOfPoints (nr_points);
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//
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//
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// // Get a pointer to the beginning of the data array
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// float *data = static_cast<vtkFloatArray*> (points->GetData ())->GetPointer (0);
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//
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//
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// std::vector<int> lookup;
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// // If the dataset is dense (no NaNs)
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// if (mask.empty())
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// {
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// cv::Mat hdr(mesh.cloud.size(), CV_32FC3, (void*)data);
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// mesh.cloud.copyTo(hdr);
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// }
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// else
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// {
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// lookup.resize (nr_points);
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//
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// const unsigned char *mdata = mask.ptr<unsigned char>();
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// const cv::Point3f *cdata = mesh.cloud.ptr<cv::Point3f>();
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// cv::Point3f* out = reinterpret_cast<cv::Point3f*>(data);
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//
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// int j = 0; // true point index
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// for (int i = 0; i < nr_points; ++i)
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// if(mdata[i])
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// {
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// lookup[i] = j;
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// out[j++] = cdata[i];
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// }
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// nr_points = j;
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// points->SetNumberOfPoints (nr_points);
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// }
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//
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// // Get the maximum size of a polygon
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// int max_size_of_polygon = -1;
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// for (size_t i = 0; i < mesh.polygons.size (); ++i)
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// if (max_size_of_polygon < static_cast<int> (mesh.polygons[i].vertices.size ()))
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// max_size_of_polygon = static_cast<int> (mesh.polygons[i].vertices.size ());
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//
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// vtkSmartPointer<vtkLODActor> actor;
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//
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// if (mesh.polygons.size () > 1)
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// {
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// // Create polys from polyMesh.polygons
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// vtkSmartPointer<vtkCellArray> cell_array = vtkSmartPointer<vtkCellArray>::New ();
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// vtkIdType *cell = cell_array->WritePointer (mesh.polygons.size (), mesh.polygons.size () * (max_size_of_polygon + 1));
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// int idx = 0;
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// if (lookup.size () > 0)
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// {
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// for (size_t i = 0; i < mesh.polygons.size (); ++i, ++idx)
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// {
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// size_t n_points = mesh.polygons[i].vertices.size ();
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// *cell++ = n_points;
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// //cell_array->InsertNextCell (n_points);
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// for (size_t j = 0; j < n_points; j++, ++idx)
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// *cell++ = lookup[mesh.polygons[i].vertices[j]];
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// //cell_array->InsertCellPoint (lookup[vertices[i].vertices[j]]);
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// }
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// }
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// else
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// {
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// for (size_t i = 0; i < mesh.polygons.size (); ++i, ++idx)
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// {
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// size_t n_points = mesh.polygons[i].vertices.size ();
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// *cell++ = n_points;
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// //cell_array->InsertNextCell (n_points);
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// for (size_t j = 0; j < n_points; j++, ++idx)
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// *cell++ = mesh.polygons[i].vertices[j];
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// //cell_array->InsertCellPoint (vertices[i].vertices[j]);
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// }
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// }
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// vtkSmartPointer<vtkPolyData> polydata;
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// allocVtkPolyData (polydata);
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// cell_array->GetData ()->SetNumberOfValues (idx);
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// cell_array->Squeeze ();
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// polydata->SetStrips (cell_array);
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// polydata->SetPoints (points);
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//
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// if (colors_array)
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// polydata->GetPointData ()->SetScalars (colors_array);
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//
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// createActorFromVTKDataSet (polydata, actor, false);
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// }
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// else
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// {
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// vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New ();
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// size_t n_points = mesh.polygons[0].vertices.size ();
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// polygon->GetPointIds ()->SetNumberOfIds (n_points - 1);
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//
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// if (lookup.size () > 0)
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// {
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// for (size_t j = 0; j < n_points - 1; ++j)
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// polygon->GetPointIds ()->SetId (j, lookup[mesh.polygons[0].vertices[j]]);
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// }
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// else
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// {
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// for (size_t j = 0; j < n_points - 1; ++j)
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// polygon->GetPointIds ()->SetId (j, mesh.polygons[0].vertices[j]);
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// }
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// vtkSmartPointer<vtkUnstructuredGrid> poly_grid;
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// allocVtkUnstructuredGrid (poly_grid);
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// poly_grid->Allocate (1, 1);
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// poly_grid->InsertNextCell (polygon->GetCellType (), polygon->GetPointIds ());
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||||
// poly_grid->SetPoints (points);
|
||||
// poly_grid->Update ();
|
||||
// if (colors_array)
|
||||
// poly_grid->GetPointData ()->SetScalars (colors_array);
|
||||
//
|
||||
// createActorFromVTKDataSet (poly_grid, actor, false);
|
||||
// }
|
||||
// renderer_->AddActor (actor);
|
||||
// actor->GetProperty ()->SetRepresentationToSurface ();
|
||||
// // Backface culling renders the visualization slower, but guarantees that we see all triangles
|
||||
// actor->GetProperty ()->BackfaceCullingOff ();
|
||||
// actor->GetProperty ()->SetInterpolationToFlat ();
|
||||
// actor->GetProperty ()->EdgeVisibilityOff ();
|
||||
// actor->GetProperty ()->ShadingOff ();
|
||||
//
|
||||
// // Save the pointer/ID pair to the global actor map
|
||||
// (*cloud_actor_map_)[id].actor = actor;
|
||||
// //if (vertices.size () > 1)
|
||||
// // (*cloud_actor_map_)[id].cells = static_cast<vtkPolyDataMapper*>(actor->GetMapper ())->GetInput ()->GetVerts ()->GetData ();
|
||||
//
|
||||
// const Eigen::Vector4f& sensor_origin = Eigen::Vector4f::Zero ();
|
||||
// const Eigen::Quaternion<float>& sensor_orientation = Eigen::Quaternionf::Identity ();
|
||||
//
|
||||
// // Save the viewpoint transformation matrix to the global actor map
|
||||
// vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
|
||||
// convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
|
||||
// (*cloud_actor_map_)[id].viewpoint_transformation_ = transformation;
|
||||
//
|
||||
// return (true);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool cv::viz::Viz3d::VizImpl::updatePolygonMesh (const Mesh3d& /*mesh*/, const cv::Mat& /*mask*/, const std::string &/*id*/)
|
||||
{
|
||||
// CV_Assert(mesh.cloud.type() == CV_32FC3 && mesh.cloud.rows == 1 && !mesh.polygons.empty ());
|
||||
// CV_Assert(mesh.colors.empty() || (!mesh.colors.empty() && mesh.colors.size() == mesh.cloud.size() && mesh.colors.type() == CV_8UC3));
|
||||
// CV_Assert(mask.empty() || (!mask.empty() && mask.size() == mesh.cloud.size() && mask.type() == CV_8U));
|
||||
//
|
||||
// // Check to see if this ID entry already exists (has it been already added to the visualizer?)
|
||||
// CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
|
||||
// if (am_it == cloud_actor_map_->end ())
|
||||
// return (false);
|
||||
//
|
||||
// // Get the current poly data
|
||||
// vtkSmartPointer<vtkPolyData> polydata = static_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
|
||||
// if (!polydata)
|
||||
// return (false);
|
||||
// vtkSmartPointer<vtkCellArray> cells = polydata->GetStrips ();
|
||||
// if (!cells)
|
||||
// return (false);
|
||||
// vtkSmartPointer<vtkPoints> points = polydata->GetPoints ();
|
||||
// // Copy the new point array in
|
||||
// vtkIdType nr_points = mesh.cloud.size().area();
|
||||
// points->SetNumberOfPoints (nr_points);
|
||||
//
|
||||
// // Get a pointer to the beginning of the data array
|
||||
// float *data = (static_cast<vtkFloatArray*> (points->GetData ()))->GetPointer (0);
|
||||
//
|
||||
// int ptr = 0;
|
||||
// std::vector<int> lookup;
|
||||
// // If the dataset is dense (no NaNs)
|
||||
// if (mask.empty())
|
||||
// {
|
||||
// cv::Mat hdr(mesh.cloud.size(), CV_32FC3, (void*)data);
|
||||
// mesh.cloud.copyTo(hdr);
|
||||
//
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// lookup.resize (nr_points);
|
||||
//
|
||||
// const unsigned char *mdata = mask.ptr<unsigned char>();
|
||||
// const cv::Point3f *cdata = mesh.cloud.ptr<cv::Point3f>();
|
||||
// cv::Point3f* out = reinterpret_cast<cv::Point3f*>(data);
|
||||
//
|
||||
// int j = 0; // true point index
|
||||
// for (int i = 0; i < nr_points; ++i)
|
||||
// if(mdata[i])
|
||||
// {
|
||||
// lookup[i] = j;
|
||||
// out[j++] = cdata[i];
|
||||
// }
|
||||
// nr_points = j;
|
||||
// points->SetNumberOfPoints (nr_points);;
|
||||
// }
|
||||
//
|
||||
// // Update colors
|
||||
// vtkUnsignedCharArray* colors_array = vtkUnsignedCharArray::SafeDownCast (polydata->GetPointData ()->GetScalars ());
|
||||
//
|
||||
// if (!mesh.colors.empty() && colors_array)
|
||||
// {
|
||||
// if (mask.empty())
|
||||
// {
|
||||
// const unsigned char* data = mesh.colors.ptr<unsigned char>();
|
||||
// for(int i = 0; i < mesh.colors.cols; ++i)
|
||||
// colors_array->InsertNextTupleValue(&data[i*3]);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// const unsigned char* color = mesh.colors.ptr<unsigned char>();
|
||||
// const unsigned char* mdata = mask.ptr<unsigned char>();
|
||||
//
|
||||
// int j = 0;
|
||||
// for(int i = 0; i < mesh.colors.cols; ++i)
|
||||
// if (mdata[i])
|
||||
// colors_array->SetTupleValue (j++, &color[i*3]);
|
||||
//
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// // Get the maximum size of a polygon
|
||||
// int max_size_of_polygon = -1;
|
||||
// for (size_t i = 0; i < mesh.polygons.size (); ++i)
|
||||
// if (max_size_of_polygon < static_cast<int> (mesh.polygons[i].vertices.size ()))
|
||||
// max_size_of_polygon = static_cast<int> (mesh.polygons[i].vertices.size ());
|
||||
//
|
||||
// // Update the cells
|
||||
// cells = vtkSmartPointer<vtkCellArray>::New ();
|
||||
// vtkIdType *cell = cells->WritePointer (mesh.polygons.size (), mesh.polygons.size () * (max_size_of_polygon + 1));
|
||||
// int idx = 0;
|
||||
// if (lookup.size () > 0)
|
||||
// {
|
||||
// for (size_t i = 0; i < mesh.polygons.size (); ++i, ++idx)
|
||||
// {
|
||||
// size_t n_points = mesh.polygons[i].vertices.size ();
|
||||
// *cell++ = n_points;
|
||||
// for (size_t j = 0; j < n_points; j++, cell++, ++idx)
|
||||
// *cell = lookup[mesh.polygons[i].vertices[j]];
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// for (size_t i = 0; i < mesh.polygons.size (); ++i, ++idx)
|
||||
// {
|
||||
// size_t n_points = mesh.polygons[i].vertices.size ();
|
||||
// *cell++ = n_points;
|
||||
// for (size_t j = 0; j < n_points; j++, cell++, ++idx)
|
||||
// *cell = mesh.polygons[i].vertices[j];
|
||||
// }
|
||||
// }
|
||||
// cells->GetData ()->SetNumberOfValues (idx);
|
||||
// cells->Squeeze ();
|
||||
// // Set the the vertices
|
||||
// polydata->SetStrips (cells);
|
||||
// polydata->Update ();
|
||||
return (true);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
bool cv::viz::Viz3d::VizImpl::addArrow (const cv::Point3f &p1, const cv::Point3f &p2, const Color& color, bool display_length, const std::string &id)
|
||||
{
|
||||
// Check to see if this ID entry already exists (has it been already added to the visualizer?)
|
||||
ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
|
||||
if (am_it != shape_actor_map_->end ())
|
||||
return std::cout << "[addArrow] A shape with id <" << id << "> already exists! Please choose a different id and retry." << std::endl, false;
|
||||
|
||||
// Create an Actor
|
||||
vtkSmartPointer<vtkLeaderActor2D> leader = vtkSmartPointer<vtkLeaderActor2D>::New ();
|
||||
leader->GetPositionCoordinate()->SetCoordinateSystemToWorld ();
|
||||
leader->GetPositionCoordinate()->SetValue (p1.x, p1.y, p1.z);
|
||||
leader->GetPosition2Coordinate()->SetCoordinateSystemToWorld ();
|
||||
leader->GetPosition2Coordinate()->SetValue (p2.x, p2.y, p2.z);
|
||||
leader->SetArrowStyleToFilled();
|
||||
leader->SetArrowPlacementToPoint2 ();
|
||||
|
||||
if (display_length)
|
||||
leader->AutoLabelOn ();
|
||||
else
|
||||
leader->AutoLabelOff ();
|
||||
|
||||
Color c = vtkcolor(color);
|
||||
leader->GetProperty ()->SetColor (c.val);
|
||||
renderer_->AddActor (leader);
|
||||
|
||||
// Save the pointer/ID pair to the global actor map
|
||||
(*shape_actor_map_)[id] = leader;
|
||||
return (true);
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
bool cv::viz::Viz3d::VizImpl::addArrow (const cv::Point3f &p1, const cv::Point3f &p2, const Color& color_line, const Color& color_text, const std::string &id)
|
||||
{
|
||||
// Check to see if this ID entry already exists (has it been already added to the visualizer?)
|
||||
ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
|
||||
if (am_it != shape_actor_map_->end ())
|
||||
{
|
||||
std::cout << "[addArrow] A shape with id <" << id << "> already exists! Please choose a different id and retry." << std::endl;
|
||||
return (false);
|
||||
}
|
||||
|
||||
// Create an Actor
|
||||
vtkSmartPointer<vtkLeaderActor2D> leader = vtkSmartPointer<vtkLeaderActor2D>::New ();
|
||||
leader->GetPositionCoordinate ()->SetCoordinateSystemToWorld ();
|
||||
leader->GetPositionCoordinate ()->SetValue (p1.x, p1.y, p1.z);
|
||||
leader->GetPosition2Coordinate ()->SetCoordinateSystemToWorld ();
|
||||
leader->GetPosition2Coordinate ()->SetValue (p2.x, p2.y, p2.z);
|
||||
leader->SetArrowStyleToFilled ();
|
||||
leader->AutoLabelOn ();
|
||||
|
||||
Color ct = vtkcolor(color_text);
|
||||
leader->GetLabelTextProperty()->SetColor(ct.val);
|
||||
|
||||
Color cl = vtkcolor(color_line);
|
||||
leader->GetProperty ()->SetColor (cl.val);
|
||||
renderer_->AddActor (leader);
|
||||
|
||||
// Save the pointer/ID pair to the global actor map
|
||||
(*shape_actor_map_)[id] = leader;
|
||||
return (true);
|
||||
}
|
||||
|
||||
bool cv::viz::Viz3d::VizImpl::addPolygon (const cv::Mat& cloud, const Color& color, const std::string &id)
|
||||
{
|
||||
CV_Assert(cloud.type() == CV_32FC3 && cloud.rows == 1);
|
||||
|
||||
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New ();
|
||||
vtkSmartPointer<vtkPolygon> polygon = vtkSmartPointer<vtkPolygon>::New ();
|
||||
|
||||
int total = cloud.size().area();
|
||||
points->SetNumberOfPoints (total);
|
||||
polygon->GetPointIds ()->SetNumberOfIds (total);
|
||||
|
||||
for (int i = 0; i < total; ++i)
|
||||
{
|
||||
cv::Point3f p = cloud.ptr<cv::Point3f>()[i];
|
||||
points->SetPoint (i, p.x, p.y, p.z);
|
||||
polygon->GetPointIds ()->SetId (i, i);
|
||||
}
|
||||
|
||||
vtkSmartPointer<vtkUnstructuredGrid> poly_grid;
|
||||
allocVtkUnstructuredGrid (poly_grid);
|
||||
poly_grid->Allocate (1, 1);
|
||||
poly_grid->InsertNextCell (polygon->GetCellType (), polygon->GetPointIds ());
|
||||
poly_grid->SetPoints (points);
|
||||
poly_grid->Update ();
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
vtkSmartPointer<vtkDataSet> data = poly_grid;
|
||||
|
||||
Color c = vtkcolor(color);
|
||||
|
||||
// Check to see if this ID entry already exists (has it been already added to the visualizer?)
|
||||
ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
|
||||
if (am_it != shape_actor_map_->end ())
|
||||
{
|
||||
vtkSmartPointer<vtkAppendPolyData> all_data = vtkSmartPointer<vtkAppendPolyData>::New ();
|
||||
|
||||
// Add old data
|
||||
all_data->AddInput (reinterpret_cast<vtkPolyDataMapper*> ((vtkActor::SafeDownCast (am_it->second))->GetMapper ())->GetInput ());
|
||||
|
||||
// Add new data
|
||||
vtkSmartPointer<vtkDataSetSurfaceFilter> surface_filter = vtkSmartPointer<vtkDataSetSurfaceFilter>::New ();
|
||||
surface_filter->SetInput (vtkUnstructuredGrid::SafeDownCast (data));
|
||||
vtkSmartPointer<vtkPolyData> poly_data = surface_filter->GetOutput ();
|
||||
all_data->AddInput (poly_data);
|
||||
|
||||
// Create an Actor
|
||||
vtkSmartPointer<vtkLODActor> actor;
|
||||
createActorFromVTKDataSet (all_data->GetOutput (), actor);
|
||||
actor->GetProperty ()->SetRepresentationToWireframe ();
|
||||
actor->GetProperty ()->SetColor (c.val);
|
||||
actor->GetMapper ()->ScalarVisibilityOff ();
|
||||
actor->GetProperty ()->BackfaceCullingOff ();
|
||||
|
||||
removeActorFromRenderer (am_it->second);
|
||||
renderer_->AddActor (actor);
|
||||
|
||||
// Save the pointer/ID pair to the global actor map
|
||||
(*shape_actor_map_)[id] = actor;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create an Actor
|
||||
vtkSmartPointer<vtkLODActor> actor;
|
||||
createActorFromVTKDataSet (data, actor);
|
||||
actor->GetProperty ()->SetRepresentationToWireframe ();
|
||||
actor->GetProperty ()->SetColor (c.val);
|
||||
actor->GetMapper ()->ScalarVisibilityOff ();
|
||||
actor->GetProperty ()->BackfaceCullingOff ();
|
||||
renderer_->AddActor (actor);
|
||||
|
||||
// Save the pointer/ID pair to the global actor map
|
||||
(*shape_actor_map_)[id] = actor;
|
||||
}
|
||||
|
||||
return (true);
|
||||
}
|
||||
|
||||
void cv::viz::Viz3d::VizImpl::showWidget(const String &id, const Widget &widget, const Affine3f &pose)
|
||||
{
|
||||
WidgetActorMap::iterator wam_itr = widget_actor_map_->find(id);
|
||||
|
@ -19,30 +19,11 @@ public:
|
||||
|
||||
void removeAllWidgets();
|
||||
|
||||
//to refactor
|
||||
bool addPolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const String& id = "polygon");
|
||||
bool updatePolygonMesh (const Mesh3d& mesh, const cv::Mat& mask, const String& id = "polygon");
|
||||
bool addPolylineFromPolygonMesh (const Mesh3d& mesh, const String& id = "polyline");
|
||||
|
||||
// to refactor: Widget3D:: & Viz3d::
|
||||
bool setPointCloudRenderingProperties (int property, double value, const String& id = "cloud");
|
||||
bool getPointCloudRenderingProperties (int property, double &value, const String& id = "cloud");
|
||||
bool setShapeRenderingProperties (int property, double value, const String& id);
|
||||
|
||||
/** \brief Set whether the point cloud is selected or not
|
||||
* \param[in] selected whether the cloud is selected or not (true = selected)
|
||||
* \param[in] id the point cloud object id (default: cloud)
|
||||
*/
|
||||
// probably should just remove
|
||||
bool setPointCloudSelected (const bool selected, const String& id = "cloud" );
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** \brief Returns true when the user tried to close the window */
|
||||
bool wasStopped () const { if (interactor_ != NULL) return (stopped_); else return true; }
|
||||
|
||||
@ -60,30 +41,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// to refactor
|
||||
bool addPolygon(const cv::Mat& cloud, const Color& color, const String& id = "polygon");
|
||||
bool addArrow (const Point3f& pt1, const Point3f& pt2, const Color& color, bool display_length, const String& id = "arrow");
|
||||
bool addArrow (const Point3f& pt1, const Point3f& pt2, const Color& color_line, const Color& color_text, const String& id = "arrow");
|
||||
|
||||
// Probably remove this
|
||||
bool addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, const String& id = "PolyData");
|
||||
bool addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, vtkSmartPointer<vtkTransform> transform, const String& id = "PolyData");
|
||||
|
||||
// I think this should be moved to 'static Widget Widget::fromPlyFile(const String&)';
|
||||
bool addModelFromPLYFile (const String &filename, const String& id = "PLYModel");
|
||||
bool addModelFromPLYFile (const String &filename, vtkSmartPointer<vtkTransform> transform, const String& id = "PLYModel");
|
||||
|
||||
|
||||
// to implement in Viz3d with shorter name
|
||||
void setRepresentationToSurfaceForAllActors();
|
||||
void setRepresentationToPointsForAllActors();
|
||||
|
@ -54,6 +54,46 @@ void cv::viz::Widget::release()
|
||||
}
|
||||
}
|
||||
|
||||
cv::viz::Widget cv::viz::Widget::fromPlyFile(const String &file_name)
|
||||
{
|
||||
vtkSmartPointer<vtkPLYReader> reader = vtkSmartPointer<vtkPLYReader>::New ();
|
||||
reader->SetFileName (file_name.c_str ());
|
||||
|
||||
vtkSmartPointer<vtkDataSet> data = reader->GetOutput();
|
||||
CV_Assert(data);
|
||||
|
||||
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
|
||||
|
||||
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
|
||||
mapper->SetInput (data);
|
||||
|
||||
vtkSmartPointer<vtkDataArray> scalars = data->GetPointData ()->GetScalars ();
|
||||
if (scalars)
|
||||
{
|
||||
cv::Vec3d minmax(scalars->GetRange());
|
||||
mapper->SetScalarRange(minmax.val);
|
||||
mapper->SetScalarModeToUsePointData ();
|
||||
|
||||
// interpolation OFF, if data is a vtkPolyData that contains only vertices, ON for anything else.
|
||||
vtkPolyData* polyData = vtkPolyData::SafeDownCast (data);
|
||||
bool interpolation = (polyData && polyData->GetNumberOfCells () != polyData->GetNumberOfVerts ());
|
||||
|
||||
mapper->SetInterpolateScalarsBeforeMapping (interpolation);
|
||||
mapper->ScalarVisibilityOn ();
|
||||
}
|
||||
mapper->ImmediateModeRenderingOff ();
|
||||
|
||||
actor->SetNumberOfCloudPoints (int (std::max<vtkIdType> (1, data->GetNumberOfPoints () / 10)));
|
||||
actor->GetProperty ()->SetInterpolationToFlat ();
|
||||
actor->GetProperty ()->BackfaceCullingOn ();
|
||||
|
||||
actor->SetMapper (mapper);
|
||||
|
||||
Widget widget;
|
||||
widget.impl_->prop = actor;
|
||||
return widget;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/// widget accessor implementaion
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user