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Merge pull request #3771 from mshabunin:arm-round
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baf191fab2
@ -196,6 +196,10 @@
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# define CV_NEON 1
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#endif
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#if defined __GNUC__ && defined __arm__ && (defined __ARM_PCS_VFP || defined __ARM_VFPV3__)
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# define CV_VFP 1
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#endif
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#endif // __CUDACC__
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#ifndef CV_POPCNT
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@ -263,6 +267,10 @@
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# define CV_NEON 0
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#endif
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#ifndef CV_VFP
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# define CV_VFP 0
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#endif
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/* primitive types */
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/*
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schar - signed 1 byte integer
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@ -437,6 +445,23 @@ typedef signed char schar;
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//! @addtogroup core_utils
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//! @{
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#if CV_VFP
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// 1. general scheme
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#define ARM_ROUND(_value, _asm_string) \
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int res; \
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float temp; \
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asm(_asm_string : [res] "=r" (res), [temp] "=w" (temp) : [value] "w" (_value)); \
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return res;
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// 2. version for double
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#ifdef __clang__
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#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %[value] \n vmov %[res], %[temp]")
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#else
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#define ARM_ROUND_DBL(value) ARM_ROUND(value, "vcvtr.s32.f64 %[temp], %P[value] \n vmov %[res], %[temp]")
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#endif
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// 3. version for float
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#define ARM_ROUND_FLT(value) ARM_ROUND(value, "vcvtr.s32.f32 %[temp], %[value]\n vmov %[res], %[temp]")
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#endif // CV_VFP
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/** @brief Rounds floating-point number to the nearest integer
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@param value floating-point number. If the value is outside of INT_MIN ... INT_MAX range, the
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@ -460,6 +485,8 @@ CV_INLINE int cvRound( double value )
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#elif defined CV_ICC || defined __GNUC__
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# ifdef HAVE_TEGRA_OPTIMIZATION
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TEGRA_ROUND(value);
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# elif CV_VFP
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ARM_ROUND_DBL(value)
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# else
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return (int)lrint(value);
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# endif
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@ -473,6 +500,26 @@ CV_INLINE int cvRound( double value )
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#endif
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}
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#ifdef __cplusplus
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/** @overload */
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CV_INLINE int cvRound(float value)
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{
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#if CV_VFP && !defined HAVE_TEGRA_OPTIMIZATION
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ARM_ROUND_FLT(value)
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#else
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return cvRound((double)value);
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#endif
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}
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/** @overload */
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CV_INLINE int cvRound(int value)
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{
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return value;
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}
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#endif // __cplusplus
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/** @brief Rounds floating-point number to the nearest integer not larger than the original.
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The function computes an integer i such that:
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@ -512,7 +512,7 @@ CV_INLINE void
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{
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for (long x = 0; x < _src.cols; x++)
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{
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const uchar* data = _src.ptr(y, x);
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const uchar* data = _src.ptr((int)y, (int)x);
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//update model+ background subtract
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uchar include=0;
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@ -539,15 +539,15 @@ CV_INLINE void
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{
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case 0:
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//foreground
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*_dst.ptr(y, x) = 255;
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*_dst.ptr((int)y, (int)x) = 255;
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break;
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case 1:
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//background
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*_dst.ptr(y, x) = 0;
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*_dst.ptr((int)y, (int)x) = 0;
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break;
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case 2:
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//shadow
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*_dst.ptr(y, x) = nShadowDetection;
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*_dst.ptr((int)y, (int)x) = nShadowDetection;
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break;
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}
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i++;
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