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Update samples
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@ -1,11 +1,10 @@
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/*
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// Sample demonstrating interoperability of OpenCV UMat with Direct X surface
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// At first, the data obtained from video file or camera and
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// placed onto Direct X surface,
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// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur
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// function. The result is mapped back to Direct X surface and rendered through
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// Direct X API.
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// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
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// At first, the data obtained from video file or camera and placed onto Direct X surface,
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// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
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// The result is mapped back to Direct X surface and rendered through Direct X API.
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*/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <d3d10.h>
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@ -20,10 +19,6 @@
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#pragma comment (lib, "d3d10.lib")
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using namespace std;
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using namespace cv;
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class D3D10WinApp : public D3DSample
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{
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public:
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@ -67,19 +62,19 @@ public:
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&m_pD3D10Dev);
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if (FAILED(r))
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{
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return -1;
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return EXIT_FAILURE;
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}
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r = m_pD3D10SwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&m_pBackBuffer);
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if (FAILED(r))
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{
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return -1;
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return EXIT_FAILURE;
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}
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r = m_pD3D10Dev->CreateRenderTargetView(m_pBackBuffer, NULL, &m_pRenderTarget);
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if (FAILED(r))
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{
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return -1;
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return EXIT_FAILURE;
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}
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m_pD3D10Dev->OMSetRenderTargets(1, &m_pRenderTarget, NULL);
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@ -110,7 +105,7 @@ public:
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if (FAILED(r))
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{
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std::cerr << "Can't create texture with input image" << std::endl;
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return -1;
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return EXIT_FAILURE;
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}
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// initialize OpenCL context of OpenCV lib from DirectX
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@ -123,7 +118,7 @@ public:
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cv::ocl::Context::getDefault().device(0).name() :
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"No OpenCL device";
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return 0;
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return EXIT_SUCCESS;
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} // create()
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@ -133,9 +128,9 @@ public:
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HRESULT r;
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if (!m_cap.read(m_frame_bgr))
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return -1;
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return EXIT_FAILURE;
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cv::cvtColor(m_frame_bgr, m_frame_rgba, COLOR_BGR2RGBA);
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cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2RGBA);
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UINT subResource = ::D3D10CalcSubresource(0, 0, 1);
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@ -154,7 +149,7 @@ public:
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*ppSurface = m_pSurface;
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return 0;
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return EXIT_SUCCESS;
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} // get_surface()
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@ -164,7 +159,7 @@ public:
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try
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{
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if (m_shutdown)
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return 0;
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return EXIT_SUCCESS;
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// capture user input once
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MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
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@ -175,9 +170,10 @@ public:
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r = get_surface(&pSurface);
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if (FAILED(r))
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{
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return -1;
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return EXIT_FAILURE;
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}
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m_timer.reset();
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m_timer.start();
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switch (mode)
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@ -199,18 +195,20 @@ public:
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if (m_demo_processing)
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{
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// blur D3D10 surface with OpenCV on CPU
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cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
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cv::blur(m, m, cv::Size(15, 15));
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}
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m_timer.stop();
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cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_CPU].c_str());
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cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
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cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
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cv::String strTime = cv::format("time: %4.3f msec", m_timer.getTimeMilli());
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cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
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cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strMode, cv::Point(0, 20), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strProcessing, cv::Point(0, 40), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strTime, cv::Point(0, 60), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strDevName, cv::Point(0, 80), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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pSurface->Unmap(subResource);
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@ -227,18 +225,20 @@ public:
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if (m_demo_processing)
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{
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// blur D3D10 surface with OpenCV on GPU with OpenCL
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cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
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cv::blur(u, u, cv::Size(15, 15));
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}
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m_timer.stop();
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cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_GPU_RGBA].c_str());
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cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
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cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
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cv::String strTime = cv::format("time: %4.3f msec", m_timer.getTimeMilli());
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cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
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cv::putText(u, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strMode, cv::Point(0, 20), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strProcessing, cv::Point(0, 40), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strTime, cv::Point(0, 60), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strDevName, cv::Point(0, 80), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::directx::convertToD3D10Texture2D(u, pSurface);
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@ -247,8 +247,6 @@ public:
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} // switch
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m_timer.stop();
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// traditional DX render pipeline:
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// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
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m_pD3D10Dev->CopyResource(m_pBackBuffer, pSurface);
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@ -258,7 +256,7 @@ public:
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r = m_pD3D10SwapChain->Present(0, 0);
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if (FAILED(r))
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{
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return -1;
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return EXIT_FAILURE;
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}
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} // try
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@ -268,7 +266,7 @@ public:
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return 10;
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}
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return 0;
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return EXIT_SUCCESS;
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} // render()
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@ -280,7 +278,7 @@ public:
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SAFE_RELEASE(m_pRenderTarget);
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SAFE_RELEASE(m_pD3D10Dev);
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D3DSample::cleanup();
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return 0;
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return EXIT_SUCCESS;
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} // cleanup()
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private:
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@ -1,11 +1,10 @@
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/*
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// Sample demonstrating interoperability of OpenCV UMat with Direct X surface
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// At first, the data obtained from video file or camera and
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// placed onto Direct X surface,
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// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur
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// function. The result is mapped back to Direct X surface and rendered through
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// Direct X API.
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// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
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// At first, the data obtained from video file or camera and placed onto Direct X surface,
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// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
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// The result is mapped back to Direct X surface and rendered through Direct X API.
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*/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <d3d11.h>
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@ -20,10 +19,6 @@
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#pragma comment (lib, "d3d11.lib")
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using namespace std;
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using namespace cv;
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class D3D11WinApp : public D3DSample
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{
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public:
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@ -188,7 +183,7 @@ public:
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cv::ocl::Context::getDefault().device(0).name() :
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"No OpenCL device";
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return 0;
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return EXIT_SUCCESS;
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} // create()
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@ -198,11 +193,11 @@ public:
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HRESULT r;
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if (!m_cap.read(m_frame_bgr))
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return -1;
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return EXIT_FAILURE;
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if (use_nv12)
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{
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cv::cvtColor(m_frame_bgr, m_frame_i420, COLOR_BGR2YUV_I420);
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cv::cvtColor(m_frame_bgr, m_frame_i420, cv::COLOR_BGR2YUV_I420);
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convert_I420_to_NV12(m_frame_i420, m_frame_nv12, m_width, m_height);
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@ -210,7 +205,7 @@ public:
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}
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else
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{
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cv::cvtColor(m_frame_bgr, m_frame_rgba, COLOR_BGR2RGBA);
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cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2RGBA);
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// process video frame on CPU
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UINT subResource = ::D3D11CalcSubresource(0, 0, 1);
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@ -230,7 +225,7 @@ public:
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*ppSurface = use_nv12 ? m_pSurfaceNV12 : m_pSurfaceRGBA;
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return 0;
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return EXIT_SUCCESS;
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} // get_surface()
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@ -240,7 +235,7 @@ public:
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try
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{
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if (m_shutdown)
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return 0;
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return EXIT_SUCCESS;
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// capture user input once
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MODE mode = (m_mode == MODE_GPU_NV12 && !m_nv12_available) ? MODE_GPU_RGBA : m_mode;
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@ -254,6 +249,7 @@ public:
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throw std::runtime_error("get_surface() failed!");
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}
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m_timer.reset();
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m_timer.start();
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switch (mode)
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@ -275,18 +271,20 @@ public:
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if (m_demo_processing)
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{
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// blur data from D3D11 surface with OpenCV on CPU
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cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
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cv::blur(m, m, cv::Size(15, 15));
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}
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m_timer.stop();
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cv::String strMode = cv::format("mode: %s", m_modeStr[MODE_CPU].c_str());
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cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
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cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
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cv::String strTime = cv::format("time: %4.3f msec", m_timer.getTimeMilli());
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cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
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cv::putText(m, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(m, strMode, cv::Point(0, 20), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strProcessing, cv::Point(0, 40), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strTime, cv::Point(0, 60), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(m, strDevName, cv::Point(0, 80), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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m_pD3D11Ctx->Unmap(pSurface, subResource);
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@ -304,18 +302,20 @@ public:
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if (m_demo_processing)
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{
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// blur data from D3D11 surface with OpenCV on GPU with OpenCL
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cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
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cv::blur(u, u, cv::Size(15, 15));
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}
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m_timer.stop();
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cv::String strMode = cv::format("mode: %s", m_modeStr[mode].c_str());
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cv::String strProcessing = m_demo_processing ? "blur frame" : "copy frame";
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cv::String strTime = cv::format("time: %4.1f msec", m_timer.time(Timer::UNITS::MSEC));
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cv::String strTime = cv::format("time: %4.3f msec", m_timer.getTimeMilli());
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cv::String strDevName = cv::format("OpenCL device: %s", m_oclDevName.c_str());
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cv::putText(u, strMode, cv::Point(0, 16), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strProcessing, cv::Point(0, 32), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strTime, cv::Point(0, 48), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strDevName, cv::Point(0, 64), 1, 0.8, cv::Scalar(0, 0, 0));
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cv::putText(u, strMode, cv::Point(0, 20), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strProcessing, cv::Point(0, 40), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strTime, cv::Point(0, 60), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::putText(u, strDevName, cv::Point(0, 80), cv::FONT_HERSHEY_SIMPLEX, 0.8, cv::Scalar(0, 0, 200), 2);
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cv::directx::convertToD3D11Texture2D(u, pSurface);
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@ -336,7 +336,7 @@ public:
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}
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cv::Mat frame_nv12(m_height + (m_height / 2), m_width, CV_8UC1, mappedTex.pData, mappedTex.RowPitch);
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cv::cvtColor(frame_nv12, m_frame_rgba, COLOR_YUV2RGBA_NV12);
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cv::cvtColor(frame_nv12, m_frame_rgba, cv::COLOR_YUV2RGBA_NV12);
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m_pD3D11Ctx->Unmap(m_pSurfaceNV12_cpu_copy, subResource);
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}
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@ -365,8 +365,6 @@ public:
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} // switch
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m_timer.stop();
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// traditional DX render pipeline:
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// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
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m_pD3D11Ctx->CopyResource(m_pBackBuffer, pSurface);
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@ -394,7 +392,7 @@ public:
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return 11;
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}
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return 0;
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return EXIT_SUCCESS;
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} // render()
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@ -409,7 +407,7 @@ public:
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SAFE_RELEASE(m_pD3D11Dev);
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SAFE_RELEASE(m_pD3D11Ctx);
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D3DSample::cleanup();
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return 0;
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return EXIT_SUCCESS;
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} // cleanup()
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protected:
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@ -1,11 +1,10 @@
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/*
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// Sample demonstrating interoperability of OpenCV UMat with Direct X surface
|
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// At first, the data obtained from video file or camera and
|
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// placed onto Direct X surface,
|
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// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur
|
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// function. The result is mapped back to Direct X surface and rendered through
|
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// Direct X API.
|
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// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
|
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// At first, the data obtained from video file or camera and placed onto Direct X surface,
|
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// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
|
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// The result is mapped back to Direct X surface and rendered through Direct X API.
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*/
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <d3d9.h>
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@ -21,9 +20,6 @@
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#pragma comment (lib, "d3d9.lib")
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using namespace std;
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using namespace cv;
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class D3D9WinApp : public D3DSample
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{
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public:
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@ -43,7 +39,7 @@ public:
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m_pD3D9 = ::Direct3DCreate9(D3D_SDK_VERSION);
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if (NULL == m_pD3D9)
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{
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return -1;
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return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
|
||||
@ -70,20 +66,20 @@ public:
|
||||
r = m_pD3D9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, &m_pD3D9Dev);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
r = m_pD3D9Dev->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
r = m_pD3D9Dev->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
|
||||
if (FAILED(r))
|
||||
{
|
||||
std::cerr << "Can't create surface for result" << std::endl;
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// initialize OpenCL context of OpenCV lib from DirectX
|
||||
@ -96,7 +92,7 @@ public:
|
||||
cv::ocl::Context::getDefault().device(0).name() :
|
||||
"No OpenCL device";
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // create()
|
||||
|
||||
|
||||
@ -106,9 +102,9 @@ public:
|
||||
HRESULT r;
|
||||
|
||||
if (!m_cap.read(m_frame_bgr))
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, COLOR_BGR2BGRA);
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2BGRA);
|
||||
|
||||
D3DLOCKED_RECT memDesc = { 0, NULL };
|
||||
RECT rc = { 0, 0, m_width, m_height };
|
||||
@ -131,7 +127,7 @@ public:
|
||||
|
||||
*ppSurface = m_pSurface;
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // get_surface()
|
||||
|
||||
|
||||
@ -141,7 +137,7 @@ public:
|
||||
try
|
||||
{
|
||||
if (m_shutdown)
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
|
||||
// capture user input once
|
||||
MODE mode = (m_mode == MODE_GPU_NV12) ? MODE_GPU_RGBA : m_mode;
|
||||
@ -152,9 +148,10 @@ public:
|
||||
r = get_surface(&pSurface);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
m_timer.reset();
|
||||
m_timer.start();
|
||||
|
||||
switch (mode)
|
||||
@ -168,7 +165,7 @@ public:
|
||||
r = pSurface->LockRect(&memDesc, &rc, 0);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
|
||||
@ -176,13 +173,13 @@ public:
|
||||
if (m_demo_processing)
|
||||
{
|
||||
// blur D3D9 surface with OpenCV on CPU
|
||||
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
cv::blur(m, m, cv::Size(15, 15));
|
||||
}
|
||||
|
||||
r = pSurface->UnlockRect();
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
break;
|
||||
@ -198,7 +195,7 @@ public:
|
||||
if (m_demo_processing)
|
||||
{
|
||||
// blur D3D9 surface with OpenCV on GPU with OpenCL
|
||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
cv::blur(u, u, cv::Size(15, 15));
|
||||
}
|
||||
|
||||
cv::directx::convertToDirect3DSurface9(u, pSurface);
|
||||
@ -210,21 +207,21 @@ public:
|
||||
|
||||
m_timer.stop();
|
||||
|
||||
print_info(pSurface, mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
||||
print_info(pSurface, mode, m_timer.getTimeMilli(), m_oclDevName);
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
r = m_pD3D9Dev->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// present the back buffer contents to the display
|
||||
r = m_pD3D9Dev->Present(NULL, NULL, NULL, NULL);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
} // try
|
||||
|
||||
@ -234,11 +231,11 @@ public:
|
||||
return 10;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName)
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, double time, cv::String oclDevName)
|
||||
{
|
||||
HDC hDC;
|
||||
|
||||
@ -295,7 +292,7 @@ public:
|
||||
SAFE_RELEASE(m_pD3D9Dev);
|
||||
SAFE_RELEASE(m_pD3D9);
|
||||
D3DSample::cleanup();
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // cleanup()
|
||||
|
||||
private:
|
||||
|
@ -1,11 +1,10 @@
|
||||
/*
|
||||
// Sample demonstrating interoperability of OpenCV UMat with Direct X surface
|
||||
// At first, the data obtained from video file or camera and
|
||||
// placed onto Direct X surface,
|
||||
// following mapping of this Direct X surface to OpenCV UMat and call cv::Blur
|
||||
// function. The result is mapped back to Direct X surface and rendered through
|
||||
// Direct X API.
|
||||
// A sample program demonstrating interoperability of OpenCV cv::UMat with Direct X surface
|
||||
// At first, the data obtained from video file or camera and placed onto Direct X surface,
|
||||
// following mapping of this Direct X surface to OpenCV cv::UMat and call cv::Blur function.
|
||||
// The result is mapped back to Direct X surface and rendered through Direct X API.
|
||||
*/
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <d3d9.h>
|
||||
@ -21,9 +20,6 @@
|
||||
#pragma comment (lib, "d3d9.lib")
|
||||
|
||||
|
||||
using namespace std;
|
||||
using namespace cv;
|
||||
|
||||
class D3D9ExWinApp : public D3DSample
|
||||
{
|
||||
public:
|
||||
@ -43,7 +39,7 @@ public:
|
||||
r = ::Direct3DCreate9Ex(D3D_SDK_VERSION, &m_pD3D9Ex);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
DWORD flags = D3DCREATE_HARDWARE_VERTEXPROCESSING |
|
||||
@ -70,20 +66,20 @@ public:
|
||||
r = m_pD3D9Ex->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, m_hWnd, flags, &d3dpp, NULL, &m_pD3D9DevEx);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
r = m_pD3D9DevEx->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &m_pBackBuffer);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
r = m_pD3D9DevEx->CreateOffscreenPlainSurface(m_width, m_height, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pSurface, NULL);
|
||||
if (FAILED(r))
|
||||
{
|
||||
std::cerr << "Can't create surface for result" << std::endl;
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// initialize OpenCL context of OpenCV lib from DirectX
|
||||
@ -96,7 +92,7 @@ public:
|
||||
cv::ocl::Context::getDefault().device(0).name() :
|
||||
"No OpenCL device";
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // create()
|
||||
|
||||
|
||||
@ -106,9 +102,9 @@ public:
|
||||
HRESULT r;
|
||||
|
||||
if (!m_cap.read(m_frame_bgr))
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, COLOR_BGR2BGRA);
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_BGR2BGRA);
|
||||
|
||||
D3DLOCKED_RECT memDesc = { 0, NULL };
|
||||
RECT rc = { 0, 0, m_width, m_height };
|
||||
@ -131,7 +127,7 @@ public:
|
||||
|
||||
*ppSurface = m_pSurface;
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // get_surface()
|
||||
|
||||
|
||||
@ -141,7 +137,7 @@ public:
|
||||
try
|
||||
{
|
||||
if (m_shutdown)
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
|
||||
// capture user input once
|
||||
MODE mode = m_mode == MODE_GPU_NV12 ? MODE_GPU_RGBA : m_mode;
|
||||
@ -152,9 +148,10 @@ public:
|
||||
r = get_surface(&pSurface);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
m_timer.reset();
|
||||
m_timer.start();
|
||||
|
||||
switch (mode)
|
||||
@ -168,7 +165,7 @@ public:
|
||||
r = pSurface->LockRect(&memDesc, &rc, 0);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
cv::Mat m(m_height, m_width, CV_8UC4, memDesc.pBits, memDesc.Pitch);
|
||||
@ -176,13 +173,13 @@ public:
|
||||
if (m_demo_processing)
|
||||
{
|
||||
// blur D3D9 surface with OpenCV on CPU
|
||||
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
cv::blur(m, m, cv::Size(15, 15));
|
||||
}
|
||||
|
||||
r = pSurface->UnlockRect();
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
break;
|
||||
@ -198,7 +195,7 @@ public:
|
||||
if (m_demo_processing)
|
||||
{
|
||||
// blur D3D9 surface with OpenCV on GPU with OpenCL
|
||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
cv::blur(u, u, cv::Size(15, 15));
|
||||
}
|
||||
|
||||
cv::directx::convertToDirect3DSurface9(u, pSurface);
|
||||
@ -210,21 +207,21 @@ public:
|
||||
|
||||
m_timer.stop();
|
||||
|
||||
print_info(pSurface, m_mode, m_timer.time(Timer::UNITS::MSEC), m_oclDevName);
|
||||
print_info(pSurface, m_mode, m_timer.getTimeMilli(), m_oclDevName);
|
||||
|
||||
// traditional DX render pipeline:
|
||||
// BitBlt surface to backBuffer and flip backBuffer to frontBuffer
|
||||
r = m_pD3D9DevEx->StretchRect(pSurface, NULL, m_pBackBuffer, NULL, D3DTEXF_NONE);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// present the back buffer contents to the display
|
||||
r = m_pD3D9DevEx->Present(NULL, NULL, NULL, NULL);
|
||||
if (FAILED(r))
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
} // try
|
||||
@ -235,11 +232,11 @@ public:
|
||||
return 10;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // render()
|
||||
|
||||
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, float time, cv::String oclDevName)
|
||||
void print_info(LPDIRECT3DSURFACE9 pSurface, int mode, double time, cv::String oclDevName)
|
||||
{
|
||||
HDC hDC;
|
||||
|
||||
@ -296,7 +293,7 @@ public:
|
||||
SAFE_RELEASE(m_pD3D9DevEx);
|
||||
SAFE_RELEASE(m_pD3D9Ex);
|
||||
D3DSample::cleanup();
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // cleanup()
|
||||
|
||||
private:
|
||||
|
@ -17,50 +17,6 @@
|
||||
#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
|
||||
|
||||
|
||||
class Timer
|
||||
{
|
||||
public:
|
||||
enum UNITS
|
||||
{
|
||||
USEC = 0,
|
||||
MSEC,
|
||||
SEC
|
||||
};
|
||||
|
||||
Timer() : m_t0(0), m_diff(0)
|
||||
{
|
||||
m_tick_frequency = (float)cv::getTickFrequency();
|
||||
|
||||
m_unit_mul[USEC] = 1000000;
|
||||
m_unit_mul[MSEC] = 1000;
|
||||
m_unit_mul[SEC] = 1;
|
||||
}
|
||||
|
||||
void start()
|
||||
{
|
||||
m_t0 = cv::getTickCount();
|
||||
}
|
||||
|
||||
void stop()
|
||||
{
|
||||
m_diff = cv::getTickCount() - m_t0;
|
||||
}
|
||||
|
||||
float time(UNITS u = UNITS::MSEC)
|
||||
{
|
||||
float sec = m_diff / m_tick_frequency;
|
||||
|
||||
return sec * m_unit_mul[u];
|
||||
}
|
||||
|
||||
public:
|
||||
float m_tick_frequency;
|
||||
int64 m_t0;
|
||||
int64 m_diff;
|
||||
int m_unit_mul[3];
|
||||
};
|
||||
|
||||
|
||||
class D3DSample : public WinApp
|
||||
{
|
||||
public:
|
||||
@ -102,22 +58,22 @@ protected:
|
||||
if (wParam == '1')
|
||||
{
|
||||
m_mode = MODE_CPU;
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
if (wParam == '2')
|
||||
{
|
||||
m_mode = MODE_GPU_RGBA;
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
if (wParam == '3')
|
||||
{
|
||||
m_mode = MODE_GPU_NV12;
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
else if (wParam == VK_SPACE)
|
||||
{
|
||||
m_demo_processing = !m_demo_processing;
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
else if (wParam == VK_ESCAPE)
|
||||
{
|
||||
@ -130,7 +86,7 @@ protected:
|
||||
|
||||
case WM_DESTROY:
|
||||
::PostQuitMessage(0);
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
return ::DefWindowProc(hWnd, message, wParam, lParam);
|
||||
@ -147,28 +103,14 @@ protected:
|
||||
cv::VideoCapture m_cap;
|
||||
cv::Mat m_frame_bgr;
|
||||
cv::Mat m_frame_rgba;
|
||||
Timer m_timer;
|
||||
cv::TickMeter m_timer;
|
||||
};
|
||||
|
||||
|
||||
static void help()
|
||||
{
|
||||
printf(
|
||||
"\nSample demonstrating interoperability of DirectX and OpenCL with OpenCV.\n"
|
||||
"Hot keys: \n"
|
||||
" SPACE - turn processing on/off\n"
|
||||
" 1 - process DX surface through OpenCV on CPU\n"
|
||||
" 2 - process DX RGBA surface through OpenCV on GPU (via OpenCL)\n"
|
||||
" 3 - process DX NV12 surface through OpenCV on GPU (via OpenCL)\n"
|
||||
" ESC - exit\n\n");
|
||||
}
|
||||
|
||||
|
||||
static const char* keys =
|
||||
{
|
||||
"{c camera | true | use camera or not}"
|
||||
"{c camera | 0 | camera id }"
|
||||
"{f file | | movie file name }"
|
||||
"{h help | | print help info }"
|
||||
};
|
||||
|
||||
|
||||
@ -177,25 +119,30 @@ int d3d_app(int argc, char** argv, std::string& title)
|
||||
{
|
||||
cv::CommandLineParser parser(argc, argv, keys);
|
||||
std::string file = parser.get<std::string>("file");
|
||||
bool useCamera = parser.has("camera");
|
||||
bool showHelp = parser.has("help");
|
||||
int camera_id = parser.get<int>("camera");
|
||||
|
||||
if (showHelp)
|
||||
help();
|
||||
parser.about(
|
||||
"\nA sample program demonstrating interoperability of DirectX and OpenCL with OpenCV.\n\n"
|
||||
"Hot keys: \n"
|
||||
" SPACE - turn processing on/off\n"
|
||||
" 1 - process DX surface through OpenCV on CPU\n"
|
||||
" 2 - process DX RGBA surface through OpenCV on GPU (via OpenCL)\n"
|
||||
" 3 - process DX NV12 surface through OpenCV on GPU (via OpenCL)\n"
|
||||
" ESC - exit\n\n");
|
||||
|
||||
parser.printMessage();
|
||||
|
||||
cv::VideoCapture cap;
|
||||
|
||||
if (useCamera)
|
||||
cap.open(0);
|
||||
if (file.empty())
|
||||
cap.open(camera_id);
|
||||
else
|
||||
cap.open(file.c_str());
|
||||
|
||||
if (!cap.isOpened())
|
||||
{
|
||||
printf("can not open camera or video file\n");
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
int width = (int)cap.get(cv::CAP_PROP_FRAME_WIDTH);
|
||||
|
@ -32,16 +32,6 @@
|
||||
# pragma comment(lib, "glu32.lib")
|
||||
#endif
|
||||
|
||||
using namespace cv;
|
||||
|
||||
/*
|
||||
// Press key to
|
||||
// 1 processing on CPU
|
||||
// 2 processing on GPU
|
||||
// 9 toggle texture/buffer
|
||||
// space toggle processing on/off, preserve mode
|
||||
// esc quit
|
||||
*/
|
||||
|
||||
class GLWinApp : public WinApp
|
||||
{
|
||||
@ -85,37 +75,37 @@ public:
|
||||
if (wParam == '1')
|
||||
{
|
||||
set_mode(MODE_CPU);
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
if (wParam == '2')
|
||||
{
|
||||
set_mode(MODE_GPU);
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
else if (wParam == '9')
|
||||
{
|
||||
toggle_buffer();
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
else if (wParam == VK_SPACE)
|
||||
{
|
||||
m_demo_processing = !m_demo_processing;
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
else if (wParam == VK_ESCAPE)
|
||||
{
|
||||
cleanup();
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
cleanup();
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
|
||||
case WM_DESTROY:
|
||||
::PostQuitMessage(0);
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
return ::DefWindowProc(hWnd, message, wParam, lParam);
|
||||
@ -135,7 +125,7 @@ public:
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
break;
|
||||
case Expose:
|
||||
@ -163,7 +153,7 @@ public:
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@ -177,7 +167,7 @@ public:
|
||||
if (setup_pixel_format() != 0)
|
||||
{
|
||||
std::cerr << "Can't setup pixel format" << std::endl;
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
m_hRC = wglCreateContext(m_hDC);
|
||||
@ -201,25 +191,25 @@ public:
|
||||
cv::ocl::Context::getDefault().device(0).name() :
|
||||
(char*) "No OpenCL device";
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
} // init()
|
||||
|
||||
int get_frame(cv::ogl::Texture2D& texture, cv::ogl::Buffer& buffer, bool do_buffer)
|
||||
{
|
||||
if (!m_cap.read(m_frame_bgr))
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, COLOR_RGB2RGBA);
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, cv::COLOR_RGB2RGBA);
|
||||
|
||||
if (do_buffer)
|
||||
buffer.copyFrom(m_frame_rgba, cv::ogl::Buffer::PIXEL_UNPACK_BUFFER, true);
|
||||
else
|
||||
texture.copyFrom(m_frame_rgba, true);
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
void print_info(MODE mode, float time, cv::String& oclDevName)
|
||||
void print_info(MODE mode, double time, cv::String& oclDevName)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
HDC hDC = m_hDC;
|
||||
@ -270,7 +260,7 @@ public:
|
||||
try
|
||||
{
|
||||
if (m_shutdown)
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
|
||||
int r;
|
||||
cv::ogl::Texture2D texture;
|
||||
@ -285,7 +275,7 @@ public:
|
||||
r = get_frame(texture, buffer, do_buffer);
|
||||
if (r != 0)
|
||||
{
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
switch (mode)
|
||||
@ -331,7 +321,7 @@ public:
|
||||
glXSwapBuffers(m_display, m_window);
|
||||
#endif
|
||||
|
||||
print_info(mode, m_timer.time(Timer::MSEC), m_oclDevName);
|
||||
print_info(mode, m_timer.getTimeMilli(), m_oclDevName);
|
||||
}
|
||||
|
||||
|
||||
@ -341,7 +331,7 @@ public:
|
||||
return 10;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
protected:
|
||||
@ -350,6 +340,7 @@ protected:
|
||||
{
|
||||
cv::Mat m(m_height, m_width, CV_8UC4);
|
||||
|
||||
m_timer.reset();
|
||||
m_timer.start();
|
||||
|
||||
if (do_buffer)
|
||||
@ -375,6 +366,7 @@ protected:
|
||||
{
|
||||
cv::UMat u;
|
||||
|
||||
m_timer.reset();
|
||||
m_timer.start();
|
||||
|
||||
if (do_buffer)
|
||||
@ -430,12 +422,12 @@ protected:
|
||||
|
||||
int pfmt = ChoosePixelFormat(m_hDC, &pfd);
|
||||
if (pfmt == 0)
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
|
||||
if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0)
|
||||
return -2;
|
||||
|
||||
return 0;
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -473,23 +465,10 @@ private:
|
||||
cv::String m_oclDevName;
|
||||
};
|
||||
|
||||
static void help()
|
||||
{
|
||||
printf(
|
||||
"\nSample demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n"
|
||||
"Hot keys: \n"
|
||||
" SPACE - turn processing on/off\n"
|
||||
" 1 - process GL data through OpenCV on CPU\n"
|
||||
" 2 - process GL data through OpenCV on GPU (via OpenCL)\n"
|
||||
" 9 - toggle use of GL texture/GL buffer\n"
|
||||
" ESC - exit\n\n");
|
||||
}
|
||||
|
||||
static const char* keys =
|
||||
{
|
||||
"{c camera | true | use camera or not}"
|
||||
"{c camera | 0 | camera id }"
|
||||
"{f file | | movie file name }"
|
||||
"{h help | false | print help info }"
|
||||
};
|
||||
|
||||
using namespace cv;
|
||||
@ -498,29 +477,31 @@ using namespace std;
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
cv::CommandLineParser parser(argc, argv, keys);
|
||||
bool useCamera = parser.get<bool>("camera");
|
||||
int camera_id = parser.get<int>("camera");
|
||||
string file = parser.get<string>("file");
|
||||
bool showHelp = parser.get<bool>("help");
|
||||
|
||||
if (showHelp)
|
||||
{
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
parser.about(
|
||||
"\nA sample program demonstrating interoperability of OpenGL and OpenCL with OpenCV.\n\n"
|
||||
"Hot keys: \n"
|
||||
" SPACE - turn processing on/off\n"
|
||||
" 1 - process GL data through OpenCV on CPU\n"
|
||||
" 2 - process GL data through OpenCV on GPU (via OpenCL)\n"
|
||||
" 9 - toggle use of GL texture/GL buffer\n"
|
||||
" ESC - exit\n\n");
|
||||
|
||||
parser.printMessage();
|
||||
|
||||
cv::VideoCapture cap;
|
||||
|
||||
if (useCamera)
|
||||
cap.open(0);
|
||||
if (file.empty())
|
||||
cap.open(camera_id);
|
||||
else
|
||||
cap.open(file.c_str());
|
||||
|
||||
if (!cap.isOpened())
|
||||
{
|
||||
printf("can not open camera or video file\n");
|
||||
return -1;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
int width = (int)cap.get(CAP_PROP_FRAME_WIDTH);
|
||||
|
@ -22,54 +22,6 @@
|
||||
|
||||
#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
|
||||
|
||||
class Timer
|
||||
{
|
||||
public:
|
||||
enum UNITS
|
||||
{
|
||||
USEC = 0,
|
||||
MSEC,
|
||||
SEC
|
||||
};
|
||||
|
||||
Timer() : m_t0(0), m_diff(0)
|
||||
{
|
||||
m_tick_frequency = (float)cv::getTickFrequency();
|
||||
|
||||
m_unit_mul[USEC] = 1000000;
|
||||
m_unit_mul[MSEC] = 1000;
|
||||
m_unit_mul[SEC] = 1;
|
||||
}
|
||||
|
||||
void clear()
|
||||
{
|
||||
m_t0 = m_diff = 0;
|
||||
}
|
||||
|
||||
void start()
|
||||
{
|
||||
m_t0 = cv::getTickCount();
|
||||
}
|
||||
|
||||
void stop()
|
||||
{
|
||||
m_diff = cv::getTickCount() - m_t0;
|
||||
}
|
||||
|
||||
float time(UNITS u = MSEC)
|
||||
{
|
||||
float sec = m_diff / m_tick_frequency;
|
||||
|
||||
return sec * m_unit_mul[u];
|
||||
}
|
||||
|
||||
public:
|
||||
float m_tick_frequency;
|
||||
int64 m_t0;
|
||||
int64 m_diff;
|
||||
int m_unit_mul[3];
|
||||
};
|
||||
|
||||
class WinApp
|
||||
{
|
||||
public:
|
||||
@ -253,18 +205,18 @@ protected:
|
||||
virtual void idle() = 0;
|
||||
|
||||
#if defined(_WIN32)
|
||||
HINSTANCE m_hInstance;
|
||||
HWND m_hWnd;
|
||||
HINSTANCE m_hInstance;
|
||||
HWND m_hWnd;
|
||||
#elif defined(__linux__)
|
||||
Display* m_display;
|
||||
XVisualInfo* m_visual_info;
|
||||
Window m_window;
|
||||
long m_event_mask;
|
||||
Atom m_WM_DELETE_WINDOW;
|
||||
bool m_end_loop;
|
||||
Display* m_display;
|
||||
XVisualInfo* m_visual_info;
|
||||
Window m_window;
|
||||
long m_event_mask;
|
||||
Atom m_WM_DELETE_WINDOW;
|
||||
bool m_end_loop;
|
||||
#endif
|
||||
int m_width;
|
||||
int m_height;
|
||||
std::string m_window_name;
|
||||
Timer m_timer;
|
||||
int m_width;
|
||||
int m_height;
|
||||
std::string m_window_name;
|
||||
cv::TickMeter m_timer;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user