imgcodecs: drop bundled OpenEXR

This commit is contained in:
Kumataro 2025-01-03 13:33:54 +09:00 committed by Alexander Smorkalov
parent 9bd246dd05
commit b96e9fd1ce
293 changed files with 13 additions and 127345 deletions

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Developers:
-----------
Florian Kainz <kainz@ilm.com>
Rod Bogart <rgb@ilm.com>
Drew Hess <dhess@ilm.com>
Bill Anderson <wja@ilm.com>
Wojciech Jarosz <wjarosz@ucsd.edu>
Contributors:
-------------
Rito Trevino
Josh Pines
Christian Rouet
Win32 build system:
-------------------
Nick Porcino <NPorcino@lucasarts.com>
Kimball Thurston

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Developers:
-----------
Florian Kainz <kainz@ilm.com>
Rod Bogart <rgb@ilm.com>
Drew Hess <dhess@ilm.com>
Paul Schneider <paultschneider@mac.com>
Bill Anderson <wja@ilm.com>
Wojciech Jarosz <wjarosz@ucsd.edu>
Andrew Kunz <akunz@ilm.com>
Piotr Stanczyk <pstanczyk@ilm.com>
Peter Hillman <peterh@weta.co.nz>
Nick Porcino <nick.porcino@gmail.com>
Kimball Thurston
Contributors:
-------------
Simon Green <SGreen@nvidia.com>
Rito Trevino <etrevino@ilm.com>
Josh Pines
Christian Rouet
Rodrigo Damazio <rdamazio@lsi.usp.br>
Greg Ward <gward@lmi.net>
Joseph Goldstone <joseph@lp.com>
Loren Carpenter, Pixar Animation Studios
Nicholas Yue <yue.nicholas@gmail.com>
Yunfeng Bai (ILM)
Pascal Jette (Autodesk)
Karl Rasche, DreamWorks Animation <Karl.Rasche@dreamworks.com>
Win32 build system:
-------------------
Nick Porcino <NPorcino@lucasarts.com>
Kimball Thurston
Win32 port contributors:
------------------------
Dustin Graves <dgraves@computer.org>
Jukka Liimatta <jukka.liimatta@twilight3d.com>
Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de>
Daniel Koch <daniel@eyeonline.com>
E. Scott Larsen <larsene@cs.unc.edu>
stephan mantler <step@acm.org>
Andreas Kahler <AKahler@nxn-software.com>
Frank Jargstorff <fjargstorff@nvidia.com>
Lutz Latta

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# ----------------------------------------------------------------------------
# CMake file for openexr
#
# ----------------------------------------------------------------------------
project(openexr CXX)
if(NOT HAVE_CXX11)
ocv_check_compiler_flag(CXX "-std=c++11" HAVE_STD_CXX11 "${OpenCV_SOURCE_DIR}/cmake/checks/cxx11.cpp")
if(HAVE_STD_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
else()
if(BUILD_OPENEXR)
message(WARNING "OpenCV: builtin OpenEXR requires C++11 support. OpenEXR is disabled.")
endif()
return()
endif()
endif()
set(ILMBASE_VERSION_MAJOR "2")
set(ILMBASE_VERSION_MINOR "3")
set(ILMBASE_VERSION_PATCH "0")
set(ILMBASE_VERSION "${ILMBASE_VERSION_MAJOR}.${ILMBASE_VERSION_MINOR}.${ILMBASE_VERSION_PATCH}")
set(ILMBASE_VERSION_API ${ILMBASE_VERSION_MAJOR}_${ILMBASE_VERSION_MINOR})
set(OPENEXR_VERSION_MAJOR "2")
set(OPENEXR_VERSION_MINOR "3")
set(OPENEXR_VERSION_PATCH "0")
set(OPENEXR_VERSION "${OPENEXR_VERSION_MAJOR}.${OPENEXR_VERSION_MINOR}.${OPENEXR_VERSION_PATCH}")
set(OPENEXR_VERSION_API ${OPENEXR_VERSION_MAJOR}_${OPENEXR_VERSION_MINOR})
set(OPENEXR_VERSION "${OPENEXR_VERSION}" PARENT_SCOPE)
if(WIN32)
set(HAVE_COMPLETE_IOMANIP 1)
set(OPENEXR_IMF_HAVE_COMPLETE_IOMANIP 1)
set(PLATFORM_WINDOWS 1)
elseif(APPLE)
set(HAVE_POSIX_SEMAPHORES 0) # Unnamed semaphores are not supported: https://github.com/opencv/opencv/issues/9361
if(DARWIN)
set(OPENEXR_IMF_HAVE_DARWIN 1)
endif()
elseif(UNIX)
include(CheckIncludeFile)
check_include_file(semaphore.h HAVE_POSIX_SEMAPHORES)
endif()
set(ILMBASE_VERSION_API "opencv")
set(ILMBASE_INTERNAL_NAMESPACE_CUSTOM 1)
set(IMATH_INTERNAL_NAMESPACE "Imath_${ILMBASE_VERSION_API}")
set(IEX_INTERNAL_NAMESPACE "Iex_${ILMBASE_VERSION_API}")
set(ILMTHREAD_INTERNAL_NAMESPACE "IlmThread_${ILMBASE_VERSION_API}")
set(ILMBASE_NAMESPACE_CUSTOM 0)
set(IMATH_NAMESPACE "Imath")
set(IEX_NAMESPACE "Iex")
set(ILMTHREAD_NAMESPACE "IlmThread")
set(ILMBASE_VERSION_STRING "\"${ILMBASE_VERSION}\"" )
set(ILMBASE_PACKAGE_STRING "\"IlmBase ${ILMBASE_VERSION}\"" )
set(OPENEXR_VERSION_API "opencv")
set(OPENEXR_IMF_INTERNAL_NAMESPACE_CUSTOM 1)
set(OPENEXR_IMF_INTERNAL_NAMESPACE "Imf_${ILMBASE_VERSION_API}")
set(OPENEXR_IMF_NAMESPACE_CUSTOM 0)
set(OPENEXR_IMF_NAMESPACE "Imf")
set(OPENEXR_VERSION_STRING "\"${OPENEXR_VERSION}\"" )
set(OPENEXR_PACKAGE_STRING "\"OpenEXR ${OPENEXR_VERSION}\"" )
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/IlmBaseConfig.h.cmakein"
"${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" @ONLY)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/OpenEXRConfig.h.cmakein"
"${CMAKE_CURRENT_BINARY_DIR}/OpenEXRConfig.h" @ONLY)
set(OPENEXR_INCLUDE_PATHS "${CMAKE_CURRENT_SOURCE_DIR}/Half"
"${CMAKE_CURRENT_SOURCE_DIR}/Iex"
"${CMAKE_CURRENT_SOURCE_DIR}/IlmThread"
"${CMAKE_CURRENT_SOURCE_DIR}/Imath"
"${CMAKE_CURRENT_SOURCE_DIR}/IlmImf"
"${CMAKE_CURRENT_BINARY_DIR}")
ocv_include_directories("${CMAKE_CURRENT_BINARY_DIR}" ${ZLIB_INCLUDE_DIRS} ${OPENEXR_INCLUDE_PATHS})
file(GLOB lib_srcs Half/half.cpp Iex/*.cpp IlmThread/*.cpp Imath/*.cpp IlmImf/*.cpp)
file(GLOB lib_hdrs Half/*.h Iex/Iex*.h IlmThread/IlmThread*.h Imath/Imath*.h IlmImf/*.h)
list(APPEND lib_hdrs "${CMAKE_CURRENT_BINARY_DIR}/IlmBaseConfig.h" "${CMAKE_CURRENT_BINARY_DIR}/OpenEXRConfig.h")
if(WIN32)
ocv_list_filterout(lib_srcs Posix.*cpp)
else()
ocv_list_filterout(lib_srcs Win32.cpp)
endif()
source_group("Include" FILES ${lib_hdrs} )
source_group("Src" FILES ${lib_srcs})
ocv_warnings_disable(CMAKE_CXX_FLAGS -Wshadow -Wunused -Wsign-compare -Wundef -Wmissing-declarations -Wuninitialized -Wswitch -Wparentheses -Warray-bounds -Wextra
-Wdeprecated-declarations -Wmisleading-indentation -Wdeprecated
-Wsuggest-override -Winconsistent-missing-override
-Wimplicit-fallthrough
-Wtautological-compare # clang
-Wmissing-prototypes # gcc/clang
-Wreorder
-Wunused-result
-Wimplicit-const-int-float-conversion # clang
)
if(CV_GCC AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 8.0)
ocv_warnings_disable(CMAKE_CXX_FLAGS -Wclass-memaccess)
endif()
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4018 /wd4099 /wd4100 /wd4101 /wd4127 /wd4189 /wd4245 /wd4305 /wd4389 /wd4512 /wd4701 /wd4702 /wd4706 /wd4800) # vs2005
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4334) # vs2005 Win64
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4244) # vs2008
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4267) # vs2008 Win64
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4456) # vs2015
ocv_warnings_disable(CMAKE_CXX_FLAGS /wd4819) # vs2019 Win64
if(MSVC AND CV_ICC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Qrestrict")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /Qrestrict")
endif()
add_library(IlmImf STATIC ${OPENCV_3RDPARTY_EXCLUDE_FROM_ALL} ${lib_hdrs} ${lib_srcs})
target_link_libraries(IlmImf ${ZLIB_LIBRARIES})
set_target_properties(IlmImf
PROPERTIES
OUTPUT_NAME "IlmImf"
DEBUG_POSTFIX "${OPENCV_DEBUG_POSTFIX}"
COMPILE_PDB_NAME "IlmImf"
COMPILE_PDB_NAME_DEBUG "IlmImf${OPENCV_DEBUG_POSTFIX}"
ARCHIVE_OUTPUT_DIRECTORY ${3P_LIBRARY_OUTPUT_PATH}
)
if(ENABLE_SOLUTION_FOLDERS)
set_target_properties(IlmImf PROPERTIES FOLDER "3rdparty")
endif()
if(NOT BUILD_SHARED_LIBS)
ocv_install_target(IlmImf EXPORT OpenCVModules ARCHIVE DESTINATION ${OPENCV_3P_LIB_INSTALL_PATH} COMPONENT dev OPTIONAL)
endif()
ocv_install_3rdparty_licenses(openexr LICENSE AUTHORS.ilmbase AUTHORS.openexr)
set(OPENEXR_INCLUDE_PATHS ${OPENEXR_INCLUDE_PATHS} PARENT_SCOPE)

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Version 2.x.x
* Bumped version to track OpenEXR
(Piotr Stanczyk)
Version 2.0.1
* Bumped version to track OpenEXR
(Piotr Stanczyk)
Version 2.0.0
* Bumped version to track OpenEXR
(Piotr Stanczyk)
* Numerous minor fixes, missing includes etc
Version 1.1.0.beta.1
* Added new module PyIlmBase : python bindings for IlmBase
(Nick Rasmussen)
* Added git specific files
(Piotr Stanczyk)
* Minor fixes for newer gcc versions and OS X.
(misc)
* Preparation for OpenEXR v2 release { remove message for final release }
(Piotr Stanczyk)
* Updated the so verison to 10
(Piotr Stanczyk)
* Initial use of the CMake build system
(Nicholas Yue)
Version 1.0.3
* Added support for enabling/disabling large stack optimisations, used in
halfFunction.h.
(Piotr Stanczyk)
* Added ImathNoise.(h/cpp) files. Initializes Perlin noise to match the
Renderman implmenetation.
(Pixar Contribution)
* Fixed a number of missing includes to comply with stricter
enforcement by gnu compilers.
(Piotr Stanczyk)
* Depracated compiler flag: -Wno-long-double since it is no longer
supported under OS X.
(Piotr Stanczyk)
* A minor API change to Imath::Frustum has been made: the functions
'near' and 'far' have been renamed to 'nearPlane' and 'farPlane' due
to conflicts with certain windows headers. The former alternate
accessor names for these values on windows ('hither' and 'yon')
remain, though should be considered deprecated.
(David Lenihan)
* Added SVD, eigenvalue solver, and procrustes fit calculations
to ImathMatrixAlgo.
(Chris Twigg, Ji Hun Yu)
* Added Imath::FrustumTest for frustum visibility testing.
(Eric Johnston)
* Fixed a stack corruption in the matrix minorOf functions.
(Nick Rasmussen)
* Visual studio 2008 project files have been added to the vc/vc9
directory, and several minor visual studio compile fixes have
been applied.
(Nick Rasmussen)
* Updated the so verison to 7.
(Piotr Stanczyk)
* Depracated the MacCode_Warrior and Shake submodules.
(Piotr Stanczyk)
Version 1.0.2
* Added support for targetting builds on 64bit Windows and minimising
number of compiler warnings on Windows. Thanks to Ger Hobbelt for his
contributions to CreateDLL.
(Ji Hun Yu)
* Removed a spurious restrict qualifier in the matrix manipulation code
that was causing the 64-bit MS compiler to generate code in release
mode that caused incorrect results.
(Ji Hun Yu)
* Added patches for improving universal binaries on OS X. Thanks to
Paul Schneider for the contribution
(Piotr Stanczyk)
* Imath::Box optimization: remove loops from methods by partially
specializing the class, for boxes of two and three dimensions.
(Piotr Stanczyk)
* Added explicit copy constructors to Imath::Matrix33<T> and
ImathMatrix44<T> to make conversions between float and double
matrices more convenient.
(Florian Kainz)
* Added slerpShortestArc() and euclideanInnerProduct() functions
to Imath::Quat<T>.
(Nick Porcino)
* Added 4D vector class template Imath::Vec4<T>.
(Nick Porcino)
* Copy constructors and assignment operators for Matrix33<T>
and Matrix44<T> are up to 25% faster. Added matrix constructors
that do not initialize the matrix (this is faster in cases where
the initial value of the matrix is immediately overwritten anyway).
(Nick Porcino)
* Rewrote function closestPointOnBox(point,box). Shortened
the code, improved numerical accuracy, fixed a bug where
closestPointOnBox(box.center(),box) would return the center
of the +Z side of the box, even if the +/-X or +/-Y sides
were closer.
(Florian Kainz)
* Rewrote function findEntryAndExitPoints() in ImathBoxAlgo.h.
Results are now consistent with those from intersect(), also
in ImathBoxAlgo.h.
(Florian Kainz)
* Made Vec2<T>::length() and Vec3<T>::length() more accurate for
vectors whose length is less than sqrt(limits<T>::smallest());
(Florian Kainz)
* Made Quat<T>::angle() more accurate for small angles.
(Don Hatch)
Version 1.0.1:
* Removed Windows .suo files from distribution.
(Eric Wimmer)
Version 1.0.0:
* Bumped DSO version number to 6.0
(Florian Kainz)
* Rounding during float-to-half conversion now implements
"round to nearest even" mode: if the original float value
is exactly in the middle between the two closest half values
then rounding chooses the half value whose least significant
bit is zero.
(Florian Kainz)
* Installation Tuning:
- Corrected version number on dso's (libtool) - now 5.0
- Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs
in configure scripts of packages dependent on IlmBase can link
with static libraries properly
- eliminated some warning messages during install
(Andrew Kunz)
Version 0.9.0:
* Initial release of this code as a separate library.
Previously the libraries contained were part of
version 1.4.0 of OpenEXR
* New build scripts for Linux/Unix
(Andrew Kunz)
* New Windows project files and build scripts
(Kimball Thurston)

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Version 2.0.1
* Temporarily turning off optimisation code path
(Piotr Stanczyk)
* Added additional tests for future optimisation refactoring
(Piotr Stanczyk / Peter Hillman)
* Fixes for StringVectors
(Peter Hillman)
* Additional checks for type mismatches
(Peter Hillman)
* Fix for Composite Deep Scanline
(Brendan Bolles)
Version 2.0.0
* Updated Documentation
(Peter Hillman)
* Updated Namespacing mechanism
(Piotr Stanczyk)
* Fixes for succd & predd
(Peter Hillman)
* Fixes for FPE control registers
(Piotr Stanczyk)
* Additional checks and tests on DeepImages, scanlines and tiles
(Peter Hillman)
* Folded in Autodesk read optimisations for RGB(A) files
(Pascal Jette, Peter Hillman)
* Updated the bootstrap scripts to use libtoolize if glibtoolize isn't available on darwin.
(Nick Rasmussen)
* Numerous minor fixes, missing includes etc
Version 2.0.0.beta.1:
* Please read the separate file for v2 additions and changes.
* Added git specific files
(Piotr Stanczyk)
* Updated the so verison to 20
(Piotr Stanczyk)
* Initial use of the CMake build system
(Nicholas Yue)
Version 1.7.1:
* Updated the .so verison to 7.
(Piotr Stanczyk)
Version 1.7.0:
* Added support for targetting builds on 64bit Windows and minimising
number of compiler warnings on Windows. Thanks to Ger Hobbelt for his
contributions to CreateDLL.
(Ji Hun Yu)
* Added new atttribute types:
M33dAttribute 3x3 double-precision matrix
M44dAttribute 4x4 double-precision matrix
V2d 2D double-precision vector
V3d 3D double-precision vector
(Florian Kainz)
* Bug fix: crash when reading a damaged image file (found
by Apple). An exception thrown inside the PIZ Huffman
decoder bypasses initialization of an array of pointers.
The uninitialized pointers are later passed to operator
delete.
(Florian Kainz)
* Bug fix: crash when reading a damaged image file (found by
Apple). Computing the size of input certain buffers may
overflow and wrap around to a small number, later causing
writes beyond the end of the buffer.
(Florian Kainz)
* In the "Technical Introduction" document, added
Premultiplied vs. Un-Premulitiplied Color section:
states explicitly that pixels with zero alpha and non-zero
RGB are allowed, points out that preserving such a pixel can
be a problem in application programs with un-premultiplied
internal image representations.
(Florian Kainz)
* exrenvmap improvements:
- New command line flags set the type of the input image to
latitude-longitude map or cube-face map, overriding the
envmap attribute in the input file header.
- Cube-face maps can now be assembled from or split into six
square sub-images.
- Converting a cube-face map into a new cube-face map with
the same face size copies the image instead of resampling
it. This avoids blurring when a cube-face map is assembled
from or split into sub-images.
(Florian Kainz)
* Updated standard chromaticities in ImfAcesFile.cpp to match
final ACES (Academy Color Encoding Specification) document.
(Florian Kainz)
* Added worldToCamera and worldToNDC matrices to
ImfStandardAttributes.h (Florian Kainz)
* Increased the maximum length of attribute and channel names
from 31 to 255 characters. For files that do contain names
longer than 31 characters, a new LONG_NAMES_FLAG in the fil
version number is set. This flag causes older versions of
the IlmImf library (1.6.1 and earlier) to reject files with
long names. Without the flag, older library versions would
mis-interpret files with long names as broken.
(Florian Kainz)
* Reading luminance/chroma-encoded files via the RGBA
interface is faster: buffer padding avoids cache thrashing
for certain image sizes, redundant calls to saturation()
have been eliminated.
(Mike Wall)
* Added "hemispherical blur" option to exrenvmap.
(Florian Kainz)
* Added experimental version of I/O classes for ACES file
format (restricted OpenEXR format with special primaries
and white point); added exr2aces file converter.
(Florian Kainz)
* Added new constructors to classes Imf::RgbaInputFile and
Imf::TiledRgbaInputFile. The new constructors have a
layerName parameter, which allows the caller to specify
which layer of a multi-layer or multi-view image will
be read.
(Florian Kainz)
* A number of member functions in classes Imf::Header,
Imf::ChannelList and Imf::FrameBuffer have parameters
of type "const char *". Added equivalent functions that
take "const std::string &" parameters.
(Florian Kainz)
* Added library support for Weta Digital multi-view images:
StringVector attribute type, multiView standard attribute
of type StringVector, utility functions related to grouping
channels into separate views.
(Peter Hillman, Florian Kainz)
Version 1.6.1:
* Removed Windows .suo files from distribution.
(Eric Wimmer)
* Bug fix: crashes, memory leaks and file descriptor leaks
when reading damaged image files (some reported by Apple,
others found by running IlmImfFuzzTest).
(Florian Kainz)
* Added new IlmImfFuzzTest program to test how resilient the
IlmImf library is with respect broken input files: the program
first damages OpenEXR files by partially overwriting them with
random data; then it tries to read the damaged files. If all
goes well, the program doesn't crash.
(Florian Kainz)
Version 1.6.0:
* Bumped DSO version number to 6.0
(Florian Kainz)
* Added new standard attributes related to color rendering with
CTL (Color Transformation Language): renderingTransform,
lookModTransform and adoptedNeutral.
(Florian Kainz)
* Bug fix: for pixels with luminance near HALF_MIN, conversion
from RGB to luminance/chroma produces NaNs and infinities
(Florian Kainz)
* Bug fix: excessive desaturation of small details with certain
colors after repeatedly loading and saving luminance/chroma
encoded images with B44 compression.
(Florian Kainz)
* Added B44A compression, a minor variation of B44: in most cases,
the compression ratio is 2.28:1, the same as with B44, but in
uniform image areas where all pixels have the same value, the
compression ratio increases to 10.66:1. Uniform areas occur, for
example, in an image's alpha channel, which typically contains
large patches that are solid black or white, or in computer-
generated images with a black background.
(Florian Kainz)
* Added flag to configure.ac to enable or disable use of large
auto arrays in the IlmImf library. Default is "enable" for
Linux, "disable" for everything else.
(Darby Johnston, Florian Kainz)
* corrected version number on dso's (libtool) - now 5.0
* Separated ILMBASE_LDFLAGS and ILMBASE_LIBS so that test programs
can link with static libraries properly
* eliminated some warning messages during install
(Andrew Kunz)
Version 1.5.0:
* reorganized packaging of OpenEXR libraries to facilitate
integration with CTL. Now this library depends on the library
IlmBase. Some functionality has been moved into OpenEXR_Viewers,
which depends on two other libraries, CTL and OpenEXR_CTL.
Note: previously there were separate releases of
OpenEXR-related plugins for Renderman, Shake and Photoshop.
OpenEXR is supported natively by Rendermand and Photoshop, so
these plugins will not be supported for this or future
versions of OpenEXR.
(Andrew Kunz)
* New build scripts for Linux/Unix
(Andrew Kunz)
* New Windows project files and build scripts
(Kimball Thurston)
* float-to-half conversion now preserves the sign of float zeroes
and of floats that are so small that they become half zeroes.
(Florian Kainz)
* Bug fix: Imath::Frustum<T>::planes() returns incorrect planes
if the frustum is orthogonal.
(Philip Hubbard)
* added new framesPerSecond optional standard attribute
(Florian Kainz)
* Imath cleanup:
- Rewrote function Imath::Quat<T>::setRotation() to make it
numerically more accurate, added confidence tests
- Rewrote function Imath::Quat<T>::slerp() using Don Hatch's
method, which is numerically more accurate, added confidence
tests.
- Rewrote functions Imath::closestPoints(), Imath::intersect(),
added confidence tests.
- Removed broken function Imath::nearestPointOnTriangle().
- Rewrote Imath::drand48(), Imath::lrand48(), etc. to make
them functionally identical with the Unix/Linux versions
of drand48(), lrand48() and friends.
- Replaced redundant definitions of Int64 in Imath and IlmImf
with a single definition in ImathInt64.h.
(Florian Kainz)
* exrdisplay: if the file's and the display's RGB chromaticities
differ, the pixels RGB values are transformed from the file's
to the display's RGB space.
(Florian Kainz)
* Added new lossy B44 compression method. HALF channels are
compressed with a fixed ratio of 2.28:1. UINT and FLOAT
channels are stored verbatim, without compression.
(Florian Kainz)
Version 1.4.0a:
* Fixed the ReleaseDLL targets for Visual Studio 2003.
(Barnaby Robson)
Version 1.4.0:
* Production release.
* Bug Fix: calling setFrameBuffer() for every scan line
while reading a tiled file through the scan line API
returns bad pixel data. (Paul Schneider, Florian Kainz)
Version 1.3.1:
* Fixed the ReleaseDLL targets for Visual Studio 2005.
(Nick Porcino, Drew Hess)
* Fixes/enhancements for createDLL.
(Nick Porcino)
Version 1.3.0:
* Removed openexr.spec file, it's out of date and broken to
boot.
(Drew Hess)
* Support for Visual Studio 2005.
(Drew Hess, Nick Porcino)
* When compiling against OpenEXR headers on Windows, you
no longer need to define any HAVE_* or PLATFORM_*
macros in your projects. If you are using any OpenEXR
DLLs, however, you must define OPENEXR_DLL in your
project's preprocessor directives.
(Drew Hess)
* Many fixes to the Windows VC7 build system.
(Drew Hess, Nick Porcino)
* Support for building universal binaries on OS X 10.4.
(Drew Hess, Paul Schneider)
* Minor configure.ac fix to accomodate OS X's automake.
(Drew Hess)
* Removed CPU-specific optimizations from configure.ac,
autoconf's guess at the CPU type isn't very useful,
anyway. Closes #13429.
(Drew Hess)
* Fixed quoting for tests in configure.ac. Closes #13428.
(Drew Hess)
* Use host specification instead of target in configure.ac.
Closes #13427.
(Drew Hess)
* Fix use of AC_ARG_ENABLE in configure.ac. Closes
#13426.
(Drew Hess)
* Removed workaround for OS X istream::read bug.
(Drew Hess)
* Added pthread support to OpenEXR pkg-config file.
(Drew Hess)
* Added -no-undefined to LDFLAGS and required libs to LIBADD
for library projects with other library dependencies, per
Rex Dieter's patch.
(Drew Hess)
* HAVE_* macros are now defined in the OpenEXRConfig.h header
file instead of via compiler flags. There are a handful of
public headers which rely on the value of these macros,
and projects including these headers have previously needed
to define the same macros and values as used by OpenEXR's
'configure', which is bad form. Now 'configure' writes these
values to the OpenEXRConfig.h header file, which is included
by any OpenEXR source files that need these macros. This
method of specifying HAVE_* macros guarantees that projects
will get the proper settings without needing to add compile-
time flags to accomodate OpenEXR. Note that this isn't
implemented properly for Windows yet.
(Drew Hess)
* Platform cleanups:
- No more support for IRIX or OSF1.
- No more explicit support for SunOS, because we have no way to
verify that it's working. I suspect that newish versions of
SunOS will just work out of the box, but let me know if not.
- No more PLATFORM_* macros (vestiges of the ILM internal build
system). PLATFORM_DARWIN_PPC is replaced by HAVE_DARWIN.
PLATFORM_REDHAT_IA32 (which was only used in IlmImfTest) is
replaced by HAVE_LINUX_PROCFS.
- OS X 10.4, which is the minimum version we're going to support
with this version, appears to have support for nrand48 and friends,
so no need to use the Imath-supplied version of them anymore.
(Drew Hess)
* No more PLATFORM_WINDOWS or PLATFORM_WIN32, replace with
proper standard Windows macros. (Drew Hess)
* Remove support for gcc 2.95, no longer supported. (Drew Hess)
* Eliminate HAVE_IOS_BASE macro, OpenEXR now requires support for
ios_base. (Drew Hess)
* Eliminate HAVE_STL_LIMITS macro, OpenEXR now requires the ISO C++
<limits> header. (Drew Hess)
* Use double quote-style include dirctives for OpenEXR
includes. (Drew Hess)
* Added a document that gives an overview of the on-disk
layout of OpenEXR files (Florian Kainz)
* Added sections on layers and on memory-mapped file input
to the documentation. (Florian Kainz)
* Bug fix: reading an incomplete file causes a deadlock while
waiting on a semaphore. (Florian Kainz)
* Updated documentation (ReadingAndWritingImageFiles.sxw) and
sample code (IlmImfExamples):
Added a section about multi-threading, updated section on
thread-safety, changed documentation and sample code to use
readTiles()/writeTiles() instead of readTile()/writeTile()
where possible, mentioned that environment maps contain
redundant pixels, updated section on testing if a file is
an OpenEXR file.
(Florian Kainz)
* Multi-threading bug fixes (exceptions could be thrown
multiple times, some operations were not thread safe),
updated some comments, added comments, more multithreaded
testing.
(Florian Kainz)
* Added multi-threading support: multiple threads
cooperate to read or write a single OpenEXR file.
(Wojciech Jarosz)
* Added operator== and operator!= to Imath::Frustum.
(Andre Mazzone)
* Bug fix: Reading a PIZ-compressed file with an invalid
Huffman code table caused crashes by indexing off the
end of an array.
(Florian Kainz)
Version 1.2.2:
* Updated README to remove option for building with Visual C++ 6.0.
(Drew Hess)
* Some older versions of gcc don't support a full iomanip
implemenation; check for this during configuration.
(Drew Hess)
* Install PDF versions of documentation, remove old/out-of-date
HTML documentation. (Florian Kainz)
* Removed vc/vc6 directory; Visual C++ 6.0 is no longer
supported. (Drew Hess)
* Updated README.win32 with details of new build system.
(Florian Kainz, Drew Hess)
* New build system for Windows / Visual C++ 7 builds both
static libraries and DLLs.
(Nick Porcino)
* Removed Imath::TMatrix<T> and related classes, which are not
used anywhere in OpenEXR.
(Florian Kainz)
* Added minimal support for "image layers" to class Imf::ChannelList
(Florian Kainz)
* Added new isComplete() method to InputFile, TiledInputFile
etc., that checks if a file is complete or if any pixels
are missing (for example, because writing the file was
aborted prematurely).
(Florian Kainz)
* Exposed staticInitialize() function in ImfHeader.h in order
to allow thread-safe library initialization in multithreaded
programs.
(Florian Kainz)
* Added a new "time code" attribute
(Florian Kainz)
* exrmaketiled: when a MIPMAP_LEVELS or RIPMAP_LEVELS image
is produced, low-pass filtering takes samples outside the
image's data window. This requires extrapolating the image.
The user can now specify how the image is extrapolated
horizontally and vertically (image is surrounded by black /
outermost row of pixels repeats / entire image repeats /
entire image repeats, every other copy is a mirror image).
exrdisplay: added option to swap the top and botton half,
and the left and right half of an image, so that the image's
four corners end up in the center. This is useful for checking
the seams of wrap-around texture map images.
IlmImf library: Added new "wrapmodes" standard attribute
to indicate the extrapolation mode for MIPMAP_LEVELS and
RIPMAP_LEVELS images.
(Florian Kainz)
* Added a new "key code" attribute to identify motion picture
film frames.
(Florian Kainz)
* Removed #include <Iex.h> from ImfAttribute.h, ImfHeader.h
and ImfXdr.h so that including header files such as
ImfInputFile.h no longer defines ASSERT and THROW macros,
which may conflict with similar macros defined by
application programs.
(Florian Kainz)
* Converted HTML documentation to OpenOffice format to
make maintaining the documents easier:
api.html -> ReadingAndWritingImageFiles.sxw
details.html -> TechnicalIntroduction.sxw
(Florian Kainz)
Version 1.2.1:
* exrenvmap and exrmaketiled use slightly less memory
(Florian Kainz)
* Added functions to IlmImf for quickly testing if a file
is an OpenEXR file, and whether the file is scan-line
based or tiled. (Florian Kainz)
* Added preview image examples to IlmImfExamples. Added
description of preview images and environment maps to
docs/api.html (Florian Kainz)
* Bug fix: PXR24 compression did not work properly for channels
with ySampling != 1.
(Florian Kainz)
* Made template <class T> become template <class S, class T> for
the transform(ObjectS, ObjectT) methods. This was done to allow
for differing templated objects to be passed in e.g. say a
Box<Vec3<S>> and a Matrix44<T>, where S=float and T=double.
(Jeff Yost, Arkell Rasiah)
* New method Matrix44::setTheMatrix(). Used for assigning a
M44f to a M44d. (Jeff Yost, Arkell Rasiah)
* Added convenience Color typedefs for half versions of Color3
and Color4. Note the Makefile.am for both Imath and ImathTest
have been updated with -I and/or -L pathing to Half.
(Max Chen, Arkell Rasiah)
* Methods equalWithAbsError() and equalWithRelError() are now
declared as const. (Colette Mullenhoff, Arkell Rasiah)
* Fixes for gcc34. Mainly typename/template/using/this syntax
correctness changes. (Nick Ramussen, Arkell Rasiah)
* Added Custom low-level file I/O examples to IlmImfExamples
and to the docs/api.html document. (Florian Kainz)
* Eliminated most warnings messages when OpenEXR is compiled
with Visual C++. The OpenEXR code uses lots of (intentional
and unintended) implicit type conversions. By default, Visual
C++ warns about almost all of them. Most implicit conversions
have been removed from the .h files, so that including them
should not generate warnings even at warning level 3. Most
.cpp files are now compiled with warning level 1.
(Florian Kainz)
Version 1.2.0:
* Production-ready release.
* Disable long double warnings on OS X. (Drew Hess)
* Add new source files to VC7 IlmImfDll target. (Drew Hess)
* Iex: change the way that APPEND_EXC and REPLACE_EXC modify
their what() string to work around an issue with Visual C++
7.1. (Florian Kainz, Nick Porcino)
* Bumped OpenEXR version to 1.2 and .so versions to 2.0.0 in
preparation for the release. (Drew Hess)
* Imath: fixed ImathTMatrix.h to work with gcc 3.4. (Drew Hess)
* Another quoting fix in openexr.m4. (Drew Hess)
* Quoting fix in acinclude.m4 for automake 1.8. (Brad Hards)
* Imath: put inline at beginning of declaration in ImathMatrix.h
to fix a warning. (Ken McGaugh)
* Imath: made Vec equalWith*Error () methods const.
* Cleaned up compile-time Win32 support. (Florian Kainz)
* Bug fix: Reading a particular broken PIZ-compressed file
caused crashes by indexing off the end of an array.
(Florian Kainz)
Version 1.1.1:
* Half: operator= and variants now return by reference rather
than by value. This brings half into conformance with
built-in types. (Drew Hess)
* Half: remove copy constructor, let compiler supply its
own. This improves performance up to 25% on some
expressions using half. (Drew Hess)
* configure: don't try to be fancy with CXXFLAGS, just use
what the user supplies or let configure choose a sensible
default if CXXFLAGS is not defined.
* IlmImf: fixed a bug in reading scanline files on big-endian
architectures. (Drew Hess)
* exrmaketiled: Added an option to select compression type.
(Florian Kainz)
* exrenvmap: Added an option to select compression type.
(Florian Kainz)
* exrdisplay: Added some new command-line options. (Florian Kainz)
* IlmImf: Added Pixar's new "slightly lossy" image compression
method. The new method, named PXR24, preserves HALF and
UINT data without loss, but FLOAT pixels are converted to
a 24-bit representation. PXR24 appears to compress
FLOAT depth buffers very well without losing much accuracy.
(Loren Carpenter, Florian Kainz)
* Changed top-level LICENSE file to allow for other copyright
holders for individual files.
* IlmImf: TILED FILE FORMAT CHANGE. TiledOutputFile was
incorrectly interleaving channels and scanlines before
passing pixel data to a compressor. The lossless compressors
still work, but lossy compressors do not. Fix the bug by
interleaving channels and scanlines in tiled files in the
same way as ScanLineOutputFile does. Programs compiled with
the new version of IlmImf cannot read tiled images produced
with version 1.1.0. (Florian Kainz)
* IlmImf: ImfXdr.h fix for 64-bit architectures. (Florian Kainz)
* IlmImf: OpenEXR now supports YCA (luminance/chroma/alpha)
images with subsampled chroma channels. When an image
is written with the RGBA convenience interface, selecting
WRITE_YCA instead of WRITE_RGBA causes the library to
convert the pixels to YCA format. If WRITE_Y is selected,
only luminance is stored in the file (for black and white
images). When an image file is read with the RGBA convenience
interface, YCA data are automatically converted back to RGBA.
(Florian Kainz)
* IlmImf: speed up reading tiled files as scan lines.
(Florian Kainz)
* Half: Fixed subtle bug in Half where signaling float NaNs
were being converted to inf in half. (Florian Kainz)
* gcc 3.3 compiler warning cleanups. (various)
* Imath: ImathEuler.h fixes for gcc 3.4. (Garrick Meeker)
Version 1.1.0:
* Added new targets to Visual C++ .NET 2003 project
for exrmaketiled, exrenvmap, exrmakepreview, and exrstdattr.
(Drew Hess)
* A few assorted Win32 fixes for Imath. (Drew Hess)
* GNU autoconf builds now produce versioned libraries.
This release is 1:0:0. (Drew Hess)
* Fixes for Visual C++ .NET 2003. (Paul Schneider)
* Updated Visual C++ zlib project file to zlib 1.2.1.
(Drew Hess)
* exrdisplay: Fixed fragment shader version. (Drew Hess)
* *Test: Fixed some compiler issues. (Drew Hess)
* Imath: Handle "restrict" keyword properly. (Drew Hess)
* IlmImfExamples: Updated to latest versions of example
source code, includes tiling and multi-res images.
(Florian Kainz)
* exrmakepreview: A new utility to create preview images.
(Florian Kainz)
* exrenvmap: A new utility to create OpenEXR environment
maps. (Florian Kainz)
* exrstdattr: A new utility to modify standard
attributes. (Florian Kainz)
* Updated exrheader to print level rounding mode and
preview image size. (Florian Kainz)
* Updated exrmaketiled to use level rounding mode.
(Florian Kainz)
* IlmImf: Changed the orientation of lat-long envmaps to
match typical panoramic camera setups. (Florian Kainz)
* IlmImf: Fixed a bug where partially-completed files with
DECREASING_Y could not be read. (Florian Kainz)
* IlmImf: Added support for selectable rounding mode (up/down)
when generating multiresolution files. (Florian Kainz)
* exrdisplay: Support for tiled images, mip/ripmaps, preview
images, and display windows. (Florian Kainz, Drew Hess)
* exrmaketiled: A new utility which generates tiled
versions of OpenEXR images. (Florian Kainz)
* IlmImf: Changed Imf::VERSION to Imf::EXR_VERSION to
work around problems with autoconf VERSION macro
conflict. (Drew Hess)
* exrheader: Support for tiles, mipmaps, environment
maps. (Florian Kainz)
* IlmImf: Environment map support. (Florian Kainz)
* IlmImf: Abstracted stream I/O support. (Florian Kainz)
* IlmImf: Support for tiled and mip/ripmapped files;
requires new file format. (Wojciech Jarosz, Florian Kainz)
* Imath: TMatrix*, generic 2D matricies and algorithms.
(Francesco Callari)
* Imath: major quaternions cleanup. (Cary Phillips)
* Imath: added GLBegin, GLPushAttrib, GLPushMatrix objects
for automatic cleanup on exceptions. (Cary Phillips)
* Imath: removed implicit scalar->vector promotions and vector
comparisons. (Nick Rasmussen)
Version 1.0.7:
* Fixed a typo in one of the IlmImfTest tests. (Paul Schneider)
* Fixed a bug in exrdisplay that causes the image to display
as all black if there's a NaN or infinity in an OpenEXR
image. (Florian Kainz)
* Updated exrheader per recent changes to IlmImf library.
(Florian Kainz)
* Changed an errant float to a T in ImathFrame.h nextFrame().
(Cary Phillips)
* Support for new "optional standard" attributes
(chromaticities, luminance, comments, etc.).
(Florian Kainz, Greg Ward, Joseph Goldstone)
* Fixed a buffer overrun in ImfOpaqueAttribute. (Paul Schneider)
* Added new function, isImfMagic (). (Florian Kainz)
Version 1.0.6:
* Added README.win32 to disted files.
* Fixed OpenEXR.pc.in pkg-config file, OpenEXR now works
with pkg-config.
* Random fixes to readme files for new release.
* Fixed openexr.m4, now looks in /usr by default.
* Added Visual Studio .NET 2003 "solution."
* Fixes for Visual Studio .NET 2003 w/ Microsoft C++ compiler.
(Various)
* Random Imath fixes and enhancements. Note that
extractSHRT now takes an additional optional
argument, see ImathMatrixAlgo.h for details. (Various)
* Added Wojciech Jarosz to AUTHORS file.
* Added test cases for uncompressed case, preview images,
frame buffer type conversion. (Wojciech Jarosz,
Florian Kainz)
* Fix a bug in IlmImf where uncompressed data doesn't get
read/written correctly. (Wojciech Jarosz)
* Added support for preview images and preview image
attributes (thumbnail images) in IlmImf. (Florian Kainz)
* Added support for automatic frame buffer type conversion
in IlmImf. (Florian Kainz)
* Cleaned up some compile-time checks.
* Added HalfTest unit tests.
* [exrdisplay] Download half framebuffer to texture memory
instead of converting to float first. Requires latest
Nvidia drivers.
Version 1.0.5:
* Fixed IlmImf.dll to use static runtime libs (Andreas).
* Added exrheader project to Visual Studio 6.0 workspace.
* Added some example code showing how to use the IlmImf library.
(Florian)
* Use DLL runtime libs for Win32 libraries rather than static
runtime libs.
* Add an exrdisplay_fragshader project to the Visual Studio 6.0
workspace to enable fragment shaders in Win32.
* Add an IlmImfDll project to the Visual Studio 6.0 workspace.
* In Win32, export the ImfCRgbaFile C interface via a DLL so
that Visual C++ 6.0 users can link against an Intel-compiled
IlmImf. (Andreas Kahler)
* Use auto_ptr in ImfAutoArray on Win32, it doesn't like large
automatic stacks.
* Performance improvements in PIZ decoding, between
20 and 60% speedup on Athlon and Pentium 4 systems.
(Florian)
* Updated the README with various information, made
some cosmetic changes for readability.
* Added fragment shader support to exrdisplay.
* Bumped the version to 1.0.5 in prep for release.
* Updated README and README.OSX to talk about CodeWarrior
project files.
* Incorporated Rodrigo Damazio's patch for an openexr.m4
macro file and an openexr.spec file for building RPMs.
* Small change in ImfAttribute.h to make IlmImf compile with gcc 2.95.
* Updated ImfDoubleAttribute.h for Codewarrior on MacOS.
* Added exrheader utility.
* Update to AUTHORS file.
* Added a README.win32 file.
* Added project files for Visual Studio 6.0.
* Initial Win32 port. Requires Visual Studio 6.0 and Intel C++
compiler version 7.0.
* Added new intersectT method in ImathSphere.h
* Fixed some bugs in ImathQuat.h
* Proper use of fltk-config to get platform-specific FLTK
compile- and link-time flags.
* exrdisplay uses Imath::Math<T>::pow instead of powf now.
powf is not availble on all platforms.
* Roll OS X "hack" into the source until Apple fixes their
istream implementation.
Version 1.0.4:
* OpenEXR is now covered by a modified BSD license. See LICENSE
for the new terms.
Version 1.0.3:
* OpenEXR is now in sf.net CVS.
* Imf::Xdr namespace cleanups.
* Some IlmImfTest cleanups for OS X.
* Use .cpp extension in exrdisplay sources.
* Iex cleanups.
* Make IlmImf compile with Metrowerks Codewarrior.
* Change large automatic stacks in ImfHuf.C to auto_ptrs allocated
off the heap. MacOS X default stack size isn't large enough.
* std::ios fix for MacOS X in ImfInputFile.C.
* Added new FP predecessor/successor functions to Imath, added
tests to ImathTest
* Fixed a bug in Imath::extractSHRT for 3x3 matricies when
exactly one of the original scaling factors is negative, updated
ImathTest to check this case.
* Install include files when 'make install' is run.
* exrdisplay requires fltk 1.1+ now in an effort to support
a MacOS X display program (fltk 1.1 runs on OS X), though this
is untested.
* renamed configure.in to configure.ac
* Removed some tests from IexTest that are no longer used.
* Removed ImfHalfXdr.h, it's not used anymore.
* Revamped the autoconf system, added some compile-time
optimizations, a pkgconfig target, and some maintainer-specific
stuff.
Version 1.0.2:
* More OS X fixes in Imath, IlmImf and IlmImfTest.
* Imath updates.
* Fixed a rotation bug in Imath
Version 1.0.1:
* Used autoconf 2.53 and automake 1.6 to generate build environment.
* Makefile.am cleanups.
* OS X fixes.
* removed images directory (now distributed separately).
Version 1.0:
* first official release.
* added some high-level documentation, removed the old OpenEXR.html
documentation.
* fixed a few nagging build problems.
* bumped IMV_VERSION_NUMBER to 2
Version 0.9:
* added exrdisplay viewer application.
* cleanup _data in Imf::InputFile and Imf::OutputFile constructors.
* removed old ILM copyright notices.
Version 0.8:
* Initial release.

View File

@ -1,71 +0,0 @@
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View File

@ -1,310 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
// Primary authors:
// Florian Kainz <kainz@ilm.com>
// Rod Bogart <rgb@ilm.com>
//---------------------------------------------------------------------------
//
// class half --
// implementation of non-inline members
//
//---------------------------------------------------------------------------
#include <assert.h>
#include "half.h"
using namespace std;
//-------------------------------------------------------------
// Lookup tables for half-to-float and float-to-half conversion
//-------------------------------------------------------------
HALF_EXPORT const half::uif half::_toFloat[1 << 16] =
#include "toFloat.h"
HALF_EXPORT const unsigned short half::_eLut[1 << 9] =
#include "eLut.h"
//-----------------------------------------------
// Overflow handler for float-to-half conversion;
// generates a hardware floating-point overflow,
// which may be trapped by the operating system.
//-----------------------------------------------
HALF_EXPORT float
half::overflow ()
{
volatile float f = 1e10;
for (int i = 0; i < 10; i++)
f *= f; // this will overflow before
// the for­loop terminates
return f;
}
//-----------------------------------------------------
// Float-to-half conversion -- general case, including
// zeroes, denormalized numbers and exponent overflows.
//-----------------------------------------------------
HALF_EXPORT short
half::convert (int i)
{
//
// Our floating point number, f, is represented by the bit
// pattern in integer i. Disassemble that bit pattern into
// the sign, s, the exponent, e, and the significand, m.
// Shift s into the position where it will go in in the
// resulting half number.
// Adjust e, accounting for the different exponent bias
// of float and half (127 versus 15).
//
int s = (i >> 16) & 0x00008000;
int e = ((i >> 23) & 0x000000ff) - (127 - 15);
int m = i & 0x007fffff;
//
// Now reassemble s, e and m into a half:
//
if (e <= 0)
{
if (e < -10)
{
//
// E is less than -10. The absolute value of f is
// less than HALF_MIN (f may be a small normalized
// float, a denormalized float or a zero).
//
// We convert f to a half zero with the same sign as f.
//
return s;
}
//
// E is between -10 and 0. F is a normalized float
// whose magnitude is less than HALF_NRM_MIN.
//
// We convert f to a denormalized half.
//
//
// Add an explicit leading 1 to the significand.
//
m = m | 0x00800000;
//
// Round to m to the nearest (10+e)-bit value (with e between
// -10 and 0); in case of a tie, round to the nearest even value.
//
// Rounding may cause the significand to overflow and make
// our number normalized. Because of the way a half's bits
// are laid out, we don't have to treat this case separately;
// the code below will handle it correctly.
//
int t = 14 - e;
int a = (1 << (t - 1)) - 1;
int b = (m >> t) & 1;
m = (m + a + b) >> t;
//
// Assemble the half from s, e (zero) and m.
//
return s | m;
}
else if (e == 0xff - (127 - 15))
{
if (m == 0)
{
//
// F is an infinity; convert f to a half
// infinity with the same sign as f.
//
return s | 0x7c00;
}
else
{
//
// F is a NAN; we produce a half NAN that preserves
// the sign bit and the 10 leftmost bits of the
// significand of f, with one exception: If the 10
// leftmost bits are all zero, the NAN would turn
// into an infinity, so we have to set at least one
// bit in the significand.
//
m >>= 13;
return s | 0x7c00 | m | (m == 0);
}
}
else
{
//
// E is greater than zero. F is a normalized float.
// We try to convert f to a normalized half.
//
//
// Round to m to the nearest 10-bit value. In case of
// a tie, round to the nearest even value.
//
m = m + 0x00000fff + ((m >> 13) & 1);
if (m & 0x00800000)
{
m = 0; // overflow in significand,
e += 1; // adjust exponent
}
//
// Handle exponent overflow
//
if (e > 30)
{
overflow (); // Cause a hardware floating point overflow;
return s | 0x7c00; // if this returns, the half becomes an
} // infinity with the same sign as f.
//
// Assemble the half from s, e and m.
//
return s | (e << 10) | (m >> 13);
}
}
//---------------------
// Stream I/O operators
//---------------------
HALF_EXPORT ostream &
operator << (ostream &os, half h)
{
os << float (h);
return os;
}
HALF_EXPORT istream &
operator >> (istream &is, half &h)
{
float f;
is >> f;
h = half (f);
return is;
}
//---------------------------------------
// Functions to print the bit-layout of
// floats and halfs, mostly for debugging
//---------------------------------------
HALF_EXPORT void
printBits (ostream &os, half h)
{
unsigned short b = h.bits();
for (int i = 15; i >= 0; i--)
{
os << (((b >> i) & 1)? '1': '0');
if (i == 15 || i == 10)
os << ' ';
}
}
HALF_EXPORT void
printBits (ostream &os, float f)
{
half::uif x;
x.f = f;
for (int i = 31; i >= 0; i--)
{
os << (((x.i >> i) & 1)? '1': '0');
if (i == 31 || i == 23)
os << ' ';
}
}
HALF_EXPORT void
printBits (char c[19], half h)
{
unsigned short b = h.bits();
for (int i = 15, j = 0; i >= 0; i--, j++)
{
c[j] = (((b >> i) & 1)? '1': '0');
if (i == 15 || i == 10)
c[++j] = ' ';
}
c[18] = 0;
}
HALF_EXPORT void
printBits (char c[35], float f)
{
half::uif x;
x.f = f;
for (int i = 31, j = 0; i >= 0; i--, j++)
{
c[j] = (((x.i >> i) & 1)? '1': '0');
if (i == 31 || i == 23)
c[++j] = ' ';
}
c[34] = 0;
}

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@ -1,761 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
// Primary authors:
// Florian Kainz <kainz@ilm.com>
// Rod Bogart <rgb@ilm.com>
//---------------------------------------------------------------------------
//
// half -- a 16-bit floating point number class:
//
// Type half can represent positive and negative numbers whose
// magnitude is between roughly 6.1e-5 and 6.5e+4 with a relative
// error of 9.8e-4; numbers smaller than 6.1e-5 can be represented
// with an absolute error of 6.0e-8. All integers from -2048 to
// +2048 can be represented exactly.
//
// Type half behaves (almost) like the built-in C++ floating point
// types. In arithmetic expressions, half, float and double can be
// mixed freely. Here are a few examples:
//
// half a (3.5);
// float b (a + sqrt (a));
// a += b;
// b += a;
// b = a + 7;
//
// Conversions from half to float are lossless; all half numbers
// are exactly representable as floats.
//
// Conversions from float to half may not preserve a float's value
// exactly. If a float is not representable as a half, then the
// float value is rounded to the nearest representable half. If a
// float value is exactly in the middle between the two closest
// representable half values, then the float value is rounded to
// the closest half whose least significant bit is zero.
//
// Overflows during float-to-half conversions cause arithmetic
// exceptions. An overflow occurs when the float value to be
// converted is too large to be represented as a half, or if the
// float value is an infinity or a NAN.
//
// The implementation of type half makes the following assumptions
// about the implementation of the built-in C++ types:
//
// float is an IEEE 754 single-precision number
// sizeof (float) == 4
// sizeof (unsigned int) == sizeof (float)
// alignof (unsigned int) == alignof (float)
// sizeof (unsigned short) == 2
//
//---------------------------------------------------------------------------
#ifndef _HALF_H_
#define _HALF_H_
#include "halfExport.h" // for definition of HALF_EXPORT
#include <iostream>
class half
{
public:
//-------------
// Constructors
//-------------
half (); // no initialization
half (float f);
//--------------------
// Conversion to float
//--------------------
operator float () const;
//------------
// Unary minus
//------------
half operator - () const;
//-----------
// Assignment
//-----------
half & operator = (half h);
half & operator = (float f);
half & operator += (half h);
half & operator += (float f);
half & operator -= (half h);
half & operator -= (float f);
half & operator *= (half h);
half & operator *= (float f);
half & operator /= (half h);
half & operator /= (float f);
//---------------------------------------------------------
// Round to n-bit precision (n should be between 0 and 10).
// After rounding, the significand's 10-n least significant
// bits will be zero.
//---------------------------------------------------------
half round (unsigned int n) const;
//--------------------------------------------------------------------
// Classification:
//
// h.isFinite() returns true if h is a normalized number,
// a denormalized number or zero
//
// h.isNormalized() returns true if h is a normalized number
//
// h.isDenormalized() returns true if h is a denormalized number
//
// h.isZero() returns true if h is zero
//
// h.isNan() returns true if h is a NAN
//
// h.isInfinity() returns true if h is a positive
// or a negative infinity
//
// h.isNegative() returns true if the sign bit of h
// is set (negative)
//--------------------------------------------------------------------
bool isFinite () const;
bool isNormalized () const;
bool isDenormalized () const;
bool isZero () const;
bool isNan () const;
bool isInfinity () const;
bool isNegative () const;
//--------------------------------------------
// Special values
//
// posInf() returns +infinity
//
// negInf() returns -infinity
//
// qNan() returns a NAN with the bit
// pattern 0111111111111111
//
// sNan() returns a NAN with the bit
// pattern 0111110111111111
//--------------------------------------------
static half posInf ();
static half negInf ();
static half qNan ();
static half sNan ();
//--------------------------------------
// Access to the internal representation
//--------------------------------------
HALF_EXPORT unsigned short bits () const;
HALF_EXPORT void setBits (unsigned short bits);
public:
union uif
{
unsigned int i;
float f;
};
private:
HALF_EXPORT static short convert (int i);
HALF_EXPORT static float overflow ();
unsigned short _h;
HALF_EXPORT static const uif _toFloat[1 << 16];
HALF_EXPORT static const unsigned short _eLut[1 << 9];
};
//-----------
// Stream I/O
//-----------
HALF_EXPORT std::ostream & operator << (std::ostream &os, half h);
HALF_EXPORT std::istream & operator >> (std::istream &is, half &h);
//----------
// Debugging
//----------
HALF_EXPORT void printBits (std::ostream &os, half h);
HALF_EXPORT void printBits (std::ostream &os, float f);
HALF_EXPORT void printBits (char c[19], half h);
HALF_EXPORT void printBits (char c[35], float f);
//-------------------------------------------------------------------------
// Limits
//
// Visual C++ will complain if HALF_MIN, HALF_NRM_MIN etc. are not float
// constants, but at least one other compiler (gcc 2.96) produces incorrect
// results if they are.
//-------------------------------------------------------------------------
#if (defined _WIN32 || defined _WIN64) && defined _MSC_VER
#define HALF_MIN 5.96046448e-08f // Smallest positive half
#define HALF_NRM_MIN 6.10351562e-05f // Smallest positive normalized half
#define HALF_MAX 65504.0f // Largest positive half
#define HALF_EPSILON 0.00097656f // Smallest positive e for which
// half (1.0 + e) != half (1.0)
#else
#define HALF_MIN 5.96046448e-08 // Smallest positive half
#define HALF_NRM_MIN 6.10351562e-05 // Smallest positive normalized half
#define HALF_MAX 65504.0 // Largest positive half
#define HALF_EPSILON 0.00097656 // Smallest positive e for which
// half (1.0 + e) != half (1.0)
#endif
#define HALF_MANT_DIG 11 // Number of digits in mantissa
// (significand + hidden leading 1)
#define HALF_DIG 2 // Number of base 10 digits that
// can be represented without change
#define HALF_DECIMAL_DIG 5 // Number of base-10 digits that are
// necessary to uniquely represent all
// distinct values
#define HALF_RADIX 2 // Base of the exponent
#define HALF_MIN_EXP -13 // Minimum negative integer such that
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
#define HALF_MAX_EXP 16 // Maximum positive integer such that
// HALF_RADIX raised to the power of
// one less than that integer is a
// normalized half
#define HALF_MIN_10_EXP -4 // Minimum positive integer such
// that 10 raised to that power is
// a normalized half
#define HALF_MAX_10_EXP 4 // Maximum positive integer such
// that 10 raised to that power is
// a normalized half
//---------------------------------------------------------------------------
//
// Implementation --
//
// Representation of a float:
//
// We assume that a float, f, is an IEEE 754 single-precision
// floating point number, whose bits are arranged as follows:
//
// 31 (msb)
// |
// | 30 23
// | | |
// | | | 22 0 (lsb)
// | | | | |
// X XXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX
//
// s e m
//
// S is the sign-bit, e is the exponent and m is the significand.
//
// If e is between 1 and 254, f is a normalized number:
//
// s e-127
// f = (-1) * 2 * 1.m
//
// If e is 0, and m is not zero, f is a denormalized number:
//
// s -126
// f = (-1) * 2 * 0.m
//
// If e and m are both zero, f is zero:
//
// f = 0.0
//
// If e is 255, f is an "infinity" or "not a number" (NAN),
// depending on whether m is zero or not.
//
// Examples:
//
// 0 00000000 00000000000000000000000 = 0.0
// 0 01111110 00000000000000000000000 = 0.5
// 0 01111111 00000000000000000000000 = 1.0
// 0 10000000 00000000000000000000000 = 2.0
// 0 10000000 10000000000000000000000 = 3.0
// 1 10000101 11110000010000000000000 = -124.0625
// 0 11111111 00000000000000000000000 = +infinity
// 1 11111111 00000000000000000000000 = -infinity
// 0 11111111 10000000000000000000000 = NAN
// 1 11111111 11111111111111111111111 = NAN
//
// Representation of a half:
//
// Here is the bit-layout for a half number, h:
//
// 15 (msb)
// |
// | 14 10
// | | |
// | | | 9 0 (lsb)
// | | | | |
// X XXXXX XXXXXXXXXX
//
// s e m
//
// S is the sign-bit, e is the exponent and m is the significand.
//
// If e is between 1 and 30, h is a normalized number:
//
// s e-15
// h = (-1) * 2 * 1.m
//
// If e is 0, and m is not zero, h is a denormalized number:
//
// S -14
// h = (-1) * 2 * 0.m
//
// If e and m are both zero, h is zero:
//
// h = 0.0
//
// If e is 31, h is an "infinity" or "not a number" (NAN),
// depending on whether m is zero or not.
//
// Examples:
//
// 0 00000 0000000000 = 0.0
// 0 01110 0000000000 = 0.5
// 0 01111 0000000000 = 1.0
// 0 10000 0000000000 = 2.0
// 0 10000 1000000000 = 3.0
// 1 10101 1111000001 = -124.0625
// 0 11111 0000000000 = +infinity
// 1 11111 0000000000 = -infinity
// 0 11111 1000000000 = NAN
// 1 11111 1111111111 = NAN
//
// Conversion:
//
// Converting from a float to a half requires some non-trivial bit
// manipulations. In some cases, this makes conversion relatively
// slow, but the most common case is accelerated via table lookups.
//
// Converting back from a half to a float is easier because we don't
// have to do any rounding. In addition, there are only 65536
// different half numbers; we can convert each of those numbers once
// and store the results in a table. Later, all conversions can be
// done using only simple table lookups.
//
//---------------------------------------------------------------------------
//--------------------
// Simple constructors
//--------------------
inline
half::half ()
{
// no initialization
}
//----------------------------
// Half-from-float constructor
//----------------------------
inline
half::half (float f)
{
uif x;
x.f = f;
if (f == 0)
{
//
// Common special case - zero.
// Preserve the zero's sign bit.
//
_h = (x.i >> 16);
}
else
{
//
// We extract the combined sign and exponent, e, from our
// floating-point number, f. Then we convert e to the sign
// and exponent of the half number via a table lookup.
//
// For the most common case, where a normalized half is produced,
// the table lookup returns a non-zero value; in this case, all
// we have to do is round f's significand to 10 bits and combine
// the result with e.
//
// For all other cases (overflow, zeroes, denormalized numbers
// resulting from underflow, infinities and NANs), the table
// lookup returns zero, and we call a longer, non-inline function
// to do the float-to-half conversion.
//
int e = (x.i >> 23) & 0x000001ff;
e = _eLut[e];
if (e)
{
//
// Simple case - round the significand, m, to 10
// bits and combine it with the sign and exponent.
//
int m = x.i & 0x007fffff;
_h = (unsigned short)(e + ((m + 0x00000fff + ((m >> 13) & 1)) >> 13));
}
else
{
//
// Difficult case - call a function.
//
_h = convert (x.i);
}
}
}
//------------------------------------------
// Half-to-float conversion via table lookup
//------------------------------------------
inline
half::operator float () const
{
return _toFloat[_h].f;
}
//-------------------------
// Round to n-bit precision
//-------------------------
inline half
half::round (unsigned int n) const
{
//
// Parameter check.
//
if (n >= 10)
return *this;
//
// Disassemble h into the sign, s,
// and the combined exponent and significand, e.
//
unsigned short s = _h & 0x8000;
unsigned short e = _h & 0x7fff;
//
// Round the exponent and significand to the nearest value
// where ones occur only in the (10-n) most significant bits.
// Note that the exponent adjusts automatically if rounding
// up causes the significand to overflow.
//
e >>= 9 - n;
e += e & 1;
e <<= 9 - n;
//
// Check for exponent overflow.
//
if (e >= 0x7c00)
{
//
// Overflow occurred -- truncate instead of rounding.
//
e = _h;
e >>= 10 - n;
e <<= 10 - n;
}
//
// Put the original sign bit back.
//
half h;
h._h = s | e;
return h;
}
//-----------------------
// Other inline functions
//-----------------------
inline half
half::operator - () const
{
half h;
h._h = _h ^ 0x8000;
return h;
}
inline half &
half::operator = (half h)
{
_h = h._h;
return *this;
}
inline half &
half::operator = (float f)
{
*this = half (f);
return *this;
}
inline half &
half::operator += (half h)
{
*this = half (float (*this) + float (h));
return *this;
}
inline half &
half::operator += (float f)
{
*this = half (float (*this) + f);
return *this;
}
inline half &
half::operator -= (half h)
{
*this = half (float (*this) - float (h));
return *this;
}
inline half &
half::operator -= (float f)
{
*this = half (float (*this) - f);
return *this;
}
inline half &
half::operator *= (half h)
{
*this = half (float (*this) * float (h));
return *this;
}
inline half &
half::operator *= (float f)
{
*this = half (float (*this) * f);
return *this;
}
inline half &
half::operator /= (half h)
{
*this = half (float (*this) / float (h));
return *this;
}
inline half &
half::operator /= (float f)
{
*this = half (float (*this) / f);
return *this;
}
inline bool
half::isFinite () const
{
unsigned short e = (_h >> 10) & 0x001f;
return e < 31;
}
inline bool
half::isNormalized () const
{
unsigned short e = (_h >> 10) & 0x001f;
return e > 0 && e < 31;
}
inline bool
half::isDenormalized () const
{
unsigned short e = (_h >> 10) & 0x001f;
unsigned short m = _h & 0x3ff;
return e == 0 && m != 0;
}
inline bool
half::isZero () const
{
return (_h & 0x7fff) == 0;
}
inline bool
half::isNan () const
{
unsigned short e = (_h >> 10) & 0x001f;
unsigned short m = _h & 0x3ff;
return e == 31 && m != 0;
}
inline bool
half::isInfinity () const
{
unsigned short e = (_h >> 10) & 0x001f;
unsigned short m = _h & 0x3ff;
return e == 31 && m == 0;
}
inline bool
half::isNegative () const
{
return (_h & 0x8000) != 0;
}
inline half
half::posInf ()
{
half h;
h._h = 0x7c00;
return h;
}
inline half
half::negInf ()
{
half h;
h._h = 0xfc00;
return h;
}
inline half
half::qNan ()
{
half h;
h._h = 0x7fff;
return h;
}
inline half
half::sNan ()
{
half h;
h._h = 0x7dff;
return h;
}
inline unsigned short
half::bits () const
{
return _h;
}
inline void
half::setBits (unsigned short bits)
{
_h = bits;
}
#endif

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@ -1,51 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2008, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef HALFEXPORT_H
#define HALFEXPORT_H
#if defined(OPENEXR_DLL)
#if defined(HALF_EXPORTS)
#define HALF_EXPORT __declspec(dllexport)
#else
#define HALF_EXPORT __declspec(dllimport)
#endif
#define HALF_EXPORT_CONST
#else
#define HALF_EXPORT
#define HALF_EXPORT_CONST const
#endif
#endif // #ifndef HALFEXPORT_H

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@ -1,179 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
// Primary authors:
// Florian Kainz <kainz@ilm.com>
// Rod Bogart <rgb@ilm.com>
//---------------------------------------------------------------------------
//
// halfFunction<T> -- a class for fast evaluation
// of half --> T functions
//
// The constructor for a halfFunction object,
//
// halfFunction (function,
// domainMin, domainMax,
// defaultValue,
// posInfValue, negInfValue,
// nanValue);
//
// evaluates the function for all finite half values in the interval
// [domainMin, domainMax], and stores the results in a lookup table.
// For finite half values that are not in [domainMin, domainMax], the
// constructor stores defaultValue in the table. For positive infinity,
// negative infinity and NANs, posInfValue, negInfValue and nanValue
// are stored in the table.
//
// The tabulated function can then be evaluated quickly for arbitrary
// half values by calling the the halfFunction object's operator()
// method.
//
// Example:
//
// #include <math.h>
// #include <halfFunction.h>
//
// halfFunction<half> hsin (sin);
//
// halfFunction<half> hsqrt (sqrt, // function
// 0, HALF_MAX, // domain
// half::qNan(), // sqrt(x) for x < 0
// half::posInf(), // sqrt(+inf)
// half::qNan(), // sqrt(-inf)
// half::qNan()); // sqrt(nan)
//
// half x = hsin (1);
// half y = hsqrt (3.5);
//
//---------------------------------------------------------------------------
#ifndef _HALF_FUNCTION_H_
#define _HALF_FUNCTION_H_
#include "half.h"
#include "IlmBaseConfig.h"
#ifndef ILMBASE_HAVE_LARGE_STACK
#include <string.h> // need this for memset
#else
#endif
#include <float.h>
template <class T>
class halfFunction
{
public:
//------------
// Constructor
//------------
template <class Function>
halfFunction (Function f,
half domainMin = -HALF_MAX,
half domainMax = HALF_MAX,
T defaultValue = 0,
T posInfValue = 0,
T negInfValue = 0,
T nanValue = 0);
#ifndef ILMBASE_HAVE_LARGE_STACK
~halfFunction () { delete [] _lut; }
#endif
//-----------
// Evaluation
//-----------
T operator () (half x) const;
private:
#ifdef ILMBASE_HAVE_LARGE_STACK
T _lut[1 << 16];
#else
T * _lut;
#endif
};
//---------------
// Implementation
//---------------
template <class T>
template <class Function>
halfFunction<T>::halfFunction (Function f,
half domainMin,
half domainMax,
T defaultValue,
T posInfValue,
T negInfValue,
T nanValue)
{
#ifndef ILMBASE_HAVE_LARGE_STACK
_lut = new T[1<<16];
memset (_lut, 0 , (1<<16) * sizeof(T));
#endif
for (int i = 0; i < (1 << 16); i++)
{
half x;
x.setBits (i);
if (x.isNan())
_lut[i] = nanValue;
else if (x.isInfinity())
_lut[i] = x.isNegative()? negInfValue: posInfValue;
else if (x < domainMin || x > domainMax)
_lut[i] = defaultValue;
else
_lut[i] = f (x);
}
}
template <class T>
inline T
halfFunction<T>::operator () (half x) const
{
return _lut[x.bits()];
}
#endif

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@ -1,111 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
// Primary authors:
// Florian Kainz <kainz@ilm.com>
// Rod Bogart <rgb@ilm.com>
#ifndef INCLUDED_HALF_LIMITS_H
#define INCLUDED_HALF_LIMITS_H
//------------------------------------------------------------------------
//
// C++ standard library-style numeric_limits for class half
//
//------------------------------------------------------------------------
#include <limits>
#include "half.h"
namespace std {
template <>
class numeric_limits <half>
{
public:
static const bool is_specialized = true;
static half min () throw () {return HALF_NRM_MIN;}
static half max () throw () {return HALF_MAX;}
static const int digits = HALF_MANT_DIG;
static const int digits10 = HALF_DIG;
static const bool is_signed = true;
static const bool is_integer = false;
static const bool is_exact = false;
static const int radix = HALF_RADIX;
static half epsilon () throw () {return HALF_EPSILON;}
static half round_error () throw () {return HALF_EPSILON / 2;}
static const int min_exponent = HALF_MIN_EXP;
static const int min_exponent10 = HALF_MIN_10_EXP;
static const int max_exponent = HALF_MAX_EXP;
static const int max_exponent10 = HALF_MAX_10_EXP;
static const bool has_infinity = true;
static const bool has_quiet_NaN = true;
static const bool has_signaling_NaN = true;
static const float_denorm_style has_denorm = denorm_present;
static const bool has_denorm_loss = false;
static half infinity () throw () {return half::posInf();}
static half quiet_NaN () throw () {return half::qNan();}
static half signaling_NaN () throw () {return half::sNan();}
static half denorm_min () throw () {return HALF_MIN;}
static const bool is_iec559 = false;
static const bool is_bounded = false;
static const bool is_modulo = false;
static const bool traps = true;
static const bool tinyness_before = false;
static const float_round_style round_style = round_to_nearest;
#if __cplusplus >= 201103L
// C++11 additions.
static constexpr int max_digits10 = HALF_DECIMAL_DIG;
static half lowest () {return -HALF_MAX;}
#endif
};
} // namespace std
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEX_H
#define INCLUDED_IEX_H
//--------------------------------
//
// Exception handling
//
//--------------------------------
#include "IexMacros.h"
#include "IexBaseExc.h"
#include "IexMathExc.h"
#include "IexThrowErrnoExc.h"
// Note that we do not include file IexErrnoExc.h here. That file
// defines over 150 classes and significantly slows down compilation.
// If you throw ErrnoExc exceptions using the throwErrnoExc() function,
// you don't need IexErrnoExc.h. You have to include IexErrnoExc.h
// only if you want to catch specific subclasses of ErrnoExc.
#endif

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@ -1,213 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------
//
// Constructors and destructors for our exception base class.
//
//---------------------------------------------------------------------
#include "IexExport.h"
#include "IexBaseExc.h"
#include "IexMacros.h"
#ifdef PLATFORM_WINDOWS
#include <windows.h>
#endif
#include <stdlib.h>
IEX_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
StackTracer currentStackTracer = 0;
} // namespace
void
setStackTracer (StackTracer stackTracer)
{
currentStackTracer = stackTracer;
}
StackTracer
stackTracer ()
{
return currentStackTracer;
}
BaseExc::BaseExc (const char* s) throw () :
_message (s? s: ""),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (const std::string &s) throw () :
_message (s),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (std::stringstream &s) throw () :
_message (s.str()),
_stackTrace (currentStackTracer? currentStackTracer(): "")
{
// empty
}
BaseExc::BaseExc (const BaseExc &be) throw () :
_message (be._message),
_stackTrace (be._stackTrace)
{
// empty
}
BaseExc::~BaseExc () throw ()
{
// empty
}
const char *
BaseExc::what () const throw ()
{
return _message.c_str();
}
BaseExc &
BaseExc::assign (std::stringstream &s)
{
_message.assign (s.str());
return *this;
}
BaseExc &
BaseExc::append (std::stringstream &s)
{
_message.append (s.str());
return *this;
}
const std::string &
BaseExc::message() const
{
return _message;
}
BaseExc &
BaseExc::operator = (std::stringstream &s)
{
return assign (s);
}
BaseExc &
BaseExc::operator += (std::stringstream &s)
{
return append (s);
}
BaseExc &
BaseExc::assign (const char *s)
{
_message.assign(s);
return *this;
}
BaseExc &
BaseExc::operator = (const char *s)
{
return assign(s);
}
BaseExc &
BaseExc::append (const char *s)
{
_message.append(s);
return *this;
}
BaseExc &
BaseExc::operator += (const char *s)
{
return append(s);
}
const std::string &
BaseExc::stackTrace () const
{
return _stackTrace;
}
IEX_INTERNAL_NAMESPACE_SOURCE_EXIT
#ifdef PLATFORM_WINDOWS
#pragma optimize("", off)
void
iex_debugTrap()
{
if (0 != getenv("IEXDEBUGTHROW"))
::DebugBreak();
}
#else
void
iex_debugTrap()
{
// how to in Linux?
if (0 != ::getenv("IEXDEBUGTHROW"))
__builtin_trap();
}
#endif

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@ -1,215 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXBASEEXC_H
#define INCLUDED_IEXBASEEXC_H
#include "IexNamespace.h"
#include "IexExport.h"
//----------------------------------------------------------
//
// A general exception base class, and a few
// useful exceptions derived from the base class.
//
//----------------------------------------------------------
#include <string>
#include <exception>
#include <sstream>
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//-------------------------------
// Our most basic exception class
//-------------------------------
class BaseExc: public std::exception
{
public:
//----------------------------
// Constructors and destructor
//----------------------------
IEX_EXPORT BaseExc (const char *s = 0) throw(); // std::string (s)
IEX_EXPORT BaseExc (const std::string &s) throw(); // std::string (s)
IEX_EXPORT BaseExc (std::stringstream &s) throw(); // std::string (s.str())
IEX_EXPORT BaseExc (const BaseExc &be) throw();
IEX_EXPORT virtual ~BaseExc () throw ();
//---------------------------------------------------
// what() method -- e.what() returns _message.c_str()
//---------------------------------------------------
IEX_EXPORT virtual const char * what () const throw ();
//--------------------------------------------------
// Convenient methods to change the exception's text
//--------------------------------------------------
IEX_EXPORT BaseExc & assign (std::stringstream &s); // assign (s.str())
IEX_EXPORT BaseExc & operator = (std::stringstream &s);
IEX_EXPORT BaseExc & append (std::stringstream &s); // append (s.str())
IEX_EXPORT BaseExc & operator += (std::stringstream &s);
//--------------------------------------------------
// These methods from the base class get obscured by
// the definitions above.
//--------------------------------------------------
IEX_EXPORT BaseExc & assign (const char *s);
IEX_EXPORT BaseExc & operator = (const char *s);
IEX_EXPORT BaseExc & append (const char *s);
IEX_EXPORT BaseExc & operator += (const char *s);
//---------------------------------------------------
// Access to the string representation of the message
//---------------------------------------------------
IEX_EXPORT const std::string & message () const;
//--------------------------------------------------
// Stack trace for the point at which the exception
// was thrown. The stack trace will be an empty
// string unless a working stack-tracing routine
// has been installed (see below, setStackTracer()).
//--------------------------------------------------
IEX_EXPORT const std::string & stackTrace () const;
private:
std::string _message;
std::string _stackTrace;
};
//-----------------------------------------------------
// A macro to save typing when declararing an exception
// class derived directly or indirectly from BaseExc:
//-----------------------------------------------------
#define DEFINE_EXC_EXP(exp, name, base) \
class name: public base \
{ \
public: \
exp name() throw(): base (0) {} \
exp name (const char* text) throw(): base (text) {} \
exp name (const std::string &text) throw(): base (text) {} \
exp name (std::stringstream &text) throw(): base (text) {} \
exp ~name() throw() { } \
};
// For backward compatibility.
#define DEFINE_EXC(name, base) DEFINE_EXC_EXP(, name, base)
//--------------------------------------------------------
// Some exceptions which should be useful in most programs
//--------------------------------------------------------
DEFINE_EXC_EXP (IEX_EXPORT, ArgExc, BaseExc) // Invalid arguments to a function call
DEFINE_EXC_EXP (IEX_EXPORT, LogicExc, BaseExc) // General error in a program's logic,
// for example, a function was called
// in a context where the call does
// not make sense.
DEFINE_EXC_EXP (IEX_EXPORT, InputExc, BaseExc) // Invalid input data, e.g. from a file
DEFINE_EXC_EXP (IEX_EXPORT, IoExc, BaseExc) // Input or output operation failed
DEFINE_EXC_EXP (IEX_EXPORT, MathExc, BaseExc) // Arithmetic exception; more specific
// exceptions derived from this class
// are defined in ExcMath.h
DEFINE_EXC_EXP (IEX_EXPORT, ErrnoExc, BaseExc) // Base class for exceptions corresponding
// to errno values (see errno.h); more
// specific exceptions derived from this
// class are defined in ExcErrno.h
DEFINE_EXC_EXP (IEX_EXPORT, NoImplExc, BaseExc) // Missing method exception e.g. from a
// call to a method that is only partially
// or not at all implemented. A reminder
// to lazy software people to get back
// to work.
DEFINE_EXC_EXP (IEX_EXPORT, NullExc, BaseExc) // A pointer is inappropriately null.
DEFINE_EXC_EXP (IEX_EXPORT, TypeExc, BaseExc) // An object is an inappropriate type,
// i.e. a dynamnic_cast failed.
//----------------------------------------------------------------------
// Stack-tracing support:
//
// setStackTracer(st)
//
// installs a stack-tracing routine, st, which will be called from
// class BaseExc's constructor every time an exception derived from
// BaseExc is thrown. The stack-tracing routine should return a
// string that contains a printable representation of the program's
// current call stack. This string will be stored in the BaseExc
// object; the string is accesible via the BaseExc::stackTrace()
// method.
//
// setStackTracer(0)
//
// removes the current stack tracing routine. When an exception
// derived from BaseExc is thrown, the stack trace string stored
// in the BaseExc object will be empty.
//
// stackTracer()
//
// returns a pointer to the current stack-tracing routine, or 0
// if there is no current stack stack-tracing routine.
//
//----------------------------------------------------------------------
typedef std::string (* StackTracer) ();
IEX_EXPORT void setStackTracer (StackTracer stackTracer);
IEX_EXPORT StackTracer stackTracer ();
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_IEXBASEEXC_H

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@ -1,208 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXERRNOEXC_H
#define INCLUDED_IEXERRNOEXC_H
//----------------------------------------------------------------
//
// Exceptions which correspond to "errno" error codes.
//
//----------------------------------------------------------------
#include "IexBaseExc.h"
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
DEFINE_EXC (EpermExc, ErrnoExc)
DEFINE_EXC (EnoentExc, ErrnoExc)
DEFINE_EXC (EsrchExc, ErrnoExc)
DEFINE_EXC (EintrExc, ErrnoExc)
DEFINE_EXC (EioExc, ErrnoExc)
DEFINE_EXC (EnxioExc, ErrnoExc)
DEFINE_EXC (E2bigExc, ErrnoExc)
DEFINE_EXC (EnoexecExc, ErrnoExc)
DEFINE_EXC (EbadfExc, ErrnoExc)
DEFINE_EXC (EchildExc, ErrnoExc)
DEFINE_EXC (EagainExc, ErrnoExc)
DEFINE_EXC (EnomemExc, ErrnoExc)
DEFINE_EXC (EaccesExc, ErrnoExc)
DEFINE_EXC (EfaultExc, ErrnoExc)
DEFINE_EXC (EnotblkExc, ErrnoExc)
DEFINE_EXC (EbusyExc, ErrnoExc)
DEFINE_EXC (EexistExc, ErrnoExc)
DEFINE_EXC (ExdevExc, ErrnoExc)
DEFINE_EXC (EnodevExc, ErrnoExc)
DEFINE_EXC (EnotdirExc, ErrnoExc)
DEFINE_EXC (EisdirExc, ErrnoExc)
DEFINE_EXC (EinvalExc, ErrnoExc)
DEFINE_EXC (EnfileExc, ErrnoExc)
DEFINE_EXC (EmfileExc, ErrnoExc)
DEFINE_EXC (EnottyExc, ErrnoExc)
DEFINE_EXC (EtxtbsyExc, ErrnoExc)
DEFINE_EXC (EfbigExc, ErrnoExc)
DEFINE_EXC (EnospcExc, ErrnoExc)
DEFINE_EXC (EspipeExc, ErrnoExc)
DEFINE_EXC (ErofsExc, ErrnoExc)
DEFINE_EXC (EmlinkExc, ErrnoExc)
DEFINE_EXC (EpipeExc, ErrnoExc)
DEFINE_EXC (EdomExc, ErrnoExc)
DEFINE_EXC (ErangeExc, ErrnoExc)
DEFINE_EXC (EnomsgExc, ErrnoExc)
DEFINE_EXC (EidrmExc, ErrnoExc)
DEFINE_EXC (EchrngExc, ErrnoExc)
DEFINE_EXC (El2nsyncExc, ErrnoExc)
DEFINE_EXC (El3hltExc, ErrnoExc)
DEFINE_EXC (El3rstExc, ErrnoExc)
DEFINE_EXC (ElnrngExc, ErrnoExc)
DEFINE_EXC (EunatchExc, ErrnoExc)
DEFINE_EXC (EnocsiExc, ErrnoExc)
DEFINE_EXC (El2hltExc, ErrnoExc)
DEFINE_EXC (EdeadlkExc, ErrnoExc)
DEFINE_EXC (EnolckExc, ErrnoExc)
DEFINE_EXC (EbadeExc, ErrnoExc)
DEFINE_EXC (EbadrExc, ErrnoExc)
DEFINE_EXC (ExfullExc, ErrnoExc)
DEFINE_EXC (EnoanoExc, ErrnoExc)
DEFINE_EXC (EbadrqcExc, ErrnoExc)
DEFINE_EXC (EbadsltExc, ErrnoExc)
DEFINE_EXC (EdeadlockExc, ErrnoExc)
DEFINE_EXC (EbfontExc, ErrnoExc)
DEFINE_EXC (EnostrExc, ErrnoExc)
DEFINE_EXC (EnodataExc, ErrnoExc)
DEFINE_EXC (EtimeExc, ErrnoExc)
DEFINE_EXC (EnosrExc, ErrnoExc)
DEFINE_EXC (EnonetExc, ErrnoExc)
DEFINE_EXC (EnopkgExc, ErrnoExc)
DEFINE_EXC (EremoteExc, ErrnoExc)
DEFINE_EXC (EnolinkExc, ErrnoExc)
DEFINE_EXC (EadvExc, ErrnoExc)
DEFINE_EXC (EsrmntExc, ErrnoExc)
DEFINE_EXC (EcommExc, ErrnoExc)
DEFINE_EXC (EprotoExc, ErrnoExc)
DEFINE_EXC (EmultihopExc, ErrnoExc)
DEFINE_EXC (EbadmsgExc, ErrnoExc)
DEFINE_EXC (EnametoolongExc, ErrnoExc)
DEFINE_EXC (EoverflowExc, ErrnoExc)
DEFINE_EXC (EnotuniqExc, ErrnoExc)
DEFINE_EXC (EbadfdExc, ErrnoExc)
DEFINE_EXC (EremchgExc, ErrnoExc)
DEFINE_EXC (ElibaccExc, ErrnoExc)
DEFINE_EXC (ElibbadExc, ErrnoExc)
DEFINE_EXC (ElibscnExc, ErrnoExc)
DEFINE_EXC (ElibmaxExc, ErrnoExc)
DEFINE_EXC (ElibexecExc, ErrnoExc)
DEFINE_EXC (EilseqExc, ErrnoExc)
DEFINE_EXC (EnosysExc, ErrnoExc)
DEFINE_EXC (EloopExc, ErrnoExc)
DEFINE_EXC (ErestartExc, ErrnoExc)
DEFINE_EXC (EstrpipeExc, ErrnoExc)
DEFINE_EXC (EnotemptyExc, ErrnoExc)
DEFINE_EXC (EusersExc, ErrnoExc)
DEFINE_EXC (EnotsockExc, ErrnoExc)
DEFINE_EXC (EdestaddrreqExc, ErrnoExc)
DEFINE_EXC (EmsgsizeExc, ErrnoExc)
DEFINE_EXC (EprototypeExc, ErrnoExc)
DEFINE_EXC (EnoprotooptExc, ErrnoExc)
DEFINE_EXC (EprotonosupportExc, ErrnoExc)
DEFINE_EXC (EsocktnosupportExc, ErrnoExc)
DEFINE_EXC (EopnotsuppExc, ErrnoExc)
DEFINE_EXC (EpfnosupportExc, ErrnoExc)
DEFINE_EXC (EafnosupportExc, ErrnoExc)
DEFINE_EXC (EaddrinuseExc, ErrnoExc)
DEFINE_EXC (EaddrnotavailExc, ErrnoExc)
DEFINE_EXC (EnetdownExc, ErrnoExc)
DEFINE_EXC (EnetunreachExc, ErrnoExc)
DEFINE_EXC (EnetresetExc, ErrnoExc)
DEFINE_EXC (EconnabortedExc, ErrnoExc)
DEFINE_EXC (EconnresetExc, ErrnoExc)
DEFINE_EXC (EnobufsExc, ErrnoExc)
DEFINE_EXC (EisconnExc, ErrnoExc)
DEFINE_EXC (EnotconnExc, ErrnoExc)
DEFINE_EXC (EshutdownExc, ErrnoExc)
DEFINE_EXC (EtoomanyrefsExc, ErrnoExc)
DEFINE_EXC (EtimedoutExc, ErrnoExc)
DEFINE_EXC (EconnrefusedExc, ErrnoExc)
DEFINE_EXC (EhostdownExc, ErrnoExc)
DEFINE_EXC (EhostunreachExc, ErrnoExc)
DEFINE_EXC (EalreadyExc, ErrnoExc)
DEFINE_EXC (EinprogressExc, ErrnoExc)
DEFINE_EXC (EstaleExc, ErrnoExc)
DEFINE_EXC (EioresidExc, ErrnoExc)
DEFINE_EXC (EucleanExc, ErrnoExc)
DEFINE_EXC (EnotnamExc, ErrnoExc)
DEFINE_EXC (EnavailExc, ErrnoExc)
DEFINE_EXC (EisnamExc, ErrnoExc)
DEFINE_EXC (EremoteioExc, ErrnoExc)
DEFINE_EXC (EinitExc, ErrnoExc)
DEFINE_EXC (EremdevExc, ErrnoExc)
DEFINE_EXC (EcanceledExc, ErrnoExc)
DEFINE_EXC (EnolimfileExc, ErrnoExc)
DEFINE_EXC (EproclimExc, ErrnoExc)
DEFINE_EXC (EdisjointExc, ErrnoExc)
DEFINE_EXC (EnologinExc, ErrnoExc)
DEFINE_EXC (EloginlimExc, ErrnoExc)
DEFINE_EXC (EgrouploopExc, ErrnoExc)
DEFINE_EXC (EnoattachExc, ErrnoExc)
DEFINE_EXC (EnotsupExc, ErrnoExc)
DEFINE_EXC (EnoattrExc, ErrnoExc)
DEFINE_EXC (EdircorruptedExc, ErrnoExc)
DEFINE_EXC (EdquotExc, ErrnoExc)
DEFINE_EXC (EnfsremoteExc, ErrnoExc)
DEFINE_EXC (EcontrollerExc, ErrnoExc)
DEFINE_EXC (EnotcontrollerExc, ErrnoExc)
DEFINE_EXC (EenqueuedExc, ErrnoExc)
DEFINE_EXC (EnotenqueuedExc, ErrnoExc)
DEFINE_EXC (EjoinedExc, ErrnoExc)
DEFINE_EXC (EnotjoinedExc, ErrnoExc)
DEFINE_EXC (EnoprocExc, ErrnoExc)
DEFINE_EXC (EmustrunExc, ErrnoExc)
DEFINE_EXC (EnotstoppedExc, ErrnoExc)
DEFINE_EXC (EclockcpuExc, ErrnoExc)
DEFINE_EXC (EinvalstateExc, ErrnoExc)
DEFINE_EXC (EnoexistExc, ErrnoExc)
DEFINE_EXC (EendofminorExc, ErrnoExc)
DEFINE_EXC (EbufsizeExc, ErrnoExc)
DEFINE_EXC (EemptyExc, ErrnoExc)
DEFINE_EXC (EnointrgroupExc, ErrnoExc)
DEFINE_EXC (EinvalmodeExc, ErrnoExc)
DEFINE_EXC (EcantextentExc, ErrnoExc)
DEFINE_EXC (EinvaltimeExc, ErrnoExc)
DEFINE_EXC (EdestroyedExc, ErrnoExc)
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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#ifndef IEXEXPORT_H
#define IEXEXPORT_H
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#if defined(OPENEXR_DLL)
#if defined(IEX_EXPORTS)
#define IEX_EXPORT __declspec(dllexport)
#else
#define IEX_EXPORT __declspec(dllimport)
#endif
#define IEX_EXPORT_CONST
#else
#define IEX_EXPORT
#define IEX_EXPORT_CONST const
#endif
#endif // #ifndef IEXEXPORT_H

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@ -1,229 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXFORWARD_H
#define INCLUDED_IEXFORWARD_H
#include "IexNamespace.h"
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//
// Base exceptions.
//
class BaseExc;
class ArgExc;
class LogicExc;
class InputExc;
class IoExc;
class MathExc;
class ErrnoExc;
class NoImplExc;
class NullExc;
class TypeExc;
//
// Math exceptions.
//
class OverflowExc;
class UnderflowExc;
class DivzeroExc;
class InexactExc;
class InvalidFpOpExc;
//
// Errno exceptions.
//
class EpermExc;
class EnoentExc;
class EsrchExc;
class EintrExc;
class EioExc;
class EnxioExc;
class E2bigExc;
class EnoexecExc;
class EbadfExc;
class EchildExc;
class EagainExc;
class EnomemExc;
class EaccesExc;
class EfaultExc;
class EnotblkExc;
class EbusyExc;
class EexistExc;
class ExdevExc;
class EnodevExc;
class EnotdirExc;
class EisdirExc;
class EinvalExc;
class EnfileExc;
class EmfileExc;
class EnottyExc;
class EtxtbsyExc;
class EfbigExc;
class EnospcExc;
class EspipeExc;
class ErofsExc;
class EmlinkExc;
class EpipeExc;
class EdomExc;
class ErangeExc;
class EnomsgExc;
class EidrmExc;
class EchrngExc;
class El2nsyncExc;
class El3hltExc;
class El3rstExc;
class ElnrngExc;
class EunatchExc;
class EnocsiExc;
class El2hltExc;
class EdeadlkExc;
class EnolckExc;
class EbadeExc;
class EbadrExc;
class ExfullExc;
class EnoanoExc;
class EbadrqcExc;
class EbadsltExc;
class EdeadlockExc;
class EbfontExc;
class EnostrExc;
class EnodataExc;
class EtimeExc;
class EnosrExc;
class EnonetExc;
class EnopkgExc;
class EremoteExc;
class EnolinkExc;
class EadvExc;
class EsrmntExc;
class EcommExc;
class EprotoExc;
class EmultihopExc;
class EbadmsgExc;
class EnametoolongExc;
class EoverflowExc;
class EnotuniqExc;
class EbadfdExc;
class EremchgExc;
class ElibaccExc;
class ElibbadExc;
class ElibscnExc;
class ElibmaxExc;
class ElibexecExc;
class EilseqExc;
class EnosysExc;
class EloopExc;
class ErestartExc;
class EstrpipeExc;
class EnotemptyExc;
class EusersExc;
class EnotsockExc;
class EdestaddrreqExc;
class EmsgsizeExc;
class EprototypeExc;
class EnoprotooptExc;
class EprotonosupportExc;
class EsocktnosupportExc;
class EopnotsuppExc;
class EpfnosupportExc;
class EafnosupportExc;
class EaddrinuseExc;
class EaddrnotavailExc;
class EnetdownExc;
class EnetunreachExc;
class EnetresetExc;
class EconnabortedExc;
class EconnresetExc;
class EnobufsExc;
class EisconnExc;
class EnotconnExc;
class EshutdownExc;
class EtoomanyrefsExc;
class EtimedoutExc;
class EconnrefusedExc;
class EhostdownExc;
class EhostunreachExc;
class EalreadyExc;
class EinprogressExc;
class EstaleExc;
class EioresidExc;
class EucleanExc;
class EnotnamExc;
class EnavailExc;
class EisnamExc;
class EremoteioExc;
class EinitExc;
class EremdevExc;
class EcanceledExc;
class EnolimfileExc;
class EproclimExc;
class EdisjointExc;
class EnologinExc;
class EloginlimExc;
class EgrouploopExc;
class EnoattachExc;
class EnotsupExc;
class EnoattrExc;
class EdircorruptedExc;
class EdquotExc;
class EnfsremoteExc;
class EcontrollerExc;
class EnotcontrollerExc;
class EenqueuedExc;
class EnotenqueuedExc;
class EjoinedExc;
class EnotjoinedExc;
class EnoprocExc;
class EmustrunExc;
class EnotstoppedExc;
class EclockcpuExc;
class EinvalstateExc;
class EnoexistExc;
class EendofminorExc;
class EbufsizeExc;
class EemptyExc;
class EnointrgroupExc;
class EinvalmodeExc;
class EcantextentExc;
class EinvaltimeExc;
class EdestroyedExc;
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_IEXFORWARD_H

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@ -1,170 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2018, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXMACROS_H
#define INCLUDED_IEXMACROS_H
//--------------------------------------------------------------------
//
// Macros which make throwing exceptions more convenient
//
//--------------------------------------------------------------------
#include <sstream>
//----------------------------------------------------------------------------
// A macro to throw exceptions whose text is assembled using stringstreams.
//
// Example:
//
// THROW (InputExc, "Syntax error in line " << line ", " << file << ".");
//
//----------------------------------------------------------------------------
#include "IexExport.h"
#include "IexForward.h"
IEX_EXPORT void iex_debugTrap();
#define THROW(type, text) \
do \
{ \
iex_debugTrap(); \
std::stringstream _iex_throw_s; \
_iex_throw_s << text; \
throw type (_iex_throw_s); \
} \
while (0)
//----------------------------------------------------------------------------
// Macros to add to or to replace the text of an exception.
// The new text is assembled using stringstreams.
//
// Examples:
//
// Append to end of an exception's text:
//
// catch (BaseExc &e)
// {
// APPEND_EXC (e, " Directory " << name << " does not exist.");
// throw;
// }
//
// Replace an exception's text:
//
// catch (BaseExc &e)
// {
// REPLACE_EXC (e, "Directory " << name << " does not exist. " << e);
// throw;
// }
//----------------------------------------------------------------------------
#define APPEND_EXC(exc, text) \
do \
{ \
std::stringstream _iex_append_s; \
_iex_append_s << text; \
exc.append (_iex_append_s); \
} \
while (0)
#define REPLACE_EXC(exc, text) \
do \
{ \
std::stringstream _iex_replace_s; \
_iex_replace_s << text; \
exc.assign (_iex_replace_s); \
} \
while (0)
//-------------------------------------------------------------
// A macro to throw ErrnoExc exceptions whose text is assembled
// using stringstreams:
//
// Example:
//
// THROW_ERRNO ("Cannot open file " << name << " (%T).");
//
//-------------------------------------------------------------
#define THROW_ERRNO(text) \
do \
{ \
std::stringstream _iex_throw_errno_s; \
_iex_throw_errno_s << text; \
::IEX_NAMESPACE::throwErrnoExc (_iex_throw_errno_s.str()); \
} \
while (0)
//-------------------------------------------------------------
// A macro to throw exceptions if an assertion is false.
//
// Example:
//
// ASSERT (ptr != 0, NullExc, "Null pointer" );
//
//-------------------------------------------------------------
#define ASSERT(assertion, type, text) \
do \
{ \
if( bool(assertion) == false ) \
{ \
THROW( type, text ); \
} \
} \
while (0)
//-------------------------------------------------------------
// A macro to throw an IEX_NAMESPACE::LogicExc if an assertion is false,
// with the text composed from the source code file, line number,
// and assertion argument text.
//
// Example:
//
// LOGIC_ASSERT (i < n);
//
//-------------------------------------------------------------
#define LOGIC_ASSERT(assertion) \
ASSERT(assertion, \
IEX_NAMESPACE::LogicExc, \
__FILE__ << "(" << __LINE__ << "): logical assertion failed: " << #assertion )
#endif

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@ -1,57 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXMATHEXC_H
#define INCLUDED_IEXMATHEXC_H
#include "IexBaseExc.h"
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//---------------------------------------------------------
// Exception classess which correspond to specific floating
// point exceptions.
//---------------------------------------------------------
DEFINE_EXC (OverflowExc, MathExc) // Overflow
DEFINE_EXC (UnderflowExc, MathExc) // Underflow
DEFINE_EXC (DivzeroExc, MathExc) // Division by zero
DEFINE_EXC (InexactExc, MathExc) // Inexact result
DEFINE_EXC (InvalidFpOpExc, MathExc) // Invalid operation
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_IEXMATHEXC_H

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXNAMESPACE_H
#define INCLUDED_IEXNAMESPACE_H
//
// The purpose of this file is to make it possible to specify an
// IEX_INTERNAL_NAMESPACE as a preprocessor definition and have all of the
// Iex symbols defined within that namespace rather than the standard
// Iex namespace. Those symbols are made available to client code through
// the IEX_NAMESPACE in addition to the IEX_INTERNAL_NAMESPACE.
//
// To ensure source code compatibility, the IEX_NAMESPACE defaults to Iex
// and then "using namespace IEX_INTERNAL_NAMESPACE;" brings all of the
// declarations from the IEX_INTERNAL_NAMESPACE into the IEX_NAMESPACE. This
// means that client code can continue to use syntax like Iex::BaseExc, but
// at link time it will resolve to a mangled symbol based on the
// IEX_INTERNAL_NAMESPACE.
//
// As an example, if one needed to build against a newer version of Iex and
// have it run alongside an older version in the same application, it is now
// possible to use an internal namespace to prevent collisions between the
// older versions of Iex symbols and the newer ones. To do this, the
// following could be defined at build time:
//
// IEX_INTERNAL_NAMESPACE = Iex_v2
//
// This means that declarations inside Iex headers look like this (after the
// preprocessor has done its work):
//
// namespace Iex_v2 {
// ...
// class declarations
// ...
// }
//
// namespace Iex {
// using namespace Iex_v2;
// }
//
//
// Open Source version of this file pulls in the IlmBaseConfig.h file
// for the configure time options.
//
#include "IlmBaseConfig.h"
#ifndef IEX_NAMESPACE
#define IEX_NAMESPACE Iex
#endif
#ifndef IEX_INTERNAL_NAMESPACE
#define IEX_INTERNAL_NAMESPACE IEX_NAMESPACE
#endif
//
// We need to be sure that we import the internal namespace into the public one.
// To do this, we use the small bit of code below which initially defines
// IEX_INTERNAL_NAMESPACE (so it can be referenced) and then defines
// IEX_NAMESPACE and pulls the internal symbols into the public namespace.
//
namespace IEX_INTERNAL_NAMESPACE {}
namespace IEX_NAMESPACE {
using namespace IEX_INTERNAL_NAMESPACE;
}
//
// There are identical pairs of HEADER/SOURCE ENTER/EXIT macros so that
// future extension to the namespace mechanism is possible without changing
// project source code.
//
#define IEX_INTERNAL_NAMESPACE_HEADER_ENTER namespace IEX_INTERNAL_NAMESPACE {
#define IEX_INTERNAL_NAMESPACE_HEADER_EXIT }
#define IEX_INTERNAL_NAMESPACE_SOURCE_ENTER namespace IEX_INTERNAL_NAMESPACE {
#define IEX_INTERNAL_NAMESPACE_SOURCE_EXIT }
#endif // INCLUDED_IEXNAMESPACE_H

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@ -1,873 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//----------------------------------------------------------------
//
// Exceptions that correspond to "errno" error codes,
// and a function to make throwing those exceptions easy.
//
//----------------------------------------------------------------
#include "IexThrowErrnoExc.h"
#include "IexErrnoExc.h"
#include <string.h>
#include <errno.h>
#ifdef PLATFORM_WINDOWS
#include <windows.h>
#endif
IEX_INTERNAL_NAMESPACE_SOURCE_ENTER
void throwErrnoExc (const std::string &text, int errnum)
{
#ifdef PLATFORM_WINDOWS
if (0 != getenv("IEXDEBUGTHROW"))
DebugBreak();
#endif
const char *entext = strerror (errnum);
std::string tmp (text);
std::string::size_type pos;
while (std::string::npos != (pos = tmp.find ("%T")))
tmp.replace (pos, 2, entext, strlen (entext));
switch (errnum)
{
#if defined (EPERM)
case EPERM:
throw EpermExc (tmp);
#endif
#if defined (ENOENT)
case ENOENT:
throw EnoentExc (tmp);
#endif
#if defined (ESRCH)
case ESRCH:
throw EsrchExc (tmp);
#endif
#if defined (EINTR)
case EINTR:
throw EintrExc (tmp);
#endif
#if defined (EIO)
case EIO:
throw EioExc (tmp);
#endif
#if defined (ENXIO)
case ENXIO:
throw EnxioExc (tmp);
#endif
#if defined (E2BIG)
case E2BIG:
throw E2bigExc (tmp);
#endif
#if defined (ENOEXEC)
case ENOEXEC:
throw EnoexecExc (tmp);
#endif
#if defined (EBADF)
case EBADF:
throw EbadfExc (tmp);
#endif
#if defined (ECHILD)
case ECHILD:
throw EchildExc (tmp);
#endif
#if defined (EAGAIN)
case EAGAIN:
throw EagainExc (tmp);
#endif
#if defined (ENOMEM)
case ENOMEM:
throw EnomemExc (tmp);
#endif
#if defined (EACCES)
case EACCES:
throw EaccesExc (tmp);
#endif
#if defined (EFAULT)
case EFAULT:
throw EfaultExc (tmp);
#endif
#if defined (ENOTBLK)
case ENOTBLK:
throw EnotblkExc (tmp);
#endif
#if defined (EBUSY)
case EBUSY:
throw EbusyExc (tmp);
#endif
#if defined (EEXIST)
case EEXIST:
throw EexistExc (tmp);
#endif
#if defined (EXDEV)
case EXDEV:
throw ExdevExc (tmp);
#endif
#if defined (ENODEV)
case ENODEV:
throw EnodevExc (tmp);
#endif
#if defined (ENOTDIR)
case ENOTDIR:
throw EnotdirExc (tmp);
#endif
#if defined (EISDIR)
case EISDIR:
throw EisdirExc (tmp);
#endif
#if defined (EINVAL)
case EINVAL:
throw EinvalExc (tmp);
#endif
#if defined (ENFILE)
case ENFILE:
throw EnfileExc (tmp);
#endif
#if defined (EMFILE)
case EMFILE:
throw EmfileExc (tmp);
#endif
#if defined (ENOTTY)
case ENOTTY:
throw EnottyExc (tmp);
#endif
#if defined (ETXTBSY)
case ETXTBSY:
throw EtxtbsyExc (tmp);
#endif
#if defined (EFBIG)
case EFBIG:
throw EfbigExc (tmp);
#endif
#if defined (ENOSPC)
case ENOSPC:
throw EnospcExc (tmp);
#endif
#if defined (ESPIPE)
case ESPIPE:
throw EspipeExc (tmp);
#endif
#if defined (EROFS)
case EROFS:
throw ErofsExc (tmp);
#endif
#if defined (EMLINK)
case EMLINK:
throw EmlinkExc (tmp);
#endif
#if defined (EPIPE)
case EPIPE:
throw EpipeExc (tmp);
#endif
#if defined (EDOM)
case EDOM:
throw EdomExc (tmp);
#endif
#if defined (ERANGE)
case ERANGE:
throw ErangeExc (tmp);
#endif
#if defined (ENOMSG)
case ENOMSG:
throw EnomsgExc (tmp);
#endif
#if defined (EIDRM)
case EIDRM:
throw EidrmExc (tmp);
#endif
#if defined (ECHRNG)
case ECHRNG:
throw EchrngExc (tmp);
#endif
#if defined (EL2NSYNC)
case EL2NSYNC:
throw El2nsyncExc (tmp);
#endif
#if defined (EL3HLT)
case EL3HLT:
throw El3hltExc (tmp);
#endif
#if defined (EL3RST)
case EL3RST:
throw El3rstExc (tmp);
#endif
#if defined (ELNRNG)
case ELNRNG:
throw ElnrngExc (tmp);
#endif
#if defined (EUNATCH)
case EUNATCH:
throw EunatchExc (tmp);
#endif
#if defined (ENOSCI)
case ENOCSI:
throw EnocsiExc (tmp);
#endif
#if defined (EL2HLT)
case EL2HLT:
throw El2hltExc (tmp);
#endif
#if defined (EDEADLK)
case EDEADLK:
throw EdeadlkExc (tmp);
#endif
#if defined (ENOLCK)
case ENOLCK:
throw EnolckExc (tmp);
#endif
#if defined (EBADE)
case EBADE:
throw EbadeExc (tmp);
#endif
#if defined (EBADR)
case EBADR:
throw EbadrExc (tmp);
#endif
#if defined (EXFULL)
case EXFULL:
throw ExfullExc (tmp);
#endif
#if defined (ENOANO)
case ENOANO:
throw EnoanoExc (tmp);
#endif
#if defined (EBADRQC)
case EBADRQC:
throw EbadrqcExc (tmp);
#endif
#if defined (EBADSLT)
case EBADSLT:
throw EbadsltExc (tmp);
#endif
#if defined (EDEADLOCK) && defined (EDEADLK)
#if EDEADLOCK != EDEADLK
case EDEADLOCK:
throw EdeadlockExc (tmp);
#endif
#elif defined (EDEADLOCK)
case EDEADLOCK:
throw EdeadlockExc (tmp);
#endif
#if defined (EBFONT)
case EBFONT:
throw EbfontExc (tmp);
#endif
#if defined (ENOSTR)
case ENOSTR:
throw EnostrExc (tmp);
#endif
#if defined (ENODATA)
case ENODATA:
throw EnodataExc (tmp);
#endif
#if defined (ETIME)
case ETIME:
throw EtimeExc (tmp);
#endif
#if defined (ENOSR)
case ENOSR:
throw EnosrExc (tmp);
#endif
#if defined (ENONET)
case ENONET:
throw EnonetExc (tmp);
#endif
#if defined (ENOPKG)
case ENOPKG:
throw EnopkgExc (tmp);
#endif
#if defined (EREMOTE)
case EREMOTE:
throw EremoteExc (tmp);
#endif
#if defined (ENOLINK)
case ENOLINK:
throw EnolinkExc (tmp);
#endif
#if defined (EADV)
case EADV:
throw EadvExc (tmp);
#endif
#if defined (ESRMNT)
case ESRMNT:
throw EsrmntExc (tmp);
#endif
#if defined (ECOMM)
case ECOMM:
throw EcommExc (tmp);
#endif
#if defined (EPROTO)
case EPROTO:
throw EprotoExc (tmp);
#endif
#if defined (EMULTIHOP)
case EMULTIHOP:
throw EmultihopExc (tmp);
#endif
#if defined (EBADMSG)
case EBADMSG:
throw EbadmsgExc (tmp);
#endif
#if defined (ENAMETOOLONG)
case ENAMETOOLONG:
throw EnametoolongExc (tmp);
#endif
#if defined (EOVERFLOW)
case EOVERFLOW:
throw EoverflowExc (tmp);
#endif
#if defined (ENOTUNIQ)
case ENOTUNIQ:
throw EnotuniqExc (tmp);
#endif
#if defined (EBADFD)
case EBADFD:
throw EbadfdExc (tmp);
#endif
#if defined (EREMCHG)
case EREMCHG:
throw EremchgExc (tmp);
#endif
#if defined (ELIBACC)
case ELIBACC:
throw ElibaccExc (tmp);
#endif
#if defined (ELIBBAD)
case ELIBBAD:
throw ElibbadExc (tmp);
#endif
#if defined (ELIBSCN)
case ELIBSCN:
throw ElibscnExc (tmp);
#endif
#if defined (ELIBMAX)
case ELIBMAX:
throw ElibmaxExc (tmp);
#endif
#if defined (ELIBEXEC)
case ELIBEXEC:
throw ElibexecExc (tmp);
#endif
#if defined (EILSEQ)
case EILSEQ:
throw EilseqExc (tmp);
#endif
#if defined (ENOSYS)
case ENOSYS:
throw EnosysExc (tmp);
#endif
#if defined (ELOOP)
case ELOOP:
throw EloopExc (tmp);
#endif
#if defined (ERESTART)
case ERESTART:
throw ErestartExc (tmp);
#endif
#if defined (ESTRPIPE)
case ESTRPIPE:
throw EstrpipeExc (tmp);
#endif
#if defined (ENOTEMPTY)
case ENOTEMPTY:
throw EnotemptyExc (tmp);
#endif
#if defined (EUSERS)
case EUSERS:
throw EusersExc (tmp);
#endif
#if defined (ENOTSOCK)
case ENOTSOCK:
throw EnotsockExc (tmp);
#endif
#if defined (EDESTADDRREQ)
case EDESTADDRREQ:
throw EdestaddrreqExc (tmp);
#endif
#if defined (EMSGSIZE)
case EMSGSIZE:
throw EmsgsizeExc (tmp);
#endif
#if defined (EPROTOTYPE)
case EPROTOTYPE:
throw EprototypeExc (tmp);
#endif
#if defined (ENOPROTOOPT)
case ENOPROTOOPT:
throw EnoprotooptExc (tmp);
#endif
#if defined (EPROTONOSUPPORT)
case EPROTONOSUPPORT:
throw EprotonosupportExc (tmp);
#endif
#if defined (ESOCKTNOSUPPORT)
case ESOCKTNOSUPPORT:
throw EsocktnosupportExc (tmp);
#endif
#if defined (EOPNOTSUPP)
case EOPNOTSUPP:
throw EopnotsuppExc (tmp);
#endif
#if defined (EPFNOSUPPORT)
case EPFNOSUPPORT:
throw EpfnosupportExc (tmp);
#endif
#if defined (EAFNOSUPPORT)
case EAFNOSUPPORT:
throw EafnosupportExc (tmp);
#endif
#if defined (EADDRINUSE)
case EADDRINUSE:
throw EaddrinuseExc (tmp);
#endif
#if defined (EADDRNOTAVAIL)
case EADDRNOTAVAIL:
throw EaddrnotavailExc (tmp);
#endif
#if defined (ENETDOWN)
case ENETDOWN:
throw EnetdownExc (tmp);
#endif
#if defined (ENETUNREACH)
case ENETUNREACH:
throw EnetunreachExc (tmp);
#endif
#if defined (ENETRESET)
case ENETRESET:
throw EnetresetExc (tmp);
#endif
#if defined (ECONNABORTED)
case ECONNABORTED:
throw EconnabortedExc (tmp);
#endif
#if defined (ECONNRESET)
case ECONNRESET:
throw EconnresetExc (tmp);
#endif
#if defined (ENOBUFS)
case ENOBUFS:
throw EnobufsExc (tmp);
#endif
#if defined (EISCONN)
case EISCONN:
throw EisconnExc (tmp);
#endif
#if defined (ENOTCONN)
case ENOTCONN:
throw EnotconnExc (tmp);
#endif
#if defined (ESHUTDOWN)
case ESHUTDOWN:
throw EshutdownExc (tmp);
#endif
#if defined (ETOOMANYREFS)
case ETOOMANYREFS:
throw EtoomanyrefsExc (tmp);
#endif
#if defined (ETIMEDOUT)
case ETIMEDOUT:
throw EtimedoutExc (tmp);
#endif
#if defined (ECONNREFUSED)
case ECONNREFUSED:
throw EconnrefusedExc (tmp);
#endif
#if defined (EHOSTDOWN)
case EHOSTDOWN:
throw EhostdownExc (tmp);
#endif
#if defined (EHOSTUNREACH)
case EHOSTUNREACH:
throw EhostunreachExc (tmp);
#endif
#if defined (EALREADY)
case EALREADY:
throw EalreadyExc (tmp);
#endif
#if defined (EINPROGRESS)
case EINPROGRESS:
throw EinprogressExc (tmp);
#endif
#if defined (ESTALE)
case ESTALE:
throw EstaleExc (tmp);
#endif
#if defined (EIORESID)
case EIORESID:
throw EioresidExc (tmp);
#endif
#if defined (EUCLEAN)
case EUCLEAN:
throw EucleanExc (tmp);
#endif
#if defined (ENOTNAM)
case ENOTNAM:
throw EnotnamExc (tmp);
#endif
#if defined (ENAVAIL)
case ENAVAIL:
throw EnavailExc (tmp);
#endif
#if defined (EISNAM)
case EISNAM:
throw EisnamExc (tmp);
#endif
#if defined (EREMOTEIO)
case EREMOTEIO:
throw EremoteioExc (tmp);
#endif
#if defined (EINIT)
case EINIT:
throw EinitExc (tmp);
#endif
#if defined (EREMDEV)
case EREMDEV:
throw EremdevExc (tmp);
#endif
#if defined (ECANCELED)
case ECANCELED:
throw EcanceledExc (tmp);
#endif
#if defined (ENOLIMFILE)
case ENOLIMFILE:
throw EnolimfileExc (tmp);
#endif
#if defined (EPROCLIM)
case EPROCLIM:
throw EproclimExc (tmp);
#endif
#if defined (EDISJOINT)
case EDISJOINT:
throw EdisjointExc (tmp);
#endif
#if defined (ENOLOGIN)
case ENOLOGIN:
throw EnologinExc (tmp);
#endif
#if defined (ELOGINLIM)
case ELOGINLIM:
throw EloginlimExc (tmp);
#endif
#if defined (EGROUPLOOP)
case EGROUPLOOP:
throw EgrouploopExc (tmp);
#endif
#if defined (ENOATTACH)
case ENOATTACH:
throw EnoattachExc (tmp);
#endif
#if defined (ENOTSUP) && defined (EOPNOTSUPP)
#if ENOTSUP != EOPNOTSUPP
case ENOTSUP:
throw EnotsupExc (tmp);
#endif
#elif defined (ENOTSUP)
case ENOTSUP:
throw EnotsupExc (tmp);
#endif
#if defined (ENOATTR)
case ENOATTR:
throw EnoattrExc (tmp);
#endif
#if defined (EDIRCORRUPTED)
case EDIRCORRUPTED:
throw EdircorruptedExc (tmp);
#endif
#if defined (EDQUOT)
case EDQUOT:
throw EdquotExc (tmp);
#endif
#if defined (ENFSREMOTE)
case ENFSREMOTE:
throw EnfsremoteExc (tmp);
#endif
#if defined (ECONTROLLER)
case ECONTROLLER:
throw EcontrollerExc (tmp);
#endif
#if defined (ENOTCONTROLLER)
case ENOTCONTROLLER:
throw EnotcontrollerExc (tmp);
#endif
#if defined (EENQUEUED)
case EENQUEUED:
throw EenqueuedExc (tmp);
#endif
#if defined (ENOTENQUEUED)
case ENOTENQUEUED:
throw EnotenqueuedExc (tmp);
#endif
#if defined (EJOINED)
case EJOINED:
throw EjoinedExc (tmp);
#endif
#if defined (ENOTJOINED)
case ENOTJOINED:
throw EnotjoinedExc (tmp);
#endif
#if defined (ENOPROC)
case ENOPROC:
throw EnoprocExc (tmp);
#endif
#if defined (EMUSTRUN)
case EMUSTRUN:
throw EmustrunExc (tmp);
#endif
#if defined (ENOTSTOPPED)
case ENOTSTOPPED:
throw EnotstoppedExc (tmp);
#endif
#if defined (ECLOCKCPU)
case ECLOCKCPU:
throw EclockcpuExc (tmp);
#endif
#if defined (EINVALSTATE)
case EINVALSTATE:
throw EinvalstateExc (tmp);
#endif
#if defined (ENOEXIST)
case ENOEXIST:
throw EnoexistExc (tmp);
#endif
#if defined (EENDOFMINOR)
case EENDOFMINOR:
throw EendofminorExc (tmp);
#endif
#if defined (EBUFSIZE)
case EBUFSIZE:
throw EbufsizeExc (tmp);
#endif
#if defined (EEMPTY)
case EEMPTY:
throw EemptyExc (tmp);
#endif
#if defined (ENOINTRGROUP)
case ENOINTRGROUP:
throw EnointrgroupExc (tmp);
#endif
#if defined (EINVALMODE)
case EINVALMODE:
throw EinvalmodeExc (tmp);
#endif
#if defined (ECANTEXTENT)
case ECANTEXTENT:
throw EcantextentExc (tmp);
#endif
#if defined (EINVALTIME)
case EINVALTIME:
throw EinvaltimeExc (tmp);
#endif
#if defined (EDESTROYED)
case EDESTROYED:
throw EdestroyedExc (tmp);
#endif
}
throw ErrnoExc (tmp);
}
void throwErrnoExc (const std::string &text)
{
throwErrnoExc (text, errno);
}
void throwErrnoExc()
{
std::string txt = "%T.";
throwErrnoExc (txt);
}
IEX_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,97 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002-2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IEXTHROWERRNOEXC_H
#define INCLUDED_IEXTHROWERRNOEXC_H
//----------------------------------------------------------
//
// A function which throws ExcErrno exceptions
//
//----------------------------------------------------------
#include "IexBaseExc.h"
#include "IexExport.h"
IEX_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------------------------------------------------
//
// Function throwErrnoExc() throws an exception which corresponds to
// error code errnum. The exception text is initialized with a copy
// of the string passed to throwErrnoExc(), where all occurrences of
// "%T" have been replaced with the output of strerror(oserror()).
//
// Example:
//
// If opening file /tmp/output failed with an ENOENT error code,
// calling
//
// throwErrnoExc ();
//
// or
//
// throwErrnoExc ("%T.");
//
// will throw an EnoentExc whose text reads
//
// No such file or directory.
//
// More detailed messages can be assembled using stringstreams:
//
// std::stringstream s;
// s << "Cannot open file " << name << " (%T).";
// throwErrnoExc (s);
//
// The resulting exception contains the following text:
//
// Cannot open file /tmp/output (No such file or directory).
//
// Alternatively, you may want to use the THROW_ERRNO macro defined
// in IexMacros.h:
//
// THROW_ERRNO ("Cannot open file " << name << " (%T).")
//
//--------------------------------------------------------------------------
IEX_EXPORT void throwErrnoExc(const std::string &txt, int errnum);
IEX_EXPORT void throwErrnoExc(const std::string &txt);
IEX_EXPORT void throwErrnoExc();
IEX_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // INCLUDED_IEXTHROWERRNOEXC_H

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@ -1,83 +0,0 @@
#cmakedefine PLATFORM_WINDOWS
//
// Define and set to 1 if the target system has c++11/14 support
// and you want IlmBase to NOT use it's features
//
#cmakedefine01 ILMBASE_FORCE_CXX03
#if ILMBASE_FORCE_CXX03 == 0
#undef ILMBASE_FORCE_CXX03
#endif
//
// Define and set to 1 if the target system has POSIX thread support
// and you want IlmBase to use it for multithreaded file I/O.
//
#cmakedefine01 HAVE_PTHREAD
//
// Define and set to 1 if the target system supports POSIX semaphores
// and you want OpenEXR to use them; otherwise, OpenEXR will use its
// own semaphore implementation.
//
#cmakedefine01 HAVE_POSIX_SEMAPHORES
#cmakedefine HAVE_UCONTEXT_H
//
// Dealing with FPEs
//
#cmakedefine01 ILMBASE_HAVE_CONTROL_REGISTER_SUPPORT
//
// Define and set to 1 if the target system has support for large
// stack sizes.
//
#cmakedefine ILMBASE_HAVE_LARGE_STACK
//
// Current (internal) library namepace name and corresponding public
// client namespaces.
//
#define ILMBASE_INTERNAL_NAMESPACE_CUSTOM @ILMBASE_INTERNAL_NAMESPACE_CUSTOM@
#define IMATH_INTERNAL_NAMESPACE @IMATH_INTERNAL_NAMESPACE@
#define IEX_INTERNAL_NAMESPACE @IEX_INTERNAL_NAMESPACE@
#define ILMTHREAD_INTERNAL_NAMESPACE @ILMTHREAD_INTERNAL_NAMESPACE@
#define ILMBASE_NAMESPACE_CUSTOM @ILMBASE_NAMESPACE_CUSTOM@
#define IMATH_NAMESPACE @IMATH_NAMESPACE@
#define IEX_NAMESPACE @IEX_NAMESPACE@
#define ILMTHREAD_NAMESPACE @ILMTHREAD_NAMESPACE@
//
// Define and set to 1 if the target system has support for large
// stack sizes.
//
#cmakedefine ILMBASE_HAVE_LARGE_STACK
//
// Version information
//
#define ILMBASE_VERSION_STRING @ILMBASE_VERSION_STRING@
#define ILMBASE_PACKAGE_STRING @ILMBASE_PACKAGE_STRING@
#define ILMBASE_VERSION_MAJOR @ILMBASE_VERSION_MAJOR@
#define ILMBASE_VERSION_MINOR @ILMBASE_VERSION_MINOR@
#define ILMBASE_VERSION_PATCH @ILMBASE_VERSION_PATCH@
// Version as a single hex number, e.g. 0x01000300 == 1.0.3
#define ILMBASE_VERSION_HEX ((ILMBASE_VERSION_MAJOR << 24) | \
(ILMBASE_VERSION_MINOR << 16) | \
(ILMBASE_VERSION_PATCH << 8))

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@ -1,633 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// ACES image file I/O.
//
//-----------------------------------------------------------------------------
#include <ImfAcesFile.h>
#include <ImfRgbaFile.h>
#include <ImfStandardAttributes.h>
#include <Iex.h>
#include <algorithm>
using namespace std;
using namespace IMATH_NAMESPACE;
using namespace IEX_NAMESPACE;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
const Chromaticities &
acesChromaticities ()
{
static const Chromaticities acesChr
(V2f (0.73470, 0.26530), // red
V2f (0.00000, 1.00000), // green
V2f (0.00010, -0.07700), // blue
V2f (0.32168, 0.33767)); // white
return acesChr;
}
class AcesOutputFile::Data
{
public:
Data();
~Data();
RgbaOutputFile * rgbaFile;
};
AcesOutputFile::Data::Data ():
rgbaFile (0)
{
// empty
}
AcesOutputFile::Data::~Data ()
{
delete rgbaFile;
}
namespace {
void
checkCompression (Compression compression)
{
//
// Not all compression methods are allowed in ACES files.
//
switch (compression)
{
case NO_COMPRESSION:
case PIZ_COMPRESSION:
case B44A_COMPRESSION:
break;
default:
throw ArgExc ("Invalid compression type for ACES file.");
}
}
} // namespace
AcesOutputFile::AcesOutputFile
(const std::string &name,
const Header &header,
RgbaChannels rgbaChannels,
int numThreads)
:
_data (new Data)
{
checkCompression (header.compression());
Header newHeader = header;
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
AcesOutputFile::AcesOutputFile
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
RgbaChannels rgbaChannels,
int numThreads)
:
_data (new Data)
{
checkCompression (header.compression());
Header newHeader = header;
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (os,
header,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
AcesOutputFile::AcesOutputFile
(const std::string &name,
const IMATH_NAMESPACE::Box2i &displayWindow,
const IMATH_NAMESPACE::Box2i &dataWindow,
RgbaChannels rgbaChannels,
float pixelAspectRatio,
const IMATH_NAMESPACE::V2f screenWindowCenter,
float screenWindowWidth,
LineOrder lineOrder,
Compression compression,
int numThreads)
:
_data (new Data)
{
checkCompression (compression);
Header newHeader (displayWindow,
dataWindow.isEmpty()? displayWindow: dataWindow,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
AcesOutputFile::AcesOutputFile
(const std::string &name,
int width,
int height,
RgbaChannels rgbaChannels,
float pixelAspectRatio,
const IMATH_NAMESPACE::V2f screenWindowCenter,
float screenWindowWidth,
LineOrder lineOrder,
Compression compression,
int numThreads)
:
_data (new Data)
{
checkCompression (compression);
Header newHeader (width,
height,
pixelAspectRatio,
screenWindowCenter,
screenWindowWidth,
lineOrder,
compression);
addChromaticities (newHeader, acesChromaticities());
addAdoptedNeutral (newHeader, acesChromaticities().white);
_data->rgbaFile = new RgbaOutputFile (name.c_str(),
newHeader,
rgbaChannels,
numThreads);
_data->rgbaFile->setYCRounding (7, 6);
}
AcesOutputFile::~AcesOutputFile ()
{
delete _data;
}
void
AcesOutputFile::setFrameBuffer
(const Rgba *base,
size_t xStride,
size_t yStride)
{
_data->rgbaFile->setFrameBuffer (base, xStride, yStride);
}
void
AcesOutputFile::writePixels (int numScanLines)
{
_data->rgbaFile->writePixels (numScanLines);
}
int
AcesOutputFile::currentScanLine () const
{
return _data->rgbaFile->currentScanLine();
}
const Header &
AcesOutputFile::header () const
{
return _data->rgbaFile->header();
}
const IMATH_NAMESPACE::Box2i &
AcesOutputFile::displayWindow () const
{
return _data->rgbaFile->displayWindow();
}
const IMATH_NAMESPACE::Box2i &
AcesOutputFile::dataWindow () const
{
return _data->rgbaFile->dataWindow();
}
float
AcesOutputFile::pixelAspectRatio () const
{
return _data->rgbaFile->pixelAspectRatio();
}
const IMATH_NAMESPACE::V2f
AcesOutputFile::screenWindowCenter () const
{
return _data->rgbaFile->screenWindowCenter();
}
float
AcesOutputFile::screenWindowWidth () const
{
return _data->rgbaFile->screenWindowWidth();
}
LineOrder
AcesOutputFile::lineOrder () const
{
return _data->rgbaFile->lineOrder();
}
Compression
AcesOutputFile::compression () const
{
return _data->rgbaFile->compression();
}
RgbaChannels
AcesOutputFile::channels () const
{
return _data->rgbaFile->channels();
}
void
AcesOutputFile::updatePreviewImage (const PreviewRgba pixels[])
{
_data->rgbaFile->updatePreviewImage (pixels);
}
class AcesInputFile::Data
{
public:
Data();
~Data();
void initColorConversion ();
RgbaInputFile * rgbaFile;
Rgba * fbBase;
size_t fbXStride;
size_t fbYStride;
int minX;
int maxX;
bool mustConvertColor;
M44f fileToAces;
};
AcesInputFile::Data::Data ():
rgbaFile (0),
fbBase (0),
fbXStride (0),
fbYStride (0),
minX (0),
maxX (0),
mustConvertColor (false)
{
// empty
}
AcesInputFile::Data::~Data ()
{
delete rgbaFile;
}
void
AcesInputFile::Data::initColorConversion ()
{
const Header &header = rgbaFile->header();
Chromaticities fileChr;
if (hasChromaticities (header))
fileChr = chromaticities (header);
V2f fileNeutral = fileChr.white;
if (hasAdoptedNeutral (header))
fileNeutral = adoptedNeutral (header);
const Chromaticities acesChr = acesChromaticities();
V2f acesNeutral = acesChr.white;
if (fileChr.red == acesChr.red &&
fileChr.green == acesChr.green &&
fileChr.blue == acesChr.blue &&
fileChr.white == acesChr.white &&
fileNeutral == acesNeutral)
{
//
// The file already contains ACES data,
// color conversion is not necessary.
return;
}
mustConvertColor = true;
minX = header.dataWindow().min.x;
maxX = header.dataWindow().max.x;
//
// Create a matrix that transforms colors from the
// RGB space of the input file into the ACES space
// using a color adaptation transform to move the
// white point.
//
//
// We'll need the Bradford cone primary matrix and its inverse
//
static const M44f bradfordCPM
(0.895100, -0.750200, 0.038900, 0.000000,
0.266400, 1.713500, -0.068500, 0.000000,
-0.161400, 0.036700, 1.029600, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
const static M44f inverseBradfordCPM
(0.986993, 0.432305, -0.008529, 0.000000,
-0.147054, 0.518360, 0.040043, 0.000000,
0.159963, 0.049291, 0.968487, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000);
//
// Convert the white points of the two RGB spaces to XYZ
//
float fx = fileNeutral.x;
float fy = fileNeutral.y;
V3f fileNeutralXYZ (fx / fy, 1, (1 - fx - fy) / fy);
float ax = acesNeutral.x;
float ay = acesNeutral.y;
V3f acesNeutralXYZ (ax / ay, 1, (1 - ax - ay) / ay);
//
// Compute the Bradford transformation matrix
//
V3f ratio ((acesNeutralXYZ * bradfordCPM) /
(fileNeutralXYZ * bradfordCPM));
M44f ratioMat (ratio[0], 0, 0, 0,
0, ratio[1], 0, 0,
0, 0, ratio[2], 0,
0, 0, 0, 1);
M44f bradfordTrans = bradfordCPM *
ratioMat *
inverseBradfordCPM;
//
// Build a combined file-RGB-to-ACES-RGB conversion matrix
//
fileToAces = RGBtoXYZ (fileChr, 1) * bradfordTrans * XYZtoRGB (acesChr, 1);
}
AcesInputFile::AcesInputFile (const std::string &name, int numThreads):
_data (new Data)
{
_data->rgbaFile = new RgbaInputFile (name.c_str(), numThreads);
_data->initColorConversion();
}
AcesInputFile::AcesInputFile (IStream &is, int numThreads):
_data (new Data)
{
_data->rgbaFile = new RgbaInputFile (is, numThreads);
_data->initColorConversion();
}
AcesInputFile::~AcesInputFile ()
{
delete _data;
}
void
AcesInputFile::setFrameBuffer (Rgba *base, size_t xStride, size_t yStride)
{
_data->rgbaFile->setFrameBuffer (base, xStride, yStride);
_data->fbBase = base;
_data->fbXStride = xStride;
_data->fbYStride = yStride;
}
void
AcesInputFile::readPixels (int scanLine1, int scanLine2)
{
//
// Copy the pixels from the RgbaInputFile into the frame buffer.
//
_data->rgbaFile->readPixels (scanLine1, scanLine2);
//
// If the RGB space of the input file is not the same as the ACES
// RGB space, then the pixels in the frame buffer must be transformed
// into the ACES RGB space.
//
if (!_data->mustConvertColor)
return;
int minY = min (scanLine1, scanLine2);
int maxY = max (scanLine1, scanLine2);
for (int y = minY; y <= maxY; ++y)
{
Rgba *base = _data->fbBase +
_data->fbXStride * _data->minX +
_data->fbYStride * y;
for (int x = _data->minX; x <= _data->maxX; ++x)
{
V3f aces = V3f (base->r, base->g, base->b) * _data->fileToAces;
base->r = aces[0];
base->g = aces[1];
base->b = aces[2];
base += _data->fbXStride;
}
}
}
void
AcesInputFile::readPixels (int scanLine)
{
readPixels (scanLine, scanLine);
}
const Header &
AcesInputFile::header () const
{
return _data->rgbaFile->header();
}
const IMATH_NAMESPACE::Box2i &
AcesInputFile::displayWindow () const
{
return _data->rgbaFile->displayWindow();
}
const IMATH_NAMESPACE::Box2i &
AcesInputFile::dataWindow () const
{
return _data->rgbaFile->dataWindow();
}
float
AcesInputFile::pixelAspectRatio () const
{
return _data->rgbaFile->pixelAspectRatio();
}
const IMATH_NAMESPACE::V2f
AcesInputFile::screenWindowCenter () const
{
return _data->rgbaFile->screenWindowCenter();
}
float
AcesInputFile::screenWindowWidth () const
{
return _data->rgbaFile->screenWindowWidth();
}
LineOrder
AcesInputFile::lineOrder () const
{
return _data->rgbaFile->lineOrder();
}
Compression
AcesInputFile::compression () const
{
return _data->rgbaFile->compression();
}
RgbaChannels
AcesInputFile::channels () const
{
return _data->rgbaFile->channels();
}
const char *
AcesInputFile::fileName () const
{
return _data->rgbaFile->fileName();
}
bool
AcesInputFile::isComplete () const
{
return _data->rgbaFile->isComplete();
}
int
AcesInputFile::version () const
{
return _data->rgbaFile->version();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_ACES_FILE_H
#define INCLUDED_IMF_ACES_FILE_H
//-----------------------------------------------------------------------------
//
// ACES image file I/O.
//
// This header file declares two classes that directly support
// image file input and output according to the Academy Image
// Interchange Framework.
//
// The Academy Image Interchange file format is a subset of OpenEXR:
//
// - Images are stored as scanlines. Tiles are not allowed.
//
// - Images contain three color channels, either
// R, G, B (red, green, blue) or
// Y, RY, BY (luminance, sub-sampled chroma)
//
// - Images may optionally contain an alpha channel.
//
// - Only three compression types are allowed:
// - NO_COMPRESSION (file is not compressed)
// - PIZ_COMPRESSION (lossless)
// - B44A_COMPRESSION (lossy)
//
// - The "chromaticities" header attribute must specify
// the ACES RGB primaries and white point.
//
// class AcesOutputFile writes an OpenEXR file, enforcing the
// restrictions listed above. Pixel data supplied by application
// software must already be in the ACES RGB space.
//
// class AcesInputFile reads an OpenEXR file. Pixel data delivered
// to application software is guaranteed to be in the ACES RGB space.
// If the RGB space of the file is not the same as the ACES space,
// then the pixels are automatically converted: the pixels are
// converted to CIE XYZ, a color adaptation transform shifts the
// white point, and the result is converted to ACES RGB.
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfRgba.h"
#include "ImathVec.h"
#include "ImathBox.h"
#include "ImfThreading.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
#include <string>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//
// ACES red, green, blue and white-point chromaticities.
//
const Chromaticities & acesChromaticities ();
//
// ACES output file.
//
class AcesOutputFile
{
public:
//---------------------------------------------------
// Constructor -- header is constructed by the caller
//---------------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
int numThreads = globalThreadCount());
//----------------------------------------------------
// Constructor -- header is constructed by the caller,
// file is opened by the caller, destructor will not
// automatically close the file.
//----------------------------------------------------
IMF_EXPORT
AcesOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
RgbaChannels rgbaChannels = WRITE_RGBA,
int numThreads = globalThreadCount());
//----------------------------------------------------------------
// Constructor -- header data are explicitly specified as function
// call arguments (empty dataWindow means "same as displayWindow")
//----------------------------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
const IMATH_NAMESPACE::Box2i &displayWindow,
const IMATH_NAMESPACE::Box2i &dataWindow = IMATH_NAMESPACE::Box2i(),
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
int numThreads = globalThreadCount());
//-----------------------------------------------
// Constructor -- like the previous one, but both
// the display window and the data window are
// Box2i (V2i (0, 0), V2i (width - 1, height -1))
//-----------------------------------------------
IMF_EXPORT
AcesOutputFile (const std::string &name,
int width,
int height,
RgbaChannels rgbaChannels = WRITE_RGBA,
float pixelAspectRatio = 1,
const IMATH_NAMESPACE::V2f screenWindowCenter = IMATH_NAMESPACE::V2f (0, 0),
float screenWindowWidth = 1,
LineOrder lineOrder = INCREASING_Y,
Compression compression = PIZ_COMPRESSION,
int numThreads = globalThreadCount());
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~AcesOutputFile ();
//------------------------------------------------
// Define a frame buffer as the pixel data source:
// Pixel (x, y) is at address
//
// base + x * xStride + y * yStride
//
//------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const Rgba *base,
size_t xStride,
size_t yStride);
//-------------------------------------------------
// Write pixel data (see class Imf::OutputFile)
// The pixels are assumed to contain ACES RGB data.
//-------------------------------------------------
void writePixels (int numScanLines = 1);
int currentScanLine () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & displayWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow () const;
IMF_EXPORT
float pixelAspectRatio () const;
IMF_EXPORT
const IMATH_NAMESPACE::V2f screenWindowCenter () const;
IMF_EXPORT
float screenWindowWidth () const;
IMF_EXPORT
LineOrder lineOrder () const;
IMF_EXPORT
Compression compression () const;
IMF_EXPORT
RgbaChannels channels () const;
// --------------------------------------------------------------------
// Update the preview image (see Imf::OutputFile::updatePreviewImage())
// --------------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba[]);
private:
AcesOutputFile (const AcesOutputFile &); // not implemented
AcesOutputFile & operator = (const AcesOutputFile &); // not implemented
class Data;
Data * _data;
};
//
// ACES input file
//
class AcesInputFile
{
public:
//-------------------------------------------------------
// Constructor -- opens the file with the specified name,
// destructor will automatically close the file.
//-------------------------------------------------------
IMF_EXPORT
AcesInputFile (const std::string &name,
int numThreads = globalThreadCount());
//-----------------------------------------------------------
// Constructor -- attaches the new AcesInputFile object to a
// file that has already been opened by the caller.
// Destroying the AcesInputFile object will not automatically
// close the file.
//-----------------------------------------------------------
IMF_EXPORT
AcesInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int numThreads = globalThreadCount());
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~AcesInputFile ();
//-----------------------------------------------------
// Define a frame buffer as the pixel data destination:
// Pixel (x, y) is at address
//
// base + x * xStride + y * yStride
//
//-----------------------------------------------------
IMF_EXPORT
void setFrameBuffer (Rgba *base,
size_t xStride,
size_t yStride);
//--------------------------------------------
// Read pixel data (see class Imf::InputFile)
// Pixels returned will contain ACES RGB data.
//--------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & displayWindow () const;
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow () const;
IMF_EXPORT
float pixelAspectRatio () const;
IMF_EXPORT
const IMATH_NAMESPACE::V2f screenWindowCenter () const;
IMF_EXPORT
float screenWindowWidth () const;
IMF_EXPORT
LineOrder lineOrder () const;
IMF_EXPORT
Compression compression () const;
IMF_EXPORT
RgbaChannels channels () const;
IMF_EXPORT
const char * fileName () const;
IMF_EXPORT
bool isComplete () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
private:
AcesInputFile (const AcesInputFile &); // not implemented
AcesInputFile & operator = (const AcesInputFile &); // not implemented
class Data;
Data * _data;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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@ -1,285 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_ARRAY_H
#define INCLUDED_IMF_ARRAY_H
#include "ImfForward.h"
//-------------------------------------------------------------------------
//
// class Array
// class Array2D
//
// "Arrays of T" whose sizes are not known at compile time.
// When an array goes out of scope, its elements are automatically
// deleted.
//
// Usage example:
//
// struct C
// {
// C () {std::cout << "C::C (" << this << ")\n";};
// virtual ~C () {std::cout << "C::~C (" << this << ")\n";};
// };
//
// int
// main ()
// {
// Array <C> a(3);
//
// C &b = a[1];
// const C &c = a[1];
// C *d = a + 2;
// const C *e = a;
//
// return 0;
// }
//
//-------------------------------------------------------------------------
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
template <class T>
class Array
{
public:
//-----------------------------
// Constructors and destructors
//-----------------------------
Array () {_data = 0; _size = 0;}
Array (long size) {_data = new T[size]; _size = size;}
~Array () {delete [] _data;}
//-----------------------------
// Access to the array elements
//-----------------------------
operator T * () {return _data;}
operator const T * () const {return _data;}
//------------------------------------------------------
// Resize and clear the array (the contents of the array
// are not preserved across the resize operation).
//
// resizeEraseUnsafe() is more memory efficient than
// resizeErase() because it deletes the old memory block
// before allocating a new one, but if allocating the
// new block throws an exception, resizeEraseUnsafe()
// leaves the array in an unusable state.
//
//------------------------------------------------------
void resizeErase (long size);
void resizeEraseUnsafe (long size);
//-------------------------------
// Return the size of this array.
//-------------------------------
long size() const {return _size;}
private:
Array (const Array &); // Copying and assignment
Array & operator = (const Array &); // are not implemented
long _size;
T * _data;
};
template <class T>
class Array2D
{
public:
//-----------------------------
// Constructors and destructors
//-----------------------------
Array2D (); // empty array, 0 by 0 elements
Array2D (long sizeX, long sizeY); // sizeX by sizeY elements
~Array2D ();
//-----------------------------
// Access to the array elements
//-----------------------------
T * operator [] (long x);
const T * operator [] (long x) const;
//------------------------------------------------------
// Resize and clear the array (the contents of the array
// are not preserved across the resize operation).
//
// resizeEraseUnsafe() is more memory efficient than
// resizeErase() because it deletes the old memory block
// before allocating a new one, but if allocating the
// new block throws an exception, resizeEraseUnsafe()
// leaves the array in an unusable state.
//
//------------------------------------------------------
void resizeErase (long sizeX, long sizeY);
void resizeEraseUnsafe (long sizeX, long sizeY);
//-------------------------------
// Return the size of this array.
//-------------------------------
long height() const {return _sizeX;}
long width() const {return _sizeY;}
private:
Array2D (const Array2D &); // Copying and assignment
Array2D & operator = (const Array2D &); // are not implemented
long _sizeX;
long _sizeY;
T * _data;
};
//---------------
// Implementation
//---------------
template <class T>
inline void
Array<T>::resizeErase (long size)
{
T *tmp = new T[size];
delete [] _data;
_size = size;
_data = tmp;
}
template <class T>
inline void
Array<T>::resizeEraseUnsafe (long size)
{
delete [] _data;
_data = 0;
_size = 0;
_data = new T[size];
_size = size;
}
template <class T>
inline
Array2D<T>::Array2D ():
_sizeX(0), _sizeY (0), _data (0)
{
// emtpy
}
template <class T>
inline
Array2D<T>::Array2D (long sizeX, long sizeY):
_sizeX (sizeX), _sizeY (sizeY), _data (new T[sizeX * sizeY])
{
// emtpy
}
template <class T>
inline
Array2D<T>::~Array2D ()
{
delete [] _data;
}
template <class T>
inline T *
Array2D<T>::operator [] (long x)
{
return _data + x * _sizeY;
}
template <class T>
inline const T *
Array2D<T>::operator [] (long x) const
{
return _data + x * _sizeY;
}
template <class T>
inline void
Array2D<T>::resizeErase (long sizeX, long sizeY)
{
T *tmp = new T[sizeX * sizeY];
delete [] _data;
_sizeX = sizeX;
_sizeY = sizeY;
_data = tmp;
}
template <class T>
inline void
Array2D<T>::resizeEraseUnsafe (long sizeX, long sizeY)
{
delete [] _data;
_data = 0;
_sizeX = 0;
_sizeY = 0;
_data = new T[sizeX * sizeY];
_sizeX = sizeX;
_sizeY = sizeY;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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@ -1,164 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Attribute
//
//-----------------------------------------------------------------------------
#include <ImfAttribute.h>
#include "IlmThreadMutex.h"
#include "Iex.h"
#include <string.h>
#include <map>
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using ILMTHREAD_NAMESPACE::Mutex;
using ILMTHREAD_NAMESPACE::Lock;
Attribute::Attribute () {}
Attribute::~Attribute () {}
namespace {
struct NameCompare
{
bool
operator () (const char *x, const char *y) const
{
return strcmp (x, y) < 0;
}
};
typedef Attribute* (*Constructor)();
typedef std::map <const char *, Constructor, NameCompare> TypeMap;
class LockedTypeMap: public TypeMap
{
public:
Mutex mutex;
};
LockedTypeMap &
typeMap ()
{
// c++11 requires thread-safe static variable initialization
#if __cplusplus >= 201103L
static LockedTypeMap tMap;
return tMap;
#else
static Mutex criticalSection;
Lock lock (criticalSection);
static LockedTypeMap* typeMap = 0;
if (typeMap == 0)
typeMap = new LockedTypeMap ();
return *typeMap;
#endif
}
} // namespace
bool
Attribute::knownType (const char typeName[])
{
LockedTypeMap& tMap = typeMap();
Lock lock (tMap.mutex);
return tMap.find (typeName) != tMap.end();
}
void
Attribute::registerAttributeType (const char typeName[],
Attribute *(*newAttribute)())
{
LockedTypeMap& tMap = typeMap();
Lock lock (tMap.mutex);
if (tMap.find (typeName) != tMap.end())
THROW (IEX_NAMESPACE::ArgExc, "Cannot register image file attribute "
"type \"" << typeName << "\". "
"The type has already been registered.");
tMap.insert (TypeMap::value_type (typeName, newAttribute));
}
void
Attribute::unRegisterAttributeType (const char typeName[])
{
LockedTypeMap& tMap = typeMap();
Lock lock (tMap.mutex);
tMap.erase (typeName);
}
Attribute *
Attribute::newAttribute (const char typeName[])
{
LockedTypeMap& tMap = typeMap();
Lock lock (tMap.mutex);
TypeMap::const_iterator i = tMap.find (typeName);
if (i == tMap.end())
THROW (IEX_NAMESPACE::ArgExc, "Cannot create image file attribute of "
"unknown type \"" << typeName << "\".");
return (i->second)();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,413 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_ATTRIBUTE_H
#define INCLUDED_IMF_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class Attribute
//
//-----------------------------------------------------------------------------
#include "IexBaseExc.h"
#include "ImfIO.h"
#include "ImfXdr.h"
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Attribute
{
public:
//---------------------------
// Constructor and destructor
//---------------------------
IMF_EXPORT
Attribute ();
IMF_EXPORT
virtual ~Attribute ();
//-------------------------------
// Get this attribute's type name
//-------------------------------
virtual const char * typeName () const = 0;
//------------------------------
// Make a copy of this attribute
//------------------------------
virtual Attribute * copy () const = 0;
//----------------------------------------
// Type-specific attribute I/O and copying
//----------------------------------------
virtual void writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const = 0;
virtual void readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version) = 0;
virtual void copyValueFrom (const Attribute &other) = 0;
//------------------
// Attribute factory
//------------------
IMF_EXPORT
static Attribute * newAttribute (const char typeName[]);
//-----------------------------------------------------------
// Test if a given attribute type has already been registered
//-----------------------------------------------------------
IMF_EXPORT
static bool knownType (const char typeName[]);
protected:
//--------------------------------------------------
// Register an attribute type so that newAttribute()
// knows how to make objects of this type.
//--------------------------------------------------
IMF_EXPORT
static void registerAttributeType (const char typeName[],
Attribute *(*newAttribute)());
//------------------------------------------------------
// Un-register an attribute type so that newAttribute()
// no longer knows how to make objects of this type (for
// debugging only).
//------------------------------------------------------
IMF_EXPORT
static void unRegisterAttributeType (const char typeName[]);
};
//-------------------------------------------------
// Class template for attributes of a specific type
//-------------------------------------------------
template <class T>
class TypedAttribute: public Attribute
{
public:
//----------------------------
// Constructors and destructor
//------------_---------------
TypedAttribute ();
TypedAttribute (const T &value);
TypedAttribute (const TypedAttribute<T> &other);
virtual ~TypedAttribute ();
//--------------------------------
// Access to the attribute's value
//--------------------------------
T & value ();
const T & value () const;
//--------------------------------
// Get this attribute's type name.
//--------------------------------
virtual const char * typeName () const;
//---------------------------------------------------------
// Static version of typeName()
// This function must be specialized for each value type T.
//---------------------------------------------------------
static const char * staticTypeName ();
//---------------------
// Make a new attribute
//---------------------
static Attribute * makeNewAttribute ();
//------------------------------
// Make a copy of this attribute
//------------------------------
virtual Attribute * copy () const;
//-----------------------------------------------------------------
// Type-specific attribute I/O and copying.
// Depending on type T, these functions may have to be specialized.
//-----------------------------------------------------------------
virtual void writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const;
virtual void readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version);
virtual void copyValueFrom (const Attribute &other);
//------------------------------------------------------------
// Dynamic casts that throw exceptions instead of returning 0.
//------------------------------------------------------------
static TypedAttribute * cast (Attribute *attribute);
static const TypedAttribute * cast (const Attribute *attribute);
static TypedAttribute & cast (Attribute &attribute);
static const TypedAttribute & cast (const Attribute &attribute);
//---------------------------------------------------------------
// Register this attribute type so that Attribute::newAttribute()
// knows how to make objects of this type.
//
// Note that this function is not thread-safe because it modifies
// a global variable in the IlmIlm library. A thread in a multi-
// threaded program may call registerAttributeType() only when no
// other thread is accessing any functions or classes in the
// IlmImf library.
//
//---------------------------------------------------------------
static void registerAttributeType ();
//-----------------------------------------------------
// Un-register this attribute type (for debugging only)
//-----------------------------------------------------
static void unRegisterAttributeType ();
private:
T _value;
};
//------------------------------------
// Implementation of TypedAttribute<T>
//------------------------------------
template <class T>
TypedAttribute<T>::TypedAttribute ():
Attribute (),
_value (T())
{
// empty
}
template <class T>
TypedAttribute<T>::TypedAttribute (const T & value):
Attribute (),
_value (value)
{
// empty
}
template <class T>
TypedAttribute<T>::TypedAttribute (const TypedAttribute<T> &other):
Attribute (other),
_value ()
{
copyValueFrom (other);
}
template <class T>
TypedAttribute<T>::~TypedAttribute ()
{
// empty
}
template <class T>
inline T &
TypedAttribute<T>::value ()
{
return _value;
}
template <class T>
inline const T &
TypedAttribute<T>::value () const
{
return _value;
}
template <class T>
const char *
TypedAttribute<T>::typeName () const
{
return staticTypeName();
}
template <class T>
Attribute *
TypedAttribute<T>::makeNewAttribute ()
{
return new TypedAttribute<T>();
}
template <class T>
Attribute *
TypedAttribute<T>::copy () const
{
Attribute * attribute = new TypedAttribute<T>();
attribute->copyValueFrom (*this);
return attribute;
}
template <class T>
void
TypedAttribute<T>::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
int version) const
{
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::write <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (os, _value);
}
template <class T>
void
TypedAttribute<T>::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is,
int size,
int version)
{
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, _value);
}
template <class T>
void
TypedAttribute<T>::copyValueFrom (const Attribute &other)
{
_value = cast(other)._value;
}
template <class T>
TypedAttribute<T> *
TypedAttribute<T>::cast (Attribute *attribute)
{
TypedAttribute<T> *t =
dynamic_cast <TypedAttribute<T> *> (attribute);
if (t == 0)
throw IEX_NAMESPACE::TypeExc ("Unexpected attribute type.");
return t;
}
template <class T>
const TypedAttribute<T> *
TypedAttribute<T>::cast (const Attribute *attribute)
{
const TypedAttribute<T> *t =
dynamic_cast <const TypedAttribute<T> *> (attribute);
if (t == 0)
throw IEX_NAMESPACE::TypeExc ("Unexpected attribute type.");
return t;
}
template <class T>
inline TypedAttribute<T> &
TypedAttribute<T>::cast (Attribute &attribute)
{
return *cast (&attribute);
}
template <class T>
inline const TypedAttribute<T> &
TypedAttribute<T>::cast (const Attribute &attribute)
{
return *cast (&attribute);
}
template <class T>
inline void
TypedAttribute<T>::registerAttributeType ()
{
Attribute::registerAttributeType (staticTypeName(), makeNewAttribute);
}
template <class T>
inline void
TypedAttribute<T>::unRegisterAttributeType ()
{
Attribute::unRegisterAttributeType (staticTypeName());
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_AUTO_ARRAY_H
#define INCLUDED_IMF_AUTO_ARRAY_H
//-----------------------------------------------------------------------------
//
// class AutoArray -- a workaround for systems with
// insufficient stack space for large auto arrays.
//
//-----------------------------------------------------------------------------
#include "ImfNamespace.h"
#include <string.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
#if !defined (HAVE_LARGE_STACK)
template <class T, int size>
class AutoArray
{
public:
AutoArray (): _data (new T [size]) { memset(_data, 0, size*sizeof(T)); }
~AutoArray () {delete [] _data;}
operator T * () {return _data;}
operator const T * () const {return _data;}
private:
T *_data;
};
#else
template <class T, int size>
class AutoArray
{
public:
operator T * () {return _data;}
operator const T * () const {return _data;}
private:
T _data[size];
};
#endif
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_B44_COMPRESSOR_H
#define INCLUDED_IMF_B44_COMPRESSOR_H
//-----------------------------------------------------------------------------
//
// class B44Compressor -- lossy compression of 4x4 pixel blocks
//
//-----------------------------------------------------------------------------
#include "ImfCompressor.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class B44Compressor: public Compressor
{
public:
IMF_EXPORT
B44Compressor (const Header &hdr,
size_t maxScanLineSize,
size_t numScanLines,
bool optFlatFields);
IMF_EXPORT
virtual ~B44Compressor ();
IMF_EXPORT
virtual int numScanLines () const;
IMF_EXPORT
virtual Format format () const;
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
private:
struct ChannelData;
int compress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int uncompress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int _maxScanLineSize;
bool _optFlatFields;
Format _format;
int _numScanLines;
unsigned short * _tmpBuffer;
char * _outBuffer;
int _numChans;
const ChannelList & _channels;
ChannelData * _channelData;
int _minX;
int _maxX;
int _maxY;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Box2iAttribute
// class Box2fAttribute
//
//-----------------------------------------------------------------------------
#include <ImfBoxAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
Box2iAttribute::staticTypeName ()
{
return "box2i";
}
template <>
void
Box2iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.min.x);
Xdr::write <StreamIO> (os, _value.min.y);
Xdr::write <StreamIO> (os, _value.max.x);
Xdr::write <StreamIO> (os, _value.max.y);
}
template <>
void
Box2iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.min.x);
Xdr::read <StreamIO> (is, _value.min.y);
Xdr::read <StreamIO> (is, _value.max.x);
Xdr::read <StreamIO> (is, _value.max.y);
}
template <>
const char *
Box2fAttribute::staticTypeName ()
{
return "box2f";
}
template <>
void
Box2fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.min.x);
Xdr::write <StreamIO> (os, _value.min.y);
Xdr::write <StreamIO> (os, _value.max.x);
Xdr::write <StreamIO> (os, _value.max.y);
}
template <>
void
Box2fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.min.x);
Xdr::read <StreamIO> (is, _value.min.y);
Xdr::read <StreamIO> (is, _value.max.x);
Xdr::read <StreamIO> (is, _value.max.y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_BOX_ATTRIBUTE_H
#define INCLUDED_IMF_BOX_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class Box2iAttribute
// class Box2fAttribute
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfAttribute.h"
#include "ImathBox.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<IMATH_NAMESPACE::Box2i> Box2iAttribute;
template <>
IMF_EXPORT
const char *Box2iAttribute::staticTypeName ();
template <>
IMF_EXPORT
void Box2iAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void Box2iAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
typedef TypedAttribute<IMATH_NAMESPACE::Box2f> Box2fAttribute;
template <>
IMF_EXPORT
const char *Box2fAttribute::staticTypeName ();
template <>
IMF_EXPORT
void Box2fAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void Box2fAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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/*
Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
Digital Ltd. LLC
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Industrial Light & Magic nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef INCLUDED_IMF_C_RGBA_FILE_H
#define INCLUDED_IMF_C_RGBA_FILE_H
#include "ImfExport.h"
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
** Interpreting unsigned shorts as 16-bit floating point numbers
*/
typedef unsigned short ImfHalf;
IMF_EXPORT
void ImfFloatToHalf (float f,
ImfHalf *h);
IMF_EXPORT
void ImfFloatToHalfArray (int n,
const float f[/*n*/],
ImfHalf h[/*n*/]);
IMF_EXPORT
float ImfHalfToFloat (ImfHalf h);
IMF_EXPORT
void ImfHalfToFloatArray (int n,
const ImfHalf h[/*n*/],
float f[/*n*/]);
/*
** RGBA pixel; memory layout must be the same as struct Imf::Rgba.
*/
struct ImfRgba
{
ImfHalf r;
ImfHalf g;
ImfHalf b;
ImfHalf a;
};
typedef struct ImfRgba ImfRgba;
/*
** Magic number; this must be the same as Imf::MAGIC
*/
#define IMF_MAGIC 20000630
/*
** Version number; this must be the same as Imf::EXR_VERSION
*/
#define IMF_VERSION_NUMBER 2
/*
** Line order; values must the the same as in Imf::LineOrder.
*/
#define IMF_INCREASING_Y 0
#define IMF_DECREASING_Y 1
#define IMF_RANDOM_Y 2
/*
** Compression types; values must be the same as in Imf::Compression.
*/
#define IMF_NO_COMPRESSION 0
#define IMF_RLE_COMPRESSION 1
#define IMF_ZIPS_COMPRESSION 2
#define IMF_ZIP_COMPRESSION 3
#define IMF_PIZ_COMPRESSION 4
#define IMF_PXR24_COMPRESSION 5
#define IMF_B44_COMPRESSION 6
#define IMF_B44A_COMPRESSION 7
/*
** Channels; values must be the same as in Imf::RgbaChannels.
*/
#define IMF_WRITE_R 0x01
#define IMF_WRITE_G 0x02
#define IMF_WRITE_B 0x04
#define IMF_WRITE_A 0x08
#define IMF_WRITE_Y 0x10
#define IMF_WRITE_C 0x20
#define IMF_WRITE_RGB 0x07
#define IMF_WRITE_RGBA 0x0f
#define IMF_WRITE_YC 0x30
#define IMF_WRITE_YA 0x18
#define IMF_WRITE_YCA 0x38
/*
** Level modes; values must be the same as in Imf::LevelMode
*/
#define IMF_ONE_LEVEL 0
#define IMF_MIPMAP_LEVELS 1
#define IMF_RIPMAP_LEVELS 2
/*
** Level rounding modes; values must be the same as in Imf::LevelRoundingMode
*/
#define IMF_ROUND_DOWN 0
#define IMF_ROUND_UP 1
/*
** RGBA file header
*/
struct ImfHeader;
typedef struct ImfHeader ImfHeader;
IMF_EXPORT
ImfHeader * ImfNewHeader (void);
IMF_EXPORT
void ImfDeleteHeader (ImfHeader *hdr);
IMF_EXPORT
ImfHeader * ImfCopyHeader (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetDisplayWindow (ImfHeader *hdr,
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
void ImfHeaderDisplayWindow (const ImfHeader *hdr,
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
void ImfHeaderSetDataWindow (ImfHeader *hdr,
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
void ImfHeaderDataWindow (const ImfHeader *hdr,
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
void ImfHeaderSetPixelAspectRatio (ImfHeader *hdr,
float pixelAspectRatio);
IMF_EXPORT
float ImfHeaderPixelAspectRatio (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetScreenWindowCenter (ImfHeader *hdr,
float x, float y);
IMF_EXPORT
void ImfHeaderScreenWindowCenter (const ImfHeader *hdr,
float *x, float *y);
IMF_EXPORT
void ImfHeaderSetScreenWindowWidth (ImfHeader *hdr,
float width);
IMF_EXPORT
float ImfHeaderScreenWindowWidth (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetLineOrder (ImfHeader *hdr,
int lineOrder);
IMF_EXPORT
int ImfHeaderLineOrder (const ImfHeader *hdr);
IMF_EXPORT
void ImfHeaderSetCompression (ImfHeader *hdr,
int compression);
IMF_EXPORT
int ImfHeaderCompression (const ImfHeader *hdr);
IMF_EXPORT
int ImfHeaderSetIntAttribute (ImfHeader *hdr,
const char name[],
int value);
IMF_EXPORT
int ImfHeaderIntAttribute (const ImfHeader *hdr,
const char name[],
int *value);
IMF_EXPORT
int ImfHeaderSetFloatAttribute (ImfHeader *hdr,
const char name[],
float value);
IMF_EXPORT
int ImfHeaderSetDoubleAttribute (ImfHeader *hdr,
const char name[],
double value);
IMF_EXPORT
int ImfHeaderFloatAttribute (const ImfHeader *hdr,
const char name[],
float *value);
IMF_EXPORT
int ImfHeaderDoubleAttribute (const ImfHeader *hdr,
const char name[],
double *value);
IMF_EXPORT
int ImfHeaderSetStringAttribute (ImfHeader *hdr,
const char name[],
const char value[]);
IMF_EXPORT
int ImfHeaderStringAttribute (const ImfHeader *hdr,
const char name[],
const char **value);
IMF_EXPORT
int ImfHeaderSetBox2iAttribute (ImfHeader *hdr,
const char name[],
int xMin, int yMin,
int xMax, int yMax);
IMF_EXPORT
int ImfHeaderBox2iAttribute (const ImfHeader *hdr,
const char name[],
int *xMin, int *yMin,
int *xMax, int *yMax);
IMF_EXPORT
int ImfHeaderSetBox2fAttribute (ImfHeader *hdr,
const char name[],
float xMin, float yMin,
float xMax, float yMax);
IMF_EXPORT
int ImfHeaderBox2fAttribute (const ImfHeader *hdr,
const char name[],
float *xMin, float *yMin,
float *xMax, float *yMax);
IMF_EXPORT
int ImfHeaderSetV2iAttribute (ImfHeader *hdr,
const char name[],
int x, int y);
IMF_EXPORT
int ImfHeaderV2iAttribute (const ImfHeader *hdr,
const char name[],
int *x, int *y);
IMF_EXPORT
int ImfHeaderSetV2fAttribute (ImfHeader *hdr,
const char name[],
float x, float y);
IMF_EXPORT
int ImfHeaderV2fAttribute (const ImfHeader *hdr,
const char name[],
float *x, float *y);
IMF_EXPORT
int ImfHeaderSetV3iAttribute (ImfHeader *hdr,
const char name[],
int x, int y, int z);
IMF_EXPORT
int ImfHeaderV3iAttribute (const ImfHeader *hdr,
const char name[],
int *x, int *y, int *z);
IMF_EXPORT
int ImfHeaderSetV3fAttribute (ImfHeader *hdr,
const char name[],
float x, float y, float z);
IMF_EXPORT
int ImfHeaderV3fAttribute (const ImfHeader *hdr,
const char name[],
float *x, float *y, float *z);
IMF_EXPORT
int ImfHeaderSetM33fAttribute (ImfHeader *hdr,
const char name[],
const float m[3][3]);
IMF_EXPORT
int ImfHeaderM33fAttribute (const ImfHeader *hdr,
const char name[],
float m[3][3]);
IMF_EXPORT
int ImfHeaderSetM44fAttribute (ImfHeader *hdr,
const char name[],
const float m[4][4]);
IMF_EXPORT
int ImfHeaderM44fAttribute (const ImfHeader *hdr,
const char name[],
float m[4][4]);
/*
** RGBA output file
*/
struct ImfOutputFile;
typedef struct ImfOutputFile ImfOutputFile;
IMF_EXPORT
ImfOutputFile * ImfOpenOutputFile (const char name[],
const ImfHeader *hdr,
int channels);
IMF_EXPORT
int ImfCloseOutputFile (ImfOutputFile *out);
IMF_EXPORT
int ImfOutputSetFrameBuffer (ImfOutputFile *out,
const ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfOutputWritePixels (ImfOutputFile *out,
int numScanLines);
IMF_EXPORT
int ImfOutputCurrentScanLine (const ImfOutputFile *out);
IMF_EXPORT
const ImfHeader * ImfOutputHeader (const ImfOutputFile *out);
IMF_EXPORT
int ImfOutputChannels (const ImfOutputFile *out);
/*
** Tiled RGBA output file
*/
struct ImfTiledOutputFile;
typedef struct ImfTiledOutputFile ImfTiledOutputFile;
IMF_EXPORT
ImfTiledOutputFile * ImfOpenTiledOutputFile (const char name[],
const ImfHeader *hdr,
int channels,
int xSize, int ySize,
int mode, int rmode);
IMF_EXPORT
int ImfCloseTiledOutputFile (ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputSetFrameBuffer (ImfTiledOutputFile *out,
const ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfTiledOutputWriteTile (ImfTiledOutputFile *out,
int dx, int dy,
int lx, int ly);
IMF_EXPORT
int ImfTiledOutputWriteTiles (ImfTiledOutputFile *out,
int dxMin, int dxMax,
int dyMin, int dyMax,
int lx, int ly);
IMF_EXPORT
const ImfHeader * ImfTiledOutputHeader (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputChannels (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputTileXSize (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputTileYSize (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputLevelMode (const ImfTiledOutputFile *out);
IMF_EXPORT
int ImfTiledOutputLevelRoundingMode
(const ImfTiledOutputFile *out);
/*
** RGBA input file
*/
struct ImfInputFile;
typedef struct ImfInputFile ImfInputFile;
ImfInputFile * ImfOpenInputFile (const char name[]);
IMF_EXPORT
int ImfCloseInputFile (ImfInputFile *in);
IMF_EXPORT
int ImfInputSetFrameBuffer (ImfInputFile *in,
ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfInputReadPixels (ImfInputFile *in,
int scanLine1,
int scanLine2);
IMF_EXPORT
const ImfHeader * ImfInputHeader (const ImfInputFile *in);
IMF_EXPORT
int ImfInputChannels (const ImfInputFile *in);
IMF_EXPORT
const char * ImfInputFileName (const ImfInputFile *in);
/*
** Tiled RGBA input file
*/
struct ImfTiledInputFile;
typedef struct ImfTiledInputFile ImfTiledInputFile;
IMF_EXPORT
ImfTiledInputFile * ImfOpenTiledInputFile (const char name[]);
IMF_EXPORT
int ImfCloseTiledInputFile (ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputSetFrameBuffer (ImfTiledInputFile *in,
ImfRgba *base,
size_t xStride,
size_t yStride);
IMF_EXPORT
int ImfTiledInputReadTile (ImfTiledInputFile *in,
int dx, int dy,
int lx, int ly);
IMF_EXPORT
int ImfTiledInputReadTiles (ImfTiledInputFile *in,
int dxMin, int dxMax,
int dyMin, int dyMax,
int lx, int ly);
IMF_EXPORT
const ImfHeader * ImfTiledInputHeader (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputChannels (const ImfTiledInputFile *in);
IMF_EXPORT
const char * ImfTiledInputFileName (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputTileXSize (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputTileYSize (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputLevelMode (const ImfTiledInputFile *in);
IMF_EXPORT
int ImfTiledInputLevelRoundingMode
(const ImfTiledInputFile *in);
/*
** Lookup tables
*/
struct ImfLut;
typedef struct ImfLut ImfLut;
IMF_EXPORT
ImfLut * ImfNewRound12logLut (int channels);
IMF_EXPORT
ImfLut * ImfNewRoundNBitLut (unsigned int n, int channels);
IMF_EXPORT
void ImfDeleteLut (ImfLut *lut);
IMF_EXPORT
void ImfApplyLut (ImfLut *lut,
ImfRgba *data,
int nData,
int stride);
/*
** Most recent error message
*/
IMF_EXPORT
const char * ImfErrorMessage (void);
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif

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@ -1,322 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Channel
// class ChannelList
//
//-----------------------------------------------------------------------------
#include <ImfChannelList.h>
#include <Iex.h>
using std::string;
using std::set;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Channel::Channel (PixelType t, int xs, int ys, bool pl):
type (t),
xSampling (xs),
ySampling (ys),
pLinear (pl)
{
// empty
}
bool
Channel::operator == (const Channel &other) const
{
return type == other.type &&
xSampling == other.xSampling &&
ySampling == other.ySampling &&
pLinear == other.pLinear;
}
void
ChannelList::insert (const char name[], const Channel &channel)
{
if (name[0] == 0)
THROW (IEX_NAMESPACE::ArgExc, "Image channel name cannot be an empty string.");
_map[name] = channel;
}
void
ChannelList::insert (const string &name, const Channel &channel)
{
insert (name.c_str(), channel);
}
Channel &
ChannelList::operator [] (const char name[])
{
ChannelMap::iterator i = _map.find (name);
if (i == _map.end())
THROW (IEX_NAMESPACE::ArgExc, "Cannot find image channel \"" << name << "\".");
return i->second;
}
const Channel &
ChannelList::operator [] (const char name[]) const
{
ChannelMap::const_iterator i = _map.find (name);
if (i == _map.end())
THROW (IEX_NAMESPACE::ArgExc, "Cannot find image channel \"" << name << "\".");
return i->second;
}
Channel &
ChannelList::operator [] (const string &name)
{
return this->operator[] (name.c_str());
}
const Channel &
ChannelList::operator [] (const string &name) const
{
return this->operator[] (name.c_str());
}
Channel *
ChannelList::findChannel (const char name[])
{
ChannelMap::iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
const Channel *
ChannelList::findChannel (const char name[]) const
{
ChannelMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
Channel *
ChannelList::findChannel (const string &name)
{
return findChannel (name.c_str());
}
const Channel *
ChannelList::findChannel (const string &name) const
{
return findChannel (name.c_str());
}
ChannelList::Iterator
ChannelList::begin ()
{
return _map.begin();
}
ChannelList::ConstIterator
ChannelList::begin () const
{
return _map.begin();
}
ChannelList::Iterator
ChannelList::end ()
{
return _map.end();
}
ChannelList::ConstIterator
ChannelList::end () const
{
return _map.end();
}
ChannelList::Iterator
ChannelList::find (const char name[])
{
return _map.find (name);
}
ChannelList::ConstIterator
ChannelList::find (const char name[]) const
{
return _map.find (name);
}
ChannelList::Iterator
ChannelList::find (const string &name)
{
return find (name.c_str());
}
ChannelList::ConstIterator
ChannelList::find (const string &name) const
{
return find (name.c_str());
}
void
ChannelList::layers (set <string> &layerNames) const
{
layerNames.clear();
for (ConstIterator i = begin(); i != end(); ++i)
{
string layerName = i.name();
size_t pos = layerName.rfind ('.');
if (pos != string::npos && pos != 0 && pos + 1 < layerName.size())
{
layerName.erase (pos);
layerNames.insert (layerName);
}
}
}
void
ChannelList::channelsInLayer (const string &layerName,
Iterator &first,
Iterator &last)
{
channelsWithPrefix (layerName + '.', first, last);
}
void
ChannelList::channelsInLayer (const string &layerName,
ConstIterator &first,
ConstIterator &last) const
{
channelsWithPrefix (layerName + '.', first, last);
}
void
ChannelList::channelsWithPrefix (const char prefix[],
Iterator &first,
Iterator &last)
{
first = last = _map.lower_bound (prefix);
size_t n = int(strlen (prefix));
while (last != Iterator (_map.end()) &&
strncmp (last.name(), prefix, n) <= 0)
{
++last;
}
}
void
ChannelList::channelsWithPrefix (const char prefix[],
ConstIterator &first,
ConstIterator &last) const
{
first = last = _map.lower_bound (prefix);
size_t n = strlen (prefix);
while (last != ConstIterator (_map.end()) &&
strncmp (last.name(), prefix, n) <= 0)
{
++last;
}
}
void
ChannelList::channelsWithPrefix (const string &prefix,
Iterator &first,
Iterator &last)
{
return channelsWithPrefix (prefix.c_str(), first, last);
}
void
ChannelList::channelsWithPrefix (const string &prefix,
ConstIterator &first,
ConstIterator &last) const
{
return channelsWithPrefix (prefix.c_str(), first, last);
}
bool
ChannelList::operator == (const ChannelList &other) const
{
ConstIterator i = begin();
ConstIterator j = other.begin();
while (i != end() && j != other.end())
{
if (!(i.channel() == j.channel()))
return false;
++i;
++j;
}
return i == end() && j == other.end();
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,477 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CHANNEL_LIST_H
#define INCLUDED_IMF_CHANNEL_LIST_H
//-----------------------------------------------------------------------------
//
// class Channel
// class ChannelList
//
//-----------------------------------------------------------------------------
#include "ImfName.h"
#include "ImfPixelType.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include <map>
#include <set>
#include <string>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct Channel
{
//------------------------------
// Data type; see ImfPixelType.h
//------------------------------
PixelType type;
//--------------------------------------------
// Subsampling: pixel (x, y) is present in the
// channel only if
//
// x % xSampling == 0 && y % ySampling == 0
//
//--------------------------------------------
int xSampling;
int ySampling;
//--------------------------------------------------------------
// Hint to lossy compression methods that indicates whether
// human perception of the quantity represented by this channel
// is closer to linear or closer to logarithmic. Compression
// methods may optimize image quality by adjusting pixel data
// quantization acording to this hint.
// For example, perception of red, green, blue and luminance is
// approximately logarithmic; the difference between 0.1 and 0.2
// is perceived to be roughly the same as the difference between
// 1.0 and 2.0. Perception of chroma coordinates tends to be
// closer to linear than logarithmic; the difference between 0.1
// and 0.2 is perceived to be roughly the same as the difference
// between 1.0 and 1.1.
//--------------------------------------------------------------
bool pLinear;
//------------
// Constructor
//------------
IMF_EXPORT
Channel (PixelType type = HALF,
int xSampling = 1,
int ySampling = 1,
bool pLinear = false);
//------------
// Operator ==
//------------
IMF_EXPORT
bool operator == (const Channel &other) const;
};
class ChannelList
{
public:
//--------------
// Add a channel
//--------------
IMF_EXPORT
void insert (const char name[],
const Channel &channel);
IMF_EXPORT
void insert (const std::string &name,
const Channel &channel);
//------------------------------------------------------------------
// Access to existing channels:
//
// [n] Returns a reference to the channel with name n.
// If no channel with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findChannel(n) Returns a pointer to the channel with name n,
// or 0 if no channel with name n exists.
//
//------------------------------------------------------------------
IMF_EXPORT
Channel & operator [] (const char name[]);
IMF_EXPORT
const Channel & operator [] (const char name[]) const;
IMF_EXPORT
Channel & operator [] (const std::string &name);
IMF_EXPORT
const Channel & operator [] (const std::string &name) const;
IMF_EXPORT
Channel * findChannel (const char name[]);
IMF_EXPORT
const Channel * findChannel (const char name[]) const;
IMF_EXPORT
Channel * findChannel (const std::string &name);
IMF_EXPORT
const Channel * findChannel (const std::string &name) const;
//-------------------------------------------
// Iterator-style access to existing channels
//-------------------------------------------
typedef std::map <Name, Channel> ChannelMap;
class Iterator;
class ConstIterator;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
//-----------------------------------------------------------------
// Support for image layers:
//
// In an image file with many channels it is sometimes useful to
// group the channels into "layers", that is, into sets of channels
// that logically belong together. Grouping channels into layers
// is done using a naming convention: channel C in layer L is
// called "L.C".
//
// For example, a computer graphic image may contain separate
// R, G and B channels for light that originated at each of
// several different virtual light sources. The channels in
// this image might be called "light1.R", "light1.G", "light1.B",
// "light2.R", "light2.G", "light2.B", etc.
//
// Note that this naming convention allows layers to be nested;
// for example, "light1.specular.R" identifies the "R" channel
// in the "specular" sub-layer of layer "light1".
//
// Channel names that don't contain a "." or that contain a
// "." only at the beginning or at the end are not considered
// to be part of any layer.
//
// layers(lns) sorts the channels in this ChannelList
// into layers and stores the names of
// all layers, sorted alphabetically,
// into string set lns.
//
// channelsInLayer(ln,f,l) stores a pair of iterators in f and l
// such that the loop
//
// for (ConstIterator i = f; i != l; ++i)
// ...
//
// iterates over all channels in layer ln.
// channelsInLayer (ln, l, p) calls
// channelsWithPrefix (ln + ".", l, p).
//
//-----------------------------------------------------------------
IMF_EXPORT
void layers (std::set <std::string> &layerNames) const;
IMF_EXPORT
void channelsInLayer (const std::string &layerName,
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsInLayer (const std::string &layerName,
ConstIterator &first,
ConstIterator &last) const;
//-------------------------------------------------------------------
// Find all channels whose name begins with a given prefix:
//
// channelsWithPrefix(p,f,l) stores a pair of iterators in f and l
// such that the following loop iterates over all channels whose name
// begins with string p:
//
// for (ConstIterator i = f; i != l; ++i)
// ...
//
//-------------------------------------------------------------------
IMF_EXPORT
void channelsWithPrefix (const char prefix[],
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsWithPrefix (const char prefix[],
ConstIterator &first,
ConstIterator &last) const;
IMF_EXPORT
void channelsWithPrefix (const std::string &prefix,
Iterator &first,
Iterator &last);
IMF_EXPORT
void channelsWithPrefix (const std::string &prefix,
ConstIterator &first,
ConstIterator &last) const;
//------------
// Operator ==
//------------
IMF_EXPORT
bool operator == (const ChannelList &other) const;
private:
ChannelMap _map;
};
//----------
// Iterators
//----------
class ChannelList::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const ChannelList::ChannelMap::iterator &i);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
Channel & channel () const;
private:
friend class ChannelList::ConstIterator;
ChannelList::ChannelMap::iterator _i;
};
class ChannelList::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const ChannelList::ChannelMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const ChannelList::Iterator &other);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const Channel & channel () const;
private:
friend bool operator == (const ConstIterator &, const ConstIterator &);
friend bool operator != (const ConstIterator &, const ConstIterator &);
ChannelList::ChannelMap::const_iterator _i;
};
//-----------------
// Inline Functions
//-----------------
inline
ChannelList::Iterator::Iterator (): _i()
{
// empty
}
inline
ChannelList::Iterator::Iterator (const ChannelList::ChannelMap::iterator &i):
_i (i)
{
// empty
}
inline ChannelList::Iterator &
ChannelList::Iterator::operator ++ ()
{
++_i;
return *this;
}
inline ChannelList::Iterator
ChannelList::Iterator::operator ++ (int)
{
Iterator tmp = *this;
++_i;
return tmp;
}
inline const char *
ChannelList::Iterator::name () const
{
return *_i->first;
}
inline Channel &
ChannelList::Iterator::channel () const
{
return _i->second;
}
inline
ChannelList::ConstIterator::ConstIterator (): _i()
{
// empty
}
inline
ChannelList::ConstIterator::ConstIterator
(const ChannelList::ChannelMap::const_iterator &i): _i (i)
{
// empty
}
inline
ChannelList::ConstIterator::ConstIterator (const ChannelList::Iterator &other):
_i (other._i)
{
// empty
}
inline ChannelList::ConstIterator &
ChannelList::ConstIterator::operator ++ ()
{
++_i;
return *this;
}
inline ChannelList::ConstIterator
ChannelList::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
++_i;
return tmp;
}
inline const char *
ChannelList::ConstIterator::name () const
{
return *_i->first;
}
inline const Channel &
ChannelList::ConstIterator::channel () const
{
return _i->second;
}
inline bool
operator == (const ChannelList::ConstIterator &x,
const ChannelList::ConstIterator &y)
{
return x._i == y._i;
}
inline bool
operator != (const ChannelList::ConstIterator &x,
const ChannelList::ConstIterator &y)
{
return !(x == y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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@ -1,150 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class ChannelListAttribute
//
//-----------------------------------------------------------------------------
#include <ImfChannelListAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
template <size_t N>
void checkIsNullTerminated (const char (&str)[N], const char *what)
{
for (size_t i = 0; i < N; ++i) {
if (str[i] == '\0')
return;
}
std::stringstream s;
s << "Invalid " << what << ": it is more than " << (N - 1)
<< " characters long.";
throw IEX_NAMESPACE::InputExc(s);
}
} // namespace
template <>
const char *
ChannelListAttribute::staticTypeName ()
{
return "chlist";
}
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
void
ChannelListAttribute::writeValueTo (OStream &os, int version) const
{
for (ChannelList::ConstIterator i = _value.begin();
i != _value.end();
++i)
{
//
// Write name
//
Xdr::write <StreamIO> (os, i.name());
//
// Write Channel struct
//
Xdr::write <StreamIO> (os, int (i.channel().type));
Xdr::write <StreamIO> (os, i.channel().pLinear);
Xdr::pad <StreamIO> (os, 3);
Xdr::write <StreamIO> (os, i.channel().xSampling);
Xdr::write <StreamIO> (os, i.channel().ySampling);
}
//
// Write end of list marker
//
Xdr::write <StreamIO> (os, "");
}
template <>
void
ChannelListAttribute::readValueFrom (IStream &is,
int size,
int version)
{
while (true)
{
//
// Read name; zero length name means end of channel list
//
char name[Name::SIZE];
Xdr::read <StreamIO> (is,Name::MAX_LENGTH,name);
if (name[0] == 0)
break;
checkIsNullTerminated (name, "channel name");
//
// Read Channel struct
//
int type;
bool pLinear;
int xSampling;
int ySampling;
Xdr::read <StreamIO> (is, type);
Xdr::read <StreamIO> (is, pLinear);
Xdr::skip <StreamIO> (is, 3);
Xdr::read <StreamIO> (is, xSampling);
Xdr::read <StreamIO> (is, ySampling);
_value.insert (name, Channel (PixelType (type),
xSampling,
ySampling,
pLinear));
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CHANNEL_LIST_ATTRIBUTE_H
#define INCLUDED_IMF_CHANNEL_LIST_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class ChannelListAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfChannelList.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::ChannelList> ChannelListAttribute;
template <>
IMF_EXPORT
const char *ChannelListAttribute::staticTypeName ();
template <>
IMF_EXPORT
void ChannelListAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void ChannelListAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CHECKED_ARITHMETIC_H
#define INCLUDED_IMF_CHECKED_ARITHMETIC_H
//-----------------------------------------------------------------------------
//
// Integer arithmetic operations that throw exceptions
// on overflow, underflow or division by zero.
//
//-----------------------------------------------------------------------------
#include <limits>
#include "IexMathExc.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
template <bool b> struct StaticAssertionFailed;
template <> struct StaticAssertionFailed <true> {};
#define IMF_STATIC_ASSERT(x) \
do {StaticAssertionFailed <x> staticAssertionFailed; ((void) staticAssertionFailed);} while (false)
template <class T>
T
uiMult (T a, T b)
{
//
// Unsigned integer multiplication
//
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed &&
std::numeric_limits<T>::is_integer);
if (a > 0 && b > std::numeric_limits<T>::max() / a)
throw IEX_NAMESPACE::OverflowExc ("Integer multiplication overflow.");
return a * b;
}
template <class T>
T
uiDiv (T a, T b)
{
//
// Unsigned integer division
//
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed &&
std::numeric_limits<T>::is_integer);
if (b == 0)
throw IEX_NAMESPACE::DivzeroExc ("Integer division by zero.");
return a / b;
}
template <class T>
T
uiAdd (T a, T b)
{
//
// Unsigned integer addition
//
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed &&
std::numeric_limits<T>::is_integer);
if (a > std::numeric_limits<T>::max() - b)
throw IEX_NAMESPACE::OverflowExc ("Integer addition overflow.");
return a + b;
}
template <class T>
T
uiSub (T a, T b)
{
//
// Unsigned integer subtraction
//
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed &&
std::numeric_limits<T>::is_integer);
if (a < b)
throw IEX_NAMESPACE::UnderflowExc ("Integer subtraction underflow.");
return a - b;
}
template <class T>
size_t
checkArraySize (T n, size_t s)
{
//
// Verify that the size, in bytes, of an array with n elements
// of size s can be computed without overflowing:
//
// If computing
//
// size_t (n) * s
//
// would overflow, then throw an IEX_NAMESPACE::OverflowExc exception.
// Otherwise return
//
// size_t (n).
//
IMF_STATIC_ASSERT (!std::numeric_limits<T>::is_signed &&
std::numeric_limits<T>::is_integer);
IMF_STATIC_ASSERT (sizeof (T) <= sizeof (size_t));
if (size_t (n) > std::numeric_limits<size_t>::max() / s)
throw IEX_NAMESPACE::OverflowExc ("Integer multiplication overflow.");
return size_t (n);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// CIE (x,y) chromaticities, and conversions between
// RGB tiples and CIE XYZ tristimulus values.
//
//-----------------------------------------------------------------------------
#include <ImfChromaticities.h>
#include "ImfNamespace.h"
#include <string.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Chromaticities::Chromaticities (const IMATH_NAMESPACE::V2f &red,
const IMATH_NAMESPACE::V2f &green,
const IMATH_NAMESPACE::V2f &blue,
const IMATH_NAMESPACE::V2f &white)
:
red (red),
green (green),
blue (blue),
white (white)
{
// empty
}
bool
Chromaticities::operator == (const Chromaticities & c) const
{
return red == c.red && green == c.green && blue == c.blue;
}
bool
Chromaticities::operator != (const Chromaticities & c) const
{
return red != c.red || green != c.green || blue != c.blue;
}
IMATH_NAMESPACE::M44f
RGBtoXYZ (const Chromaticities chroma, float Y)
{
//
// For an explanation of how the color conversion matrix is derived,
// see Roy Hall, "Illumination and Color in Computer Generated Imagery",
// Springer-Verlag, 1989, chapter 3, "Perceptual Response"; and
// Charles A. Poynton, "A Technical Introduction to Digital Video",
// John Wiley & Sons, 1996, chapter 7, "Color science for video".
//
//
// X and Z values of RGB value (1, 1, 1), or "white"
//
float X = chroma.white.x * Y / chroma.white.y;
float Z = (1 - chroma.white.x - chroma.white.y) * Y / chroma.white.y;
//
// Scale factors for matrix rows
//
float d = chroma.red.x * (chroma.blue.y - chroma.green.y) +
chroma.blue.x * (chroma.green.y - chroma.red.y) +
chroma.green.x * (chroma.red.y - chroma.blue.y);
float Sr = (X * (chroma.blue.y - chroma.green.y) -
chroma.green.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) +
chroma.blue.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z))) / d;
float Sg = (X * (chroma.red.y - chroma.blue.y) +
chroma.red.x * (Y * (chroma.blue.y - 1) +
chroma.blue.y * (X + Z)) -
chroma.blue.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
float Sb = (X * (chroma.green.y - chroma.red.y) -
chroma.red.x * (Y * (chroma.green.y - 1) +
chroma.green.y * (X + Z)) +
chroma.green.x * (Y * (chroma.red.y - 1) +
chroma.red.y * (X + Z))) / d;
//
// Assemble the matrix
//
IMATH_NAMESPACE::M44f M;
M[0][0] = Sr * chroma.red.x;
M[0][1] = Sr * chroma.red.y;
M[0][2] = Sr * (1 - chroma.red.x - chroma.red.y);
M[1][0] = Sg * chroma.green.x;
M[1][1] = Sg * chroma.green.y;
M[1][2] = Sg * (1 - chroma.green.x - chroma.green.y);
M[2][0] = Sb * chroma.blue.x;
M[2][1] = Sb * chroma.blue.y;
M[2][2] = Sb * (1 - chroma.blue.x - chroma.blue.y);
return M;
}
IMATH_NAMESPACE::M44f
XYZtoRGB (const Chromaticities chroma, float Y)
{
return RGBtoXYZ (chroma, Y).inverse();
}
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CHROMATICITIES_H
#define INCLUDED_IMF_CHROMATICITIES_H
//-----------------------------------------------------------------------------
//
// CIE (x,y) chromaticities, and conversions between
// RGB tiples and CIE XYZ tristimulus values.
//
//-----------------------------------------------------------------------------
#include "ImathVec.h"
#include "ImathMatrix.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct Chromaticities
{
//-----------------------------------------------
// The CIE x and y coordinates of the RGB triples
// (1,0,0), (0,1,0), (0,0,1) and (1,1,1).
//-----------------------------------------------
IMATH_NAMESPACE::V2f red;
IMATH_NAMESPACE::V2f green;
IMATH_NAMESPACE::V2f blue;
IMATH_NAMESPACE::V2f white;
//--------------------------------------------
// Default constructor produces chromaticities
// according to Rec. ITU-R BT.709-3
//--------------------------------------------
IMF_EXPORT
Chromaticities (const IMATH_NAMESPACE::V2f &red = IMATH_NAMESPACE::V2f (0.6400f, 0.3300f),
const IMATH_NAMESPACE::V2f &green = IMATH_NAMESPACE::V2f (0.3000f, 0.6000f),
const IMATH_NAMESPACE::V2f &blue = IMATH_NAMESPACE::V2f (0.1500f, 0.0600f),
const IMATH_NAMESPACE::V2f &white = IMATH_NAMESPACE::V2f (0.3127f, 0.3290f));
//---------
// Equality
//---------
IMF_EXPORT
bool operator == (const Chromaticities &v) const;
IMF_EXPORT
bool operator != (const Chromaticities &v) const;
};
//
// Conversions between RGB and CIE XYZ
//
// RGB to XYZ:
//
// Given a set of chromaticities, c, and the luminance, Y, of the RGB
// triple (1,1,1), or "white", RGBtoXYZ(c,Y) computes a matrix, M, so
// that multiplying an RGB value, v, with M produces an equivalent
// XYZ value, w. (w == v * M)
//
// If we define that
//
// (Xr, Yr, Zr) == (1, 0, 0) * M
// (Xg, Yg, Zg) == (0, 1, 0) * M
// (Xb, Yb, Zb) == (0, 0, 1) * M
// (Xw, Yw, Zw) == (1, 1, 1) * M,
//
// then the following statements are true:
//
// Xr / (Xr + Yr + Zr) == c.red.x
// Yr / (Xr + Yr + Zr) == c.red.y
//
// Xg / (Xg + Yg + Zg) == c.red.x
// Yg / (Xg + Yg + Zg) == c.red.y
//
// Xb / (Xb + Yb + Zb) == c.red.x
// Yb / (Xb + Yb + Zb) == c.red.y
//
// Xw / (Xw + Yw + Zw) == c.red.x
// Yw / (Xw + Yw + Zw) == c.red.y
//
// Yw == Y.
//
// XYZ to RGB:
//
// YYZtoRGB(c,Y) returns RGBtoXYZ(c,Y).inverse().
//
IMF_EXPORT IMATH_NAMESPACE::M44f RGBtoXYZ (const Chromaticities chroma, float Y);
IMF_EXPORT IMATH_NAMESPACE::M44f XYZtoRGB (const Chromaticities chroma, float Y);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class ChromaticitiesAttribute
//
//-----------------------------------------------------------------------------
#include <ImfChromaticitiesAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
ChromaticitiesAttribute::staticTypeName ()
{
return "chromaticities";
}
template <>
void
ChromaticitiesAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
Xdr::write <StreamIO> (os, _value.red.x);
Xdr::write <StreamIO> (os, _value.red.y);
Xdr::write <StreamIO> (os, _value.green.x);
Xdr::write <StreamIO> (os, _value.green.y);
Xdr::write <StreamIO> (os, _value.blue.x);
Xdr::write <StreamIO> (os, _value.blue.y);
Xdr::write <StreamIO> (os, _value.white.x);
Xdr::write <StreamIO> (os, _value.white.y);
}
template <>
void
ChromaticitiesAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
Xdr::read <StreamIO> (is, _value.red.x);
Xdr::read <StreamIO> (is, _value.red.y);
Xdr::read <StreamIO> (is, _value.green.x);
Xdr::read <StreamIO> (is, _value.green.y);
Xdr::read <StreamIO> (is, _value.blue.x);
Xdr::read <StreamIO> (is, _value.blue.y);
Xdr::read <StreamIO> (is, _value.white.x);
Xdr::read <StreamIO> (is, _value.white.y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2003, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CHROMATICITIES_ATTRIBUTE_H
#define INCLUDED_IMF_CHROMATICITIES_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class ChromaticitiesAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfChromaticities.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Chromaticities> ChromaticitiesAttribute;
template <>
IMF_EXPORT
const char *ChromaticitiesAttribute::staticTypeName ();
template <>
IMF_EXPORT
void ChromaticitiesAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <>
IMF_EXPORT
void ChromaticitiesAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfCompositeDeepScanLine.h"
#include "ImfDeepScanLineInputPart.h"
#include "ImfDeepScanLineInputFile.h"
#include "ImfChannelList.h"
#include "ImfFrameBuffer.h"
#include "ImfDeepFrameBuffer.h"
#include "ImfDeepCompositing.h"
#include "ImfPixelType.h"
#include "IlmThreadPool.h"
#include <Iex.h>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using std::vector;
using std::string;
using IMATH_NAMESPACE::Box2i;
using ILMTHREAD_NAMESPACE::Task;
using ILMTHREAD_NAMESPACE::TaskGroup;
using ILMTHREAD_NAMESPACE::ThreadPool;
struct CompositeDeepScanLine::Data{
public :
vector<DeepScanLineInputFile *> _file; // array of files
vector<DeepScanLineInputPart *> _part; // array of parts
FrameBuffer _outputFrameBuffer; // output frame buffer provided
bool _zback; // true if we are using zback (otherwise channel 1 = channel 0)
vector< vector<float> > _channeldata; // pixel values, read from the input, one array per channel
vector< int > _sampleCounts; // total per-pixel sample counts,
Box2i _dataWindow; // data window of combined inputs
DeepCompositing * _comp; // user-provided compositor
vector<string> _channels; // names of channels that will be composited
vector<int> _bufferMap; // entry _outputFrameBuffer[n].name() == _channels[ _bufferMap[n] ].name()
void check_valid(const Header & header); // check newly added part/file is OK; on first good call, set _zback/_dataWindow
//
// set up the given deep frame buffer to contain the required channels
// resize counts and pointers to the width of _dataWindow
// zero-out all counts, since the datawindow may be smaller than/not include this part
//
void handleDeepFrameBuffer (DeepFrameBuffer & buf,
vector<unsigned int> & counts, //per-pixel counts
vector< vector<float *> > & pointers, //per-channel-per-pixel pointers to data
const Header & header,
int start,
int end);
Data();
};
CompositeDeepScanLine::Data::Data() : _zback(false) , _comp(NULL) {}
CompositeDeepScanLine::CompositeDeepScanLine() : _Data(new Data) {}
CompositeDeepScanLine::~CompositeDeepScanLine()
{
delete _Data;
}
void
CompositeDeepScanLine::addSource(DeepScanLineInputPart* part)
{
_Data->check_valid(part->header());
_Data->_part.push_back(part);
}
void
CompositeDeepScanLine::addSource(DeepScanLineInputFile* file)
{
_Data->check_valid(file->header());
_Data->_file.push_back(file);
}
int
CompositeDeepScanLine::sources() const
{
return int(_Data->_part.size())+int(_Data->_file.size());
}
void
CompositeDeepScanLine::Data::check_valid(const Header & header)
{
bool has_z=false;
bool has_alpha=false;
// check good channel names
for( ChannelList::ConstIterator i=header.channels().begin();i!=header.channels().end();++i)
{
std::string n(i.name());
if(n=="ZBack")
{
_zback=true;
}
else if(n=="Z")
{
has_z=true;
}
else if(n=="A")
{
has_alpha=true;
}
}
if(!has_z)
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine is missing a Z channel");
}
if(!has_alpha)
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine is missing an alpha channel");
}
if(_part.size()==0 && _file.size()==0)
{
// first in - update and return
_dataWindow = header.dataWindow();
return;
}
const Header * const match_header = _part.size()>0 ? &_part[0]->header() : &_file[0]->header();
// check the sizes match
if(match_header->displayWindow() != header.displayWindow())
{
throw IEX_NAMESPACE::ArgExc("Deep data provided to CompositeDeepScanLine has a different displayWindow to previously provided data");
}
_dataWindow.extendBy(header.dataWindow());
}
void
CompositeDeepScanLine::Data::handleDeepFrameBuffer (DeepFrameBuffer& buf,
std::vector< unsigned int > & counts,
vector< std::vector< float* > > & pointers,
const Header& header,
int start,
int end)
{
int width=_dataWindow.size().x+1;
size_t pixelcount = width * (end-start+1);
pointers.resize(_channels.size());
counts.resize(pixelcount);
buf.insertSampleCountSlice (Slice (OPENEXR_IMF_INTERNAL_NAMESPACE::UINT,
(char *) (&counts[0]-_dataWindow.min.x-start*width),
sizeof(unsigned int),
sizeof(unsigned int)*width));
pointers[0].resize(pixelcount);
buf.insert ("Z", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[0][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
if(_zback)
{
pointers[1].resize(pixelcount);
buf.insert ("ZBack", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[1][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
}
pointers[2].resize(pixelcount);
buf.insert ("A", DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[2][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
size_t i =0;
for(FrameBuffer::ConstIterator qt = _outputFrameBuffer.begin();
qt != _outputFrameBuffer.end();
qt++)
{
int channel_in_source = _bufferMap[i];
if(channel_in_source>2)
{
// not dealt with yet (0,1,2 previously inserted)
pointers[channel_in_source].resize(pixelcount);
buf.insert (qt.name(),
DeepSlice (OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT,
(char *)(&pointers[channel_in_source][0]-_dataWindow.min.x-start*width),
sizeof(float *),
sizeof(float *)*width,
sizeof(float) ));
}
i++;
}
}
void
CompositeDeepScanLine::setCompositing(DeepCompositing* c)
{
_Data->_comp=c;
}
const IMATH_NAMESPACE::Box2i& CompositeDeepScanLine::dataWindow() const
{
return _Data->_dataWindow;
}
void
CompositeDeepScanLine::setFrameBuffer(const FrameBuffer& fr)
{
//
// count channels; build map between channels in frame buffer
// and channels in internal buffers
//
_Data->_channels.resize(3);
_Data->_channels[0]="Z";
_Data->_channels[1]=_Data->_zback ? "ZBack" : "Z";
_Data->_channels[2]="A";
_Data->_bufferMap.resize(0);
for(FrameBuffer::ConstIterator q=fr.begin();q!=fr.end();q++)
{
string name(q.name());
if(name=="ZBack")
{
_Data->_bufferMap.push_back(1);
}else if(name=="Z")
{
_Data->_bufferMap.push_back(0);
}else if(name=="A")
{
_Data->_bufferMap.push_back(2);
}else{
_Data->_bufferMap.push_back(_Data->_channels.size());
_Data->_channels.push_back(name);
}
}
_Data->_outputFrameBuffer=fr;
}
namespace
{
class LineCompositeTask : public Task
{
public:
LineCompositeTask ( TaskGroup* group ,
CompositeDeepScanLine::Data * data,
int y,
int start,
vector<const char*>* names,
vector<vector< vector<float *> > >* pointers,
vector<unsigned int>* total_sizes,
vector<unsigned int>* num_sources
) : Task(group) ,
_Data(data),
_y(y),
_start(start),
_names(names),
_pointers(pointers),
_total_sizes(total_sizes),
_num_sources(num_sources)
{}
virtual ~LineCompositeTask () {}
virtual void execute ();
CompositeDeepScanLine::Data* _Data;
int _y;
int _start;
vector<const char *>* _names;
vector<vector< vector<float *> > >* _pointers;
vector<unsigned int>* _total_sizes;
vector<unsigned int>* _num_sources;
};
void
composite_line(int y,
int start,
CompositeDeepScanLine::Data * _Data,
vector<const char *> & names,
const vector<vector< vector<float *> > > & pointers,
const vector<unsigned int> & total_sizes,
const vector<unsigned int> & num_sources
)
{
vector<float> output_pixel(names.size()); //the pixel we'll output to
vector<const float *> inputs(names.size());
DeepCompositing d; // fallback compositing engine
DeepCompositing * comp= _Data->_comp ? _Data->_comp : &d;
int pixel = (y-start)*(_Data->_dataWindow.max.x+1-_Data->_dataWindow.min.x);
for(int x=_Data->_dataWindow.min.x;x<=_Data->_dataWindow.max.x;x++)
{
// set inputs[] to point to the first sample of the first part of each channel
// if there's a zback, set all channel independently...
if(_Data->_zback)
{
for(size_t channel=0;channel<names.size();channel++)
{
inputs[channel]=pointers[0][channel][pixel];
}
}else{
// otherwise, set 0 and 1 to point to Z
inputs[0]=pointers[0][0][pixel];
inputs[1]=pointers[0][0][pixel];
for(size_t channel=2;channel<names.size();channel++)
{
inputs[channel]=pointers[0][channel][pixel];
}
}
comp->composite_pixel(&output_pixel[0],
&inputs[0],
&names[0],
names.size(),
total_sizes[pixel],
num_sources[pixel]
);
size_t channel_number=0;
//
// write out composited value into internal frame buffer
//
for(FrameBuffer::Iterator it = _Data->_outputFrameBuffer.begin();it !=_Data->_outputFrameBuffer.end();it++)
{
float value = output_pixel[ _Data->_bufferMap[channel_number] ]; // value to write
// cast to half float if necessary
if(it.slice().type==OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT)
{
* (float *)(it.slice().base + y*it.slice().yStride + x*it.slice().xStride) = value;
}
else if(it.slice().type==HALF)
{
* (half *)(it.slice().base + y*it.slice().yStride + x*it.slice().xStride) = half(value);
}
channel_number++;
}
pixel++;
}// next pixel on row
}
void LineCompositeTask::execute()
{
composite_line(_y,_start,_Data,*_names,*_pointers,*_total_sizes,*_num_sources);
}
}
void
CompositeDeepScanLine::readPixels(int start, int end)
{
size_t parts = _Data->_file.size() + _Data->_part.size(); // total of files+parts
vector<DeepFrameBuffer> framebuffers(parts);
vector< vector<unsigned int> > counts(parts);
//
// for each part, a pointer to an array of channels
//
vector<vector< vector<float *> > > pointers(parts);
vector<const Header *> headers(parts);
{
size_t i;
for(i=0;i<_Data->_file.size();i++)
{
headers[i] = &_Data->_file[i]->header();
}
for(size_t j=0;j<_Data->_part.size();j++)
{
headers[i+j] = &_Data->_part[j]->header();
}
}
for(size_t i=0;i<parts;i++)
{
_Data->handleDeepFrameBuffer(framebuffers[i],counts[i],pointers[i],*headers[i],start,end);
}
//
// set frame buffers and read scanlines from all parts
// TODO what happens if SCANLINE not in data window?
//
{
size_t i=0;
for(i=0;i<_Data->_file.size();i++)
{
_Data->_file[i]->setFrameBuffer(framebuffers[i]);
_Data->_file[i]->readPixelSampleCounts(start,end);
}
for(size_t j=0;j<_Data->_part.size();j++)
{
_Data->_part[j]->setFrameBuffer(framebuffers[i+j]);
_Data->_part[j]->readPixelSampleCounts(start,end);
}
}
//
// total width
//
size_t total_width = _Data->_dataWindow.size().x+1;
size_t total_pixels = total_width*(end-start+1);
vector<unsigned int> total_sizes(total_pixels);
vector<unsigned int> num_sources(total_pixels); //number of parts with non-zero sample count
size_t overall_sample_count=0; // sum of all samples in all images between start and end
//
// accumulate pixel counts
//
for(size_t ptr=0;ptr<total_pixels;ptr++)
{
total_sizes[ptr]=0;
num_sources[ptr]=0;
for(size_t j=0;j<parts;j++)
{
total_sizes[ptr]+=counts[j][ptr];
if(counts[j][ptr]>0) num_sources[ptr]++;
}
overall_sample_count+=total_sizes[ptr];
}
//
// allocate arrays for pixel data
// samples array accessed as in pixels[channel][sample]
//
vector<vector<float> > samples( _Data->_channels.size() );
for(size_t channel=0;channel<_Data->_channels.size();channel++)
{
if( channel!=1 || _Data->_zback)
{
samples[channel].resize(overall_sample_count);
}
}
for(size_t channel=0;channel<samples.size();channel++)
{
if( channel!=1 || _Data->_zback)
{
samples[channel].resize(overall_sample_count);
//
// allocate pointers for channel data
//
size_t offset=0;
for(size_t pixel=0;pixel<total_pixels;pixel++)
{
for(size_t part=0 ; part<parts && offset<overall_sample_count ; part++ )
{
pointers[part][channel][pixel]=&samples[channel][offset];
offset+=counts[part][pixel];
}
}
}
}
//
// read data
//
for(size_t i=0;i<_Data->_file.size();i++)
{
_Data->_file[i]->readPixels(start,end);
}
for(size_t j=0;j<_Data->_part.size();j++)
{
_Data->_part[j]->readPixels(start,end);
}
//
// composite pixels and write back to framebuffer
//
// turn vector of strings into array of char *
// and make sure 'ZBack' channel is correct
vector<const char *> names(_Data->_channels.size());
for(size_t i=0;i<names.size();i++)
{
names[i]=_Data->_channels[i].c_str();
}
if(!_Data->_zback) names[1]=names[0]; // no zback channel, so make it point to z
TaskGroup g;
for(int y=start;y<=end;y++)
{
ThreadPool::addGlobalTask(new LineCompositeTask(&g,_Data,y,start,&names,&pointers,&total_sizes,&num_sources));
}//next row
}
const FrameBuffer&
CompositeDeepScanLine::frameBuffer() const
{
return _Data->_outputFrameBuffer;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_COMPOSITEDEEPSCANLINE_H
#define INCLUDED_IMF_COMPOSITEDEEPSCANLINE_H
//-----------------------------------------------------------------------------
//
// Class to composite deep samples into a frame buffer
// Initialise with a deep input part or deep inputfile
// (also supports multiple files and parts, and will
// composite them together, as long as their sizes and channelmaps agree)
//
// Then call setFrameBuffer, and readPixels, exactly as for reading
// regular scanline images.
//
// Restrictions - source file(s) must contain at least Z and alpha channels
// - if multiple files/parts are provided, sizes must match
// - all requested channels will be composited as premultiplied
// - only half and float channels can be requested
//
// This object should not be considered threadsafe
//
// The default compositing engine will give spurious results with overlapping
// volumetric samples - you may derive from DeepCompositing class, override the
// sort_pixel() and composite_pixel() functions, and pass an instance to
// setCompositing().
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include <ImathBox.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class CompositeDeepScanLine
{
public:
IMF_EXPORT
CompositeDeepScanLine();
IMF_EXPORT
virtual ~CompositeDeepScanLine();
/// set the source data as a part
///@note all parts must remain valid until after last interaction with DeepComp
IMF_EXPORT
void addSource(DeepScanLineInputPart * part);
/// set the source data as a file
///@note all file must remain valid until after last interaction with DeepComp
IMF_EXPORT
void addSource(DeepScanLineInputFile * file);
/////////////////////////////////////////
//
// set the frame buffer for output values
// the buffers specified must be large enough
// to handle the dataWindow()
//
/////////////////////////////////////////
IMF_EXPORT
void setFrameBuffer(const FrameBuffer & fr);
/////////////////////////////////////////
//
// retrieve frameBuffer
//
////////////////////////////////////////
IMF_EXPORT
const FrameBuffer & frameBuffer() const;
//////////////////////////////////////////////////
//
// read scanlines start to end from the source(s)
// storing the result in the frame buffer provided
//
//////////////////////////////////////////////////
IMF_EXPORT
void readPixels(int start,int end);
IMF_EXPORT
int sources() const; // return number of sources
/////////////////////////////////////////////////
//
// retrieve the datawindow
// If multiple parts are specified, this will
// be the union of the dataWindow of all parts
//
////////////////////////////////////////////////
IMF_EXPORT
const IMATH_NAMESPACE::Box2i & dataWindow() const;
//
// override default sorting/compositing operation
// (otherwise an instance of the base class will be used)
//
IMF_EXPORT
void setCompositing(DeepCompositing *);
struct Data;
private :
struct Data *_Data;
CompositeDeepScanLine(const CompositeDeepScanLine &); // not implemented
const CompositeDeepScanLine & operator=(const CompositeDeepScanLine &); // not implemented
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_COMPRESSION_H
#define INCLUDED_IMF_COMPRESSION_H
//-----------------------------------------------------------------------------
//
// enum Compression
//
//-----------------------------------------------------------------------------
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
enum Compression
{
NO_COMPRESSION = 0, // no compression
RLE_COMPRESSION = 1, // run length encoding
ZIPS_COMPRESSION = 2, // zlib compression, one scan line at a time
ZIP_COMPRESSION = 3, // zlib compression, in blocks of 16 scan lines
PIZ_COMPRESSION = 4, // piz-based wavelet compression
PXR24_COMPRESSION = 5, // lossy 24-bit float compression
B44_COMPRESSION = 6, // lossy 4-by-4 pixel block compression,
// fixed compression rate
B44A_COMPRESSION = 7, // lossy 4-by-4 pixel block compression,
// flat fields are compressed more
DWAA_COMPRESSION = 8, // lossy DCT based compression, in blocks
// of 32 scanlines. More efficient for partial
// buffer access.
DWAB_COMPRESSION = 9, // lossy DCT based compression, in blocks
// of 256 scanlines. More efficient space
// wise and faster to decode full frames
// than DWAA_COMPRESSION.
NUM_COMPRESSION_METHODS // number of different compression methods
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class CompressionAttribute
//
//-----------------------------------------------------------------------------
#include "ImfCompressionAttribute.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
CompressionAttribute::staticTypeName ()
{
return "compression";
}
template <>
void
CompressionAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
}
template <>
void
CompressionAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
_value = Compression (tmp);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_COMPRESSION_ATTRIBUTE_H
#define INCLUDED_IMF_COMPRESSION_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class CompressionAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfCompression.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Compression> CompressionAttribute;
template <> IMF_EXPORT const char *CompressionAttribute::staticTypeName ();
template <> IMF_EXPORT void CompressionAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <> IMF_EXPORT void CompressionAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Compressor
//
//-----------------------------------------------------------------------------
#include "ImfCompressor.h"
#include "ImfRleCompressor.h"
#include "ImfZipCompressor.h"
#include "ImfPizCompressor.h"
#include "ImfPxr24Compressor.h"
#include "ImfB44Compressor.h"
#include "ImfDwaCompressor.h"
#include "ImfCheckedArithmetic.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using IMATH_NAMESPACE::Box2i;
Compressor::Compressor (const Header &hdr): _header (hdr) {}
Compressor::~Compressor () {}
Compressor::Format
Compressor::format () const
{
return XDR;
}
int
Compressor::compressTile (const char *inPtr,
int inSize,
Box2i range,
const char *&outPtr)
{
return compress (inPtr, inSize, range.min.y, outPtr);
}
int
Compressor::uncompressTile (const char *inPtr,
int inSize,
Box2i range,
const char *&outPtr)
{
return uncompress (inPtr, inSize, range.min.y, outPtr);
}
bool
isValidCompression (Compression c)
{
switch (c)
{
case NO_COMPRESSION:
case RLE_COMPRESSION:
case ZIPS_COMPRESSION:
case ZIP_COMPRESSION:
case PIZ_COMPRESSION:
case PXR24_COMPRESSION:
case B44_COMPRESSION:
case B44A_COMPRESSION:
case DWAA_COMPRESSION:
case DWAB_COMPRESSION:
return true;
default:
return false;
}
}
bool isValidDeepCompression(Compression c)
{
switch(c)
{
case NO_COMPRESSION:
case RLE_COMPRESSION:
case ZIPS_COMPRESSION:
return true;
default :
return false;
}
}
Compressor *
newCompressor (Compression c, size_t maxScanLineSize, const Header &hdr)
{
switch (c)
{
case RLE_COMPRESSION:
return new RleCompressor (hdr, maxScanLineSize);
case ZIPS_COMPRESSION:
return new ZipCompressor (hdr, maxScanLineSize, 1);
case ZIP_COMPRESSION:
return new ZipCompressor (hdr, maxScanLineSize, 16);
case PIZ_COMPRESSION:
return new PizCompressor (hdr, maxScanLineSize, 32);
case PXR24_COMPRESSION:
return new Pxr24Compressor (hdr, maxScanLineSize, 16);
case B44_COMPRESSION:
return new B44Compressor (hdr, maxScanLineSize, 32, false);
case B44A_COMPRESSION:
return new B44Compressor (hdr, maxScanLineSize, 32, true);
case DWAA_COMPRESSION:
return new DwaCompressor (hdr, maxScanLineSize, 32,
DwaCompressor::STATIC_HUFFMAN);
case DWAB_COMPRESSION:
return new DwaCompressor (hdr, maxScanLineSize, 256,
DwaCompressor::STATIC_HUFFMAN);
default:
return 0;
}
}
Compressor *
newTileCompressor (Compression c,
size_t tileLineSize,
size_t numTileLines,
const Header &hdr)
{
switch (c)
{
case RLE_COMPRESSION:
return new RleCompressor (hdr, uiMult (tileLineSize, numTileLines));
case ZIPS_COMPRESSION:
case ZIP_COMPRESSION:
return new ZipCompressor (hdr, tileLineSize, numTileLines);
case PIZ_COMPRESSION:
return new PizCompressor (hdr, tileLineSize, numTileLines);
case PXR24_COMPRESSION:
return new Pxr24Compressor (hdr, tileLineSize, numTileLines);
case B44_COMPRESSION:
return new B44Compressor (hdr, tileLineSize, numTileLines, false);
case B44A_COMPRESSION:
return new B44Compressor (hdr, tileLineSize, numTileLines, true);
case DWAA_COMPRESSION:
case DWAB_COMPRESSION:
return new DwaCompressor (hdr, tileLineSize, numTileLines,
DwaCompressor::DEFLATE);
default:
return 0;
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_COMPRESSOR_H
#define INCLUDED_IMF_COMPRESSOR_H
//-----------------------------------------------------------------------------
//
// class Compressor
//
//-----------------------------------------------------------------------------
#include "ImfCompression.h"
#include "ImathBox.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
#include "ImfForward.h"
#include <stdlib.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class Compressor
{
public:
//---------------------------------------------
// Constructor -- hdr is the header of the file
// that will be compressed or uncompressed
//---------------------------------------------
IMF_EXPORT
Compressor (const Header &hdr);
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~Compressor ();
//----------------------------------------------
// Maximum number of scan lines processed by
// a single call to compress() and uncompress().
//----------------------------------------------
IMF_EXPORT
virtual int numScanLines () const = 0;
//--------------------------------------------
// Format of the pixel data read and written
// by the compress() and uncompress() methods.
// The default implementation of format()
// returns XDR.
//--------------------------------------------
enum Format
{
NATIVE, // the machine's native format
XDR // Xdr format
};
IMF_EXPORT
virtual Format format () const;
//----------------------------
// Access to the file's header
//----------------------------
const Header & header () const {return _header;}
//-------------------------------------------------------------------------
// Compress an array of bytes that represents the contents of up to
// numScanLines() scan lines:
//
// inPtr Input buffer (uncompressed data).
//
// inSize Number of bytes in the input buffer
//
// minY Minimum y coordinate of the scan lines to
// be compressed
//
// outPtr Pointer to output buffer
//
// return value Size of compressed data in output buffer
//
// Arrangement of uncompressed pixel data in the input buffer:
//
// Before calling
//
// compress (buf, size, minY, ...);
//
// the InputFile::writePixels() method gathers pixel data from the
// frame buffer, fb, and places them in buffer buf, like this:
//
// char *endOfBuf = buf;
//
// for (int y = minY;
// y <= min (minY + numScanLines() - 1, header().dataWindow().max.y);
// ++y)
// {
// for (ChannelList::ConstIterator c = header().channels().begin();
// c != header().channels().end();
// ++c)
// {
// if (modp (y, c.channel().ySampling) != 0)
// continue;
//
// for (int x = header().dataWindow().min.x;
// x <= header().dataWindow().max.x;
// ++x)
// {
// if (modp (x, c.channel().xSampling) != 0)
// continue;
//
// Xdr::write<CharPtrIO> (endOfBuf, fb.pixel (c, x, y));
// }
// }
// }
//
// int size = endOfBuf - buf;
//
//-------------------------------------------------------------------------
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr) = 0;
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
//-------------------------------------------------------------------------
// Uncompress an array of bytes that has been compressed by compress():
//
// inPtr Input buffer (compressed data).
//
// inSize Number of bytes in the input buffer
//
// minY Minimum y coordinate of the scan lines to
// be uncompressed
//
// outPtr Pointer to output buffer
//
// return value Size of uncompressed data in output buffer
//
//-------------------------------------------------------------------------
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr) = 0;
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
private:
const Header & _header;
};
//--------------------------------------
// Test if c is a valid compression type
//--------------------------------------
IMF_EXPORT
bool isValidCompression (Compression c);
//--------------------------------------
// Test if c is valid for deep data
//--------------------------------------
IMF_EXPORT
bool isValidDeepCompression (Compression c);
//-----------------------------------------------------------------
// Construct a Compressor for compression type c:
//
// maxScanLineSize Maximum number of bytes per uncompressed
// scan line.
//
// header Header of the input or output file whose
// pixels will be compressed or uncompressed.
//
// return value A pointer to a new Compressor object (it
// is the caller's responsibility to delete
// the object), or 0 (if c is NO_COMPRESSION).
//
//-----------------------------------------------------------------
IMF_EXPORT
Compressor * newCompressor (Compression c,
size_t maxScanLineSize,
const Header &hdr);
//-----------------------------------------------------------------
// Construct a Compressor for compression type c for a tiled image:
//
// tileLineSize Maximum number of bytes per uncompressed
// line in a tile.
//
// numTileLines Maximum number of lines in a tile.
//
// header Header of the input or output file whose
// pixels will be compressed or uncompressed.
//
// return value A pointer to a new Compressor object (it
// is the caller's responsibility to delete
// the object), or 0 (if c is NO_COMPRESSION).
//
//-----------------------------------------------------------------
IMF_EXPORT
Compressor * newTileCompressor (Compression c,
size_t tileLineSize,
size_t numTileLines,
const Header &hdr);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Routines for converting between pixel data types,
// with well-defined behavior for exceptional cases.
//
//-----------------------------------------------------------------------------
#include "ImfConvert.h"
#include "ImfNamespace.h"
#include <limits.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace {
inline bool
isNegative (float f)
{
union {float f; int i;} u;
u.f = f;
return (u.i & 0x80000000) != 0;
}
inline bool
isNan (float f)
{
union {float f; int i;} u;
u.f = f;
return (u.i & 0x7fffffff) > 0x7f800000;
}
inline bool
isInfinity (float f)
{
union {float f; int i;} u;
u.f = f;
return (u.i & 0x7fffffff) == 0x7f800000;
}
inline bool
isFinite (float f)
{
union {float f; int i;} u;
u.f = f;
return (u.i & 0x7f800000) != 0x7f800000;
}
} // namespace
unsigned int
halfToUint (half h)
{
if (h.isNegative() || h.isNan())
return 0;
if (h.isInfinity())
return UINT_MAX;
return (unsigned int) h;
}
unsigned int
floatToUint (float f)
{
if (isNegative (f) || isNan (f))
return 0;
if (isInfinity (f) || f > (float)UINT_MAX)
return UINT_MAX;
return (unsigned int) f;
}
half
uintToHalf (unsigned int ui)
{
if (ui > HALF_MAX)
return half::posInf();
return half ((float) ui);
}
half
floatToHalf (float f)
{
if (isFinite (f))
{
if (f > HALF_MAX)
return half::posInf();
if (f < -HALF_MAX)
return half::negInf();
}
return half (f);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_CONVERT_H
#define INCLUDED_IMF_CONVERT_H
//-----------------------------------------------------------------------------
//
// Routines for converting between pixel data types,
// with well-defined behavior for exceptional cases,
// without depending on how hardware and operating
// system handle integer overflows and floating-point
// exceptions.
//
//-----------------------------------------------------------------------------
#include "half.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//---------------------------------------------------------
// Conversion from half or float to unsigned int:
//
// input result
// ---------------------------------------------------
//
// finite, >= 0 input, cast to unsigned int
// (rounds towards zero)
//
// finite, < 0 0
//
// NaN 0
//
// +infinity UINT_MAX
//
// -infinity 0
//
//---------------------------------------------------------
IMF_EXPORT unsigned int halfToUint (half h);
IMF_EXPORT unsigned int floatToUint (float f);
//---------------------------------------------------------
// Conversion from unsigned int or float to half:
//
// input result
// ---------------------------------------------------
//
// finite, closest possible half
// magnitude <= HALF_MAX
//
// finite, > HALF_MAX +infinity
//
// finite, < -HALF_MAX -infinity
//
// NaN NaN
//
// +infinity +infinity
//
// -infinity -infinity
//
//---------------------------------------------------------
IMF_EXPORT half uintToHalf (unsigned int ui);
IMF_EXPORT half floatToHalf (float f);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepCompositing.h"
#include "ImfNamespace.h"
#include <algorithm>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using std::sort;
using std::vector;
DeepCompositing::DeepCompositing()
{
}
DeepCompositing::~DeepCompositing()
{
}
void
DeepCompositing::composite_pixel (float outputs[],
const float* inputs[],
const char*channel_names[],
int num_channels,
int num_samples,
int sources)
{
for(int i=0;i<num_channels;i++) outputs[i]=0.0;
// no samples? do nothing
if(num_samples==0)
{
return;
}
vector<int> sort_order;
if(sources>1)
{
sort_order.resize(num_samples);
for(int i=0;i<num_samples;i++) sort_order[i]=i;
sort(&sort_order[0],inputs,channel_names,num_channels,num_samples,sources);
}
for(int i=0;i<num_samples;i++)
{
int s=(sources>1) ? sort_order[i] : i;
float alpha=outputs[2];
if(alpha>=1.0) return;
for(int c=0;c<num_channels;c++)
{
outputs[c]+=(1.0-alpha)*inputs[c][s];
}
}
}
struct sort_helper
{
const float ** inputs;
bool operator() (int a,int b)
{
if(inputs[0][a] < inputs[0][b]) return true;
if(inputs[0][a] > inputs[0][b]) return false;
if(inputs[1][a] < inputs[1][b]) return true;
if(inputs[1][a] > inputs[1][b]) return false;
return a<b;
}
sort_helper(const float ** i) : inputs(i) {}
};
void
DeepCompositing::sort(int order[], const float* inputs[], const char* channel_names[], int num_channels, int num_samples, int sources)
{
std::sort(order+0,order+num_samples,sort_helper(inputs));
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPCOMPOSITING_H
#define INCLUDED_IMF_DEEPCOMPOSITING_H
//-----------------------------------------------------------------------------
//
// Class to sort and composite deep samples into a frame buffer
// You may derive from this class to change the way that CompositeDeepScanLine
// and CompositeDeepTile combine samples together - pass an instance of your derived
// class to the compositing engine
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepCompositing
{
public:
IMF_EXPORT
DeepCompositing();
IMF_EXPORT
virtual ~DeepCompositing();
//////////////////////////////////////////////
///
/// composite together the given channels
///
/// @param outputs - return array of pixel values -
/// @param inputs - arrays of input sample
/// @param channel_names - array of channel names for corresponding channels
/// @param num_channels - number of active channels (3 or greater)
/// @param num_samples - number of values in all input arrays
/// @param sources - number of different sources
///
/// each array input has num_channels entries: outputs[n] should be the composited
/// values in array inputs[n], whose name will be given by channel_names[n]
///
/// The channel ordering shall be as follows:
/// Position Channel
/// 0 Z
/// 1 ZBack (if no ZBack, then inputs[1]==inputs[0] and channel_names[1]==channel_names[0])
/// 2 A (alpha channel)
/// 3-n other channels - only channels in the frame buffer will appear here
///
/// since a Z and Alpha channel is required, and channel[1] is ZBack or another copy of Z
/// there will always be 3 or more channels.
///
/// The default implementation calls sort() if and only if more than one source is active,
/// composites all samples together using the Over operator from front to back,
/// stopping as soon as a sample with alpha=1 is found
/// It also blanks all outputs if num_samples==0
///
/// note - multiple threads may call composite_pixel simultaneously for different pixels
///
///
//////////////////////////////////////////////
IMF_EXPORT
virtual void composite_pixel(float outputs[],
const float * inputs[],
const char * channel_names[],
int num_channels,
int num_samples,
int sources
);
////////////////////////////////////////////////////////////////
///
/// find the depth order for samples with given channel values
/// does not sort the values in-place. Instead it populates
/// array 'order' with the desired sorting order
///
/// the default operation sorts samples from front to back according to their Z channel
///
/// @param order - required output order. order[n] shall be the nth closest sample
/// @param inputs - arrays of input samples, one array per channel_name
/// @param channel_names - array of channel names for corresponding channels
/// @param num_channels - number of channels (3 or greater)
/// @param num_samples - number of samples in each array
/// @param sources - number of different sources the data arises from
///
/// the channel layout is identical to composite_pixel()
///
///////////////////////////////////////////////////////////////
IMF_EXPORT
virtual void sort(int order[],
const float * inputs[],
const char * channel_names[],
int num_channels,
int num_samples,
int sources);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepFrameBuffer.h"
#include "Iex.h"
using namespace std;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepSlice::DeepSlice (PixelType t,
char *b,
size_t xst,
size_t yst,
size_t spst,
int xsm,
int ysm,
double fv,
bool xtc,
bool ytc)
:
Slice (t, b, xst, yst, xsm, ysm, fv, xtc, ytc),
sampleStride (spst)
{
// empty
}
void
DeepFrameBuffer::insert (const char name[], const DeepSlice &slice)
{
if (name[0] == 0)
{
THROW (IEX_NAMESPACE::ArgExc,
"Frame buffer slice name cannot be an empty string.");
}
_map[name] = slice;
}
void
DeepFrameBuffer::insert (const string &name, const DeepSlice &slice)
{
insert (name.c_str(), slice);
}
DeepSlice &
DeepFrameBuffer::operator [] (const char name[])
{
SliceMap::iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
const DeepSlice &
DeepFrameBuffer::operator [] (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
DeepSlice &
DeepFrameBuffer::operator [] (const string &name)
{
return this->operator[] (name.c_str());
}
const DeepSlice &
DeepFrameBuffer::operator [] (const string &name) const
{
return this->operator[] (name.c_str());
}
DeepSlice *
DeepFrameBuffer::findSlice (const char name[])
{
SliceMap::iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
const DeepSlice *
DeepFrameBuffer::findSlice (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
DeepSlice *
DeepFrameBuffer::findSlice (const string &name)
{
return findSlice (name.c_str());
}
const DeepSlice *
DeepFrameBuffer::findSlice (const string &name) const
{
return findSlice (name.c_str());
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::begin ()
{
return _map.begin();
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::begin () const
{
return _map.begin();
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::end ()
{
return _map.end();
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::end () const
{
return _map.end();
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::find (const char name[])
{
return _map.find (name);
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::find (const char name[]) const
{
return _map.find (name);
}
DeepFrameBuffer::Iterator
DeepFrameBuffer::find (const string &name)
{
return find (name.c_str());
}
DeepFrameBuffer::ConstIterator
DeepFrameBuffer::find (const string &name) const
{
return find (name.c_str());
}
void
DeepFrameBuffer::insertSampleCountSlice(const Slice & slice)
{
if (slice.type != UINT)
{
throw IEX_NAMESPACE::ArgExc("The type of sample count slice should be UINT.");
}
_sampleCounts = slice;
}
const Slice &
DeepFrameBuffer::getSampleCountSlice() const
{
return _sampleCounts;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,373 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPFRAMEBUFFER_H_
#define IMFDEEPFRAMEBUFFER_H_
#include "ImfFrameBuffer.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------------------------------
// Description of a single deep slice of the frame buffer:
//--------------------------------------------------------
struct DeepSlice : public Slice
{
//---------------------------------------------------------------------
// The stride for each sample in this slice.
//
// Memory layout: The address of sample i in pixel (x, y) is
//
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
// + i * sampleStride
//
// where xp and yp are computed as follows:
//
// * If we are reading or writing a scanline-based file:
//
// xp = x
// yp = y
//
// * If we are reading a tile whose upper left coorner is at (xt, yt):
//
// if xTileCoords is true then xp = x - xt, else xp = x
// if yTileCoords is true then yp = y - yt, else yp = y
//
//---------------------------------------------------------------------
int sampleStride;
//------------
// Constructor
//------------
IMF_EXPORT
DeepSlice (PixelType type = HALF,
char * base = 0,
size_t xStride = 0,
size_t yStride = 0,
size_t sampleStride = 0,
int xSampling = 1,
int ySampling = 1,
double fillValue = 0.0,
bool xTileCoords = false,
bool yTileCoords = false);
};
//-----------------
// DeepFrameBuffer.
//-----------------
class DeepFrameBuffer
{
public:
//------------
// Add a slice
//------------
IMF_EXPORT
void insert (const char name[],
const DeepSlice &slice);
IMF_EXPORT
void insert (const std::string &name,
const DeepSlice &slice);
//----------------------------------------------------------------
// Access to existing slices:
//
// [n] Returns a reference to the slice with name n.
// If no slice with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findSlice(n) Returns a pointer to the slice with name n,
// or 0 if no slice with name n exists.
//
//----------------------------------------------------------------
IMF_EXPORT
DeepSlice & operator [] (const char name[]);
IMF_EXPORT
const DeepSlice & operator [] (const char name[]) const;
IMF_EXPORT
DeepSlice & operator [] (const std::string &name);
IMF_EXPORT
const DeepSlice & operator [] (const std::string &name) const;
IMF_EXPORT
DeepSlice * findSlice (const char name[]);
IMF_EXPORT
const DeepSlice * findSlice (const char name[]) const;
IMF_EXPORT
DeepSlice * findSlice (const std::string &name);
IMF_EXPORT
const DeepSlice * findSlice (const std::string &name) const;
//-----------------------------------------
// Iterator-style access to existing slices
//-----------------------------------------
typedef std::map <Name, DeepSlice> SliceMap;
class Iterator;
class ConstIterator;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
//----------------------------------------------------
// Public function for accessing a sample count slice.
//----------------------------------------------------
IMF_EXPORT
void insertSampleCountSlice(const Slice & slice);
IMF_EXPORT
const Slice & getSampleCountSlice() const;
private:
SliceMap _map;
Slice _sampleCounts;
};
//----------
// Iterators
//----------
class DeepFrameBuffer::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const DeepFrameBuffer::SliceMap::iterator &i);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
DeepSlice & slice () const;
private:
friend class DeepFrameBuffer::ConstIterator;
DeepFrameBuffer::SliceMap::iterator _i;
};
class DeepFrameBuffer::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const DeepFrameBuffer::SliceMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const DeepFrameBuffer::Iterator &other);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const DeepSlice & slice () const;
private:
friend bool operator == (const ConstIterator &, const ConstIterator &);
friend bool operator != (const ConstIterator &, const ConstIterator &);
DeepFrameBuffer::SliceMap::const_iterator _i;
};
//-----------------
// Inline Functions
//-----------------
inline
DeepFrameBuffer::Iterator::Iterator (): _i()
{
// empty
}
inline
DeepFrameBuffer::Iterator::Iterator (const DeepFrameBuffer::SliceMap::iterator &i):
_i (i)
{
// empty
}
inline DeepFrameBuffer::Iterator &
DeepFrameBuffer::Iterator::operator ++ ()
{
++_i;
return *this;
}
inline DeepFrameBuffer::Iterator
DeepFrameBuffer::Iterator::operator ++ (int)
{
Iterator tmp = *this;
++_i;
return tmp;
}
inline const char *
DeepFrameBuffer::Iterator::name () const
{
return *_i->first;
}
inline DeepSlice &
DeepFrameBuffer::Iterator::slice () const
{
return _i->second;
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator (): _i()
{
// empty
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator
(const DeepFrameBuffer::SliceMap::const_iterator &i): _i (i)
{
// empty
}
inline
DeepFrameBuffer::ConstIterator::ConstIterator (const DeepFrameBuffer::Iterator &other):
_i (other._i)
{
// empty
}
inline DeepFrameBuffer::ConstIterator &
DeepFrameBuffer::ConstIterator::operator ++ ()
{
++_i;
return *this;
}
inline DeepFrameBuffer::ConstIterator
DeepFrameBuffer::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
++_i;
return tmp;
}
inline const char *
DeepFrameBuffer::ConstIterator::name () const
{
return *_i->first;
}
inline const DeepSlice &
DeepFrameBuffer::ConstIterator::slice () const
{
return _i->second;
}
inline bool
operator == (const DeepFrameBuffer::ConstIterator &x,
const DeepFrameBuffer::ConstIterator &y)
{
return x._i == y._i;
}
inline bool
operator != (const DeepFrameBuffer::ConstIterator &x,
const DeepFrameBuffer::ConstIterator &y)
{
return !(x == y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPFRAMEBUFFER_H_ */

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPIMAGESTATE_H
#define INCLUDED_IMF_DEEPIMAGESTATE_H
//-----------------------------------------------------------------------------
//
// enum DeepImageState -- describes how orderly the pixel data
// in a deep image are
//
// The samples in a deep image pixel may be sorted according to
// depth, and the sample depths or depth ranges may or may not
// overlap each other. A pixel is
//
// - SORTED if for every i and j with i < j
//
// (Z[i] < Z[j]) || (Z[i] == Z[j] && ZBack[i] < ZBack[j]),
//
// - NON_OVERLAPPING if for every i and j with i != j
//
// (Z[i] < Z[j] && ZBack[i] <= Z[j]) ||
// (Z[j] < Z[i] && ZBack[j] <= Z[i]) ||
// (Z[i] == Z[j] && ZBack[i] <= Z[i] & ZBack[j] > Z[j]) ||
// (Z[i] == Z[j] && ZBack[j] <= Z[j] & ZBack[i] > Z[i]),
//
// - TIDY if it is SORTED and NON_OVERLAPPING,
//
// - MESSY if it is neither SORTED nor NON_OVERLAPPING.
//
// A deep image is
//
// - MESSY if at least one of its pixels is MESSY,
// - SORTED if all of its pixels are SORTED,
// - NON_OVERLAPPING if all of its pixels are NON_OVERLAPPING,
// - TIDY if all of its pixels are TIDY.
//
// Note: the rather complicated definition of NON_OVERLAPPING prohibits
// overlapping volume samples, coincident point samples and point samples
// in the middle of a volume sample, but it does allow point samples at
// the front or back of a volume sample.
//
//-----------------------------------------------------------------------------
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
enum DeepImageState
{
DIS_MESSY = 0,
DIS_SORTED = 1,
DIS_NON_OVERLAPPING = 2,
DIS_TIDY = 3,
DIS_NUMSTATES // Number of different image states
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class DeepImageStateAttribute
//
//-----------------------------------------------------------------------------
#include <ImfDeepImageStateAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
DeepImageStateAttribute::staticTypeName ()
{
return "deepImageState";
}
template <>
void
DeepImageStateAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
}
template <>
void
DeepImageStateAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
_value = DeepImageState (tmp);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEPIMAGESTATE_ATTRIBUTE_H
#define INCLUDED_IMF_DEEPIMAGESTATE_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class DeepImageStateAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfDeepImageState.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::DeepImageState>
DeepImageStateAttribute;
template <> IMF_EXPORT const char *DeepImageStateAttribute::staticTypeName ();
template <> IMF_EXPORT
void DeepImageStateAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
template <> IMF_EXPORT
void DeepImageStateAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_SCAN_LINE_INPUT_FILE_H
#define INCLUDED_IMF_DEEP_SCAN_LINE_INPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepScanLineInputFile
//
//-----------------------------------------------------------------------------
#include "ImfThreading.h"
#include "ImfGenericInputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
#include "ImfDeepScanLineOutputFile.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineInputFile : public GenericInputFile
{
public:
//------------
// Constructor
//------------
IMF_EXPORT
DeepScanLineInputFile (const char fileName[],
int numThreads = globalThreadCount());
IMF_EXPORT
DeepScanLineInputFile (const Header &header, OPENEXR_IMF_INTERNAL_NAMESPACE::IStream *is,
int version, /*version field from file*/
int numThreads = globalThreadCount());
//-----------------------------------------
// Destructor -- deallocates internal data
// structures, but does not close the file.
//-----------------------------------------
IMF_EXPORT
virtual ~DeepScanLineInputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the InputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readPixels() is called.
// The current frame buffer can be changed after each call
// to readPixels().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//---------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window are
// present in the input file, or false if any pixels are missing.
// (Another program may still be busy writing the file, or file
// writing may have been aborted prematurely.)
//---------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//---------------------------------------------------------------
// Read pixel data:
//
// readPixels(s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the file,
// and stores them in the current frame buffer.
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// The scan lines can be read from the file in random order, and
// individual scan lines may be skipped or read multiple times.
// For maximum efficiency, the scan lines should be read in the
// order in which they were written to the file.
//
// readPixels(s) calls readPixels(s,s).
//
// If threading is enabled, readPixels (s1, s2) tries to perform
// decopmression of multiple scanlines in parallel.
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
//---------------------------------------------------------------
// Extract pixel data from pre-read block
//
// readPixels(rawPixelData,frameBuffer,s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the data provided and
// stores them in the provided frameBuffer.
// the data can be obtained from a call to rawPixelData()
//
//
// Both s1 and s2 must be within the data specified
//
// you must provide a frameBuffer with a samplecountslice, which must have been read
// and the data valid - readPixels uses your sample count buffer to compute
// offsets to the data it needs
//
// This call does not block, and is thread safe for clients with an existing
// threading model. The InputFile's frameBuffer is not used in this call.
//
// This call is only provided for clients which have an existing threading model in place
// and unpredictable access patterns to the data.
// The fastest way to read an entire image is to enable threading,use setFrameBuffer then
// readPixels(header().dataWindow().min.y, header.dataWindow().max.y)
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (const char * rawPixelData,
const DeepFrameBuffer & frameBuffer,
int scanLine1,
int scanLine2) const;
//----------------------------------------------
// Read a block of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement OutputFile::copyPixels()).
// note: returns the entire payload of the relevant chunk of data, not including part number
// including compressed and uncompressed sizes
// on entry, if pixelDataSize is insufficiently large, no bytes are read (pixelData can safely be NULL)
// on exit, pixelDataSize is the number of bytes required to read the chunk
//
//----------------------------------------------
IMF_EXPORT
void rawPixelData (int firstScanLine,
char * pixelData,
Int64 &pixelDataSize);
//-------------------------------------------------
// firstScanLineInChunk() returns the row number of the first row that's stored in the
// same chunk as scanline y. Depending on the compression mode, this may not be the same as y
//
// lastScanLineInChunk() returns the row number of the last row that's stored in the same
// chunk as scanline y. Depending on the compression mode, this may not be the same as y.
// The last chunk in the file may be smaller than all the others
//
//------------------------------------------------
IMF_EXPORT
int firstScanLineInChunk(int y) const;
IMF_EXPORT
int lastScanLineInChunk (int y) const;
//-----------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCounts(s1, s2) reads all the counts of
// pixel samples with y coordinates in the interval
// [min (s1, s2), max (s1, s2)] from the file, and stores
// them in the slice naming "sample count".
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// readPixelSampleCounts(s) calls readPixelSampleCounts(s,s).
//
//-----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts (int scanline1,
int scanline2);
IMF_EXPORT
void readPixelSampleCounts (int scanline);
//----------------------------------------------------------
// Read pixel sample counts into the provided frameBuffer
// using a block read of data read by rawPixelData
// for multi-scanline compression schemes, you must decode the entire block
// so scanline1=firstScanLineInChunk(y) and scanline2=lastScanLineInChunk(y)
//
// This call does not block, and is thread safe for clients with an existing
// threading model. The InputFile's frameBuffer is not used in this call.
//
// The fastest way to read an entire image is to enable threading in OpenEXR, use setFrameBuffer then
// readPixelSampleCounts(header().dataWindow().min.y, header.dataWindow().max.y)
//
//----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts (const char * rawdata ,
const DeepFrameBuffer & frameBuffer,
int scanLine1 ,
int scanLine2) const;
struct Data;
private:
Data * _data;
DeepScanLineInputFile (InputPartData* part);
void initialize(const Header& header);
void compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream & is);
void multiPartInitialize(InputPartData* part);
friend class InputFile;
friend class MultiPartInputFile;
friend void DeepScanLineOutputFile::copyPixels(DeepScanLineInputFile &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepScanLineInputPart.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepScanLineInputPart::DeepScanLineInputPart(MultiPartInputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getInputPart<DeepScanLineInputFile>(partNumber);
}
const char *
DeepScanLineInputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepScanLineInputPart::header () const
{
return file->header();
}
int
DeepScanLineInputPart::version () const
{
return file->version();
}
void
DeepScanLineInputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepScanLineInputPart::frameBuffer () const
{
return file->frameBuffer();
}
bool
DeepScanLineInputPart::isComplete () const
{
return file->isComplete();
}
void
DeepScanLineInputPart::readPixels (int scanLine1, int scanLine2)
{
file->readPixels(scanLine1, scanLine2);
}
void
DeepScanLineInputPart::readPixels (int scanLine)
{
file->readPixels(scanLine);
}
void
DeepScanLineInputPart::rawPixelData (int firstScanLine,
char *pixelData,
Int64 &pixelDataSize)
{
file->rawPixelData(firstScanLine, pixelData, pixelDataSize);
}
void
DeepScanLineInputPart::readPixelSampleCounts(int scanline1,
int scanline2)
{
file->readPixelSampleCounts(scanline1, scanline2);
}
void
DeepScanLineInputPart::readPixelSampleCounts(int scanline)
{
file->readPixelSampleCounts(scanline);
}
int
DeepScanLineInputPart::firstScanLineInChunk(int y) const
{
return file->firstScanLineInChunk(y);
}
int
DeepScanLineInputPart::lastScanLineInChunk(int y) const
{
return file->lastScanLineInChunk(y);
}
void
DeepScanLineInputPart::readPixels(const char* rawPixelData, const DeepFrameBuffer& frameBuffer, int scanLine1, int scanLine2) const
{
return file->readPixels(rawPixelData,frameBuffer,scanLine1,scanLine2);
}
void
DeepScanLineInputPart::readPixelSampleCounts(const char* rawdata, const DeepFrameBuffer& frameBuffer, int scanLine1, int scanLine2) const
{
return file->readPixelSampleCounts(rawdata,frameBuffer,scanLine1,scanLine2);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPSCANLINEINPUTPART_H_
#define IMFDEEPSCANLINEINPUTPART_H_
#include "ImfMultiPartInputFile.h"
#include "ImfDeepScanLineInputFile.h"
#include "ImfDeepScanLineOutputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineInputPart
{
public:
IMF_EXPORT
DeepScanLineInputPart(MultiPartInputFile& file, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the InputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readPixels() is called.
// The current frame buffer can be changed after each call
// to readPixels().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//---------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window are
// present in the input file, or false if any pixels are missing.
// (Another program may still be busy writing the file, or file
// writing may have been aborted prematurely.)
//---------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//---------------------------------------------------------------
// Read pixel data:
//
// readPixels(s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the file,
// and stores them in the current frame buffer.
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// The scan lines can be read from the file in random order, and
// individual scan lines may be skipped or read multiple times.
// For maximum efficiency, the scan lines should be read in the
// order in which they were written to the file.
//
// readPixels(s) calls readPixels(s,s).
//
// If threading is enabled, readPixels (s1, s2) tries to perform
// decopmression of multiple scanlines in parallel.
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
IMF_EXPORT
void readPixels (const char * rawPixelData,const DeepFrameBuffer & frameBuffer,
int scanLine1,int scanLine2) const;
//----------------------------------------------
// Read a block of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement OutputFile::copyPixels()).
//----------------------------------------------
IMF_EXPORT
void rawPixelData (int firstScanLine,
char * pixelData,
Int64 &pixelDataSize);
//-----------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCounts(s1, s2) reads all the counts of
// pixel samples with y coordinates in the interval
// [min (s1, s2), max (s1, s2)] from the file, and stores
// them in the slice naming "sample count".
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header.dataWindow().max.y]
//
// readPixelSampleCounts(s) calls readPixelSampleCounts(s,s).
//-----------------------------------------------------------
IMF_EXPORT
void readPixelSampleCounts(int scanline1,
int scanline2);
IMF_EXPORT
void readPixelSampleCounts(int scanline);
IMF_EXPORT
void readPixelSampleCounts( const char * rawdata , const DeepFrameBuffer & frameBuffer,
int scanLine1 , int scanLine2) const;
IMF_EXPORT
int firstScanLineInChunk(int y) const;
IMF_EXPORT
int lastScanLineInChunk (int y) const;
private:
DeepScanLineInputFile *file;
// needed for copyPixels
friend void DeepScanLineOutputFile::copyPixels(DeepScanLineInputPart &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPSCANLINEINPUTPART_H_ */

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_SCAN_LINE_OUTPUT_FILE_H
#define INCLUDED_IMF_DEEP_SCAN_LINE_OUTPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepScanLineOutputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImfThreading.h"
#include "ImfGenericOutputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
struct PreviewRgba;
class DeepScanLineOutputFile : public GenericOutputFile
{
public:
//-----------------------------------------------------------
// Constructor -- opens the file and writes the file header.
// The file header is also copied into the DeepScanLineOutputFile
// object, and can later be accessed via the header() method.
// Destroying this DeepScanLineOutputFile object automatically closes
// the file.
//
// numThreads determines the number of threads that will be
// used to write the file (see ImfThreading.h).
//-----------------------------------------------------------
IMF_EXPORT
DeepScanLineOutputFile (const char fileName[], const Header &header,
int numThreads = globalThreadCount());
//------------------------------------------------------------
// Constructor -- attaches the new DeepScanLineOutputFile object
// to a file that has already been opened, and writes the file header.
// The file header is also copied into the DeepScanLineOutputFile
// object, and can later be accessed via the header() method.
// Destroying this DeepScanLineOutputFile object does not automatically
// close the file.
//
// numThreads determines the number of threads that will be
// used to write the file (see ImfThreading.h).
//------------------------------------------------------------
IMF_EXPORT
DeepScanLineOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, const Header &header,
int numThreads = globalThreadCount());
//-------------------------------------------------
// Destructor
//
// Destroying the DeepScanLineOutputFile object
// before writing all scan lines within the data
// window results in an incomplete file.
//-------------------------------------------------
IMF_EXPORT
virtual ~DeepScanLineOutputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the OutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writePixels() is
// called. The current frame buffer can be changed
// after each call to writePixels.
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------------------------------------------------------
// Write pixel data:
//
// writePixels(n) retrieves the next n scan lines worth of data from
// the current frame buffer, starting with the scan line indicated by
// currentScanLine(), and stores the data in the output file, and
// progressing in the direction indicated by header.lineOrder().
//
// To produce a complete and correct file, exactly m scan lines must
// be written, where m is equal to
// header().dataWindow().max.y - header().dataWindow().min.y + 1.
//-------------------------------------------------------------------
IMF_EXPORT
void writePixels (int numScanLines = 1);
//------------------------------------------------------------------
// Access to the current scan line:
//
// currentScanLine() returns the y coordinate of the first scan line
// that will be read from the current frame buffer during the next
// call to writePixels().
//
// If header.lineOrder() == INCREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().min.y. After writing each scan line,
// the current scan line is incremented by 1.
//
// If header.lineOrder() == DECREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().max.y. After writing each scan line,
// the current scan line is decremented by 1.
//
//------------------------------------------------------------------
IMF_EXPORT
int currentScanLine () const;
//--------------------------------------------------------------
// Shortcut to copy all pixels from an InputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the InputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder" and "channels" attributes must be the same.
//--------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputFile &in);
// --------------------------------------------------------------
// Shortcut to copy pixels from a given part of a multipart file
// --------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few scan lines at a
// time, while the image is being generated. Since the preview
// image is an attribute in the file's header, it gets stored in
// the file as soon as the file is opened, but we may not know
// what the preview image should look like until we have written
// the last scan line of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
struct Data;
private:
//------------------------------------------------------------
// Constructor -- attaches the OutputStreamMutex to the
// given one from MultiPartOutputFile. Set the previewPosition
// and lineOffsetsPosition which have been acquired from
// the constructor of MultiPartOutputFile as well.
//------------------------------------------------------------
DeepScanLineOutputFile (const OutputPartData* part);
DeepScanLineOutputFile (const DeepScanLineOutputFile &); // not implemented
DeepScanLineOutputFile & operator = (const DeepScanLineOutputFile &); // not implemented
void initialize (const Header &header);
void initializeLineBuffer();
Data * _data;
friend class MultiPartOutputFile;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepScanLineOutputPart.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepScanLineOutputPart::DeepScanLineOutputPart(MultiPartOutputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getOutputPart<DeepScanLineOutputFile>(partNumber);
}
const char *
DeepScanLineOutputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepScanLineOutputPart::header () const
{
return file->header();
}
void
DeepScanLineOutputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepScanLineOutputPart::frameBuffer () const
{
return file->frameBuffer();
}
void
DeepScanLineOutputPart::writePixels (int numScanLines)
{
file->writePixels(numScanLines);
}
int
DeepScanLineOutputPart::currentScanLine () const
{
return file->currentScanLine();
}
void
DeepScanLineOutputPart::copyPixels (DeepScanLineInputFile &in)
{
file->copyPixels(in);
}
void
DeepScanLineOutputPart::copyPixels (DeepScanLineInputPart &in)
{
file->copyPixels(in);
}
void
DeepScanLineOutputPart::updatePreviewImage (const PreviewRgba newPixels[])
{
file->updatePreviewImage(newPixels);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPSCANLINEOUTPUTPART_H_
#define IMFDEEPSCANLINEOUTPUTPART_H_
#include "ImfDeepScanLineOutputFile.h"
#include "ImfMultiPartOutputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepScanLineOutputPart
{
public:
IMF_EXPORT
DeepScanLineOutputPart(MultiPartOutputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the OutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writePixels() is
// called. The current frame buffer can be changed
// after each call to writePixels.
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------------------------------------------------------
// Write pixel data:
//
// writePixels(n) retrieves the next n scan lines worth of data from
// the current frame buffer, starting with the scan line indicated by
// currentScanLine(), and stores the data in the output file, and
// progressing in the direction indicated by header.lineOrder().
//
// To produce a complete and correct file, exactly m scan lines must
// be written, where m is equal to
// header().dataWindow().max.y - header().dataWindow().min.y + 1.
//-------------------------------------------------------------------
IMF_EXPORT
void writePixels (int numScanLines = 1);
//------------------------------------------------------------------
// Access to the current scan line:
//
// currentScanLine() returns the y coordinate of the first scan line
// that will be read from the current frame buffer during the next
// call to writePixels().
//
// If header.lineOrder() == INCREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().min.y. After writing each scan line,
// the current scan line is incremented by 1.
//
// If header.lineOrder() == DECREASING_Y:
//
// The current scan line before the first call to writePixels()
// is header().dataWindow().max.y. After writing each scan line,
// the current scan line is decremented by 1.
//
//------------------------------------------------------------------
IMF_EXPORT
int currentScanLine () const;
//--------------------------------------------------------------
// Shortcut to copy all pixels from an InputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the InputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder" and "channels" attributes must be the same.
//--------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepScanLineInputFile &in);
IMF_EXPORT
void copyPixels (DeepScanLineInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few scan lines at a
// time, while the image is being generated. Since the preview
// image is an attribute in the file's header, it gets stored in
// the file as soon as the file is opened, but we may not know
// what the preview image should look like until we have written
// the last scan line of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
private:
DeepScanLineOutputFile* file;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPSCANLINEOUTPUTPART_H_ */

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_TILED_INPUT_FILE_H
#define INCLUDED_IMF_DEEP_TILED_INPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepTiledInputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImathBox.h"
#include "ImfTileDescription.h"
#include "ImfThreading.h"
#include "ImfGenericInputFile.h"
#include "ImfDeepFrameBuffer.h"
#include "ImfDeepTiledOutputFile.h"
#include "ImfForward.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledInputFile : public GenericInputFile
{
public:
//--------------------------------------------------------------------
// A constructor that opens the file with the specified name, and
// reads the file header. The constructor throws an IEX_NAMESPACE::ArgExc
// exception if the file is not tiled.
// The numThreads parameter specifies how many worker threads this
// file will try to keep busy when decompressing individual tiles.
// Destroying TiledInputFile objects constructed with this constructor
// automatically closes the corresponding files.
//--------------------------------------------------------------------
IMF_EXPORT
DeepTiledInputFile (const char fileName[],
int numThreads = globalThreadCount ());
// ----------------------------------------------------------
// A constructor that attaches the new TiledInputFile object
// to a file that has already been opened.
// Destroying TiledInputFile objects constructed with this
// constructor does not automatically close the corresponding
// files.
// ----------------------------------------------------------
IMF_EXPORT
DeepTiledInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int numThreads = globalThreadCount ());
//-----------
// Destructor
//-----------
IMF_EXPORT
virtual ~DeepTiledInputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledInputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readTile() is called.
// The current frame buffer can be changed after each call
// to readTile().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window
// (in all levels) are present in the input file, or false if
// any pixels are missing. (Another program may still be busy
// writing the file, or file writing may have been aborted
// prematurely.)
//------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//--------------------------------------------------
// Utility functions:
//--------------------------------------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with
// MIPMAP_LEVELS files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
// totalTiles() returns the total number of tiles in the image
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
IMF_EXPORT
size_t totalTiles() const;
//----------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//----------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//--------------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//--------------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional region of
// valid pixel coordinates for a level with level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------
// Read pixel data:
//
// readTile(dx, dy, lx, ly) reads the tile with tile
// coordinates (dx, dy), and level number (lx, ly),
// and stores it in the current frame buffer.
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readTile(dx, dy, level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It calls
// readTile(dx, dy, level, level).
//
// The two readTiles(dx1, dx2, dy1, dy2, ...) functions allow
// reading multiple tiles at once. If multi-threading is used
// the multiple tiles are read concurrently.
//
// Pixels that are outside the pixel coordinate range for the
// tile's level, are never accessed by readTile().
//
// Attempting to access a tile that is not present in the file
// throws an InputExc exception.
//
//------------------------------------------------------------
IMF_EXPORT
void readTile (int dx, int dy, int l = 0);
IMF_EXPORT
void readTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//--------------------------------------------------
// Read a tile of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement TiledOutputFile::copyPixels()).
//--------------------------------------------------
IMF_EXPORT
void rawTileData (int &dx, int &dy,
int &lx, int &ly,
char *pixelData,
Int64 &dataSize) const;
//------------------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCount(dx, dy, lx, ly) reads the sample counts
// for tile (dx, dy) in level (lx, ly).
//
// readPixelSampleCount(dx, dy, l) calls
// readPixelSampleCount(dx, dy, lx = l, ly = l)
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly) reads all
// the sample counts for tiles within range
// [(min(dx1, dx2), min(dy1, dy2))...(max(dx1, dx2), max(dy1, dy2)],
// and on level (lx, ly)
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, l) calls
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx = l, ly = l).
//------------------------------------------------------------------
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int l = 0);
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l = 0);
struct Data;
private:
friend class InputFile;
friend class MultiPartInputFile;
DeepTiledInputFile (InputPartData* part);
DeepTiledInputFile (const DeepTiledInputFile &); // not implemented
DeepTiledInputFile & operator = (const DeepTiledInputFile &); // not implemented
DeepTiledInputFile (const Header &header, OPENEXR_IMF_INTERNAL_NAMESPACE::IStream *is, int version,
int numThreads);
void initialize ();
void multiPartInitialize(InputPartData* part);
void compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is);
bool isValidTile (int dx, int dy,
int lx, int ly) const;
size_t bytesPerLineForTile (int dx, int dy,
int lx, int ly) const;
void getTileOrder(int dx[],int dy[],int lx[],int ly[]) const;
Data * _data;
// needed for copyPixels
friend void DeepTiledOutputFile::copyPixels(DeepTiledInputFile &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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@ -1,273 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepTiledInputPart.h"
#include "ImfMultiPartInputFile.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepTiledInputPart::DeepTiledInputPart(MultiPartInputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getInputPart<DeepTiledInputFile>(partNumber);
}
const char *
DeepTiledInputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepTiledInputPart::header () const
{
return file->header();
}
int
DeepTiledInputPart::version () const
{
return file->version();
}
void
DeepTiledInputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepTiledInputPart::frameBuffer () const
{
return file->frameBuffer();
}
bool
DeepTiledInputPart::isComplete () const
{
return file->isComplete();
}
unsigned int
DeepTiledInputPart::tileXSize () const
{
return file->tileXSize();
}
unsigned int
DeepTiledInputPart::tileYSize () const
{
return file->tileYSize();
}
LevelMode
DeepTiledInputPart::levelMode () const
{
return file->levelMode();
}
LevelRoundingMode
DeepTiledInputPart::levelRoundingMode () const
{
return file->levelRoundingMode();
}
int
DeepTiledInputPart::numLevels () const
{
return file->numLevels();
}
int
DeepTiledInputPart::numXLevels () const
{
return file->numXLevels();
}
int
DeepTiledInputPart::numYLevels () const
{
return file->numYLevels();
}
bool
DeepTiledInputPart::isValidLevel (int lx, int ly) const
{
return file->isValidLevel(lx, ly);
}
int
DeepTiledInputPart::levelWidth (int lx) const
{
return file->levelWidth(lx);
}
int
DeepTiledInputPart::levelHeight (int ly) const
{
return file->levelHeight(ly);
}
int
DeepTiledInputPart::numXTiles (int lx) const
{
return file->numXTiles(lx);
}
int
DeepTiledInputPart::numYTiles (int ly) const
{
return file->numYTiles(ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForLevel (int l) const
{
return file->dataWindowForLevel(l);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForLevel (int lx, int ly) const
{
return file->dataWindowForLevel(lx, ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForTile (int dx, int dy, int l) const
{
return file->dataWindowForTile(dx, dy, l);
}
IMATH_NAMESPACE::Box2i
DeepTiledInputPart::dataWindowForTile (int dx, int dy,
int lx, int ly) const
{
return file->dataWindowForTile(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readTile (int dx, int dy, int l)
{
file->readTile(dx, dy, l);
}
void
DeepTiledInputPart::readTile (int dx, int dy, int lx, int ly)
{
file->readTile(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly)
{
file->readTiles(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledInputPart::readTiles (int dx1, int dx2, int dy1, int dy2,
int l)
{
file->readTiles(dx1, dx2, dy1, dy2, l);
}
void
DeepTiledInputPart::rawTileData (int &dx, int &dy,
int &lx, int &ly,
char * pixelData,
Int64 & dataSize) const
{
file->rawTileData(dx, dy, lx, ly, pixelData, dataSize );
}
void
DeepTiledInputPart::readPixelSampleCount (int dx, int dy, int l)
{
file->readPixelSampleCount(dx, dy, l);
}
void
DeepTiledInputPart::readPixelSampleCount (int dx, int dy, int lx, int ly)
{
file->readPixelSampleCount(dx, dy, lx, ly);
}
void
DeepTiledInputPart::readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly)
{
file->readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledInputPart::readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l)
{
file->readPixelSampleCounts(dx1, dx2, dy1, dy2, l);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,394 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPTILEDINPUTPART_H_
#define IMFDEEPTILEDINPUTPART_H_
#include "ImfDeepTiledInputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledInputPart
{
public:
IMF_EXPORT
DeepTiledInputPart(MultiPartInputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledInputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readTile() is called.
// The current frame buffer can be changed after each call
// to readTile().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window
// (in all levels) are present in the input file, or false if
// any pixels are missing. (Another program may still be busy
// writing the file, or file writing may have been aborted
// prematurely.)
//------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//--------------------------------------------------
// Utility functions:
//--------------------------------------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with
// MIPMAP_LEVELS files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//----------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//----------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//--------------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//--------------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional region of
// valid pixel coordinates for a level with level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy, int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------
// Read pixel data:
//
// readTile(dx, dy, lx, ly) reads the tile with tile
// coordinates (dx, dy), and level number (lx, ly),
// and stores it in the current frame buffer.
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readTile(dx, dy, level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It calls
// readTile(dx, dy, level, level).
//
// The two readTiles(dx1, dx2, dy1, dy2, ...) functions allow
// reading multiple tiles at once. If multi-threading is used
// the multiple tiles are read concurrently.
//
// Pixels that are outside the pixel coordinate range for the
// tile's level, are never accessed by readTile().
//
// Attempting to access a tile that is not present in the file
// throws an InputExc exception.
//
//------------------------------------------------------------
IMF_EXPORT
void readTile (int dx, int dy, int l = 0);
IMF_EXPORT
void readTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//--------------------------------------------------
// Read a tile of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement TiledOutputFile::copyPixels()).
//--------------------------------------------------
IMF_EXPORT
void rawTileData (int &dx, int &dy,
int &lx, int &ly,
char *data,
Int64 &dataSize
) const;
//------------------------------------------------------------------
// Read pixel sample counts into a slice in the frame buffer.
//
// readPixelSampleCount(dx, dy, lx, ly) reads the sample counts
// for tile (dx, dy) in level (lx, ly).
//
// readPixelSampleCount(dx, dy, l) calls
// readPixelSampleCount(dx, dy, lx = l, ly = l)
//
// dx must lie in the interval [0, numXTiles(lx)-1]
// dy must lie in the interval [0, numYTiles(ly)-1]
//
// lx must lie in the interval [0, numXLevels()-1]
// ly must lie in the inverval [0, numYLevels()-1]
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx, ly) reads all
// the sample counts for tiles within range
// [(min(dx1, dx2), min(dy1, dy2))...(max(dx1, dx2), max(dy1, dy2)],
// and on level (lx, ly)
//
// readPixelSampleCounts(dx1, dx2, dy1, dy2, l) calls
// readPixelSampleCounts(dx1, dx2, dy1, dy2, lx = l, ly = l).
//------------------------------------------------------------------
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int l = 0);
IMF_EXPORT
void readPixelSampleCount (int dx, int dy, int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void readPixelSampleCounts (int dx1, int dx2,
int dy1, int dy2,
int l = 0);
private:
DeepTiledInputFile* file;
friend void DeepTiledOutputFile::copyPixels(DeepTiledInputPart &);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPTILEDINPUTPART_H_ */

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DEEP_TILED_OUTPUT_FILE_H
#define INCLUDED_IMF_DEEP_TILED_OUTPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class DeepTiledOutputFile
//
//-----------------------------------------------------------------------------
#include "ImfHeader.h"
#include "ImfFrameBuffer.h"
#include "ImathBox.h"
#include "ImfThreading.h"
#include "ImfGenericOutputFile.h"
#include "ImfNamespace.h"
#include "ImfForward.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledOutputFile : public GenericOutputFile
{
public:
//-------------------------------------------------------------------
// A constructor that opens the file with the specified name, and
// writes the file header. The file header is also copied into the
// TiledOutputFile object, and can later be accessed via the header()
// method.
//
// Destroying TiledOutputFile constructed with this constructor
// automatically closes the corresponding files.
//
// The header must contain a TileDescriptionAttribute called "tiles".
//
// The x and y subsampling factors for all image channels must be 1;
// subsampling is not supported.
//
// Tiles can be written to the file in arbitrary order. The line
// order attribute can be used to cause the tiles to be sorted in
// the file. When the file is read later, reading the tiles in the
// same order as they are in the file tends to be significantly
// faster than reading the tiles in random order (see writeTile,
// below).
//-------------------------------------------------------------------
IMF_EXPORT
DeepTiledOutputFile (const char fileName[],
const Header &header,
int numThreads = globalThreadCount ());
// ----------------------------------------------------------------
// A constructor that attaches the new TiledOutputFile object to
// a file that has already been opened. Destroying TiledOutputFile
// objects constructed with this constructor does not automatically
// close the corresponding files.
// ----------------------------------------------------------------
IMF_EXPORT
DeepTiledOutputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
const Header &header,
int numThreads = globalThreadCount ());
//-----------------------------------------------------
// Destructor
//
// Destroying a TiledOutputFile object before all tiles
// have been written results in an incomplete file.
//-----------------------------------------------------
IMF_EXPORT
virtual ~DeepTiledOutputFile ();
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledOutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writeTile() is
// called. The current frame buffer can be changed
// after each call to writeTile().
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------
// Utility functions:
//-------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with MIPMAP_LEVELS
// files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//---------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//---------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//----------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//----------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a level with
// level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------------
// Write pixel data:
//
// writeTile(dx, dy, lx, ly) writes the tile with tile
// coordinates (dx, dy), and level number (lx, ly) to
// the file.
//
// dx must lie in the interval [0, numXTiles(lx) - 1]
// dy must lie in the interval [0, numYTiles(ly) - 1]
//
// lx must lie in the interval [0, numXLevels() - 1]
// ly must lie in the inverval [0, numYLevels() - 1]
//
// writeTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVEL files. It calls
// writeTile(dx, dy, level, level).
//
// The two writeTiles(dx1, dx2, dy1, dy2, ...) functions allow
// writing multiple tiles at once. If multi-threading is used
// multiple tiles are written concurrently. The tile coordinates,
// dx1, dx2 and dy1, dy2, specify inclusive ranges of tile
// coordinates. It is valid for dx1 < dx2 or dy1 < dy2; the
// tiles are always written in the order specified by the line
// order attribute. Hence, it is not possible to specify an
// "invalid" or empty tile range.
//
// Pixels that are outside the pixel coordinate range for the tile's
// level, are never accessed by writeTile().
//
// Each tile in the file must be written exactly once.
//
// The file's line order attribute determines the order of the tiles
// in the file:
//
// INCREASING_Y In the file, the tiles for each level are stored
// in a contiguous block. The levels are ordered
// like this:
//
// (0, 0) (1, 0) ... (nx-1, 0)
// (0, 1) (1, 1) ... (nx-1, 1)
// ...
// (0,ny-1) (1,ny-1) ... (nx-1,ny-1)
//
// where nx = numXLevels(), and ny = numYLevels().
// In an individual level, (lx, ly), the tiles
// are stored in the following order:
//
// (0, 0) (1, 0) ... (tx-1, 0)
// (0, 1) (1, 1) ... (tx-1, 1)
// ...
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
//
// where tx = numXTiles(lx),
// and ty = numYTiles(ly).
//
// DECREASING_Y As for INCREASING_Y, the tiles for each level
// are stored in a contiguous block. The levels
// are ordered the same way as for INCREASING_Y,
// but within an individual level, the tiles
// are stored in this order:
//
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
// ...
// (0, 1) (1, 1) ... (tx-1, 1)
// (0, 0) (1, 0) ... (tx-1, 0)
//
//
// RANDOM_Y The order of the calls to writeTile() determines
// the order of the tiles in the file.
//
//------------------------------------------------------------------
IMF_EXPORT
void writeTile (int dx, int dy, int l = 0);
IMF_EXPORT
void writeTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//------------------------------------------------------------------
// Shortcut to copy all pixels from a TiledInputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the TiledInputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder", "channels", and "tiles" attributes must be the same.
//------------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepTiledInputFile &in);
IMF_EXPORT
void copyPixels (DeepTiledInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few tiles at a time,
// while the image is being generated. Since the preview image
// is an attribute in the file's header, it gets stored in the
// file as soon as the file is opened, but we may not know what
// the preview image should look like until we have written the
// last tile of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
//-------------------------------------------------------------
// Break a tile -- for testing and debugging only:
//
// breakTile(dx,dy,lx,ly,p,n,c) introduces an error into the
// output file by writing n copies of character c, starting
// p bytes from the beginning of the tile with tile coordinates
// (dx, dy) and level number (lx, ly).
//
// Warning: Calling this function usually results in a broken
// image file. The file or parts of it may not be readable,
// or the file may contain bad data.
//
//-------------------------------------------------------------
IMF_EXPORT
void breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c);
struct Data;
private:
// ----------------------------------------------------------------
// A constructor attaches the OutputStreamMutex to the
// given one from MultiPartOutputFile. Set the previewPosition
// and lineOffsetsPosition which have been acquired from
// the constructor of MultiPartOutputFile as well.
// ----------------------------------------------------------------
DeepTiledOutputFile (const OutputPartData* part);
DeepTiledOutputFile (const DeepTiledOutputFile &); // not implemented
DeepTiledOutputFile & operator = (const DeepTiledOutputFile &); // not implemented
void initialize (const Header &header);
bool isValidTile (int dx, int dy,
int lx, int ly) const;
size_t bytesPerLineForTile (int dx, int dy,
int lx, int ly) const;
Data * _data;
friend class MultiPartOutputFile;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfDeepTiledOutputPart.h"
#include "ImfMultiPartOutputFile.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
DeepTiledOutputPart::DeepTiledOutputPart(MultiPartOutputFile& multiPartFile, int partNumber)
{
file = multiPartFile.getOutputPart<DeepTiledOutputFile>(partNumber);
}
const char *
DeepTiledOutputPart::fileName () const
{
return file->fileName();
}
const Header &
DeepTiledOutputPart::header () const
{
return file->header();
}
void
DeepTiledOutputPart::setFrameBuffer (const DeepFrameBuffer &frameBuffer)
{
file->setFrameBuffer(frameBuffer);
}
const DeepFrameBuffer &
DeepTiledOutputPart::frameBuffer () const
{
return file->frameBuffer();
}
unsigned int
DeepTiledOutputPart::tileXSize () const
{
return file->tileXSize();
}
unsigned int
DeepTiledOutputPart::tileYSize () const
{
return file->tileYSize();
}
LevelMode
DeepTiledOutputPart::levelMode () const
{
return file->levelMode();
}
LevelRoundingMode
DeepTiledOutputPart::levelRoundingMode () const
{
return file->levelRoundingMode();
}
int
DeepTiledOutputPart::numLevels () const
{
return file->numLevels();
}
int
DeepTiledOutputPart::numXLevels () const
{
return file->numXLevels();
}
int
DeepTiledOutputPart::numYLevels () const
{
return file->numYLevels();
}
bool
DeepTiledOutputPart::isValidLevel (int lx, int ly) const
{
return file->isValidLevel(lx, ly);
}
int
DeepTiledOutputPart::levelWidth (int lx) const
{
return file->levelWidth(lx);
}
int
DeepTiledOutputPart::levelHeight (int ly) const
{
return file->levelHeight(ly);
}
int
DeepTiledOutputPart::numXTiles (int lx) const
{
return file->numXTiles(lx);
}
int
DeepTiledOutputPart::numYTiles (int ly) const
{
return file->numYTiles(ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForLevel (int l) const
{
return file->dataWindowForLevel(l);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForLevel (int lx, int ly) const
{
return file->dataWindowForLevel(lx, ly);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForTile (int dx, int dy,
int l) const
{
return file->dataWindowForTile(dx, dy, l);
}
IMATH_NAMESPACE::Box2i
DeepTiledOutputPart::dataWindowForTile (int dx, int dy,
int lx, int ly) const
{
return file->dataWindowForTile(dx, dy, lx, ly);
}
void
DeepTiledOutputPart::writeTile (int dx, int dy, int l)
{
file->writeTile(dx, dy, l);
}
void
DeepTiledOutputPart::writeTile (int dx, int dy, int lx, int ly)
{
file->writeTile(dx, dy, lx, ly);
}
void
DeepTiledOutputPart::writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly)
{
file->writeTiles(dx1, dx2, dy1, dy2, lx, ly);
}
void
DeepTiledOutputPart::writeTiles (int dx1, int dx2, int dy1, int dy2,
int l)
{
file->writeTiles(dx1, dx2, dy1, dy2, l);
}
void
DeepTiledOutputPart::copyPixels (DeepTiledInputFile &in)
{
file->copyPixels(in);
}
void
DeepTiledOutputPart::copyPixels (DeepTiledInputPart &in)
{
file->copyPixels(in);
}
void
DeepTiledOutputPart::updatePreviewImage (const PreviewRgba newPixels[])
{
file->updatePreviewImage(newPixels);
}
void
DeepTiledOutputPart::breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c)
{
file->breakTile(dx, dy, lx, ly, offset, length, c);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFDEEPTILEDOUTPUTPART_H_
#define IMFDEEPTILEDOUTPUTPART_H_
#include "ImfForward.h"
#include "ImfDeepTiledInputFile.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DeepTiledOutputPart
{
public:
IMF_EXPORT
DeepTiledOutputPart(MultiPartOutputFile& multiPartFile, int partNumber);
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char * fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header & header () const;
//-------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the TiledOutputFile object.
//
// The current frame buffer is the source of the pixel
// data written to the file. The current frame buffer
// must be set at least once before writeTile() is
// called. The current frame buffer can be changed
// after each call to writeTile().
//-------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const DeepFrameBuffer &frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const DeepFrameBuffer & frameBuffer () const;
//-------------------
// Utility functions:
//-------------------
//---------------------------------------------------------
// Multiresolution mode and tile size:
// The following functions return the xSize, ySize and mode
// fields of the file header's TileDescriptionAttribute.
//---------------------------------------------------------
IMF_EXPORT
unsigned int tileXSize () const;
IMF_EXPORT
unsigned int tileYSize () const;
IMF_EXPORT
LevelMode levelMode () const;
IMF_EXPORT
LevelRoundingMode levelRoundingMode () const;
//--------------------------------------------------------------------
// Number of levels:
//
// numXLevels() returns the file's number of levels in x direction.
//
// if levelMode() == ONE_LEVEL:
// return value is: 1
//
// if levelMode() == MIPMAP_LEVELS:
// return value is: rfunc (log (max (w, h)) / log (2)) + 1
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (w) / log (2)) + 1
//
// where
// w is the width of the image's data window, max.x - min.x + 1,
// y is the height of the image's data window, max.y - min.y + 1,
// and rfunc(x) is either floor(x), or ceil(x), depending on
// whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP.
//
// numYLevels() returns the file's number of levels in y direction.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// return value is: rfunc (log (h) / log (2)) + 1
//
//
// numLevels() is a convenience function for use with MIPMAP_LEVELS
// files.
//
// if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS:
// return value is the same as for numXLevels()
//
// if levelMode() == RIPMAP_LEVELS:
// an IEX_NAMESPACE::LogicExc exception is thrown
//
// isValidLevel(lx, ly) returns true if the file contains
// a level with level number (lx, ly), false if not.
//
//--------------------------------------------------------------------
IMF_EXPORT
int numLevels () const;
IMF_EXPORT
int numXLevels () const;
IMF_EXPORT
int numYLevels () const;
IMF_EXPORT
bool isValidLevel (int lx, int ly) const;
//---------------------------------------------------------
// Dimensions of a level:
//
// levelWidth(lx) returns the width of a level with level
// number (lx, *), where * is any number.
//
// return value is:
// max (1, rfunc (w / pow (2, lx)))
//
//
// levelHeight(ly) returns the height of a level with level
// number (*, ly), where * is any number.
//
// return value is:
// max (1, rfunc (h / pow (2, ly)))
//
//---------------------------------------------------------
IMF_EXPORT
int levelWidth (int lx) const;
IMF_EXPORT
int levelHeight (int ly) const;
//----------------------------------------------------------
// Number of tiles:
//
// numXTiles(lx) returns the number of tiles in x direction
// that cover a level with level number (lx, *), where * is
// any number.
//
// return value is:
// (levelWidth(lx) + tileXSize() - 1) / tileXSize()
//
//
// numYTiles(ly) returns the number of tiles in y direction
// that cover a level with level number (*, ly), where * is
// any number.
//
// return value is:
// (levelHeight(ly) + tileXSize() - 1) / tileXSize()
//
//----------------------------------------------------------
IMF_EXPORT
int numXTiles (int lx = 0) const;
IMF_EXPORT
int numYTiles (int ly = 0) const;
//---------------------------------------------------------
// Level pixel ranges:
//
// dataWindowForLevel(lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a level with
// level number (lx, ly)
//
// return value is a Box2i with min value:
// (dataWindow.min.x, dataWindow.min.y)
//
// and max value:
// (dataWindow.min.x + levelWidth(lx) - 1,
// dataWindow.min.y + levelHeight(ly) - 1)
//
// dataWindowForLevel(level) is a convenience function used
// for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForLevel(level, level).
//
//---------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForLevel (int lx, int ly) const;
//-------------------------------------------------------------------
// Tile pixel ranges:
//
// dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional
// region of valid pixel coordinates for a tile with tile coordinates
// (dx,dy) and level number (lx, ly).
//
// return value is a Box2i with min value:
// (dataWindow.min.x + dx * tileXSize(),
// dataWindow.min.y + dy * tileYSize())
//
// and max value:
// (dataWindow.min.x + (dx + 1) * tileXSize() - 1,
// dataWindow.min.y + (dy + 1) * tileYSize() - 1)
//
// dataWindowForTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVELS files. It returns
// dataWindowForTile(dx, dy, level, level).
//
//-------------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int l = 0) const;
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForTile (int dx, int dy,
int lx, int ly) const;
//------------------------------------------------------------------
// Write pixel data:
//
// writeTile(dx, dy, lx, ly) writes the tile with tile
// coordinates (dx, dy), and level number (lx, ly) to
// the file.
//
// dx must lie in the interval [0, numXTiles(lx) - 1]
// dy must lie in the interval [0, numYTiles(ly) - 1]
//
// lx must lie in the interval [0, numXLevels() - 1]
// ly must lie in the inverval [0, numYLevels() - 1]
//
// writeTile(dx, dy, level) is a convenience function
// used for ONE_LEVEL and MIPMAP_LEVEL files. It calls
// writeTile(dx, dy, level, level).
//
// The two writeTiles(dx1, dx2, dy1, dy2, ...) functions allow
// writing multiple tiles at once. If multi-threading is used
// multiple tiles are written concurrently. The tile coordinates,
// dx1, dx2 and dy1, dy2, specify inclusive ranges of tile
// coordinates. It is valid for dx1 < dx2 or dy1 < dy2; the
// tiles are always written in the order specified by the line
// order attribute. Hence, it is not possible to specify an
// "invalid" or empty tile range.
//
// Pixels that are outside the pixel coordinate range for the tile's
// level, are never accessed by writeTile().
//
// Each tile in the file must be written exactly once.
//
// The file's line order attribute determines the order of the tiles
// in the file:
//
// INCREASING_Y In the file, the tiles for each level are stored
// in a contiguous block. The levels are ordered
// like this:
//
// (0, 0) (1, 0) ... (nx-1, 0)
// (0, 1) (1, 1) ... (nx-1, 1)
// ...
// (0,ny-1) (1,ny-1) ... (nx-1,ny-1)
//
// where nx = numXLevels(), and ny = numYLevels().
// In an individual level, (lx, ly), the tiles
// are stored in the following order:
//
// (0, 0) (1, 0) ... (tx-1, 0)
// (0, 1) (1, 1) ... (tx-1, 1)
// ...
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
//
// where tx = numXTiles(lx),
// and ty = numYTiles(ly).
//
// DECREASING_Y As for INCREASING_Y, the tiles for each level
// are stored in a contiguous block. The levels
// are ordered the same way as for INCREASING_Y,
// but within an individual level, the tiles
// are stored in this order:
//
// (0,ty-1) (1,ty-1) ... (tx-1,ty-1)
// ...
// (0, 1) (1, 1) ... (tx-1, 1)
// (0, 0) (1, 0) ... (tx-1, 0)
//
//
// RANDOM_Y The order of the calls to writeTile() determines
// the order of the tiles in the file.
//
//------------------------------------------------------------------
IMF_EXPORT
void writeTile (int dx, int dy, int l = 0);
IMF_EXPORT
void writeTile (int dx, int dy, int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int lx, int ly);
IMF_EXPORT
void writeTiles (int dx1, int dx2, int dy1, int dy2,
int l = 0);
//------------------------------------------------------------------
// Shortcut to copy all pixels from a TiledInputFile into this file,
// without uncompressing and then recompressing the pixel data.
// This file's header must be compatible with the TiledInputFile's
// header: The two header's "dataWindow", "compression",
// "lineOrder", "channels", and "tiles" attributes must be the same.
//------------------------------------------------------------------
IMF_EXPORT
void copyPixels (DeepTiledInputFile &in);
IMF_EXPORT
void copyPixels (DeepTiledInputPart &in);
//--------------------------------------------------------------
// Updating the preview image:
//
// updatePreviewImage() supplies a new set of pixels for the
// preview image attribute in the file's header. If the header
// does not contain a preview image, updatePreviewImage() throws
// an IEX_NAMESPACE::LogicExc.
//
// Note: updatePreviewImage() is necessary because images are
// often stored in a file incrementally, a few tiles at a time,
// while the image is being generated. Since the preview image
// is an attribute in the file's header, it gets stored in the
// file as soon as the file is opened, but we may not know what
// the preview image should look like until we have written the
// last tile of the main image.
//
//--------------------------------------------------------------
IMF_EXPORT
void updatePreviewImage (const PreviewRgba newPixels[]);
//-------------------------------------------------------------
// Break a tile -- for testing and debugging only:
//
// breakTile(dx,dy,lx,ly,p,n,c) introduces an error into the
// output file by writing n copies of character c, starting
// p bytes from the beginning of the tile with tile coordinates
// (dx, dy) and level number (lx, ly).
//
// Warning: Calling this function usually results in a broken
// image file. The file or parts of it may not be readable,
// or the file may contain bad data.
//
//-------------------------------------------------------------
IMF_EXPORT
void breakTile (int dx, int dy,
int lx, int ly,
int offset,
int length,
char c);
private:
DeepTiledOutputFile* file;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFDEEPTILEDOUTPUTPART_H_ */

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class DoubleAttribute
//
//-----------------------------------------------------------------------------
#include <ImfDoubleAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
template <>
const char *
DoubleAttribute::staticTypeName ()
{
return "double";
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DOUBLE_ATTRIBUTE_H
#define INCLUDED_IMF_DOUBLE_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class DoubleAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<double> DoubleAttribute;
template <> IMF_EXPORT const char *DoubleAttribute::staticTypeName ();
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_DWA_COMRESSOR_H
#define INCLUDED_IMF_DWA_COMRESSOR_H
//------------------------------------------------------------------------------
//
// class DwaCompressor -- Store lossy RGB data by quantizing DCT components.
//
//------------------------------------------------------------------------------
#include <vector>
#include <half.h>
#include "ImfInt64.h"
#include "ImfZip.h"
#include "ImfChannelList.h"
#include "ImfCompressor.h"
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class DwaCompressor: public Compressor
{
public:
enum AcCompression
{
STATIC_HUFFMAN,
DEFLATE,
};
IMF_EXPORT
DwaCompressor (const Header &hdr,
int maxScanLineSize,
int numScanLines, // ideally is a multiple of 8
AcCompression acCompression);
IMF_EXPORT
virtual ~DwaCompressor ();
IMF_EXPORT
virtual int numScanLines () const;
IMF_EXPORT
virtual OPENEXR_IMF_NAMESPACE::Compressor::Format format () const;
IMF_EXPORT
virtual int compress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int compressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
virtual int uncompress (const char *inPtr,
int inSize,
int minY,
const char *&outPtr);
IMF_EXPORT
virtual int uncompressTile (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
IMF_EXPORT
static void initializeFuncs ();
private:
struct ChannelData;
struct CscChannelSet;
struct Classifier;
class LossyDctDecoderBase;
class LossyDctDecoder;
class LossyDctDecoderCsc;
class LossyDctEncoderBase;
class LossyDctEncoder;
class LossyDctEncoderCsc;
enum CompressorScheme
{
UNKNOWN = 0,
LOSSY_DCT,
RLE,
NUM_COMPRESSOR_SCHEMES
};
//
// Per-chunk compressed data sizes, one value per chunk
//
enum DataSizesSingle
{
VERSION = 0, // Version number:
// 0: classic
// 1: adds "end of block" to the AC RLE
UNKNOWN_UNCOMPRESSED_SIZE, // Size of leftover data, uncompressed.
UNKNOWN_COMPRESSED_SIZE, // Size of leftover data, zlib compressed.
AC_COMPRESSED_SIZE, // AC RLE + Huffman size
DC_COMPRESSED_SIZE, // DC + Deflate size
RLE_COMPRESSED_SIZE, // RLE + Deflate data size
RLE_UNCOMPRESSED_SIZE, // RLE'd data size
RLE_RAW_SIZE, // Un-RLE'd data size
AC_UNCOMPRESSED_COUNT, // AC RLE number of elements
DC_UNCOMPRESSED_COUNT, // DC number of elements
AC_COMPRESSION, // AC compression strategy
NUM_SIZES_SINGLE
};
AcCompression _acCompression;
int _maxScanLineSize;
int _numScanLines;
int _min[2], _max[2];
ChannelList _channels;
std::vector<ChannelData> _channelData;
std::vector<CscChannelSet> _cscSets;
std::vector<Classifier> _channelRules;
char *_packedAcBuffer;
size_t _packedAcBufferSize;
char *_packedDcBuffer;
size_t _packedDcBufferSize;
char *_rleBuffer;
size_t _rleBufferSize;
char *_outBuffer;
size_t _outBufferSize;
char *_planarUncBuffer[NUM_COMPRESSOR_SCHEMES];
size_t _planarUncBufferSize[NUM_COMPRESSOR_SCHEMES];
Zip *_zip;
float _dwaCompressionLevel;
int compress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
int uncompress (const char *inPtr,
int inSize,
IMATH_NAMESPACE::Box2i range,
const char *&outPtr);
void initializeBuffers (size_t&);
void initializeDefaultChannelRules ();
void initializeLegacyChannelRules ();
void relevantChannelRules( std::vector<Classifier> &) const;
//
// Populate our cached version of the channel data with
// data from the real channel list. We want to
// copy over attributes, determine compression schemes
// releveant for the channel type, and find sets of
// channels to be compressed from Y'CbCr data instead
// of R'G'B'.
//
void classifyChannels (ChannelList channels,
std::vector<ChannelData> &chanData,
std::vector<CscChannelSet> &cscData);
//
// Compute various buffer pointers for each channel
//
void setupChannelData (int minX, int minY, int maxX, int maxY);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Environment maps
//
//-----------------------------------------------------------------------------
#include "ImfEnvmap.h"
#include "ImathFun.h"
#include "ImfNamespace.h"
#include <algorithm>
#include <math.h>
using namespace std;
using namespace IMATH_NAMESPACE;
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
namespace LatLongMap {
V2f
latLong (const V3f &dir)
{
float r = sqrt (dir.z * dir.z + dir.x * dir.x);
float latitude = (r < abs (dir.y))?
acos (r / dir.length()) * sign (dir.y):
asin (dir.y / dir.length());
float longitude = (dir.z == 0 && dir.x == 0)? 0: atan2 (dir.x, dir.z);
return V2f (latitude, longitude);
}
V2f
latLong (const Box2i &dataWindow, const V2f &pixelPosition)
{
float latitude, longitude;
if (dataWindow.max.y > dataWindow.min.y)
{
latitude = -1 * float(M_PI) *
((pixelPosition.y - dataWindow.min.y) /
(dataWindow.max.y - dataWindow.min.y) - 0.5f);
}
else
{
latitude = 0;
}
if (dataWindow.max.x > dataWindow.min.x)
{
longitude = -2 * float(M_PI) *
((pixelPosition.x - dataWindow.min.x) /
(dataWindow.max.x - dataWindow.min.x) - 0.5f);
}
else
{
longitude = 0;
}
return V2f (latitude, longitude);
}
V2f
pixelPosition (const Box2i &dataWindow, const V2f &latLong)
{
float x = latLong.y / (-2 * float(M_PI)) + 0.5f;
float y = latLong.x / (-1 * float(M_PI)) + 0.5f;
return V2f (x * (dataWindow.max.x - dataWindow.min.x) + dataWindow.min.x,
y * (dataWindow.max.y - dataWindow.min.y) + dataWindow.min.y);
}
V2f
pixelPosition (const Box2i &dataWindow, const V3f &direction)
{
return pixelPosition (dataWindow, latLong (direction));
}
V3f
direction (const Box2i &dataWindow, const V2f &pixelPosition)
{
V2f ll = latLong (dataWindow, pixelPosition);
return V3f (sin (ll.y) * cos (ll.x),
sin (ll.x),
cos (ll.y) * cos (ll.x));
}
} // namespace LatLongMap
namespace CubeMap {
int
sizeOfFace (const Box2i &dataWindow)
{
return min ((dataWindow.max.x - dataWindow.min.x + 1),
(dataWindow.max.y - dataWindow.min.y + 1) / 6);
}
Box2i
dataWindowForFace (CubeMapFace face, const Box2i &dataWindow)
{
int sof = sizeOfFace (dataWindow);
Box2i dwf;
dwf.min.x = 0;
dwf.min.y = int (face) * sof;
dwf.max.x = dwf.min.x + sof - 1;
dwf.max.y = dwf.min.y + sof - 1;
return dwf;
}
V2f
pixelPosition (CubeMapFace face, const Box2i &dataWindow, V2f positionInFace)
{
Box2i dwf = dataWindowForFace (face, dataWindow);
V2f pos (0, 0);
switch (face)
{
case CUBEFACE_POS_X:
pos.x = dwf.min.x + positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
case CUBEFACE_NEG_X:
pos.x = dwf.max.x - positionInFace.y;
pos.y = dwf.max.y - positionInFace.x;
break;
case CUBEFACE_POS_Y:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
case CUBEFACE_NEG_Y:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.min.y + positionInFace.y;
break;
case CUBEFACE_POS_Z:
pos.x = dwf.max.x - positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
case CUBEFACE_NEG_Z:
pos.x = dwf.min.x + positionInFace.x;
pos.y = dwf.max.y - positionInFace.y;
break;
}
return pos;
}
void
faceAndPixelPosition (const V3f &direction,
const Box2i &dataWindow,
CubeMapFace &face,
V2f &pif)
{
int sof = sizeOfFace (dataWindow);
float absx = abs (direction.x);
float absy = abs (direction.y);
float absz = abs (direction.z);
if (absx >= absy && absx >= absz)
{
if (absx == 0)
{
//
// Special case - direction is (0, 0, 0)
//
face = CUBEFACE_POS_X;
pif = V2f (0, 0);
return;
}
pif.x = (direction.y / absx + 1) / 2 * (sof - 1);
pif.y = (direction.z / absx + 1) / 2 * (sof - 1);
if (direction.x > 0)
face = CUBEFACE_POS_X;
else
face = CUBEFACE_NEG_X;
}
else if (absy >= absz)
{
pif.x = (direction.x / absy + 1) / 2 * (sof - 1);
pif.y = (direction.z / absy + 1) / 2 * (sof - 1);
if (direction.y > 0)
face = CUBEFACE_POS_Y;
else
face = CUBEFACE_NEG_Y;
}
else
{
pif.x = (direction.x / absz + 1) / 2 * (sof - 1);
pif.y = (direction.y / absz + 1) / 2 * (sof - 1);
if (direction.z > 0)
face = CUBEFACE_POS_Z;
else
face = CUBEFACE_NEG_Z;
}
}
V3f
direction (CubeMapFace face, const Box2i &dataWindow, const V2f &positionInFace)
{
int sof = sizeOfFace (dataWindow);
V2f pos;
if (sof > 1)
{
pos = V2f (positionInFace.x / (sof - 1) * 2 - 1,
positionInFace.y / (sof - 1) * 2 - 1);
}
else
{
pos = V2f (0, 0);
}
V3f dir (1, 0, 0);
switch (face)
{
case CUBEFACE_POS_X:
dir.x = 1;
dir.y = pos.x;
dir.z = pos.y;
break;
case CUBEFACE_NEG_X:
dir.x = -1;
dir.y = pos.x;
dir.z = pos.y;
break;
case CUBEFACE_POS_Y:
dir.x = pos.x;
dir.y = 1;
dir.z = pos.y;
break;
case CUBEFACE_NEG_Y:
dir.x = pos.x;
dir.y = -1;
dir.z = pos.y;
break;
case CUBEFACE_POS_Z:
dir.x = pos.x;
dir.y = pos.y;
dir.z = 1;
break;
case CUBEFACE_NEG_Z:
dir.x = pos.x;
dir.y = pos.y;
dir.z = -1;
break;
}
return dir;
}
} // namespace CubeMap
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_ENVMAP_H
#define INCLUDED_IMF_ENVMAP_H
//-----------------------------------------------------------------------------
//
// Environment maps
//
// Environment maps define a mapping from 3D directions to 2D
// pixel space locations. Environment maps are typically used
// in 3D rendering, for effects such as quickly approximating
// how shiny surfaces reflect their environment.
//
// Environment maps can be stored in scanline-based or in tiled
// OpenEXR files. The fact that an image is an environment map
// is indicated by the presence of an EnvmapAttribute whose name
// is "envmap". (Convenience functions to access this attribute
// are defined in header file ImfStandardAttributes.h.)
// The attribute's value defines the mapping from 3D directions
// to 2D pixel space locations.
//
// This header file defines the set of possible EnvmapAttribute
// values.
//
// For each possible EnvmapAttribute value, this header file also
// defines a set of convienience functions to convert between 3D
// directions and 2D pixel locations.
//
// Most of the convenience functions defined below require a
// dataWindow parameter. For scanline-based images, and for
// tiled images with level mode ONE_LEVEL, the dataWindow
// parameter should be set to the image's data window, as
// defined in the image header. For tiled images with level
// mode MIPMAP_LEVELS or RIPMAP_LEVELS, the data window of the
// image level that is being accessed should be used instead.
// (See the dataWindowForLevel() methods in ImfTiledInputFile.h
// and ImfTiledOutputFile.h.)
//
//-----------------------------------------------------------------------------
#include "ImathBox.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//--------------------------------
// Supported environment map types
//--------------------------------
enum Envmap
{
ENVMAP_LATLONG = 0, // Latitude-longitude environment map
ENVMAP_CUBE = 1, // Cube map
NUM_ENVMAPTYPES // Number of different environment map types
};
//-------------------------------------------------------------------------
// Latitude-Longitude Map:
//
// The environment is projected onto the image using polar coordinates
// (latitude and longitude). A pixel's x coordinate corresponds to
// its longitude, and the y coordinate corresponds to its latitude.
// Pixel (dataWindow.min.x, dataWindow.min.y) has latitude +pi/2 and
// longitude +pi; pixel (dataWindow.max.x, dataWindow.max.y) has
// latitude -pi/2 and longitude -pi.
//
// In 3D space, latitudes -pi/2 and +pi/2 correspond to the negative and
// positive y direction. Latitude 0, longitude 0 points into positive
// z direction; and latitude 0, longitude pi/2 points into positive x
// direction.
//
// The size of the data window should be 2*N by N pixels (width by height),
// where N can be any integer greater than 0.
//-------------------------------------------------------------------------
namespace LatLongMap
{
//----------------------------------------------------
// Convert a 3D direction to a 2D vector whose x and y
// components represent the corresponding latitude
// and longitude.
//----------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V2f latLong (const IMATH_NAMESPACE::V3f &direction);
//--------------------------------------------------------
// Convert the position of a pixel to a 2D vector whose
// x and y components represent the corresponding latitude
// and longitude.
//--------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V2f latLong (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &pixelPosition);
//-------------------------------------------------------------
// Convert a 2D vector, whose x and y components represent
// longitude and latitude, into a corresponding pixel position.
//-------------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &latLong);
//-----------------------------------------------------
// Convert a 3D direction vector into a corresponding
// pixel position. pixelPosition(dw,dir) is equivalent
// to pixelPosition(dw,latLong(dw,dir)).
//-----------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V3f &direction);
//--------------------------------------------------------
// Convert the position of a pixel in a latitude-longitude
// map into a corresponding 3D direction.
//--------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V3f direction (const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &pixelPosition);
}
//--------------------------------------------------------------
// Cube Map:
//
// The environment is projected onto the six faces of an
// axis-aligned cube. The cube's faces are then arranged
// in a 2D image as shown below.
//
// 2-----------3
// / /|
// / / | Y
// / / | |
// 6-----------7 | |
// | | | |
// | | | |
// | 0 | 1 *------- X
// | | / /
// | | / /
// | |/ /
// 4-----------5 Z
//
// dataWindow.min
// /
// /
// +-----------+
// |3 Y 7|
// | | |
// | | |
// | ---+---Z | +X face
// | | |
// | | |
// |1 5|
// +-----------+
// |6 Y 2|
// | | |
// | | |
// | Z---+--- | -X face
// | | |
// | | |
// |4 0|
// +-----------+
// |6 Z 7|
// | | |
// | | |
// | ---+---X | +Y face
// | | |
// | | |
// |2 3|
// +-----------+
// |0 1|
// | | |
// | | |
// | ---+---X | -Y face
// | | |
// | | |
// |4 Z 5|
// +-----------+
// |7 Y 6|
// | | |
// | | |
// | X---+--- | +Z face
// | | |
// | | |
// |5 4|
// +-----------+
// |2 Y 3|
// | | |
// | | |
// | ---+---X | -Z face
// | | |
// | | |
// |0 1|
// +-----------+
// /
// /
// dataWindow.max
//
// The size of the data window should be N by 6*N pixels
// (width by height), where N can be any integer greater
// than 0.
//
//--------------------------------------------------------------
//------------------------------------
// Names for the six faces of the cube
//------------------------------------
enum CubeMapFace
{
CUBEFACE_POS_X, // +X face
CUBEFACE_NEG_X, // -X face
CUBEFACE_POS_Y, // +Y face
CUBEFACE_NEG_Y, // -Y face
CUBEFACE_POS_Z, // +Z face
CUBEFACE_NEG_Z // -Z face
};
namespace CubeMap
{
//---------------------------------------------
// Width and height of a cube's face, in pixels
//---------------------------------------------
IMF_EXPORT
int sizeOfFace (const IMATH_NAMESPACE::Box2i &dataWindow);
//------------------------------------------
// Compute the region in the environment map
// that is covered by the specified face.
//------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::Box2i dataWindowForFace (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow);
//----------------------------------------------------
// Convert the coordinates of a pixel within a face
// [in the range from (0,0) to (s-1,s-1), where
// s == sizeOfFace(dataWindow)] to pixel coordinates
// in the environment map.
//----------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V2f pixelPosition (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow,
IMATH_NAMESPACE::V2f positionInFace);
//--------------------------------------------------------------
// Convert a 3D direction into a cube face, and a pixel position
// within that face.
//
// If you have a 3D direction, dir, the following code fragment
// finds the position, pos, of the corresponding pixel in an
// environment map with data window dw:
//
// CubeMapFace f;
// V2f pif, pos;
//
// faceAndPixelPosition (dir, dw, f, pif);
// pos = pixelPosition (f, dw, pif);
//
//--------------------------------------------------------------
IMF_EXPORT
void faceAndPixelPosition (const IMATH_NAMESPACE::V3f &direction,
const IMATH_NAMESPACE::Box2i &dataWindow,
CubeMapFace &face,
IMATH_NAMESPACE::V2f &positionInFace);
// --------------------------------------------------------
// Given a cube face and a pixel position within that face,
// compute the corresponding 3D direction.
// --------------------------------------------------------
IMF_EXPORT
IMATH_NAMESPACE::V3f direction (CubeMapFace face,
const IMATH_NAMESPACE::Box2i &dataWindow,
const IMATH_NAMESPACE::V2f &positionInFace);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class EnvmapAttribute
//
//-----------------------------------------------------------------------------
#include <ImfEnvmapAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
EnvmapAttribute::staticTypeName ()
{
return "envmap";
}
template <>
void
EnvmapAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
unsigned char tmp = _value;
Xdr::write <StreamIO> (os, tmp);
}
template <>
void
EnvmapAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
unsigned char tmp;
Xdr::read <StreamIO> (is, tmp);
_value = Envmap (tmp);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_ENVMAP_ATTRIBUTE_H
#define INCLUDED_IMF_ENVMAP_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class EnvmapAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfEnvmap.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::Envmap> EnvmapAttribute;
template <> IMF_EXPORT const char *EnvmapAttribute::staticTypeName ();
template <> IMF_EXPORT
void EnvmapAttribute::writeValueTo (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &,
int) const;
template <> IMF_EXPORT
void EnvmapAttribute::readValueFrom (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &,
int,
int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#if defined(OPENEXR_DLL)
#if defined(ILMIMF_EXPORTS)
#define IMF_EXPORT __declspec(dllexport)
#define IMF_EXPORT_CONST extern __declspec(dllexport)
#else
#define IMF_EXPORT __declspec(dllimport)
#define IMF_EXPORT_CONST extern __declspec(dllimport)
#endif
#else
#define IMF_EXPORT
#define IMF_EXPORT_CONST extern const
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfFastHuf.h"
#include <Iex.h>
#include <string.h>
#include <assert.h>
#include <math.h>
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
//
// Adapted from hufUnpackEncTable -
// We don't need to reconstruct the code book, just the encoded
// lengths for each symbol. From the lengths, we can build the
// base + offset tables. This should be a bit more efficient
// for sparse code books.
//
// table - ptr to the start of the code length data. Will be
// updated as we decode data
//
// numBytes - size of the encoded table (I think)?
//
// minSymbol - smallest symbol in the code book
//
// maxSymbol - largest symbol in the code book.
//
// rleSymbol - the symbol to trigger RLE in the encoded bitstream
//
FastHufDecoder::FastHufDecoder
(const char *&table,
int numBytes,
int minSymbol,
int maxSymbol,
int rleSymbol)
:
_rleSymbol (rleSymbol),
_numSymbols (0),
_minCodeLength (255),
_maxCodeLength (0),
_idToSymbol (0)
{
//
// List of symbols that we find with non-zero code lengths
// (listed in the order we find them). Store these in the
// same format as the code book stores codes + lengths -
// low 6 bits are the length, everything above that is
// the symbol.
//
std::vector<Int64> symbols;
//
// The 'base' table is the minimum code at each code length. base[i]
// is the smallest code (numerically) of length i.
//
Int64 base[MAX_CODE_LEN + 1];
//
// The 'offset' table is the position (in sorted order) of the first id
// of a given code lenght. Array is indexed by code length, like base.
//
Int64 offset[MAX_CODE_LEN + 1];
//
// Count of how many codes at each length there are. Array is
// indexed by code length, like base and offset.
//
size_t codeCount[MAX_CODE_LEN + 1];
for (int i = 0; i <= MAX_CODE_LEN; ++i)
{
codeCount[i] = 0;
base[i] = 0xffffffffffffffffULL;
offset[i] = 0;
}
//
// Count the number of codes, the min/max code lengths, the number of
// codes with each length, and record symbols with non-zero code
// length as we find them.
//
const char *currByte = table;
Int64 currBits = 0;
int currBitCount = 0;
const int SHORT_ZEROCODE_RUN = 59;
const int LONG_ZEROCODE_RUN = 63;
const int SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
for (Int64 symbol = minSymbol; symbol <= maxSymbol; symbol++)
{
if (currByte - table > numBytes)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Truncated table data).");
}
//
// Next code length - either:
// 0-58 (literal code length)
// 59-62 (various lengths runs of 0)
// 63 (run of n 0's, with n is the next 8 bits)
//
Int64 codeLen = readBits (6, currBits, currBitCount, currByte);
if (codeLen == (Int64) LONG_ZEROCODE_RUN)
{
if (currByte - table > numBytes)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Truncated table data).");
}
int runLen = readBits (8, currBits, currBitCount, currByte) +
SHORTEST_LONG_RUN;
if (symbol + runLen > maxSymbol + 1)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Run beyond end of table).");
}
symbol += runLen - 1;
}
else if (codeLen >= (Int64) SHORT_ZEROCODE_RUN)
{
int runLen = codeLen - SHORT_ZEROCODE_RUN + 2;
if (symbol + runLen > maxSymbol + 1)
{
throw IEX_NAMESPACE::InputExc ("Error decoding Huffman table "
"(Run beyond end of table).");
}
symbol += runLen - 1;
}
else if (codeLen != 0)
{
symbols.push_back ((symbol << 6) | (codeLen & 63));
if (codeLen < _minCodeLength)
_minCodeLength = codeLen;
if (codeLen > _maxCodeLength)
_maxCodeLength = codeLen;
codeCount[codeLen]++;
}
}
for (int i = 0; i < MAX_CODE_LEN; ++i)
_numSymbols += codeCount[i];
table = currByte;
//
// Compute base - once we have the code length counts, there
// is a closed form solution for this
//
{
double* countTmp = new double[_maxCodeLength+1];
for (int l = _minCodeLength; l <= _maxCodeLength; ++l)
{
countTmp[l] = (double)codeCount[l] *
(double)(2 << (_maxCodeLength-l));
}
for (int l = _minCodeLength; l <= _maxCodeLength; ++l)
{
double tmp = 0;
for (int k =l + 1; k <= _maxCodeLength; ++k)
tmp += countTmp[k];
tmp /= (double)(2 << (_maxCodeLength - l));
base[l] = (Int64)ceil (tmp);
}
delete [] countTmp;
}
//
// Compute offset - these are the positions of the first
// id (not symbol) that has length [i]
//
offset[_maxCodeLength] = 0;
for (int i= _maxCodeLength - 1; i >= _minCodeLength; i--)
offset[i] = offset[i + 1] + codeCount[i + 1];
//
// Allocate and fill the symbol-to-id mapping. Smaller Ids should be
// mapped to less-frequent symbols (which have longer codes). Use
// the offset table to tell us where the id's for a given code
// length start off.
//
_idToSymbol = new int[_numSymbols];
Int64 mapping[MAX_CODE_LEN + 1];
for (int i = 0; i < MAX_CODE_LEN + 1; ++i)
mapping[i] = -1;
for (int i = _minCodeLength; i <= _maxCodeLength; ++i)
mapping[i] = offset[i];
for (std::vector<Int64>::const_iterator i = symbols.begin();
i != symbols.end();
++i)
{
int codeLen = *i & 63;
int symbol = *i >> 6;
if (mapping[codeLen] >= _numSymbols)
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Invalid symbol in header).");
_idToSymbol[mapping[codeLen]] = symbol;
mapping[codeLen]++;
}
buildTables(base, offset);
}
FastHufDecoder::~FastHufDecoder()
{
delete[] _idToSymbol;
}
//
// Static check if the decoder is enabled.
//
// ATM, I only have access to little endian hardware for testing,
// so I'm not entirely sure that we are reading fom the bit stream
// properly on BE.
//
// If you happen to have more obscure hardware, check that the
// byte swapping in refill() is happening sensable, add an endian
// check if needed, and fix the preprocessor magic here.
//
#define READ64(c) \
((Int64)(c)[0] << 56) | ((Int64)(c)[1] << 48) | ((Int64)(c)[2] << 40) | \
((Int64)(c)[3] << 32) | ((Int64)(c)[4] << 24) | ((Int64)(c)[5] << 16) | \
((Int64)(c)[6] << 8) | ((Int64)(c)[7] )
#ifdef __INTEL_COMPILER // ICC built-in swap for LE hosts
#if defined (__i386__) || defined(__x86_64__)
#undef READ64
#define READ64(c) _bswap64 (*(const Int64*)(c))
#endif
#endif
bool
FastHufDecoder::enabled()
{
#if defined(__INTEL_COMPILER) || defined(__GNUC__)
//
// Enabled for ICC, GCC:
// __i386__ -> x86
// __x86_64__ -> 64-bit x86
//
#if defined (__i386__) || defined(__x86_64__)
return true;
#else
return false;
#endif
#elif defined (_MSC_VER)
//
// Enabled for Visual Studio:
// _M_IX86 -> x86
// _M_X64 -> 64bit x86
#if defined (_M_IX86) || defined(_M_X64)
return true;
#else
return false;
#endif
#else
//
// Unknown compiler - Be safe and disable.
//
return false;
#endif
}
//
//
// Built the acceleration tables for lookups on the upper bits
// as well as the 'LJ' tables.
//
void
FastHufDecoder::buildTables (Int64 *base, Int64 *offset)
{
//
// Build the 'left justified' base table, by shifting base left..
//
for (int i = 0; i <= MAX_CODE_LEN; ++i)
{
if (base[i] != 0xffffffffffffffffULL)
{
_ljBase[i] = base[i] << (64 - i);
}
else
{
//
// Unused code length - insert dummy values
//
_ljBase[i] = 0xffffffffffffffffULL;
}
}
//
// Combine some terms into a big fat constant, which for
// lack of a better term we'll call the 'left justified'
// offset table (because it serves the same function
// as 'offset', when using the left justified base table.
//
for (int i = 0; i <= MAX_CODE_LEN; ++i)
_ljOffset[i] = offset[i] - (_ljBase[i] >> (64 - i));
//
// Build the acceleration tables for the lookups of
// short codes ( <= TABLE_LOOKUP_BITS long)
//
for (Int64 i = 0; i < 1 << TABLE_LOOKUP_BITS; ++i)
{
Int64 value = i << (64 - TABLE_LOOKUP_BITS);
_tableSymbol[i] = 0xffff;
_tableCodeLen[i] = 0;
for (int codeLen = _minCodeLength; codeLen <= _maxCodeLength; ++codeLen)
{
if (_ljBase[codeLen] <= value)
{
_tableCodeLen[i] = codeLen;
Int64 id = _ljOffset[codeLen] + (value >> (64 - codeLen));
if (id < _numSymbols)
{
_tableSymbol[i] = _idToSymbol[id];
}
else
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Overrun).");
}
break;
}
}
}
//
// Store the smallest value in the table that points to real data.
// This should be the entry for the largest length that has
// valid data (in our case, non-dummy _ljBase)
//
int minIdx = TABLE_LOOKUP_BITS;
while (minIdx > 0 && _ljBase[minIdx] == 0xffffffffffffffffULL)
minIdx--;
if (minIdx < 0)
{
//
// Error, no codes with lengths 0-TABLE_LOOKUP_BITS used.
// Set the min value such that the table is never tested.
//
_tableMin = 0xffffffffffffffffULL;
}
else
{
_tableMin = _ljBase[minIdx];
}
}
//
// For decoding, we're holding onto 2 Int64's.
//
// The first (buffer), holds the next bits from the bitstream to be
// decoded. For certain paths in the decoder, we only need TABLE_LOOKUP_BITS
// valid bits to decode the next symbol. For other paths, we need a full
// 64-bits to decode a symbol.
//
// When we need to refill 'buffer', we could pull bits straight from
// the bitstream. But this is very slow and requires lots of book keeping
// (what's the next bit in the next byte?). Instead, we keep another Int64
// around that we use to refill from. While this doesn't cut down on the
// book keeping (still need to know how many valid bits), it does cut
// down on some of the bit shifting crazy and byte access.
//
// The refill Int64 (bufferBack) gets left-shifted after we've pulled
// off bits. If we run out of bits in the input bit stream, we just
// shift in 0's to bufferBack.
//
// The refill act takes numBits from the top of bufferBack and sticks
// them in the bottom of buffer. If there arn't enough bits in bufferBack,
// it gets refilled (to 64-bits) from the input bitstream.
//
inline void
FastHufDecoder::refill
(Int64 &buffer,
int numBits, // number of bits to refill
Int64 &bufferBack, // the next 64-bits, to refill from
int &bufferBackNumBits, // number of bits left in bufferBack
const unsigned char *&currByte, // current byte in the bitstream
int &currBitsLeft) // number of bits left in the bitsream
{
//
// Refill bits into the bottom of buffer, from the top of bufferBack.
// Always top up buffer to be completely full.
//
buffer |= bufferBack >> (64 - numBits);
if (bufferBackNumBits < numBits)
{
numBits -= bufferBackNumBits;
//
// Refill all of bufferBack from the bitstream. Either grab
// a full 64-bit chunk, or whatever bytes are left. If we
// don't have 64-bits left, pad with 0's.
//
if (currBitsLeft >= 64)
{
bufferBack = READ64 (currByte);
bufferBackNumBits = 64;
currByte += sizeof (Int64);
currBitsLeft -= 8 * sizeof (Int64);
}
else
{
bufferBack = 0;
bufferBackNumBits = 64;
Int64 shift = 56;
while (currBitsLeft > 0)
{
bufferBack |= ((Int64)(*currByte)) << shift;
currByte++;
shift -= 8;
currBitsLeft -= 8;
}
//
// At this point, currBitsLeft might be negative, just because
// we're subtracting whole bytes. To keep anyone from freaking
// out, zero the counter.
//
if (currBitsLeft < 0)
currBitsLeft = 0;
}
buffer |= bufferBack >> (64 - numBits);
}
bufferBack = bufferBack << numBits;
bufferBackNumBits -= numBits;
//
// We can have cases where the previous shift of bufferBack is << 64 -
// in which case no shift occurs. The bit count math still works though,
// so if we don't have any bits left, zero out bufferBack.
//
if (bufferBackNumBits == 0)
bufferBack = 0;
}
//
// Read the next few bits out of a bitstream. Will be given a backing buffer
// (buffer) that may still have data left over from previous reads
// (bufferNumBits). Bitstream pointer (currByte) will be advanced when needed.
//
inline Int64
FastHufDecoder::readBits
(int numBits,
Int64 &buffer, // c
int &bufferNumBits, // lc
const char *&currByte) // in
{
while (bufferNumBits < numBits)
{
buffer = (buffer << 8) | *(unsigned char*)(currByte++);
bufferNumBits += 8;
}
bufferNumBits -= numBits;
return (buffer >> bufferNumBits) & ((1 << numBits) - 1);
}
//
// Decode using a the 'One-Shift' strategy for decoding, with a
// small-ish table to accelerate decoding of short codes.
//
// If possible, try looking up codes into the acceleration table.
// This has a few benifits - there's no search involved; We don't
// need an additional lookup to map id to symbol; we don't need
// a full 64-bits (so less refilling).
//
void
FastHufDecoder::decode
(const unsigned char *src,
int numSrcBits,
unsigned short *dst,
int numDstElems)
{
if (numSrcBits < 128)
throw IEX_NAMESPACE::InputExc ("Error choosing Huffman decoder implementation "
"(insufficient number of bits).");
//
// Current position (byte/bit) in the src data stream
// (after the first buffer fill)
//
const unsigned char *currByte = src + 2 * sizeof (Int64);
numSrcBits -= 8 * 2 * sizeof (Int64);
//
// 64-bit buffer holding the current bits in the stream
//
Int64 buffer = READ64 (src);
int bufferNumBits = 64;
//
// 64-bit buffer holding the next bits in the stream
//
Int64 bufferBack = READ64 ((src + sizeof (Int64)));
int bufferBackNumBits = 64;
int dstIdx = 0;
while (dstIdx < numDstElems)
{
int codeLen;
int symbol;
//
// Test if we can be table accelerated. If so, directly
// lookup the output symbol. Otherwise, we need to fall
// back to searching for the code.
//
// If we're doing table lookups, we don't really need
// a re-filled buffer, so long as we have TABLE_LOOKUP_BITS
// left. But for a search, we do need a refilled table.
//
if (_tableMin <= buffer)
{
int tableIdx = buffer >> (64 - TABLE_LOOKUP_BITS);
//
// For invalid codes, _tableCodeLen[] should return 0. This
// will cause the decoder to get stuck in the current spot
// until we run out of elements, then barf that the codestream
// is bad. So we don't need to stick a condition like
// if (codeLen > _maxCodeLength) in this inner.
//
codeLen = _tableCodeLen[tableIdx];
symbol = _tableSymbol[tableIdx];
}
else
{
if (bufferNumBits < 64)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
//
// Brute force search:
// Find the smallest length where _ljBase[length] <= buffer
//
codeLen = TABLE_LOOKUP_BITS + 1;
while (_ljBase[codeLen] > buffer && codeLen <= _maxCodeLength)
codeLen++;
if (codeLen > _maxCodeLength)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Decoded an invalid symbol).");
}
Int64 id = _ljOffset[codeLen] + (buffer >> (64 - codeLen));
if (id < _numSymbols)
{
symbol = _idToSymbol[id];
}
else
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error "
"(Decoded an invalid symbol).");
}
}
//
// Shift over bit stream, and update the bit count in the buffer
//
buffer = buffer << codeLen;
bufferNumBits -= codeLen;
//
// If we recieved a RLE symbol (_rleSymbol), then we need
// to read ahead 8 bits to know how many times to repeat
// the previous symbol. Need to ensure we at least have
// 8 bits of data in the buffer
//
if (symbol == _rleSymbol)
{
if (bufferNumBits < 8)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
int rleCount = buffer >> 56;
if (dstIdx < 1)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (RLE code "
"with no previous symbol).");
}
if (dstIdx + rleCount > numDstElems)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (Symbol run "
"beyond expected output buffer length).");
}
if (rleCount <= 0)
{
throw IEX_NAMESPACE::InputExc("Huffman decode error"
" (Invalid RLE length)");
}
for (int i = 0; i < rleCount; ++i)
dst[dstIdx + i] = dst[dstIdx - 1];
dstIdx += rleCount;
buffer = buffer << 8;
bufferNumBits -= 8;
}
else
{
dst[dstIdx] = symbol;
dstIdx++;
}
//
// refill bit stream buffer if we're below the number of
// bits needed for a table lookup
//
if (bufferNumBits < TABLE_LOOKUP_BITS)
{
refill (buffer,
64 - bufferNumBits,
bufferBack,
bufferBackNumBits,
currByte,
numSrcBits);
bufferNumBits = 64;
}
}
if (numSrcBits != 0)
{
throw IEX_NAMESPACE::InputExc ("Huffman decode error (Compressed data remains "
"after filling expected output buffer).");
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2009-2014 DreamWorks Animation LLC.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FAST_HUF_H
#define INCLUDED_IMF_FAST_HUF_H
#include "ImfInt64.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//
// Alternative Canonical Huffman decoder:
//
// Canonical Huffman decoder based on 'On the Implementation of Minimum
// Redundancy Prefix Codes' by Moffat and Turpin - highly recommended
// reading as a good description of the problem space, as well as
// a fast decoding algorithm.
//
// The premise is that instead of working directly with the coded
// symbols, we create a new ordering based on the frequency of symbols.
// Less frequent symbols (and thus longer codes) are ordered earler.
// We're calling the values in this ordering 'Ids', as oppsed to
// 'Symbols' - which are the short values we eventually want decoded.
//
// With this new ordering, a few small tables can be derived ('base'
// and 'offset') which drive the decoding. To cut down on the
// linear scanning of these tables, you can add a small table
// to directly look up short codes (as you might in a traditional
// lookup-table driven decoder).
//
// The decoder is meant to be compatible with the encoder (and decoder)
// in ImfHuf.cpp, just faster. For ease of implementation, this decoder
// should only be used on compressed bitstreams >= 128 bits long.
//
class FastHufDecoder
{
public:
//
// Longest compressed code length that ImfHuf supports (58 bits)
//
static const int MAX_CODE_LEN = 58;
//
// Number of bits in our acceleration table. Should match all
// codes up to TABLE_LOOKUP_BITS in length.
//
static const int TABLE_LOOKUP_BITS = 12;
IMF_EXPORT
FastHufDecoder (const char*& table,
int numBytes,
int minSymbol,
int maxSymbol,
int rleSymbol);
IMF_EXPORT
~FastHufDecoder ();
IMF_EXPORT
static bool enabled ();
IMF_EXPORT
void decode (const unsigned char *src,
int numSrcBits,
unsigned short *dst,
int numDstElems);
private:
void buildTables (Int64*, Int64*);
void refill (Int64&, int, Int64&, int&, const unsigned char *&, int&);
Int64 readBits (int, Int64&, int&, const char *&);
int _rleSymbol; // RLE symbol written by the encoder.
// This could be 65536, so beware
// when you use shorts to hold things.
int _numSymbols; // Number of symbols in the codebook.
unsigned char _minCodeLength; // Minimum code length, in bits.
unsigned char _maxCodeLength; // Maximum code length, in bits.
int *_idToSymbol; // Maps Ids to symbols. Ids are a symbol
// ordering sorted first in terms of
// code length, and by code within
// the same length. Ids run from 0
// to mNumSymbols-1.
Int64 _ljBase[MAX_CODE_LEN + 1]; // the 'left justified base' table.
// Takes base[i] (i = code length)
// and 'left justifies' it into an Int64
Int64 _ljOffset[MAX_CODE_LEN +1 ]; // There are some other terms that can
// be folded into constants when taking
// the 'left justified' decode path. This
// holds those constants, indexed by
// code length
//
// We can accelerate the 'left justified' processing by running the
// top TABLE_LOOKUP_BITS through a LUT, to find the symbol and code
// length. These are those acceleration tables.
//
// Even though our evental 'symbols' are ushort's, the encoder adds
// a symbol to indicate RLE. So with a dense code book, we could
// have 2^16+1 codes, so both mIdToSymbol and mTableSymbol need
// to be bigger than 16 bits.
//
int _tableSymbol[1 << TABLE_LOOKUP_BITS];
unsigned char _tableCodeLen[1 << TABLE_LOOKUP_BITS];
Int64 _tableMin;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class FloatAttribute
//
//-----------------------------------------------------------------------------
#include <ImfFloatAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
template <>
const char *
FloatAttribute::staticTypeName ()
{
return "float";
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FLOAT_ATTRIBUTE_H
#define INCLUDED_IMF_FLOAT_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class FloatAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef TypedAttribute<float> FloatAttribute;
template <> IMF_EXPORT const char *FloatAttribute::staticTypeName ();
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2013, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class FloatVectorAttribute
//
//-----------------------------------------------------------------------------
#include <ImfFloatVectorAttribute.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
using namespace OPENEXR_IMF_INTERNAL_NAMESPACE;
template <>
const char *
FloatVectorAttribute::staticTypeName ()
{
return "floatvector";
}
template <>
void
FloatVectorAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os, int version) const
{
int n = _value.size();
for (int i = 0; i < n; ++i)
Xdr::write <StreamIO> (os, _value[i]);
}
template <>
void
FloatVectorAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int size, int version)
{
int n = size / Xdr::size<float>();
_value.resize (n);
for (int i = 0; i < n; ++i)
Xdr::read <StreamIO> (is, _value[i]);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2007, Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Weta Digital nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FLOATVECTOR_ATTRIBUTE_H
#define INCLUDED_IMF_FLOATVECTOR_ATTRIBUTE_H
//-----------------------------------------------------------------------------
//
// class FloatVectorAttribute
//
//-----------------------------------------------------------------------------
#include "ImfAttribute.h"
#include "ImfNamespace.h"
#include <vector>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
typedef std::vector<float>
FloatVector;
typedef TypedAttribute<OPENEXR_IMF_INTERNAL_NAMESPACE::FloatVector>
FloatVectorAttribute;
template <>
IMF_EXPORT
const char *FloatVectorAttribute::staticTypeName ();
template <>
IMF_EXPORT
void FloatVectorAttribute::writeValueTo
(OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &, int) const;
template <>
IMF_EXPORT
void FloatVectorAttribute::readValueFrom
(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &, int, int);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// Portions (c) 2012 Weta Digital Ltd
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FORWARD_H
#define INCLUDED_IMF_FORWARD_H
////////////////////////////////////////////////////////////////////
//
// Forward declarations for OpenEXR - correctly declares namespace
//
////////////////////////////////////////////////////////////////////
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
// classes for basic types;
template<class T> class Array;
template<class T> class Array2D;
struct Channel;
class ChannelList;
struct Chromaticities;
// attributes used in headers are TypedAttributes
class Attribute;
class Header;
// file handling classes
class OutputFile;
class TiledInputFile;
class ScanLineInputFile;
class InputFile;
class TiledOutputFile;
class DeepScanLineInputFile;
class DeepScanLineOutputFile;
class DeepTiledInputFile;
class DeepTiledOutputFile;
class AcesInputFile;
class AcesOutputFile;
class TiledInputPart;
class TiledInputFile;
class TileOffsets;
// multipart file handling
class GenericInputFile;
class GenericOutputFile;
class MultiPartInputFile;
class MultiPartOutputFile;
class InputPart;
class TiledInputPart;
class DeepScanLineInputPart;
class DeepTiledInputPart;
class OutputPart;
class ScanLineOutputPart;
class TiledOutputPart;
class DeepScanLineOutputPart;
class DeepTiledOutputPart;
// internal use only
struct InputPartData;
struct OutputStreamMutex;
struct OutputPartData;
struct InputStreamMutex;
// frame buffers
class FrameBuffer;
class DeepFrameBuffer;
struct DeepSlice;
// compositing
class DeepCompositing;
class CompositeDeepScanLine;
// preview image
class PreviewImage;
struct PreviewRgba;
// streams
class OStream;
class IStream;
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif // include guard

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@ -1,228 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// class Slice
// class FrameBuffer
//
//-----------------------------------------------------------------------------
#include <ImfFrameBuffer.h>
#include "Iex.h"
using namespace std;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Slice::Slice (PixelType t,
char *b,
size_t xst,
size_t yst,
int xsm,
int ysm,
double fv,
bool xtc,
bool ytc)
:
type (t),
base (b),
xStride (xst),
yStride (yst),
xSampling (xsm),
ySampling (ysm),
fillValue (fv),
xTileCoords (xtc),
yTileCoords (ytc)
{
// empty
}
void
FrameBuffer::insert (const char name[], const Slice &slice)
{
if (name[0] == 0)
{
THROW (IEX_NAMESPACE::ArgExc,
"Frame buffer slice name cannot be an empty string.");
}
_map[name] = slice;
}
void
FrameBuffer::insert (const string &name, const Slice &slice)
{
insert (name.c_str(), slice);
}
Slice &
FrameBuffer::operator [] (const char name[])
{
SliceMap::iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
const Slice &
FrameBuffer::operator [] (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
if (i == _map.end())
{
THROW (IEX_NAMESPACE::ArgExc,
"Cannot find frame buffer slice \"" << name << "\".");
}
return i->second;
}
Slice &
FrameBuffer::operator [] (const string &name)
{
return this->operator[] (name.c_str());
}
const Slice &
FrameBuffer::operator [] (const string &name) const
{
return this->operator[] (name.c_str());
}
Slice *
FrameBuffer::findSlice (const char name[])
{
SliceMap::iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
const Slice *
FrameBuffer::findSlice (const char name[]) const
{
SliceMap::const_iterator i = _map.find (name);
return (i == _map.end())? 0: &i->second;
}
Slice *
FrameBuffer::findSlice (const string &name)
{
return findSlice (name.c_str());
}
const Slice *
FrameBuffer::findSlice (const string &name) const
{
return findSlice (name.c_str());
}
FrameBuffer::Iterator
FrameBuffer::begin ()
{
return _map.begin();
}
FrameBuffer::ConstIterator
FrameBuffer::begin () const
{
return _map.begin();
}
FrameBuffer::Iterator
FrameBuffer::end ()
{
return _map.end();
}
FrameBuffer::ConstIterator
FrameBuffer::end () const
{
return _map.end();
}
FrameBuffer::Iterator
FrameBuffer::find (const char name[])
{
return _map.find (name);
}
FrameBuffer::ConstIterator
FrameBuffer::find (const char name[]) const
{
return _map.find (name);
}
FrameBuffer::Iterator
FrameBuffer::find (const string &name)
{
return find (name.c_str());
}
FrameBuffer::ConstIterator
FrameBuffer::find (const string &name) const
{
return find (name.c_str());
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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@ -1,418 +0,0 @@
///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FRAME_BUFFER_H
#define INCLUDED_IMF_FRAME_BUFFER_H
//-----------------------------------------------------------------------------
//
// class Slice
// class FrameBuffer
//
//-----------------------------------------------------------------------------
#include "ImfName.h"
#include "ImfPixelType.h"
#include "ImfExport.h"
#include "ImfNamespace.h"
#include <map>
#include <string>
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
//-------------------------------------------------------
// Description of a single slice of the frame buffer:
//
// Note -- terminology: as part of a file, a component of
// an image (e.g. red, green, blue, depth etc.) is called
// a "channel". As part of a frame buffer, an image
// component is called a "slice".
//-------------------------------------------------------
struct Slice
{
//------------------------------
// Data type; see ImfPixelType.h
//------------------------------
PixelType type;
//---------------------------------------------------------------------
// Memory layout: The address of pixel (x, y) is
//
// base + (xp / xSampling) * xStride + (yp / ySampling) * yStride
//
// where xp and yp are computed as follows:
//
// * If we are reading or writing a scanline-based file:
//
// xp = x
// yp = y
//
// * If we are reading a tile whose upper left coorner is at (xt, yt):
//
// if xTileCoords is true then xp = x - xt, else xp = x
// if yTileCoords is true then yp = y - yt, else yp = y
//
//---------------------------------------------------------------------
char * base;
size_t xStride;
size_t yStride;
//--------------------------------------------
// Subsampling: pixel (x, y) is present in the
// slice only if
//
// x % xSampling == 0 && y % ySampling == 0
//
//--------------------------------------------
int xSampling;
int ySampling;
//----------------------------------------------------------
// Default value, used to fill the slice when a file without
// a channel that corresponds to this slice is read.
//----------------------------------------------------------
double fillValue;
//-------------------------------------------------------
// For tiled files, the xTileCoords and yTileCoords flags
// determine whether pixel addressing is performed using
// absolute coordinates or coordinates relative to a
// tile's upper left corner. (See the comment on base,
// xStride and yStride, above.)
//
// For scanline-based files these flags have no effect;
// pixel addressing is always done using absolute
// coordinates.
//-------------------------------------------------------
bool xTileCoords;
bool yTileCoords;
//------------
// Constructor
//------------
IMF_EXPORT
Slice (PixelType type = HALF,
char * base = 0,
size_t xStride = 0,
size_t yStride = 0,
int xSampling = 1,
int ySampling = 1,
double fillValue = 0.0,
bool xTileCoords = false,
bool yTileCoords = false);
};
class FrameBuffer
{
public:
//------------
// Add a slice
//------------
IMF_EXPORT
void insert (const char name[],
const Slice &slice);
IMF_EXPORT
void insert (const std::string &name,
const Slice &slice);
//----------------------------------------------------------------
// Access to existing slices:
//
// [n] Returns a reference to the slice with name n.
// If no slice with name n exists, an IEX_NAMESPACE::ArgExc
// is thrown.
//
// findSlice(n) Returns a pointer to the slice with name n,
// or 0 if no slice with name n exists.
//
//----------------------------------------------------------------
IMF_EXPORT
Slice & operator [] (const char name[]);
IMF_EXPORT
const Slice & operator [] (const char name[]) const;
IMF_EXPORT
Slice & operator [] (const std::string &name);
IMF_EXPORT
const Slice & operator [] (const std::string &name) const;
IMF_EXPORT
Slice * findSlice (const char name[]);
IMF_EXPORT
const Slice * findSlice (const char name[]) const;
IMF_EXPORT
Slice * findSlice (const std::string &name);
IMF_EXPORT
const Slice * findSlice (const std::string &name) const;
//-----------------------------------------
// Iterator-style access to existing slices
//-----------------------------------------
typedef std::map <Name, Slice> SliceMap;
class Iterator;
class ConstIterator;
IMF_EXPORT
Iterator begin ();
IMF_EXPORT
ConstIterator begin () const;
IMF_EXPORT
Iterator end ();
IMF_EXPORT
ConstIterator end () const;
IMF_EXPORT
Iterator find (const char name[]);
IMF_EXPORT
ConstIterator find (const char name[]) const;
IMF_EXPORT
Iterator find (const std::string &name);
IMF_EXPORT
ConstIterator find (const std::string &name) const;
private:
SliceMap _map;
};
//----------
// Iterators
//----------
class FrameBuffer::Iterator
{
public:
IMF_EXPORT
Iterator ();
IMF_EXPORT
Iterator (const FrameBuffer::SliceMap::iterator &i);
IMF_EXPORT
Iterator & operator ++ ();
IMF_EXPORT
Iterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
Slice & slice () const;
private:
friend class FrameBuffer::ConstIterator;
FrameBuffer::SliceMap::iterator _i;
};
class FrameBuffer::ConstIterator
{
public:
IMF_EXPORT
ConstIterator ();
IMF_EXPORT
ConstIterator (const FrameBuffer::SliceMap::const_iterator &i);
IMF_EXPORT
ConstIterator (const FrameBuffer::Iterator &other);
IMF_EXPORT
ConstIterator & operator ++ ();
IMF_EXPORT
ConstIterator operator ++ (int);
IMF_EXPORT
const char * name () const;
IMF_EXPORT
const Slice & slice () const;
private:
friend bool operator == (const ConstIterator &, const ConstIterator &);
friend bool operator != (const ConstIterator &, const ConstIterator &);
FrameBuffer::SliceMap::const_iterator _i;
};
//-----------------
// Inline Functions
//-----------------
inline
FrameBuffer::Iterator::Iterator (): _i()
{
// empty
}
inline
FrameBuffer::Iterator::Iterator (const FrameBuffer::SliceMap::iterator &i):
_i (i)
{
// empty
}
inline FrameBuffer::Iterator &
FrameBuffer::Iterator::operator ++ ()
{
++_i;
return *this;
}
inline FrameBuffer::Iterator
FrameBuffer::Iterator::operator ++ (int)
{
Iterator tmp = *this;
++_i;
return tmp;
}
inline const char *
FrameBuffer::Iterator::name () const
{
return *_i->first;
}
inline Slice &
FrameBuffer::Iterator::slice () const
{
return _i->second;
}
inline
FrameBuffer::ConstIterator::ConstIterator (): _i()
{
// empty
}
inline
FrameBuffer::ConstIterator::ConstIterator
(const FrameBuffer::SliceMap::const_iterator &i): _i (i)
{
// empty
}
inline
FrameBuffer::ConstIterator::ConstIterator (const FrameBuffer::Iterator &other):
_i (other._i)
{
// empty
}
inline FrameBuffer::ConstIterator &
FrameBuffer::ConstIterator::operator ++ ()
{
++_i;
return *this;
}
inline FrameBuffer::ConstIterator
FrameBuffer::ConstIterator::operator ++ (int)
{
ConstIterator tmp = *this;
++_i;
return tmp;
}
inline const char *
FrameBuffer::ConstIterator::name () const
{
return *_i->first;
}
inline const Slice &
FrameBuffer::ConstIterator::slice () const
{
return _i->second;
}
inline bool
operator == (const FrameBuffer::ConstIterator &x,
const FrameBuffer::ConstIterator &y)
{
return x._i == y._i;
}
inline bool
operator != (const FrameBuffer::ConstIterator &x,
const FrameBuffer::ConstIterator &y)
{
return !(x == y);
}
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Convenience functions related to the framesPerSecond attribute
//
//-----------------------------------------------------------------------------
#include <ImfFramesPerSecond.h>
#include "ImathFun.h"
using namespace IMATH_NAMESPACE;
#include "ImfNamespace.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
Rational
guessExactFps (double fps)
{
return guessExactFps (Rational (fps));
}
Rational
guessExactFps (const Rational &fps)
{
const double e = 0.002;
if (abs (double (fps) - double (fps_23_976())) < e)
return fps_23_976();
if (abs (double (fps) - double (fps_29_97())) < e)
return fps_29_97();
if (abs (double (fps) - double (fps_47_952())) < e)
return fps_47_952();
if (abs (double (fps) - double (fps_59_94())) < e)
return fps_59_94();
return fps;
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_IMF_FRAMES_PER_SECOND_H
#define INCLUDED_IMF_FRAMES_PER_SECOND_H
//-----------------------------------------------------------------------------
//
// Convenience functions related to the framesPerSecond attribute
//
// Functions that return the exact values for commonly used frame rates:
//
// name frames per second
//
// fps_23_976() 23.976023...
// fps_24() 24.0 35mm film frames
// fps_25() 25.0 PAL video frames
// fps_29_97() 29.970029... NTSC video frames
// fps_30() 30.0 60Hz HDTV frames
// fps_47_952() 47.952047...
// fps_48() 48.0
// fps_50() 50.0 PAL video fields
// fps_59_94() 59.940059... NTSC video fields
// fps_60() 60.0 60Hz HDTV fields
//
// Functions that try to convert inexact frame rates into exact ones:
//
// Given a frame rate, fps, that is close to one of the pre-defined
// frame rates fps_23_976(), fps_29_97(), fps_47_952() or fps_59_94(),
// guessExactFps(fps) returns the corresponding pre-defined frame
// rate. If fps is not close to one of the pre-defined frame rates,
// then guessExactFps(fps) returns Rational(fps).
//
//-----------------------------------------------------------------------------
#include "ImfRational.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
inline Rational fps_23_976 () {return Rational (24000, 1001);}
inline Rational fps_24 () {return Rational (24, 1);}
inline Rational fps_25 () {return Rational (25, 1);}
inline Rational fps_29_97 () {return Rational (30000, 1001);}
inline Rational fps_30 () {return Rational (30, 1);}
inline Rational fps_47_952 () {return Rational (48000, 1001);}
inline Rational fps_48 () {return Rational (48, 1);}
inline Rational fps_50 () {return Rational (50, 1);}
inline Rational fps_59_94 () {return Rational (60000, 1001);}
inline Rational fps_60 () {return Rational (60, 1);}
IMF_EXPORT Rational guessExactFps (double fps);
IMF_EXPORT Rational guessExactFps (const Rational &fps);
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#include "ImfGenericInputFile.h"
#include <ImfVersion.h>
#include <ImfXdr.h>
#include <Iex.h>
#include <OpenEXRConfig.h>
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
void GenericInputFile::readMagicNumberAndVersionField(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is, int& version)
{
//
// Read the magic number and the file format version number.
// Then check if we can read the rest of this file.
//
int magic;
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, magic);
OPENEXR_IMF_INTERNAL_NAMESPACE::Xdr::read <OPENEXR_IMF_INTERNAL_NAMESPACE::StreamIO> (is, version);
if (magic != MAGIC)
{
throw IEX_NAMESPACE::InputExc ("File is not an image file.");
}
if (getVersion (version) != EXR_VERSION)
{
THROW (IEX_NAMESPACE::InputExc, "Cannot read "
"version " << getVersion (version) << " "
"image files. Current file format version "
"is " << EXR_VERSION << ".");
}
if (!supportsFlags (getFlags (version)))
{
THROW (IEX_NAMESPACE::InputExc, "The file format version number's flag field "
"contains unrecognized flags.");
}
}
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT

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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2011, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////
#ifndef IMFGENERICINPUTFILE_H_
#define IMFGENERICINPUTFILE_H_
#include "ImfIO.h"
#include "ImfHeader.h"
#include "ImfNamespace.h"
#include "ImfExport.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class GenericInputFile
{
public:
IMF_EXPORT
virtual ~GenericInputFile() {}
protected:
IMF_EXPORT
GenericInputFile() {}
IMF_EXPORT
void readMagicNumberAndVersionField(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is, int& version);
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif /* IMFGENERICINPUTFILE_H_ */

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