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Update and add information to iOS build instructions.
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@ -9,7 +9,7 @@ Required Packages
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### Getting the Cutting-edge OpenCV from Git Repository
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Launch GIT client and clone OpenCV repository from [here](http://github.com/opencv/opencv)
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Launch Git client and clone OpenCV repository from [GitHub](http://github.com/opencv/opencv).
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In MacOS it can be done using the following command in Terminal:
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@ -18,24 +18,48 @@ cd ~/<my_working _directory>
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git clone https://github.com/opencv/opencv.git
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@endcode
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If you want to install OpenCV’s extra modules, clone the opencv_contrib repository as well:
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@code{.bash}
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cd ~/<my_working _directory>
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git clone https://github.com/opencv/opencv_contrib.git
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@endcode
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Building OpenCV from Source, using CMake and Command Line
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---------------------------------------------------------
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-# Make symbolic link for Xcode to let OpenCV build scripts find the compiler, header files etc.
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1. Make sure the xcode command line tools are installed:
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@code{.bash}
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cd /
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sudo ln -s /Applications/Xcode.app/Contents/Developer Developer
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xcode-select --install
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@endcode
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-# Build OpenCV framework:
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2. Build OpenCV framework:
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@code{.bash}
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cd ~/<my_working_directory>
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python opencv/platforms/ios/build_framework.py ios
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@endcode
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If everything's fine, a few minutes later you will get
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\~/\<my_working_directory\>/ios/opencv2.framework. You can add this framework to your Xcode
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projects.
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3. To install OpenCV’s extra modules, append `--contrib opencv_contrib` to the python command above. **Note:** the extra modules are not included in the iOS Pack download at [OpenCV Releases](https://opencv.org/releases/). If you want to use the extra modules (e.g. aruco), you must build OpenCV yourself and include this option:
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@code{.bash}
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cd ~/<my_working_directory>
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python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib
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@endcode
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4. To exclude a specific module, append `--without <module_name>`. For example, to exclude the "optflow" module from opencv_contrib:
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@code{.bash}
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cd ~/<my_working_directory>
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python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib --without optflow
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@endcode
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5. The build process can take a significant amount of time. Currently (OpenCV 3.4 and 4.1), five separate architectures are built: armv7, armv7s, and arm64 for iOS plus i386 and x86_64 for the iPhone simulator. If you want to specify the architectures to include in the framework, use the `--iphoneos_archs` and/or `--iphonesimulator_archs` options. For example, to only build arm64 for iOS and x86_64 for the simulator:
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@code{.bash}
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cd ~/<my_working_directory>
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python opencv/platforms/ios/build_framework.py ios --contrib opencv_contrib --iphoneos_archs arm64 --iphonesimulator_archs x86_64
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@endcode
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If everything’s fine, the build process will create
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`~/<my_working_directory>/ios/opencv2.framework`. You can add this framework to your Xcode projects.
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Further Reading
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---------------
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@ -114,7 +114,7 @@ Additionally you can find very basic sample source code to introduce you to the
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_Compatibility:_ \> OpenCV 2.4.2
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_Author:_ Artem Myagkov, Eduard Feicho
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_Author:_ Artem Myagkov, Eduard Feicho, Steve Nicholson
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We will learn how to setup OpenCV for using it in iOS!
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