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calib3d: eliminate 'register' build warning
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@ -631,7 +631,7 @@ void PoseSolver::computeRowAndNullspace(const cv::Matx<double, 9, 1>& r,
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void PoseSolver::nearestRotationMatrix(const cv::Matx<double, 9, 1>& e,
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void PoseSolver::nearestRotationMatrix(const cv::Matx<double, 9, 1>& e,
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cv::Matx<double, 9, 1>& r)
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cv::Matx<double, 9, 1>& r)
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{
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{
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register int i;
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int i;
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double l, lprev, det_e, e_sq, adj_e_sq, adj_e[9];
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double l, lprev, det_e, e_sq, adj_e_sq, adj_e[9];
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// e's adjoint
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// e's adjoint
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