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fix bug on border at pyrUp
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@ -349,7 +349,7 @@ pyrUp_( const Mat& _src, Mat& _dst, int)
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for( ; sy <= y + 1; sy++ )
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{
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WT* row = buf + ((sy - sy0) % PU_SZ)*bufstep;
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int _sy = borderInterpolate(sy*2, dsize.height, BORDER_REFLECT_101)/2;
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int _sy = borderInterpolate(sy*2, ssize.height*2, BORDER_REFLECT_101)/2;
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const T* src = (const T*)(_src.data + _src.step*_sy);
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if( ssize.width == cn )
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@ -370,6 +370,11 @@ pyrUp_( const Mat& _src, Mat& _dst, int)
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t0 = src[sx - cn] + src[sx]*7;
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t1 = src[sx]*8;
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row[dx] = t0; row[dx + cn] = t1;
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if (dsize.width > ssize.width*2)
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{
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row[(_dst.cols-1) + x] = row[dx + cn];
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}
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}
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for( x = cn; x < ssize.width - cn; x++ )
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@ -395,6 +400,17 @@ pyrUp_( const Mat& _src, Mat& _dst, int)
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dst1[x] = t1; dst0[x] = t0;
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}
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}
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if (dsize.height > ssize.height*2)
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{
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T* dst0 = _dst.ptr<T>(ssize.height*2-2);
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T* dst2 = _dst.ptr<T>(ssize.height*2);
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for(x = 0; x < dsize.width ; x++ )
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{
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dst2[x] = dst0[x];
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}
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}
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}
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typedef void (*PyrFunc)(const Mat&, Mat&, int);
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